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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Bolivarian Venezuelan Military Aviation - Aviación Militar Bolivariana Venezolana (AMBV)
      SPATIUM SUPERANUS PALATINUS - Su-30Mk2 by Cmte. Jah
      ___ ___
      ___ /\ \ /\ \
      /\__\ /::\ \ \:\ \
      /:/__/ /:/\:\ \ \:\ \
      /::\ \ /:/ /::\ \ ___ /::\ \
      \/\:\ \ /:/_/:/\:\__\ /\ /:/\:\__\
      ~~\:\ \ \:\/:/ \/__/ \:\/:/ \/__/
      \:\__\ \::/__/ \::/__/
      /:/ / \:\ \ \:\ \
      /:/ / \:\__\ \:\__\
      \/__/ \/__/ \/__/
       
       
       
      Grupo Aéreo de Caza No 11, Cap. Manuel Rios Aero-spacial base near El Sombrero, "DIABLOS" Hi-Res skins for SU-30MK2 Flanker.
      Painted by me: Cmte. Jah
       
      Background: Contract for 24 x Su-30MK2 was signed in 07.2006 by president Hugo Chavez,
      as reaction for american restrictions in deliveries of spare parts to venezuelan F-16s.
       
      Deliveries of Sukhois started very quickly in 12.2006, because KnAAPO have some
      Su-30MK2 undelivered to China. Venezuelan Su-30MK2 are manufactured by KnAAPO
      (Komsomolsk-on-Amur Aircraft Production Association). Similiar variant is used by China and Vietnam.
       
       
      INCLUDES
       
      \Sounds
      \Su-30MK2
      \Weapons
       
       
      INSTALL
       
      1,Unzip the Su-30MK2.rar
       
      2,Copy ALL files from Su-30MK2 folder to :
       
      Strike Fighters[WOE/WOV/WOI]\Objects\aircraft
       
      3,Copy ALL files from Sounds folder to :
       
      Strike Fighters[WOE/WOV/WOI]\Objects\sounds
       
      4,Copy ALL files from Weapons folder to :
       
      Strike Fighters[WOE/WOV/WOI]\Objects\weapons
       
      and add it to your own weapon list
       
      5,Then,enjoy it
       
      VIDEO

       
      NOTES
       
      Testing: in Strike Force Proyect 1,and testing in the other Third Wire games WOE/WOV/WOI with the usual adjustments.WOE need patch 10/08.
       
       
      FREQUENTLY ASKED QUESTIONS
       
      Need more weapons?
      Solution: Bunyap's latest weapons pack, http://bunyap2w1.com/SFP1_Wiki/index.php?title=Weapons_Pack
      You should be able to get all of these at Combat ace, Column 5, or AVSIM.
       
      Houston I^ve a problem!
      ok,There are some very small bugs but I am actively working on.
       
      May i give this addnon to others?
      Yes, only remember the gold rule: *This package will not be sold.
       
       
      DISCLAIMER
       
      I have no reason to believe these files can harm your computer.
      Still, use these files AT YOUR OWN RISK. If your computer is badly affected in any way, I can't be held responsible.
       
       
      DONATE & SUPPORT
       
      Gifts & gift certificate are welcome, you can do so through my Amazon wishlist gifts are also appreciated, if you are so inclined. Thank you for DOWNLOAD.
      Permalink: http://amzn.com/w/AD03GB6AUP9A
       
       
      CONTACT
       
      Any Bugs please PM me...!
      Let me know if you have any questions, comments, or concerns. You can contact me by PMing in english or spanish, at Cmte. Jah at combatace.com or escuadron69.net
       
       
      CREDITS....
      Previusly based in Su-30KN
       
      Model - Jv44kt
       
      FM by Lindr2,MarcFighter
       
      Sound by MarcFighter,Erwin_Hans
       
      Cockpit by - MarcFighter, BPAO Su-27 cockpit,and I repainted into a Su-30MK2 standart.
       
      Radar Screen by Lindr2
       
      Skin by Jv44kt,Erwin_Hans,and tail from MarcFighter's Su-27
       
      Also,special thanks to Lindr2's datebase.
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
       
      **********************************************************************
      * I hope you ;like this art work,any comments,to jahm_jah@yahoo.com *
      * with my best regards... *
      * Jose Alberto Hernandez (aka Cmte. Jah) *
      * Valle de la Pascua - Venezuela *
      **********************************************************************
       
      MAS INFO - MORE INFO
       
      http://www.delicious.com/jahm
       
      http://jahm.deviantart.com/
       
      http://herculhes.spaces.live.com
       
      http://www.youtube.com/jahmjah
       
      http://www.google.com/profiles/jahm.jah
       
       
      2,559 19
    2. Texas, American South Central (1968-2018) Terrain
      August 13th, 2018 (1st Release)
      by Menrva

