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Showing most liked content on 04/01/2019 in Posts
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9 points
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9 points
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8 pointsIt's released now. Written in german language about the combat airplanes of the East German Air Force, by a man, who served out his time there.
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5 pointsNice. It is the widely used version BTR-60PB. The basic version BTR-60P had had no turret. Here a part of an east german military movie, which shows BTR-60PB in normal military use. Its from 1976, the soundtrack is typical 70th annoyingly.
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5 points
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4 points
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4 pointsEnglish Electric Canberra B(I)8 - No.148 Squadron, RAF Bomber Command, 1965 In 1963, with the Mark 2 versions of the Vulcan and Victor becoming the spearhead of Bomber Command, four Valiant squadrons (49, 148, 207 and 214) were assigned to SACEUR forming a powerful strike wing based at Marham in Norfolk. But during the summer of 1964 fatigue cracks were discovered in the front and rear wing spars of several aircraft and whilst serious consideration was given to a rebuild programme the estimated unit cost of this was close to the original price of a Valiant so the rebuild programme was ruled out. However, when further cracks were discovered the RAF reluctantly grounded the Valiant in December 1964. In January 1965, this lead to Denis Healey (Minister of Defence) declaring that the Valiant situation was "causing considerable embarrassment for us with our NATO allies" and that an interim solution was urgently being sought "to restore our missing strike power and commitment to SACEUR". The interim solution announced by Denis Healey on January 23rd, 1965 was that the Valiant squadrons would re-equip with new English Electric Canberra B(I).8's. A new batch of 60 Canberra B(I).8's was ordered and, fortunately, the Samlesbury production line had only been inactive (except for conversions) since February 1964 when the final Canberra B(I).12 for South Africa was rolled out so reactivation was quick and relatively inexpensive. The grounded Valiant squadrons were hastily issued with Canberra T.4's, Canberra B.6's and a handful of B(I).8's so that aircrew could convert to the type and remain current until their new aircraft arrived. Finished in anti-flash white and powered by Rolls-Royce Avon RA.7 engines, the Canberra's of the Marham strike wing were initially armed with American Mk28 (B-61) free-fall tactical nuclear bombs before switching to the UK WE.177B in late 1966. The Canberra B(I).8's remained in service until 1974 when they were replaced by Buccaneer GR.3's.
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4 pointsI am playing an SF2V Mig-21PFV campaign. I try to play it "realistically", that is to say with a pair of Mig-21 ambushing the Yankee Air Pirates. No gun, 1 Fuel Tank and 2 AA-2A, fly low: Given the limits of the AA-2A, only surprise bounces are possible and most of my missions are unsuccessfull. In the below case, I tried to ambush a RA5C, he spotted me and flew away: I did not even bother trying to puruse them and went back home, to avoid the escort
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3 pointsDelete the ChaffDispenser system from [Fuselage] Add [LeftWing] ... SystemName[007]=LeftWingChaffDispenser [RightWing] ... SystemName[007]=RightWingChaffDispenser and update // Countermeasures ---------------------------------------------------- [LeftWingChaffDispenser] SystemType=DECOY_DISPENSER EjectPosition=-1.30,-1.0,-0.10 EjectVelocity=0.00,0.00,-10.00 NumChaff=0 NumFlare=16 [RightWingChaffDispenser] SystemType=DECOY_DISPENSER EjectPosition=1.30,-1.0,-0.10 EjectVelocity=0.00,0.00,-10.00 NumChaff=32 NumFlare=0 Loading both dispensers with 16x flares each is probably more accurate.. but adjust to own preference :)
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2 points
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2 points
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2 pointsRe: FuelTankID TK in TW forums, he has explained it many years ago And re: C/F dispensers: This modification came in 1987 or later. Calls for a subvariant a la TW style, e.g. ImpalaMkII_87
