Jump to content

Leaderboard


Popular Content

Showing most liked content on 04/30/2021 in Posts

  1. 8 points
    He's down there somewhere .. I can smell him
  2. 7 points
    One of our esteemed colleagues made a special skin for the event, the BELARUS Air Force scheme as a bonus for you all. You will find out his name in the grand opening , in weekend!
  3. 6 points
  4. 6 points
  5. 5 points
  6. 5 points
  7. 5 points
    If you take a break from missile carrying boats, there's a wealth of guns-only we could use. Just saying.... (i have a short list, if you're interestered...)
  8. 4 points
  9. 4 points
    The modified cockpit (some parts repainted etc) I chose so far for it. I will also include a custom version of the plane with personal settings (textures, decals, engine visual effects etc), as the ones you see in these pictures.
  10. 3 points
    I think I may have found the issue. You have the "MinPitch=" and "MaxPitch=" set to the same value in order to fix the missile's angle in the launcher. That works under the [WeaponSystem] entry. However when you are using the SystemType=GUNNER for missiles, even ground attack missiles, you need to set MinPitch=0 so that the gunner can see targets at sea level. GK-AlSanbouk-TNC-45_mod1_DATA.INI [Launcher_Base01] SystemType=GUNNER GunnerID=5 TargetType=GROUND MissileRange=72000.0 MinMissileRange=1500 PitchLimited=TRUE PitchAngleRate=45 MinPitch=12.85 <----------------------------------Change this to 0.0 MaxPitch=12.85 DefaultPitchAngle=12.85 YawLimited=TRUE YawAngleRate=90 MinYaw=210 MaxYaw=330 DefaultYawAngle=-80 YawModelNodeName=ASMdummy01 PitchModelNodeName=ASMdummy01 MissileLaunchTime=5.0 ViewportPosition=0.387924,-8.15175,3.85665 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=1.0 MaxMissilesInAir=1
  11. 3 points
  12. 3 points
    @GKABS I did not realize that you were so frustrated by the issue. I will bump looking over that ship and missile up my priority list.
  13. 3 points
  14. 2 points
    I noticed that this this has not been posted. https://www.cnn.com/2021/04/28/us/nasa-astronaut-michael-collins-obit-scn/index.html
  15. 2 points
    Two smokers... And just a random shot from the Top Gun Campaign
  16. 2 points
    almost ready for mapping
  17. 2 points
    I uploaded the bird, it just needs moderator attendance. Enjoy and don't forget to let me know, on its page, your impressions! Thank you for your support in all those years and your kind words. I hereby declare the YAK-130 grand opening....well...open! LOL
  18. 2 points
  19. 2 points
    I name this plane Bob, or even better Perry.
  20. 2 points
  21. 2 points
  22. 2 points
    BTW, a pitcher of Bud Light and two corns in a cob would be fine!
  23. 2 points
    Sh%T!!! I didn´t notice that!!! It´s just for an example. You brat!!!
  24. 2 points
  25. 2 points
    Check your PM inbox I sent you something that maybe could help you
  26. 2 points
  27. 2 points
    More work on the Chinese weapon pack J-10 SEAD with TL-20 SDB, CM102 and YJ-91 Antiradiation Missiles J-10 Escort Mission with PL-10, PL-15, PL-21 AA missiles ang KG700 ECm Pod J-10 Strike mission with YL-5 2000lg LGB and WDm-7 Targeting Pod As test plane, I am using the J-10A from the site with an EOTS added via FakePilot method. I know that I see an J-10B /J-10C somewhere as a WIP but I think It got lost and never released. If anyone have some information about chinese munitions or wants a specif weapon drop me a MP .
  28. 2 points
    Tactical letters and serial numbers
  29. 2 points
    Okay, i got it. Problem solved. Thanks for all answers. I included the german Luftwaffe and the fictionary Air Force of the Republic of Germany. I cant show the swastika in screenshot. Its forbitten by german law.