      >For Strike Fighters 2, Recommended Full-5 Merged
      This is a new, scratch-made terrain inspired by the original, smaller ASW terrain made by krfrge and reworked by Wrench.
      The terrain covers to a good extent the American State of Texas, as well as some Mexican States. Major rivers and a number of lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as civilian airports and onshore and offshore oil fields, have been added in order to expand playability, targets of opportunity and year range.
      This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look.
      The terrain spans from October 3, 1968 to December 31, 2018; it is designed for a fictional scenario where Mexico is invaded by an alliance of Central American countries (namely Cuba, Nicaragua, El Salvador and Guatemala) supported by the Russians; the remnant of the Mexican military flees to the U.S. and fights alongside North American forces. However, users are encouraged to recreate whatever scenario they like, even outside the given time frame.
      Targets reflect Real World events as accurately as possible; for instance, some airfields and Mexican oil platforms will appear only after a certain year, according to historic changes. If you have SF2NA, American naval fleets can spawn in the Gulf of Mexico. All main targets have been placed accurately in their Real World locations.
      Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenarios.

      >Credits (in no particular order):
      -krfrge, for creating the ASW terrain from which I drew inspiration; he also produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much!
      -Wrench, for he reworked the original ASW terrain with additional targets.
      -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs.
      -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too.
      -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding.
      -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting!
      -MigBuster, I have included some of his great hi-res textures for runways.
      -Stary, for the hi-res tileset he made for the original ASW terrain.
      -Polak, for a few tiles I borrowed and reworked from his old PRDesert2 tileset.
      -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine!
      -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included.
      Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's reworked ASW terrain; because of this, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
      This terrain may NOT in any way, shape or form be used in any payware additions.
      743 0
    3. as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft
      rocket-pods includet are
      - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to
      if you encounter any problems feel free to contact me
      have fun , ravenclaw_007
      342 14
    4. Northrop's F-5F Ejection Seat  v1.00   (2018.07.28)
      Northrop's F-5F ejection seat with front and rear seats for finer details
      -----------------------------------------------------------------
      [StudentPilot]
      SystemType=PILOT_COCKPIT
      Position=0.0,3.10,0.620
      PilotModelName=16th_TFS_Pilot_Orange_02
      SeatModelName=NorthropSeat_F-5F_Front
      SeatPosition=0.0,3.11,0.620
      MinExtentPosition=-0.32,3.78,0.75
      MaxExtentPosition= 0.32,2.65,-0.50
      CanopyNodeName=RearCanopyFrame
      CanopyAnimationID=8
      SeatID=1
      [Pilot]
      SystemType=PILOT_COCKPIT
      Position=0.0,1.70,0.820
      PilotModelName=16th_TFS_Pilot_Orange_01
      SeatModelName=NorthropSeat_F-5F_Rear
      SeatPosition=0.0,1.70,0.820
      MinExtentPosition=-0.32,2.18,1.0
      MaxExtentPosition= 0.32,1.07,-0.800
      CanopyNodeName=FrontCanopyFrame
      CanopyAnimationID=9
      SeatID=2
      -----------------------------------------------------------------
      good  flight !
      Taylor Gavin  2018.07.28
       
      132 2
    5. The F104L by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some small whatif background: 
      The Lockheed F104L was a 1950s company-funded proposal for an embarked Lockheed F-104 Starfighter. It was intended for both the USN and Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
      Borrowing heavily from the F-104 design the new type featured a strenghtened landing gear, corrosion portection, increased span wing and of course catapult and arreting gear additions.
      The F104L was a specific product for the USN and the USMC, trying to sell it as a fast interceptor with better payload and range than the USAF F104. Both USN and USMC bought a good amount of planes and it saw service in both forces during the Vietnam war as a fighter for the USN and as a STRIKE and CAS airplane for the MARINES. Both services praised the speed and capability of the new planes, but also criticized the slow speed handling, that posed serious problem for a carrier aircraft.
      After getting several kills and a good service record in Vietnam, planes were retired froma ctive duty in 1972, altought USMC used the plane for fast Strike for more several years.
       
