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Showing most liked content on 05/08/2021 in all areas
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6 points
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4 pointsMore obscure birds from the Spanish Civil War: Dewoitine 372 and 510, and Grumman Delfin
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4 points
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3 points
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3 points
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3 points
Version 1.0.0
170 downloads
SF2 Lockheed C-121G/R7V-1 Super Constellation Pack 5/2/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains a new aircraft, with 4 skin/decal sets, the Lockheed C-121G of the USAF & R7V-1 of the US Navy. These represent the Super Constellation cargo/transport versions as used by both services. This mod is based of the RC/EC-121 by RussoUK The 4 skins included use the SF2 "date switch" to activate when needed. Most markings are decals, with the exception of (more than a few) painted on markings. All serial/Bunums are 100% historically accurate, but I was unable to attach specific ones to their units. With only 50-odd aircraft ever built, this isn't really a problem. They ARE assigned to their actual US military services (Navy or Air Force). Decal randomization is TRUE. All skins are in jpg format. Sounds, pilot figures, etc are included. Each skin has their own individual Hangar Screen. A 'box art' style Loading Screen is also included. It should also be noted, these are NEW skins, by me, modified/adapted from the existing ones in the C-121/WV-2s previously released. Inside you'll find: USAF C-121G: 1501st Air Transport Group, (MATS) c.1954, NMF/White uppers, Travis AFB "MAC" -unknown unit-, c.1966, NMF/W USN R7V-2/C-121J: VR-1 "Starlifters" c.1954, NMF overall, NAS Patuxent River VR-7 "Seahorses" c.1960, NMF/White uppers, NAS Moffat Field When in game, on the Aircraft Selection Drop down menu, you'll see: C-121G/R7V-1 Super Constellation (R) This will differentiate it from any other military Constellations that may (or may not) be available. The "R" stands for RussoUK, the model maker. Please note, the "R7V-1" designation was changed to "C-121J" in 1962 under SecDef McNamara's overhaul of the military numbering conventions. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein -
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2 pointsAfter reaching the friendly territory, i noticed a string of smoke. ıt was the last remaining bomber of the BISON flight, the whole fuselage riddled with bulllet holes. But the rugged bomber was still flying. So i headed back to base and landed on my own nervously. I had survived another mission. It was a success! Moments later, a Soviet staff car arrived to our HQ. In it there was a flight crew, covered in ash and smoke marks. He could not be older than his early 20s. I think his name was Vadim. Crew of the bomber that made it back. Jumped out of the car with a bottle of vodka in hand. He called me "Spasiba 'Dusty'" in gratitude. In the spring heat, i remember we got very drunk that day. I also had my first kill.
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1 pointWhat a difference a little colour makes... It gives a different perspective to these well known pilots.
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1 pointMan, skipping directly over the N16?!? It's like winning the lottery every time you play!
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1 point
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1 pointView File SF2 Lockheed C-121G/R7V-1 Super Constellation Pack SF2 Lockheed C-121G/R7V-1 Super Constellation Pack 5/2/2020 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains a new aircraft, with 4 skin/decal sets, the Lockheed C-121G of the USAF & R7V-1 of the US Navy. These represent the Super Constellation cargo/transport versions as used by both services. This mod is based of the RC/EC-121 by RussoUK The 4 skins included use the SF2 "date switch" to activate when needed. Most markings are decals, with the exception of (more than a few) painted on markings. All serial/Bunums are 100% historically accurate, but I was unable to attach specific ones to their units. With only 50-odd aircraft ever built, this isn't really a problem. They ARE assigned to their actual US military services (Navy or Air Force). Decal randomization is TRUE. All skins are in jpg format. Sounds, pilot figures, etc are included. Each skin has their own individual Hangar Screen. A 'box art' style Loading Screen is also included. It should also be noted, these are NEW skins, by me, modified/adapted from the existing ones in the C-121/WV-2s previously released. Inside you'll find: USAF C-121G: 1501st Air Transport Group, (MATS) c.1954, NMF/White uppers, Travis AFB "MAC" -unknown unit-, c.1966, NMF/W USN R7V-2/C-121J: VR-1 "Starlifters" c.1954, NMF overall, NAS Patuxent River VR-7 "Seahorses" c.1960, NMF/White uppers, NAS Moffat Field When in game, on the Aircraft Selection Drop down menu, you'll see: C-121G/R7V-1 Super Constellation (R) This will differentiate it from any other military Constellations that may (or may not) be available. The "R" stands for RussoUK, the model maker. Please note, the "R7V-1" designation was changed to "C-121J" in 1962 under SecDef McNamara's overhaul of the military numbering conventions. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 05/07/2021 Category Other
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1 pointExcellent work Rick. I shall have a fiddle. Now all we need is to have the Lewis fire upwards in any of the various tilt down positions. Without wasting ammo on the Vickers.