  30. 2 points
  31. 1 point
    View File PBR-MK-II riverboat Hello and thank you for downloading my work. https://gkabs.net What's included: PBR-MK-II riverboat model. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to swambast for adding more detail to the model and enhancing the texture with great details. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/29/2021 Category Patrol Craft  
  32. 1 point
    View File YAK-130 Mitten by UllyB YAK-130 (NATO code name MITTEN) by UllyB May 1st 2021/ver 1.0 **************************************** The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Russian Air Force has a future requirement for 300 Yak-130 aircraft that can be deployed as a light strike aircraft or as a trainer for a range of fourth or fifth-generation fighters. An order was placed for the first 12 aircraft to replace ageing Aero Vodochody L-39 Albatros in 2002. The aircraft entered service in the Russian Federation Air Force at the military pilot training academy in Krasnodar in July 2009 and was showcased in the MAKS 2009 air show.The production line for the aircraft at the Aviation Plant Sokol in Nizhny Novgorod, known as NAZ Sokol, is fully operational and the roll out of the first production series aircraft took place in May 2003. A series of flight tests of the serial production aircraft was started in April 2004. The Russian Air Force ordered official testing in May 2005. The full trials of the advanced combat trainer, including spin and combat tactics trials, were completed in December 2009 prior to delivery of the first two production aircraft to the Russian Air Force. The first Yak-130 ordered by the Russian Air Force completed its flight acceptance test at Sokol in August 2009. The Russian Air Force received the first four of 12 Yak-130s between February 2010 and April 2010. Another five aircraft were delivered in April 2011. In December 2011, the Russian Ministry of Defence placed an order with Irkut for the delivery of 55 Yak-130 combat trainers by 2015. The first batch of six aircraft was delivered to the Russian Air Force in October 2012. The second batch of three Yak-130s was delivered in November 2012. The aircraft deliveries were completed in early 2015. The Russian Air Force commenced pilot training operations of the new Yak-130 combat aircraft in April 2013, however a Yak-130 plane crashed near Akhtubinsk in the Astrakhan region in April 2014. The aircraft performed a flight with advanced digital avionics suite developed by KRET in June 2014. *********************************************** Finally the bird is here! I confess that I did all that I could and depended on me for that aircraft to be a winner. I couldn't have done that without the help of my chosen team and some other good guys from CombatAce who helped also to the big push. I also included a custom setting version of the plane as I let you all know from the aircraft thread.Essentially the same plane with some custom decals, custom adjusted paintjobs, DDS/DXT3 aircraft holes textures, aircraft texture tweak (engine exhauster fake mesh) and an Insky Team cockpit (edited to have characters in Russian rather than Chinese).I also included a set of some stock white Arab serial numbers for the Syrian paintjob. Aircraft general features: - canopy animation (SHIFT+0) - aircraft workable slimmers (CTR+L) - two different fueltanks models (see aircraft texture folders) depending on the chosen aircraft skin. - custom fueltank to match the default aircraft texture colors/paintjob. - YAK-130 gundpod model special crafted for this edition - bump maps (normal maps) - Custom modified entries on aircraft wing to match ECM symetrical pods models (TALISMAN). - some modified textures for the cockpit to match Russians language. - regular aircraft night lights. - a suitable weapons collection hand picked by me for this very plane. - constructor logo special decals - special Russian Airforce decals - original paintjobs, including the factory prototype one. - superb/realistic pilot models - engine smoke/vapors realistic effect - custom made engine intake decals - special/bonus BELARUS paintjob custom made for the launching aircraft event. - Data.ini (engine section) /optional entries for an afterburner version. - Two cockpit models available, one for the custom edition, one for the 1.0 regular version. Take your pick :) ******************************************* Install instructions: - Copy DECALS, WEAPONS folders into StrikeFighter2XXX\Objects folder - Copy YAK-130 folder into aircraft folder - Copy SOUNDS folder in the StrikeFighters2XXX\Sounds folder - Copy Effects folder into StrikeFighters2XXX\Effects folder For Custom edition go to Yak-130_custom_edition folder and - drop the aircraft folder into X:\StrikeFighters2X\Objects\Aircraft\ folder - drop the decals folder into X:\StrikeFighters2X\Objects\ folder ******************************************* CREDITS: - Project sponsor, project manager, cockpit textures editing, aircraft texture tweak (engine exhauster fake mesh - for the custom version), paintjob & avionics tweaks, hangar & loading screens, damage Holes DDS texture files, additional decals, additional weapon textures & editing, data.ini tweaks (UllyB) - Design, 3D modelling, decals, aircraft textures, bump maps (normal maps), slimmers & aircraft animations (AngelP) - SU-27 cockpit (YEYEYE) - (modified) Cockpit for the custom edition.