Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
- 28 automatic railgun turrets around the ship.
- 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
- Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
- Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
- Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
- Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
I also included several skins of the different ships that appeared in the franchise:
U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
U.S.S. Odyssey - The second to be finished which remains in Earth.
B.F.R. Korolev - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
U.S.S. Apollo - The second to be assigned to Pegasus Galaxy.
C.N.S. Sun Tzu - The first ship to be given to People's Republic of China.
U.S.S. Hammond - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
U.S.S. Phoenix - The name given to that ship in alternate realities.
Some notes about this model:
I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
down by the rear gun of a Tu-95.
Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
very welcomed!
The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
takeoff and landing functioning but I have not managed to achieve that properly.
This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
expect to dogfight with fighter jets, just wait until they crash in your force fields :)
Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
I would like to implement air to ground warfare in next versions).
It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
CREDITS for the material that made this possible:
- FastCargo's F-35 that I used as a base for the INIs.
- Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
And finally!
The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
All things said, have fun! :)
SF2 RA-5C Vigilante Pack v.2 9/27/2019
-For SF2, Any and All (Full 4/5 Merged Reccomended)
This is a revamp of Julhiem's RA-5C "Vigilante" carrier based recon aircraft. It has has several updates/upgrades/changes to make it more SF2 compliant. This is the complete aircraft, with everything included. If you have any earlier version(s) it is suggested you delete BOTH the aircaft and decals subfolders, as this version replaces them it toto. Or at least, remove or store them elsewhere.
The aircraft comes with 6 skins, including the original released single skin. These skins are:
RVAH-1 'Smokin' Tigers (USS Independence 1965, CVW-7, SEA, first combat cruise)
RVAH-5 'Savage Sons' (USS Ranger CVW? 19??) **
RVAH-6 'Fleurs' (USS Kittyhawk 1971, CVW-11 SEA)
RVAH-7 'Peacemakers' (USS Ranger, 1978/79, WesPac, Squadron's Final Cruise)
RVAH-9 'Hoot Owls' (USS Saratoga 1967, CVW-3 Med cruise)
RVAH-11 'Checkertails' (USS constellation, CVW-9 SEA 1971/72)
**= original release skin
Almost all markings are decals, excepting some painted-on squadron insignia. Serial/BuNums are 100% historically accurate (by unit) Decal randomization is TRUE. Skins remain in bmp format, as they're not that large. The SF2 "date switch" is active.
The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0 (zero).
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" for list of changes.
If there's anything missing or "off", please let me know and I'll try to find it. This mod got lost in the shuffle with several other large projects.
Happy Landings!
Wrench
Kevin Stein
SAC Twilight FB-111A Dark Vark
This package adds two historical skins for the FB-111A Switchblade in the final years of service
Included
- FB-111A aircraft with 380th Bomb Wing and 509th Bomb Wing 1989 skins
- new nuclear weapons
- effects and sounds for aircraft and weapons
Installation
unzip package, put into mod folder, allow overwrites for items that you already have
Contributors
FastCargo - original aircraft
slick cowboy - skin templates, basic Strategic scheme
daddyairplanes - tweaks to base skin, ini work and tgas, some weapons tweaks and skins
GKABS - new B43 lods
KJakker - major weapons tweaks B83 and SRAM
Research Sources
- Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker
- More Painted Ladies by Randy Walker
- 380th FB111A Crew Chiefs & Air Crews Facebook group
- 509th OMS, Pease AFB, NH Facebook group
- image searches on Google, Pinterest and Facebook
HUGE Thanks to
David L de Botton - owner F-111.net. provided research materials and support on unit markings
I hope you enjoy this mod as much as I enjoyed making it. Merry Christmas everyone.
Kevin Unruh
aka daddyaiplanes
24 Dec 2019
This aircraft mod represents Dassault's what-if Mirage 4000P fighter and its trainer PB variant in the Portugese Air Force service.
This package comes with 1 skin set for each variant, with decals for P (14 planes), and for PB (6 planes).
Also it is dedicated to our friend Cocas who put his work and time to bring us many of the rare or experimental aircraft in this game series and originally created the base model for this plane.
This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The PB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000PB_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000PB_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000PB_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
MiG-23-11 Flogger Prototype
This mod is based on the serial MiG-23S created by ArmourDave and The Mirage Factory.
