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    1. New\Updated 2048x skins, Decals & Reverted F-106 cockpit...
      Added 1920x Hangar and Loading screens...
      New\Updated pilots...   All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it.....   -------------------------------------------------------------
      Installation:
      ------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-58A" in \Objects\Aircraft and \Objects\Decals folder...or you will not see the new skins...   Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy! Viper   -------------------------------------------------------------
      Original Readme:
      -------------------------------------------------------------   B-58A "Hustler"        7/8/2011   -- For SF2, Any and All -- This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
      If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it. Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct (tm) serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely.   There are also 2 cockpits included:
      The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
      An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
      Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's. In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there.   ---------------------
      To Install: As always, unzip the "sf2_hustler_pak.zip" to a temp folder or your desktop, or somewhere' else that's easy to find. Then, simply copy/paste the /Objects folder directly OVER the /Objects folder of your SF2 install of choice. All the folders have already been seperated out into their correct format that SF2 requires/wants/needs/should have for all mods. That's it ... Off you go!   -----------------------
      Notes and Other Nonsense: Ok, first and foremost of importance ...when carrying the Two Component Pod for Nuke strikes - DO NOT UNDER ANY CIRCUMSTANCES ORDER YOUR WINGMAN TO 'DROP TANKS'!!!!!!!!!!!!!!- 
      This WILL cause the game to lockup/freeze for some reason, and the only way out is C/A/D to start the Task Manager and kill it that way. You, however, can drop your tank, exposing the multi-megation bomb, This is how it would have been delivered ... the tank was kept until the bomb run, jettisoned, and then the bomb dropped. Apparently, when Wingmen are given the 'attack my target' order, they should automatically dump the externals. (Unfortunately, during STIKE mission testing, it seems that giving your wingman ANY orders like - 'attack my target' may also freeze the game. Don't know what's causing it. Something releated to the nukes/TCP maybe??? Just be advised ... and let the AI handle ALL of these aircraft). They're quite fun for high-mach, low level flying.
      Don't forget, too, these aircraft would have operated alone on their missions into the Soviet Union, and NOT in formations. You may want to send you wingmen home on STRIKE, and do the job yourself. Your choice -- but just remember what happens. Also, the aircraft =REALLY= needs a new flight model ... IMO it has too much drag and not enough lift, and has a tendencay to 'tail stall' during hard turns. Of course, it's a frakking BOMBER, and shouldn't be making fighter-like manuvers. There ARE some clipping issues with the Phantom cockpit as used -- the side window frames disappear. As I'm totally opposed to fucking around the the games clipping distances, these have been left alone. You'll just have to not turn you head too far left or right. I've narrowed down the cockpit views to try and prevent this as much as possible, but it's a moot point. Which brings up another point -- my feelings are that even with cockpits and such, bombers should be left under the control of the Games AI -- it does a much better job of putting iron (or uranium/plutonium in this case) on the target. I'm may also update Pete "pappychksix" Fredrico's SEA camo skin, and will release that when it's done. It needs better decals! Howeve, given the excessively SMALL conventional load ... the aircraft may be better used as a Pathfinder, with high-explosive ARMs, LOTS & LOTS of chaff, and super-powerfull jammers. Essentially, and EB-58s, similiar to the EB-66s as used in Southeast Asia. We'll see....   ----------------------
      -Swapping Cockits: If for any reason, you want to go back to the 106's pit, here's what you do: Open the B-58A_DATA.ini, and scroll down to the [NOSE] section. You'll see this:   [Nose]
      ParentComponentName=Fuselage
      ModelNodeName=Nose
      //ShowFromCockpit=FALSE
      ShowFromCockpit=TRUE you'll note I already have the switch in place to turn off the nose, thereby removing the external windows/windshield framing. Simply uncomment the 'ShowFromCockpit=FALSE', and comment OUT the 'ShowFromCockpit=TRUE It would then look like this:   [Nose]
      ParentComponentName=Fuselage
      ModelNodeName=Nose
      ShowFromCockpit=FALSE
      //ShowFromCockpit=TRUE Save and close the data ini. In the B-58A.ini, where the cockpit statements are, you'll see this: [AircraftData]
      AircraftFullName=B-58A Hustler
      AircraftShortName=B-58
      AircraftDataFile=B-58_data.ini
      //CockpitDataFile=B-58_cockpit.ini  <---
      CockpitDataFile=F-4E_COCKPIT.INI    <---
      HangarScreen=B-58_Hangar.bmp
      LoadoutImage=B-58_LOADOUT.bmp
      LoadingScreen=B-58_loading.bmp
      LoadoutFile=B-58_loadout.ini
      AvionicsDLL=Avionics60.dll
      AvionicsDataFilename=B-58_AVIONICS.INI   You do pretty much the same thing, commenting out the F-4E cockpit ini, and uncommenting the B-58 cockpit ini. Thusly:   [AircraftData]
      AircraftFullName=B-58A Hustler
      AircraftShortName=B-58
      AircraftDataFile=B-58_data.ini
      CockpitDataFile=B-58_cockpit.ini
      //CockpitDataFile=F-4E_COCKPIT.INI
      HangarScreen=B-58_Hangar.bmp
      LoadoutImage=B-58_LOADOUT.bmp
      LoadingScreen=B-58_loading.bmp
      LoadoutFile=B-58_loadout.ini
      AvionicsDLL=Avionics60.dll
      AvionicsDataFilename=B-58_AVIONICS.INI   As stated above, NEITHER is a perfect choice .. the Hustler had a rather unique cockpit, and did not have the radar display or RWR in the pilot's compartment. These was handled by the Radar Navigator (aka Bombadaier) and the Defense Systems Operator seated behind him. For gaming purposes, this will have to suffice. You'll also have to rename the 'xCockpit' folder back to just plane Cockpit. This has all the F-106 cockpit bits. Of course, if one wants to convert to totally AI, simple comment out BOTH cockpt inis, and it'll revert to computer/game AI control.   -----------------------
      Sources:
      AeroFax #??? - Convair B-58 Hustler
      Warpaint #4 - Convair B-58 Hustler Credits:
      Pasko & Co for the original release;
      Dave & Co for the 2009 upgrade;
      ??? for the J-79 sound I borrowed/included (Ravenclaw? Spillone? GMG??? don't know, but thanks!),
      Me for the decals and such like
      TK for the whole series! ----------------   If you have any problems, questions, comments or whathave you, I can be reached via the email addy below, or at the Usual Places - the message boards. Good Luck, Good Hunting, and Happy Landings!!!   Wrench
      Kevin J. Stein kjstein@ca.rr.com   --------------------------------------------------------------------------   Legal BS:
      This is freeware; it CAN be distrubuted, as long as this readme and all pieces of the package remain intact.
      This package may NOT in any way, shape or form be used in any payware addition
      Bribes are accepted; ask for the day's going rate.   ------------------------------------------------------------------------  
      352 0
    2. This is a pack of C-130 Hercules used by Royal Air Force.
      Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker.
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. 
       