(Insky Team) - Pilots model (GKABS) - special custom made BELARUS skin for the aircraft launching event made by Bazillius. - K-36D Seat model - All credits go to its author. - Effects (CleanExhaustEmitter special effect) (Guuruu) - Weapons (Snailman) - Sounds - The sounds I included along with the plane I hand picked them in all those years from different modes so all the credits for them goes to their authors. - Testers (Bazillius, Logan4, Baffmeister) - Project FM supervisor (Baffmeister) - Project technical special advisor (Logan4) - Special thanks to Stratos who had a big contribution for this project to exist. - Special thanks to Bazillius for his superb bonus BELARUS skin. He worked around the clock to have it done for the event opening and for that he deserves all our praise, respect and consideration. - Special thanks to Logan4 for his exquisite 3D model expertise, keen observations and ideas. - Special thanks to the COMBATACE community, a wonderful bunch. - Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy. ******************************************** COPYRIGHT Mumbo-Jumbo THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. Final log entry Whoever wants to make skins, from scratch, for YAK-130, I can give them access to the texture templates. Just PM me. Submitter UllyB Submitted 04/30/2021 Category Other  
  33. 1 point
  34. 1 point
  35. 1 point
    Hola i´m sorry but i dont speak spanish so i´m writting against the rules in english i´m planing to make the spanish EXPAL bombs for SF2 but i do have a small problem i dont find pictures showing the rear side of a n retarded bomb and how the mechanism works , and i would need some info on the drag chutes that is used with this bombs what shape theye are and what is the different between the retarded and the super retarded version so if somone a n the spanish forum could help me with good pictures and info material i would appreciate it very much here are EXPAL 250Kg , 400Kg retarded bombs i need help with
  36. 1 point
    . It's actually an F.B.19 Mk II with the 110hp Clerget Or Bob for short if you like. .
  37. 1 point
    Roster screen is now completed. The next screens will be more interesting to work on.
  38. 1 point
    Hello everyone, I have the new updates about the new LOADOUT screen: Not only I used a new font, I also changed the color. That way, with the quick glance, you could grasp the different elements on the screen quickly. I also changed the color of texts when you interface with the texts. Even the re-sized / re-located SF2 icon (System menu) works well!
  39. 1 point
    In order for VorpX to work, it has to be able to "hook" into the .exe of a game, and there are only a limited number of "hooks" supplied with the software. VorpX does not have a "hook" for CFS3.EXE, and none of the other available hooks can be repurposed for it, either. (Kitbashing and tweaking existing hooks is a common way to get "non-included" games working with VorpX). So... no 3D with VorpX. However, VR rigs make superb (if pricey) head-tracking solutions. Basically, you play the game as normal inside your VR headset, using whatever virtual desktop/bigscreen software you choose. The free OpenTrack, run at the same time, provides the head-tracking. Currently, I'm using a Quest 2, so I: * establish the PC link with the Q2 * launch Virtual Desktop PC (like $15 on Steam, provides awesome, adjustable desktop viewing) * This brings up my desktop inside my Q2 * Launch OpenTrack (it's configured to use my Q2 as an input) - this effectively takes care of WOFF2's TrackIR hook * Launch WOFF2 I now have a nice big screen inside my headset with headtracking. The downside, of course, is that you can't see your keyboard. Which you actually totally can, if you peer down your nose and squint. So, just like any sim, you need a HOTAS, and you DEFINITELY need a HOTAS if you're strapping stuff to your face. TL;DR: No, VorpX does not work with WOFF2. There's other ways to do hacked-together stereoscopic 3D with virtual desktop and reshade 3D, but I've done it, it's fiddly, and not worth the hassle.
  40. 1 point
    Thank you so much angelp. That is really nice of you KJakker
  41. 1 point
    that might have been what I was thinking of...????? but I know that's adjusable too, as Comprnt's runway light mod was on all day and night
  42. 1 point
    In the graphics world this is not a slur gents. The demands of the two graphic engines are different. The imagery they both create is amazing, so kudos to both sims. I would stay the firing squad.