      Included: Skins for USN VF162 and for USMC VMFA311
      139 1
    6. The F104M by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some small whatif background: 
      The Lockheed F104M was a 1960s company-funded proposal for an improved air superiority Lockheed F-104 Starfighter. It was intended for both the USAF and the export market and was in direct competition with the Northrop F-5E Tiger II, Dassault Mirage F1 and the McDonnell Douglas F-4 Phantom II. Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
      Borrowing heavily from the F-104 design the new type featured a new high-mounted, increased span wing and low-mounted, enlarged tailplanes. Both features were incorporated to improve flight handling characteristics and short-field performance. 
      The F104M was heavily focused for the USAF, trying to sell it as a improved dogfighter variant of the F104 interceptor. Seeing how the F104 small payload and relatively low agility can be a problem If dogfight capability ever arise, the USAF decided to try several prototypes. They liked the plane so much that several squadrons were equipped with the plane that formed part of the USAF until mid 70's.
       
      Included: One plane with several skins and variations.
      152 1
    7. A Mod of the Mirage 2000B from Amokfloo and JAT81500 to create a fictional mass export version.
       
      IT IS STRONGLY RECOMMENDED THAT YOU HAVE ALL SF2-GAMES INSTALLED!
       
      YOU ALSO NEED THE SOUNDFILES INCLUDED IN THIS PACKAGE TO HEAR THE ENGINESOUNDS:
      http://combatace.com/files/file/11770-mirage-2000b-ada/
       
      This pack consists of 7 planes (and 24 skins):
       
       
      - F-26 Guardian: USMC Version of the 2000B
       
      - Shenyang JH-11B: Licensed version for China and Albania
       
      - FG.3: UK-adapted 2000B
       
      - Mirage 2000BI Sa'dan (Anvil): Israeli version
       
      - Mirage 2000BJ: Japanese Version
       
      - Mirage 2000Bx: Basic export version for 11 countries with english armament
       
      - Mirage 2000BxF: Export version for 6 countries with french armament
       
       
      Note: Both the 2000Bx and BxF have country setting "France". If you want to fly for another country, you'll have to choose it from either the loadout or the mission selection menu.
       
       
      BACKGROUND
      Dassault Aviation, creator of flying legends like the Mirage III and V, suffers from the lacking interest in the Rafale. In a meeting, the CEO and top managers from Dassault decided to enable a program to make Dassault more profitable. Spare part sales run well, but rely only on the current operators of the actual planes. The attempt to offer the Rafale at a far lower price would bring Dassault deep into the red numbers from where a recovery was practically not makeable and would lead to the ruin of Dassault.
       
      Instead of that, it was thought of offering the Mirage 2000C and F to a lower price. But the idea was given up because of the numbers of different types of planes potential new clients can switch to, which are much newer, e.g. the Typhoon.
      Next thought was of the 2000B, allowing countries with lower military budget to have their own fighters with decent bombing and interception capabilities. The 2000B could also be used to replace older planes or planes with reduced combat capabilities.
       
      A huge marketing campaign was launched and Dassault was able to add more than a dozen new countries to their Mirage 2000 client list.
       
      The plane's most noticeable change was the addition of one or two guns (depending on operators wish) which got positioned at the same position as in the single-seated Mirage 2000, reducing this way the effective range of the plane.
      No details got published by Dassault, but experts speak of more than 400 units sold all over the world, with options for more planes. Some of the countries the Mirage 2000Bx was offered to haven't decided yet, but it's more than probable that they will buy it.
       
      The first tranche of planes will be delivered to their new owners by the end of 2013.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      I want to, first of all, thank the guys that created this plane!
       
      Then to Florian for creating these great templates!
       
      Next to dtmdragon for allowing me use his decals for the RNZAF skins.
       
      And of course to Spinners for the chinese serials.
       
      Big, big thanks to Ludo for the belgian skin and to Svetlin for the decals for the bulgarian skin.
       
      IN CASE I FORGOT SOMEBODY, PLEASE PM ME AND I FIX IT ASAP!
       
       
      ORIGINAL CREDITS
       
      3D model: Amokfloo, reworked by JAT81500.
      Templates: Amokfloo.
      Cockpit, pilots and fuel tanks: The Mirage Factory.
      Skins: ludo.m54
      Decals: ludo.m54 and Ghostrider883.
      Sounds: Couby, Oxyd, Dassault Aviation.
      Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal.
      Hangar and loading screens : Gustav.
       
      If I forgot anyone, let me know and I'll correct it asap.
       
      Thanks to everyone on C6 and Combatace forums whom helped with this project.
       
      Original readme is included.
       
       
      Kindest regards
       
      ValAstur
      351 2
    8. his is a work done by Torno from Banidos team
      the folders contain 3 models of subamrinos, Guppyn II, Oberon and Foxtrot, 
      more the historical destroyed model of the submarine ARA Santa Fe
      install the content inside the objects folder corresponding to your simulator
      these submarines only contain files to function as targets
      Torno Banidos Team 
      223 0
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