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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement.
      What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own.
      USAF RF-4C from the 1967 period .
      PLEASE read the Readme..
       
      127 0
    2. ALL work by ME ( Sundowner ) is now no longer covered by the CombatAce Freeware Licensing agreement.
      What this means is that you can only use my work for your own use, you CANNOT re-upload it or any part of it. So please no copying of my skins for any use other than your own.
      This model is a is yet another rebuild of the old TMF max files which I was working on from the very outset. 
      .
      It is is no way designed to compete or to relpace the versions released by daddyairplanes, so dont try to use those skins on this model....the maps are different.
      The RF4-C nose has had a complete rebuild since the DA version as the nose profile is completly wrong along with more accurate air conditioner intakes and camera windows etc, etc
      The fuselage also got rebuilt to cure many shape issues and to give a more accurate undersides.
      Too many small fixes to list
      DO NOT INSTALL OVER ANY RF-4C-65 MODELS YOU MAY ALREADY HAVE..................re name this one!
      Please read the readme....it's for your benefit not mine.
      122 2
    3. 1.What inclued:
      (1)KH-31A,a supersonic anti-ship missile,has a minimum range of 7.5 kilometres and maximum range of 70 kilometres, sea-skimming as it approaches the target;
      (2)KH-31P,an anti-radiation missile,stays at high altitude throughout its flight, allowing higher speeds and increasing range to 110 km;
      (3)KH-31AD,extended range variant of KH-31A;
      (4)KH-31PD,extended range variant of KH-31P;
      (info from wiki);
      2.Note:
      Nothing Special Today;
      3.Usage:
      Unzip and copy Objects folder to where your game is installed;
      4.Credits:
      (1)A_S_P(offsite user): Original models and textures;
      (2)Me: port models to game and add some detail objects and magic to them;
      5.Special Thanks:
      Their programs help me to get reasonable maxrange:
      (1)AcariaPlainum,
      https://combatace.com/files/file/18280-dzap-missile-launch-simulator-program/
      (2)Guest:
      https://combatace.com/files/file/10592-missile-range-simulator/?tab=reviews
      169 0
    4. Panavia Tornado IDS AMI Skinpack
      This skinpack is only for Guuruu´s Tornado IDS (Italian AF)
      https://combatace.com/files/file/16920-tornado-ids-italian-af/
      It contains 9 brand new skins in NATO & grey camo.
      Included are 6°, 36° & 50° Stormo.
      Also included is a new data.ini, wich removes parts, that are not on the real jets.

      Install:
      You need the AMI Tornado from Guuruu
      extract the 7z file and then drop the Aircraft & Decals folder (and all what´s in) into your objects folder of your mod folder.
      Go Fly.
       
      Credits: 
      Guuruu - Basic Tornado Template & creator of the Model
      Soulfreak - enhanced reworked Templates, skins, brand new decals & ini dance 

      Schapen, Sept. 28th 2024
      Carlo "Soulfreak" Heuer
      91 0
    5. FSD* skin for the Strike Fighters 2 Israel F-16A Block 10 Netz by Thirdwire :
      However to run correctly you should add this skin to this uploaded mod by Dave.
      https://combatace.com/files/file/12743-updated-f-16a-block-10/
      *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development:
      75-745
      75-746
      75-747
      75-748
      75-749
      75-750
      To install this skin for the SF2I F-16A Block 10 Netz mod, copy and paste the "Objects" folder into your "SF2" directory.
      Many thanks to the Combat Ace community and Thirdwire ! ;)
      Coupi
       
      38 0
    6. FSD* skin for the SF2 F-16A Block 1 package by Wrench ;)
      https://combatace.com/files/file/18256-sf2-f-16a-block-1-tmf-pack/
      *From 1977 to 1978 General Dynamics delivered 6 pre-production F-16As to USAF for Full Scale Development:
      75-745
      75-746
      75-747
      75-748
      75-749
      75-750
      To install this skin for the F-16A Block 1 mod, copy and paste the "Object" folder into your "SF2" directory.
      Many thanks to Kevin for the SF2 conversion of this vintage Mirage Factory Team mod !
      Coupi
       
      37 3
    7. So basically, this is a skin mod imitating the F-16s that appeared in the video released by the Ukrainian Ministry of Defense not long ago.
      According to the fuselage details and Local S/N, they should have once served in the Esk727 and 730 squadrons of the Royal Danish Air Force, so I copied some of their other Local S/Ns.
      Special thanks to:
      Viper team provide those great Falcon mod
      Usage:
      1. Put the "EX_RDAF" folder into your F-16 mod (AM/BM recommended, as link below);
      2. Put the "Decals" folder into: your SF2 directory\Objects;
      3. Start the game and read your F-16AM, the game will automatically read the data.
      https://combatace.com/files/file/12909-european-mlu-vipers/
       
      118 6
    8. "The F-16 has benefited from a long-running program of improvements to minimize its RCS, under the name Have Glass. With several reports suggesting that a Have Glass V F-16 will, on average, have a 1.2m² radar cross section, compared with about 5m² for an ‘untreated’ F-16, straight off the line."
      ——info from key.aero
      This mod only contains the 157FS version.
      Special thanks to:
      Viper team provide those great Falcon mod
      Usage:
      1. Put the "157FS_HG5" folder into your F-16C mod (Block 52 recommended);
      2. Put the "Decals" folder into: your SF2 directory\Objects;
      3. Start the game and read your F-16CM Block 52, the game will automatically read the data.
      86 0
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