  43. 1 point
    We have released a new patch V1.06 for WOFF BH&H II. Please see the WOFF BH&H II download page on our website. WOFF BH&H II CHANGE LOG: Version 1.06 1) Revised some terrain tiles. 2) Fixed an error in the landclasses file. 3) Fixed an issue with some of the terrain detail overlays. 4) Revised Manoeuvres usage for Ace Vet and Rookie Pilots. 5) Revised Rain effects. 6) Aircraft fix - Pfalz E.III adjusted prop shaft.
  44. 1 point
    When you go on a mission and did not manage well your fuel usage... you have to find a place to land :)
  45. 1 point
    Hello everyone, I have a big update for everyone. I want to express a big thank to Menrva, Wrench, and everyone in this community for the feedback, advice and helps with the projects. I finally managed to get a first working main menu in SF2. It was interesting challenges. I just realized that SF2 engine is not yet able to use .png nor .tga needed, in order, to implement the buttons with transparent background for animation purposes. However, I managed to figure it in alternative ways of using .bmp (without transparent background). I am pleased with the outcome. Here are screenshots: Note: Button will brighten when you move a mouse cursor over one of button. Note: When you click a button down, it will darken itself. Note: I managed to find a way to move and resize system menu icon. It feels like a big achievement for a first step. I have more to do, and I am very excited!
  46. 1 point
    YAK-130 (NATO code name MITTEN) The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Russian Air Force has a future requirement for 300 Yak-130 aircraft that can be deployed as a light strike aircraft or as a trainer for a range of fourth or fifth-generation fighters. An order was placed for the first 12 aircraft to replace ageing Aero Vodochody L-39 Albatros in 2002. The aircraft entered service in the Russian Federation Air Force at the military pilot training academy in Krasnodar in July 2009 and was showcased in the MAKS 2009 air show.The production line for the aircraft at the Aviation Plant Sokol in Nizhny Novgorod, known as NAZ Sokol, is fully operational and the roll out of the first production series aircraft took place in May 2003. A series of flight tests of the serial production aircraft was started in April 2004. The Russian Air Force ordered official testing in May 2005. The full trials of the advanced combat trainer, including spin and combat tactics trials, were completed in December 2009 prior to delivery of the first two production aircraft to the Russian Air Force. The first Yak-130 ordered by the Russian Air Force completed its flight acceptance test at Sokol in August 2009. The Russian Air Force received the first four of 12 Yak-130s between February 2010 and April 2010. Another five aircraft were delivered in April 2011. In December 2011, the Russian Ministry of Defence placed an order with Irkut for the delivery of 55 Yak-130 combat trainers by 2015. The first batch of six aircraft was delivered to the Russian Air Force in October 2012. The second batch of three Yak-130s was delivered in November 2012. The aircraft deliveries were completed in early 2015. The Russian Air Force commenced pilot training operations of the new Yak-130 combat aircraft in April 2013, however a Yak-130 plane crashed near Akhtubinsk in the Astrakhan region in April 2014. The aircraft performed a flight with advanced digital avionics suite developed by KRET in June 2014. International orders and deliveries In March 2006, it was announced that Algeria had placed an order for 16 Yak-130 trainers. The first flight of the Yak-130 built for Algerian Air Force was completed in September 2009. In September 2011, the Algerian pilots were permitted to take solo flights on the aircraft after completion of three months theoretical and practical trainings. Deliveries were concluded in 2011. In January 2010, the Libyan Air Force ordered six Yak-130 aircraft. The Vietnamese Air Force ordered eight Yak-130 aircraft. In December 2010, the Kazakh Defence Minister signed an agreement with his Russian counterpart to use the Yak-130. In December 2012, the Belarusian Defence Ministry signed a contract with Irkut for four Yak-130 combat-trainers that were delivered in 2015. The Belarusian Air Force received four aircraft in 2016, while four more aircraft were delivered in May 2019. Bangladesh placed an order for 16 Yak-130s in January 2014. The Russian MoD placed an order for the supply of an additional 12 Yak-130 aircraft in February 2014. The delivery was completed in 2016. The Myanmar Air Force received three Yak-130 aircraft in late 2016, while six more trainers were delivered in December 2019. The Algerian Air Force operates 16 Yak-130 