History
The prototype 23-11 flew without weapons, and on the prototype 23-12 they worked out the placement of K-23 complex 2 missiles on pylons under the wing and 2 missiles under the engine’s air intakes according to the scheme semi-recessed. On production aircraft, only 2 R-23 missiles were left under the wing on the pylon, but not semi-recessed R-23 missiles. The aircraft is presented in 2 colors of the Mikoyan Design Bureau prototype n 231 and 232
I changed the speed settings at which the wing is rearranged from 16 degrees to 45 and from 45 to 72
from 16 lo 45 ---- speed 270-290 km \ h
45 to 72--- 0.95-0,97 Mach
Wing 72 for supersonic only
Now all the main evolution in battle takes place on the wing of 45 degrees, whose more realistic
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
The Mirage Factory ............................. MiG-23 packages for SFP1
Eric Howes ............................. MiG-23 packages for SFP2
eburger68 ............................. MiG-23 packages for SFP2
Spillone104 .................................... Sounds
Ex-SaVaGe ....................................skins, decals,
Good hunt
end thx TW end CombatAce for SF world
This aircraft mod represents Mikoyan-Gurevich's Ye-8 experimental fighter and its fictional updated "M" variant. There are slight variations compared to the actual prototype and the pits are pure fictional as there are no pictures that show how that looked in its original form, so its a mix of various systems used or developed in that time frame that the aircraft was developed.
This package comes with 3 skin set for each variant, with decals for Soviet aircraft, since birds for LSK and Czechoslovakia use stock decals.
This model is meant for SF2 games only, and SF2 Europe is required as some of the skins use stock decal numbers.
Install is the regular dropping the contents in their respective places.
Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1.
New weapons are provided - some type specific - beside these the model uses the general Soviet weapons.
Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen.
Make sure to read the manual included with the package.
--------------------------------------------------------
Creators of these Aircraft mods as members of CombatAce site:
Aircraft 3d work: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Gepard, Cliff7600, Logan4
Aircraft avionics: Cliff7600, Logan4
Skin files and decals: Gepard, Logan4
Cockpit files: Logan4, Cliff7600
There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary
Thanks for 76.IAP-Blackbird for the original KS-3 seat, a modified version of it used in the cockpit file.
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
This package represents the CF-100 MK-4B version as used by the RCAF in North America. The squadrons/skins were based in Canada so this pack isn't a good fit for a typical install and should only be used in a North American centered installation.
The date range runs from March, 1955, until December, 1962.
NOTE: Due to the large size of this upload 3 additional skins will be uploaded as a separate package.
I'm using the NORAD suffix to avoid any confusion with the European versions although the CF-100 MK4 service introduction pre-dates NORAD by about 3 years.
The skin jpeg's are quite large and I've noticed some frame rate issues when flying over Hi Res terrains but no issues over the stock terrains. The model does use distance lods.
INSTALLATION:
Normal installation, just copy and past the files into the appropriate mod folders. If you already have the MK-4A installed you can skip the sounds, decals, pilots [seat] and weapons except the CF-100_RP which has had a not required jpeg removed, or just remove the jpeg from the rocket pod that was included in the MK4A upload.
Additional information in the ReadMe.
CREDITS:
Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie: Skins, decals, hangar and loading screens, research.
Baffmeister: Flight model, some ini work, some research, package compilation and readme.
Wilches: Beta testing and research.
Crusader: Research
Paulopanz: Loadout TGA [Thanks!]
The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
This package is subject to the CombatAce Modders Licensing Agreement
Here's my fictional mod of the export version of the PZL-230 belonging to the Ukrainian Air force.
The original aircraft and templates were made by @Leopardo. It uses mostly weapons available in the RSSW pack by @Snailman.
Five skins are included:
green camo based on a historical Su-25 livery
grey camo based on the original skin available with the PZL-230F
green splinter camo based on a modern Ukrainian Su-25 livery
blue splinter camo based on a Ukrainian MiG-29 camo by @EricJ
grey pixel camo based on the 299BRTA Su-25 livery
To install, copy the contents of the 'to mod folder' into your mod folder. Overwrite when asked - I modified some of the weapons to make them work with this aircraft. Read the Knowledge Base for more information about installing mods.
The contents of this pack are subject to the Combatace Freeware License and cannot be distributes as payware.