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1 pointHmm. Kind of to my surprise, it works! In the Keybindings you have to set one button to "Guns Only" and the other to "Cannons". Now, just don't ask me which is which...
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1 pointView File Early skin for stock Fokker D.VII Early skin for stock Fokker D.VII. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Eugene Submitter Eugene2 Submitted 05/07/2021 Category Fokker Skins
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1 pointSandbagger has hosted two skins Mods for me. You can find them on his Mods page under User Skin Mods. The first one contains 290 new fighter and two-seater skins. No WOFF Skin Pack Skins are overwritten by any of these. The other Mod, Alternative Skins, has 81 fighter and two-seaters. Some are just personal skins that I thought someone else might enjoy using but most of them replace a WOFF Skin Pack skin. The reasons for these alternatives are given in detail in the ReadMe file, so look that over well. If you do not want some of these skins, please follow the information provided in the “Managing your skins” section of the ReadMe Files. If you have any of my old UE/PE Mods I recommend you remove and or delete them. Many of these skins are improved versions of them. Not all of them have been replaced by this Mod but will be in the upcoming one. I will post some screen shots in the screenshot thread Jerbear
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1 point
Version 1.0.0
48 downloads
Skin for excellent Nieuport 12 by Stephen1918. I tried to add some "photorealistic" textures for more impressive image of this aircraft. I removed wing cockardes and rudder's tricolor from "Decals.ini" because they were integrated in my skin. Add to Nieuport12.ini: [TextureSetXXX] Name=N12_PhR Nation=France Squadron= Specular=0.60000 Glossiness=0.600000 Reflection=0.600000 Eugene -
1 point
Version 1.0.0
82 downloads
SF2 Bell TH1-L Huey Remod Pack 4/30/2021 -For SF2 =ONLY= (Full 4/5 Merged Recommended) This is an update/remod back of the TH1-L Huey trainer as used by Helicopter Training Squadron 18 (HT-18) "Vigilant Eagles" from 1969 thru 1998(ish). The original SF1 upload, from 2005, has recieved something of an overhaul, mostly to the skin, and now with the addition of 100% historical BuNum (serials) and Modex/pennant numbers. Extensive research has allowed me to run down the full 45 aircraft production run, as used by both HT-8 and HT-18. All serials are 100% historically correct. when possible, they have been matched to their Modex/Pennant numbers. Those with the star (*) on the Number list are positives matches. Those without the star, could not be matched to a specific Modex. This is the full aircraft, with all necessary parts included (sounds, pilots, etc). A new Hangar Screen was created, as well as damage tgas and the addition of a destroyed model. The data ini has had the hit boxes corrected. The FM itself remains untouched from it's original "as issued" state. Be advised of continuing issues with helo FMs in SF2. The Standard Animation Keystroke (tm), shift/0 (zero) opens the sliding cabin doors. When in game, on the aircraft selection drop down you'll see: TH-1L Huey As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! The full Change Log is also in the "Notes" section. The original release readme from 2005 is also included, for historical purposes. Happy Landings! Wrench Kevin Stein -
1 pointPS I make no apologies for speaking straight, I feel too much pussyfooting and apologist behaviour goes on, call a spade a damn spade, and then get over it.....End of Dit .
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1 pointThird Wire has not released updates even for mobile games for quite some time, so I have no idea about what you're talking about. TK definitely is in a difficult situation, his latest tweets date back to March, to announce the opening of new forums in a Discord server. The suggestion box in the Discord forum is still there. TK probably couldn't afford to pay for all servers, and moved the forum ones to Discord. Simply put, the situation is even worse. It's not like TK doesn't want to move forward with the PC series, we were promised a Win10 updated funded mostly thorough loans, since the kickstarter failed. The fact he is not even active on the mobile games shows how bad the economic situation might be. I wish this... I wish that... The reality is that many players always suggest things and features which sometimes are not even feasible for triple A developers. I'd like to see a brighter future for the Strike Fighters series, which IMHO carries lots of unexpressed potential; however, complaining like that brings us nowhere, it's like beating a dead horse. In all modesty, I think I've done more to support TK in the way of working on a high quality total conversion together with an awesome team of active modders, than by asking countless times about air refueling like many end-users do (in a game which by design has scaled 60% terrains, just to be precise). I'd love more communication with TK, but by the time I've become a more active modder together with a few others, damage was already done.
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1 point
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1 pointFor legal reasons we require you own CFS3. It's not physically needed to install or use WOFF.
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1 point
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