aircraft. A total of 36 Yak-130 aircraft were scheduled to be delivered to Syria by 2016 but the delivery was postponed due to the ongoing conflict in Syria. Vietnam signed a $350m deal for the purchase of 12 Yak-130s from Russia, in 2019. Yak-130 development A joint programme for trainer development between Yakovlev of Russia and Aermacchi of Italy began in 1993 and the Yak / AEM-130D demonstrator first flew in 1996. In 1999, the partnership was dissolved and the Yakovlev Yak-130 and the Aermacchi M346 became separate programmes. By the second quarter of 2003, the Yak-130 prototype had successfully completed 450 flights, including high-manoeuvrability flight demonstrations such as a controlled angle of attack of 42°. The Yak-130 completed the first stage of state joint tests in April 2009 which includes incorporating basic armaments. It arrived at Lipetsk Air Base in February 2010. The Yak-130 has a maximum g-loading of +8g to -3g and is capable of executing the flight manoeuvres specific to current operational and developmental combat aircraft, including Su-30, MiG-29, Mirage, F-15, F-16, Eurofighter, F-22 and F-35. Other variants of the Yak-130 considered included a navalised carrier-based trainer aircraft, a lightweight reconnaissance aircraft and an unmanned strike aircraft. Combat trainer design The Yak-130 production aircraft is slightly different from the Yak-130D demonstrator, with lower weight, a more rounded nose to accommodate a radar, a shorter fuselage length and a lower wing area. The Yak-130 is of classical swept-wing and empennage monoplane design and light alloy construction with carbon-fibre control surfaces. Kevlar armour protection is fitted to the engines, cockpit and avionics compartment. The moderately swept high-lift wing and the all-moving low-mounted tail plane allow the pilot to choose high angles of attack. For short airfield performance the aircraft is equipped with leading edge slats and three-position Fowler flaps. The Fowler flaps are split flaps which move rearward and then downward on tracks to give a large increase in lift and high lift and drag for landing manoeuvres. The airframe is designed for a 30-year service life with 10,000 hours flying time or 20,000 landings. The Yak 130 aircraft can be operated from unpaved runways and small unprepared airfields as the aircraft’s landing gear is designed with high take-off. A complex fly-by-wire control system installed enables the aircraft to feature automatic flight control system, active flight safety system, training stability and controllability characteristics. All-digital cockpit The aircraft has an air-conditioned and pressurised two-seat tandem cockpit fitted with NPO Zvezda K-36LT3.5 zero-zero ejection seats. The pilots have all-round view through a blister canopy. The forward pilot has a view over the nose to -16°. The rear pilot has a view to -6°. The production Yak-130 is the first Russian aircraft with an all-digital avionics suite. The avionics meets Mil Standard 1553 and can be adapted to the customer’s requirements. The aircraft has an all-glass cockpit. Both pilot positions are night vision goggle compatible and equipped with three multifunction 6in x 8in colour liquid crystal displays. The pilot in the forward cockpit can use the helmet-mounted sight for target designation. The cockpit is fitted with an MS internal and external communication and voice warning system supplied by AA.S. Popov GZAS joint stock company. The Avionica fly-by-wire flight control system is used to adjust the stability and controllability characteristics and flight safety systems to simulate a number of aircraft such as the MiG-29, Su-27, Su-30, F-15, F-16, F-18, Mirage 2000, Rafale, Typhoon and future fighters such as the F-35. The pilot selects the software model of the simulated aircraft’s control system on the Yak-130 on-board computer. The pilot can select the model during flight. The system can be forgiving to allow cadet pilots the easy acquisition of piloting skills. The open architecture avionics suite includes two computers and a three-channel information exchange multiplexer. The navigation suite includes laser gyroscopes and GLONASS / NAVSTAR global positioning. Weapons The Yak-130 combat trainer can simulate the tactics of different combat aircraft. There is one centreline fuselage hardpoint and the number of wing hardpoints for the suspension of weapons payloads has been increased to eight with six underwing and two wingtip points, increasing the combat payload weight to 3,000kg. The aircraft can carry weapons, suspended fuel tanks, reconnaissance pods and a range of electronic warfare pods including radar jammers and infrared countermeasures. An open architecture avionics suite installed