      All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included.
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods,  Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov
       
      All new decals covering tail numbers.  Tail numbers are correct but not necessarily covering specific units.  Tail numbers are just correct for specific year and model.
      C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years.
      C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes. 
      C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme.
       
      Have fun
      Report bugs.
      Expect the unexpected
      Jarek Hereda
      324 0
    3. Meteors Over Israel 
      Bunch of meteors for SF2. For Isreal Air Force to be more specific. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Install:
      Copy paste specific folders into a correct destination.
      Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. Mod use tanks that are part of aircraft lod.
      This is a highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
      Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
      Although.
      There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
      We changed mapping and we made new skins...and a lot of new stuff. You will see.
      That is part of a story...
      I took chance on modding this aircraft more and created some other versions.
      In this pack, you will find a few models available.
      F.8
      FR.9
      NF.13
      T.7
      T.7.5
      Skins covering all units from IAF service.
      All skins are in 4096x4096 format. You can easily resize to needed resolution.  better to downsize than rescale to higher res.
      In case someone will have some plans around FR.9 version - this is a specific model with added cameras via decals because only two Israeli FR.9 were recon capable. 
      I have FR.9 with glass nose also..to be uploaded...
      Credits.
      Veltro2k  - the original model
      Me -  model rework and some other mambo jumbo like skins decals, hangars
       76.IAP-Blackbird - also T model re-working.
      Charles - original FM from original T.7 upload. 
      Seat - all credits o creator - unfortunately I don't remember who made this seat.
      Pilots - I have no idea / don't remember who did it. All credit to him/her.  - one of my favorites figures in a game - I've added this to correspond with the data file.
      Weapons
      RP-3 rockets from Ravenclaw.
       
