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Showing most liked content on 12/13/2021 in all areas
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11 points
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8 points1964, somewhere off the coast of Southeast Asia a US carrier airwing prepares for strikes over Vietnam and 'neutral' Laos... The target for the Skyraiders is a VC barracks on the Ho Chi Minh Trail in Laos.. But the enemy AAA is fierce, and coming off target I take some hits that knock out my engine.. If I roll due east I wonder if I can stretch a glide back across Laos and Vietnam all the way to the beach...?
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6 points
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5 pointsNow, that's sound really interesting! Venezuelan K-8 Karakorum.
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4 points
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3 points
Version 1.0
227 downloads
Ethiopia, African Horn (1977-1990) Terrain December 13th, 2021 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged I am proud to present a brand new terrain made from scratch! Initially proposed in private by tiopilotos, I later decided to create it in order to offer an accurate playground for different conflicts never recreated in Strike Fighters. The terrain completely covers Ethiopia, Eritrea and Djibouti, and a great portion of Somalia and Yemen. The tileset, based on JSF_Aggie's Desert repaint and Centurion-1's Desert 4 add-on, has been greatly expanded with necessary transition tiles. Expect long and very accurate river courses and all major lakes, the reddish deserts of the Horn of Africa and the green highlands of Ethiopia. Numerous target areas, such as civilian airports and airstrips, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from July 13, 1977 (the beginning of the Ogaden War) to May 21, 1990 (the day before the unification of Yemen). This terrain is adapt for historical scenarios such as the Ogaden War and the Second Yemenite War of 1979 between North Yemen and South Yemen. Targets reflect Real World events as accurately as possible. Off Map Airbases have been added and long range AI flights can be generated from them. Having SF2NA is a must, as I have enabled naval ops; if your mod folder contains American, British and French aircraft carriers, sometimes you'll see fleets being generated in single missions. Ground Objects are not included. You can obtain the most needed ones from Wrench's old Eritrea/Ethiopia terrain release. >Credits (in no particular order): -Wrench, for working on Wingwiner's original Eritrea terrain, producing new target area layouts. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -JSF_Aggie, for his great Hi-Res Runway Textures v2.0 which I included, and for the hi-res desert tileset. -Centurion-1, for expanding JSF_Aggie's tileset with more variety for the Desert4 terrain by Piecemeal. -tiopilotos, for his continuous support in all my terrain modding efforts. Thank you very much! -Stary, for old .TOD files which add trees and buildings on some tiles of this terrain. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's Eritrea terrain; because of this, I included the ReadMe file from that package, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. -
3 points
Version 1.0
279 downloads
Ethiopia, African Horn (1993-2028) Terrain December 13th, 2021 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged I am proud to present a brand new terrain made from scratch! Initially proposed in private by tiopilotos, I later decided to create it in order to offer an accurate playground for different conflicts never recreated in Strike Fighters. The terrain completely covers Ethiopia, Eritrea and Djibouti, and a great portion of Somalia and Yemen. The tileset, based on JSF_Aggie's Desert repaint and Centurion-1's Desert 4 add-on, has been greatly expanded with necessary transition tiles. Expect long and very accurate river courses and all major lakes, the reddish deserts of the Horn of Africa and the green highlands of Ethiopia. Numerous target areas, such as civilian airports and airstrips, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from April 27, 1993 (the day Eritrea declared independence from Ethiopia) to December 31, 2028. This terrain is adapt for historical scenarios such as the Eritrean–Ethiopian War and for territorial disputes between Eritrea, Yemen and Djibouti. Somaliland is still considered as Somalia since Somaliland is not officially recognized, though you can spot the Somaliland flag over some of its cities. Targets reflect Real World events as accurately as possible; for instance, some airfields will appear at a given date, cities change their name at a specific year and so on, all according to Real World changes. Off Map Airbases have been added and long range AI flights can be generated from them. Having SF2NA is a must, as I have enabled naval ops; if your mod folder contains American, British and French aircraft carriers, sometimes you'll see fleets being generated in single missions. Ground Objects are not included. You can obtain the most needed ones from Wrench's old Eritrea/Ethiopia terrain release. >Credits (in no particular order): -Wrench, for working on Wingwiner's original Eritrea terrain, producing new target area layouts. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -JSF_Aggie, for his great Hi-Res Runway Textures v2.0 which I included, and for the hi-res desert tileset. -Centurion-1, for expanding JSF_Aggie's tileset with more variety for the Desert4 terrain by Piecemeal. -tiopilotos, for his continuous support in all my terrain modding efforts. Thank you very much! -Stary, for old .TOD files which add trees and buildings on some tiles of this terrain. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's Eritrea terrain; because of this, I included the ReadMe file from that package, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. -
3 pointsWhat if Brazil selcted for its FX-2 program the F/A-18E Super Hornet instead the Gripen ? But they did not.... they selected the Gripen E... but What If they use the standard camo in use in the FAB today instead of the Swedish air superiority gray? But thy , at the end chose this...
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3 points
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2 points13 December 2021: We have updated the website with some new info and pictures on our WOTR Expansion work-in-progress, hope you guys enjoy! https://www.wingsoverthereich.com
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2 pointsIts a 1984 footage of Top secret, a funny film of Val Kilmer (https://en.wikipedia.org/wiki/Top_Secret!)
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2 points
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2 pointsThe terrain is my personal heavily modified Vietnam, the trucks & stuff are things I've made in the last few weeks. Wip Da Nang...set up as 2 seperate bases .
