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Showing most liked content on 12/15/2017 in all areas
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3 pointsThis Facebook group poped up on a F-106 FB group I was looking at, the image they use seems a bit familiar?!.... .....Hmmm.... My F-4E Rivet Haste upload here at CA seems to spring to mind!!! Lol 😁
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2 pointsActually, you are not far off the mark. Because the other guys need time to work the many files required for a new aircraft, I am experimenting with filling up a production pipeline with models and half-finished skins. This gives VonS, Heck, etc time to work at their own speed - I then update the model and artwork based on their feedback.
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Version 0.0.1
1,256 downloads
=================================================================== South China Sea 250m v 0.1 BETA December 2017 =================================================================== This is a work-in-progress (BETA project) developed as a stand-alone for a merged Strike Fighters 2: Vietnam and North Atlantic. Included are 2x 7z files; Project South China Sea-pt1.7z (contains the menu and objects) and Project South China Sea-pt2 (contains the terrain). This project has been underway for over two years and started as a Strike Fighters Project One terrain add-on. Initially I used a standard resolution terrain but thanks to Stary's terrain tests I have managed to develop this terrain at the 250m scale. Not all locations are accurate due to game engine limitations. This terrain is massive and covers an area 3000x3000km. Currently there are 511 tiles, which is a byproduct of building custom local/islands tiles for the region. I am not able to build all islands due to game engine limitations. Some Island tiles are very simplistic while others are pulled from Wikimapia and reworked. Due to the large area coupled with 250m resolution you will need a strong system to run the game. Please send me feedback if you find issues with the terrain. =================================================================== REQUIRED for this terrain. 1. A merged copy of SF2V and SF2NA. 2. Terrain: Stary's Green Hell 3.5 You sir are truly a master! My customized special tiles compliment Stary's work. These include additional terrain, river, stream, mountain and Island tiles (some fictional). =================================================================== Optional I used a lot of helicopters for this project (AH-1 series, AH/OH-6, CH-47, CH/HH-53, UH-1, UH-60). If you have Yakarov79's AH-1F, I added an Australian skin to the basic AH-1F model. Yakarow79 was gracious enough to provide 2x regional specific cobras; AH-1J_PinoyCobra & AH-1J_TOW_PinoyCobra. Jarek thank you for taking the time to customize these cobra's for the South China Sea project! The OV-10D - I took the OV-10 and modified the DATA.INI into an OV-10D NODS platform. I know the Philippine Air Force is still using the OV-10 airframe. Its not perfect but it is the best I can do currently. All I did was some .INI work and skinning (my skinning skills for this a/c aren't so good). The PC-9A - I created a Philippine Air Force skin for DELS PC-9A using existing templates. As an added option, I created 2 new screens; Main Screen and Single Mission. Drop the JPGs into your Menu folder. =========================================================== License: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This terrain may NOT in any way, shape or form be used in any payware additions. =========================================================== Final Words. A lot of thanks to Menrva and Stratos for their continuous support during this process. Stary, thank you for the superb GH tiles and allowing me to take some artistic license with your excellent work. Erik, Wrench and the other administrators at Combat Ace. If it weren't for this site, no one would be reading this. I am solely responsible for this project. I hope you enjoy it. Krfrge - December 2017. -
1 pointThird panel is visible in this photo https://upload.wikimedia.org/wikipedia/commons/b/b6/The_Cockpit_of_a_Royal_Air_Force_Tornado_GR4_Aircraft_MOD_45152522.jpg
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1 pointI'm assuming that there is a limit to likes that is in place for junior and standard members, about 10 likes per day/24 hrs. if I'm not mistaken. Happy flying, Von S
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1 pointYou're quite welcome. I combine my professional knowledge of aircraft and visual design in one hobby, so its a lot of fun for this old geezer.
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1 pointSame goes for me. Frankly anything you seem to put your hand to comes out looking great Geezer. My thanks for your continued support and input to First Eagles. I said it before and I will say it again - you seem to be an aircraft production factory all by yourself.
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1 pointNíðhöggr, a dragon/serpent who gnaws at a root of the world tree, Yggdrasil. In historical Viking society, níð was a term for a social stigma implying the loss of honour and the status of a villain. Thus, its name might refer to its role as a horrific monster or in its action of chewing the corpses of the inhabitants of Náströnd: those guilty of murder, adultery, and oath-breaking, which Norse society considered among the worst possible crimes. In the Skáldskaparmál section of the Prose Edda Snorri specifies Níðhǫggr as a serpent in a list of names of such creatures: These are names for serpents: dragon, Fafnir, Jormungand, adder, Nidhogg, snake, viper, Goin, Moin, Grafvitnir, Grabak, Ofnir, Svafnir, masked one. But better known to most of us Ace Combat Fans, as Grabacr and Ofnir.
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1 pointI'm still moving, so not really active, but I took some hours off to do some modding and actually play SF2 again. ;)
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1 pointBeing Italian, I would like to help on any WIPs of the Balkan theater. In the past, some tried to recreate such terrain, but were limited by the tools available at the time (working on heightmaps was a nightmare). Today, we have more powerful tools, new techniques (Stary's discovery of 250m heightmaps comes to my mind) and so on. The most advanced WIP I recall is Baltika's. I am wondering if there are others as well.
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