      And yes the pack is huge.
      Hope I did screw something here....
      Have fun
      Report bugs.
      Expect the unexpected
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      713 11
    4. Dec 23rd 2018
      =============
      Gift Bomber
      -------------------------
      Just for fun ;-)
      Wojtek
      ================================================
      Keys:
      ------
      SHIFT+1 -> canopy open
      SHIFT+2 -> fuel probe
      SHIFT+3 -> weapon operator cockpit
      So, the most important part ... CREDITS:
      Fantastic five 1st. Nothing wouldn't be possible without these guyz :
      ------------------------------------------------------------------
      ravenclaw_007 - weapons, documentation, 3d lessons
      yakarov79 - skinning lessons, testing, damages
      crusader - documentation, testing, avionics, HUD, air search radar
      baffmeister - flight model
      76_IAP - 3d lessons
      Then Godfather of project:
      ---------------------------
      fanatic modder - testing, documentation, flight model, engine datas, inspiration
      And last not least ..
      ---------------------
      coupi - hit boxes, damages, testing, GR.1B 12sqn decals and 617 Sqn decals.
      viper63 - testing, skins, loading and arming screens, pilots
      durasoul,  logan4 - help with weapons, testing
      florian - some parts and ideas I used in my model from his German Tornado
      svetlin - testing
      stratos - testing
      ..  and all previous Tonka creators. THANK YOU ALL VERY MUCH.
      And looser ;-)
      --------------
      Well, looks like I was the most lazy guy in this team ;-)
      guuruu - all bugs
      44 1
    5. New\Updated 2048x skins, cockpit, sounds...
      Added 1920x Hangar and Loading screens...
      Fixed bomb placement in bay...
      Changed pilots and seats...
      Fixed drag chute mesh and floating pilot in no cockpit view mode...
      Tuned engine and airbrakes for better FM and landing...
      Added RB-47E Startojets...   All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it.....   -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------   >>> Please backup and delete your mod folders: "B-47B_v2k & RB-47_v2k" in \Objects\Aircraft and "B-47B & RB-47" in your  \Objects\Decals folder...Or not...you will just have two versions of the planes installed if you don't.   Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts...   Enjoy! Viper   -------------------------------------------------------------
      Original Readme txt
      -------------------------------------------------------------   Boeing B-47B Stratojet (Veltro2k 2015)   The Boeing B-47 Stratojet was a long range, six-engine, turbojet-powered strategic bomber designed to fly at high subsonic speed and at high altitude to avoid enemy interceptor aircraft. The B-47's primary mission was to drop nuclear bombs on the Soviet Union. With its engines carried in nacelles under the swept wing, the B-47 was a major innovation in post-World War II combat jet design, and contributed to the development of modern jet airliners.   The B-47 entered service with the United States Air Force's Strategic Air Command (SAC) in 1951. It never saw combat as a bomber, but was a mainstay of SAC's bomber strength during the late 1950s and early 1960s, and remained in use as a bomber until 1965. It was also adapted to a number of other missions, including photographic reconnaissance, electronic intelligence and weather reconnaissance, remaining in service as a reconnaissance aircraft until 1969 and as a testbed until 1977. Credits   Model: Veltro2k
      Decals,Screensand FM HELP: Wrench
      BrakeChute: FastCargo Cockpit:Stock 104 ? Moded by A-team ? Bit of a confusion here so Credit goes to the creator 
      once this gets cleared and if I missed anyone, as soon it comes to my attention i will change it. install in Objects/aircraft folder   SHIFT+0 to open canopy and crew door   THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT   Veltro2k
      445 1
    6. This is my Pilatus PC-21 in RAAF service. Photoshop templates are included in the aircraft folder.
      It uses my AT-6B cockpit but I am working on a PC-21 cockpit and will release it along with some other minor changes later.
      Please read the readme file (included) for installation instructions.
      Let me know if you find any issues and I will fix them for the update.
      Dels
      411 5
    7. The Embraer EMB 314 Super Tucano , also named ALX or A-29, is a Brazilian turboprop light attack aircraftdesigned and built by Embraer as a development of the Embraer EMB 312 Tucano.
       
      He needs a new FM, he is not flying well.
      692 1
    8. Lockheed RT-33A (Reduxe)
      Improved version 2018.
       
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
      Older Skins available at CA are not compatible with this mod!!!
      Install:

       drop the Objects Folder into your mod folder
      - Fuel tanks- not to be afraid. Overwrite
      - Seats- not to be afraid. Overwrite
      Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
       
      This is modified ErikGen model uploaded on CA by Wrench on April 12th 2014.
      Some time ago I decided to rework this pretty aircraft. So, first of all, thank you Enrico.
      Although.
      I changed mapping a bit, did some ini dance, only left the fletcher tank selectable, organiezed folders new and made new skins.
      9 Skins are in: 1 AdA, 3 AMI, 2 KlU, 2 PAF & 1 USAf skins
      All skins are in 4096x4096 format. You can easily resize to needed resolution.  better to downsize than rescale to higher res.

      Credits.
      ErikGen  - original model
      Mue: Hexediting Lod, to have both intakes seperate on the texture
      Soulfreak  - skins, ini edits, Hangar & Loading screens, new bump & spec maps
      Have fun
      Report bugs.
      Schapen, November 16th 2018
      Carlo "Soulfreak" Vecchi
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      246 1
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