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2 pointsUpdated gun sections with shell ejection positions: // Internal Guns --------------------------------------------------------- [LeftGun01] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 InputName=FIRE_PRIMARY_GUN MuzzlePosition=-0.34,2.75,-0.30 LightPosition= -0.34,2.75,-0.30 MaxAmmo=150 EjectShells=TRUE EjectPosition=-0.44,0.640,-0.340 EjectVelocity=-1.0,-6.0,-2.0 MinExtentPosition=-0.49,0.55,-0.42 MaxExtentPosition=-0.25,2.61,-0.22 [RightGun01] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.34,2.75,-0.30 LightPosition= 0.34,2.75,-0.32 MaxAmmo=150 EjectShells=TRUE EjectPosition=0.44,0.640,-0.340 EjectVelocity=1.0,-6.0,-2.0 MinExtentPosition=0.25,0.55,-0.42 MaxExtentPosition=0.49,2.61,-0.22
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2 points
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2 pointsBAC Canberra B(I)8A - No.213 Squadron, RAF Germany, 1974 Skin Credit: Charles
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2 pointsThe World's Fastest Tricycle (I've not previously heard that nickname for the Thunderjet - the wiki page has several more)
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2 pointsOutstanding pic! One of your best!! Mandatory pic, a MQ-9 departing an unknow airfiled in Ukraine to check Russian activities in the Donbass...
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2 pointsStill working on Republican Br.19s. Casa built Br.19s used more canvas in the fuselage, positioned the steps in a different place and only put them on the left side. Three squadrons under development - 22 Grupo, 23 Grupo and Alas Rojas Squadron.
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2 pointsNext pack in the line is for French Air Force with its basic fighter and trainer variants.
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1 pointHi Gepard, I already own Typen compass Kampfflugzeuge der NVA 1956 -1990. (learned the differences between the various mig21 type's thanks to your book) And I will get your new book fore sure !
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1 point..... but if you turn effects from unlimited to high the game will work pefectly using latest Nividia drivers too.
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1 pointView File VBTP-MR-Guarani Hello and thank you for downloading my work. https://gkabs.net What's included: VBTP-MR-Guarani model GK-VBTP-MR-Guarani.001.LOD GK-VBTP-MR-Guarani.002.LOD GK-VBTP-MR-Guarani.003.LOD GK-VBTP-MR-Guarani.Destroyed.LOD 6 Skin for the model all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=VBTP-MR-Guarani FullName=GK-VBTP-MR-Guarani TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-VBTP-MR-Guarani RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 f you need to change the skin please just rename the one you want to use to VBTP-MR Guarani-2.jpg If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins the soldier model is free from the net with the skin. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/01/2019 Category Ground Object Mods
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1 pointWould have loved to see it in english, anyway, good luck, and congratulations!!
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1 pointSpeaking as a self-confessed bookaholic, I can only hope someday it's published in English. Regardless of which, I hope your publication becomes a successful one. Sidenote: Must start learning German....
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1 point
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1 pointThank you for your offer Piecemeal, I rather give it a shot myself to gain more experience ;) I am trying to model most of the Russian military equipment and the chinese too
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1 pointUpdated a few things in the cockpit and external LOD. Changes in loadouts, main Data, some small changes on skins. Some new sounds. Generally fixed a lot of small things. Added Ravenclaw's ALQ-164 pod. It is part of the main aircraft lod. Thank you! You can download only patch 2.0 if you have already the file from V1. Although I recommend downloading the whole pack again.
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1 pointHere are some new photos for the AB and I hope you like them. I will have all the files compiled soon, but I need 1 or 2 members to test it for me before I release the final work. Please contact me if you are willing to help. Air Base main gate. Main Hangar and there are 3 different models The inside Side door and a backup generator crew bomb shelter One of the main area of the AB with floodlights, the top red light animated rotate 360 and not to forget the warehouse and the garbage dump 2 big hangar for the transport craft Main big airplane area
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