on the Yak-130 allows a wide range of western weapon systems and guided missiles to be integrated including the AIM-9L Sidewinder, Magic 2 and the AGM-65 Maverick. Weapons fits include the Vikhr laser-guided missile, R-73 infrared-guided air-to-air missiles (Nato designation AA-11 Archer) and the Kh-25 ML (Nato designation AS-10 Karen) air-to-surface laser-guided missile. A Platan electro-optical guidance pod is installed under the fuselage for deployment of the KAB-500Kr guided bomb. The aircraft is fitted with a 30mm GSh-301 cannon or a podded GSh-23 cannon installed under the fuselage. It can also deploy unguided B-8M and B-18 rockets, 250kg and 50kg bombs and cluster bombs. Yak-130 radar The Yak-130 is fitted with the 8GHz to 12.5GHz Osa or Oca (Wasp) radar developed by NIIP Zhukovsky. The radar has the capacity to track eight airborne targets simultaneously, simultaneously engage four targets at all angles and simultaneously track two ground targets. The detection range against 5m² cross section targets is 40km in the rear direction and 85km in the forward direction. The lock-on range for operation in automatic tracking mode is 65km. The radar, which has adaptive waveforms and sidelobes, has a surface mapping mode which includes image freezing and zooming on areas of interest. An alternative radar fit is the Kopyo (Spear) radar. The aircraft can also be fitted with a podded Platan (Palm Tree) infrared search and track targeting system. Countermeasures The electronic warfare suite includes a chaff and flare dispenser, a radar warning receiver and active jammers. The 'Talisman' ADS is designed for operational aircraft protection against: All types of Air-to-Air (AAMs) and Surface-to-Air (SAMs) guided missiles armed with active (semi-active) radar seekers. All types of Air-to-Air (AAMs) and Surface-to-Air (SAMs) guided missiles armed with electro-optical (infrared) seekers. Ground-based air defense systems, employing command-guided SAMs. The ADS 'Talisman' also ensures aircraft protection against the ‘friendly fire’ of air intercept missile systems as well as ground-based air defense systems. (Talisman.mp4) Main advantages and singularity: Automatic (with no pilot/operator's input) jamming generation against all hostile illumination RESs. No restrictions on the number of the simultaneously jammed on-board and ground-based RESs. Total exclusion of the ADS-carrier self-radiation. The employment of the ADS places no restrictions on the air combat tactics of the aircraft under protection. When in close formation, the ADS-carrier securely covers a friendly neighbouring aircraft with no EPE. Full electromagnetic compatibility with the self radio electronic equipment of the aircraft under protection. Turbofan engines The aircraft has a high thrust-to-weight ratio of about 0.85. The demonstrator is powered by two Slovakian Povazske Strojarne DV-2SM turbofan engines, each rated at 2,200kg thrust. Production aircraft are fitted with two powerful high-economy AI-222-25 turbofan engines, each rated at 2,500kg thrust and developed under a Russian and Ukrainian program by Motor Sich, Zaporozh’e Progress Design Bureau and the Moscow Salyut Motor Building Production Enterprise. The export variant of the Yak-130 can be fitted with the DV-2SM engine. The internal fuel tanks, comprising two wing tanks and a centre fuselage tank, carry up to 1,750kg of fuel. With two suspended fuel tanks (each 450l) the maximum total fuel load is 2,650kg. The aircraft is fitted with single point pressure or optional gravity refuelling. The aircraft can be fitted with an in-flight refuelling probe. The export variant of the Yak-130 can be fitted with the DV-2SM engine. According to the customer country’s requirement, the aircraft can be fitted with an in-flight refuelling probe. Sources: https://www.airforce-technology.com/projects/yak_130/ https://defin.by/en/products/talisman/ ***************************************************************************************************************************** The YAK-130 is here. A couple of days of testing and it will get straight to download section for you all. This is my gift to you all, this beautiful community. More to come in the near future.
  47. 1 point
    I love THUNDER, and don't tell me I can't... Jane's USAF...back when you could multiplayer. I couldn't find my P-47 screenshot, so I will add this in its stead, after all. tis the Thunder!
  48. 1 point
    Started the AN/TPS-70 radar system yesterday for my dear friend strahi. I should have it ready by soon.
  49. 1 point
    More news from the team, some new paintjobs.Enjoy!
  50. 1 point
    First game test more work needed with the data file.


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..