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1 pointWe have updated the website with some new info and pictures on the development of the WOTR Expansion, hope you guys enjoy! https://www.wingsoverthereich.com
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1 point
Version 1.0.0
305 downloads
PLAAF Weapon Pack This pack contains some Air to air and air to ground weapons fro PLAAF aircrafts and helicopters. Included are: PL-2B IR WVRAAM PL-5B IR WVRAAM PL-7 IR WVRAAM PL-8 IR WVRAAM PL-9C IR WVRAAM PL-10 IIR WVRAAM PL-11 SAHM BVRAAN PL-12 AHM BVRAAN PL-15 AHM BVRAAN PL-21 AHM BVRAAN SD-10 AHM BVRAAM //--Air to Ground weapons---------------------// 500-3 500 kgr GP Bomb 1000-3 1000 kgr GP bomb CM-400AKG Anti ship Missile LS6 Guided bomb (50 kgr, 100 kgr, ) Laser / IIR guided LT-3 1000 lb Laser guided Bomb ( a GBU-24 equivalent) HF-20 57 mm Rocket Pod HF-22 57 mm Rocket Pod // --------Bomb /Missile Racks---------------// 2AR_Ch X2 AHM Rack 2BR_Ch X2 Bomb Rack TER_Ch TER for chinese bomb SmartRack_Ch Rack for LS6 ( For Chinese SDB) // ------J-10 Special weapons ---------------// J10_BlueSkyIV J-10 Blue Sky Target Pod J10_KG700 J-10 KG700 ECM pod J10_SEAD J-10 Datalink / ECM Pod J10_WDM7 J-10 WDM-7 Target pod Also included an J-10 model that I used to test the weapons. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d model (PL-2B, PL-5,PL-7,PL-8): RavenClaw007 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
1 pointSupermarine Spitfire Mk.1 - Groupe de Chasse II/5 'La Fayette' When the first Spitfire prototype took to the air in March 1936 it made the majority of contemporary interceptor fighters obsolete overnight and its performance and potential represented such a leap forward that rival nations would need to invest huge sums to design and develop similar aircraft. Even France, with its large and diverse aircraft industry, realised that their fighter aircraft were not as advanced as this new benchmark so it came as no surprise that the French Air Ministry wanted to purchase Spitfires. However, by November 1938 there were no less than thirteen countries on the Supermarine order book for Spitfires and whilst the Foreign Office had placed France at the top of the priority list the initial French order for just three aircraft was so pathetically small that Supermarine publicly made it a lower priority to the Belgian request for 15 aircraft and a licence to build at least a further 30 aircraft. Baron Amaury de La Grange, the vice-president of the French Air Commission, was a personal friend of US President Roosevelt and La Grange managed to convey to Roosevelt the urgency of France's position and asked for military help. With war clouds brewing in Europe, Roosevelt was forthcoming and instructed the US War Department to sell the most modern American airplanes to France and also persuaded Neville Chamberlain (the UK Prime Minister) to place France back at the top of the priority list - a request to which Chamberlain agreed but only providing that the French order was increased to 50 aircraft. Initial deliveries were made to the Armée de l'Air in June 1939 with Groupe de Chasse II/5 'La Fayette' based at Toul-Croix-de-Metz becoming the first operational French Spitfire squadron later in the following month. The aircraft of this famous squadron were painted with the same 'Chief Sitting Bull' insignia used by the American volunteers of the 'Lafayette Escadrille' during the First World War before the entry of their country into the conflict. Only sixteen aircraft had been delivered at the outbreak of war in September 1939 and whilst deliveries continued for a short while no other Armée de l'Air squadrons were formed and the UK Government requisitioned the final nineteen aircraft before they were delivered. Just some new decals on Cliff7600's Spitfire 1a over Gepard's Battle of Britain terrain. Good work boys!!
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1 pointI just thought, these two belong in the "Cruddy Monday" thread! Over the skies of Kamchatka...
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1 pointThere is a new update for the WOTR User Files Backup Program Here is a brief summary of the change for the WOTR utility: Created: 8 December 2021 Author: Robert Wiggins at SIMHQ forum Version 1.6 Changelog Date: 2021-Dec-08 Changes: Version 1.6 uses the registry keys to resolve the location of the WOTR installation instead of hard coding the default location. Some other efficiencies to reduce runtime and coding were applied. The program can be downloaded from the WOTR Mods page : Click to access WOTR User Files Backup Program
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1 pointI used a two man crew so there would be enough room for the gunner to move. Otherwise his range of motion is too limited.
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1 pointI got the message, that my tactical numbers for israeli tanks are not correct. Thatswhy i reworked the design and made new israeli tank numbers, consisting of a hebrew letter as tank designation number, a normal number for the platoon designation, angles for the company and rings on the barrel for the battalion designation. (not on Centurions, there were strange stripes along the whole barrel, thatswhy i deletet the stripes again) Its a confusing system.
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1 pointIn the first video, it wasn't until I saw these young lads standing on the sidelines holding their poles that I realized the pursuit of women is the same all over the world.
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1 pointPilots, get ready for battle! The skies above a strategic and varied region of the world await you. You're being deployed to... Ethiopia, African Horn (1977-1990) The Ogaden War erupts, the Soviet Union aiding Derg's Ethiopia and the United States scrambling to support Somalia. Minor fights expected in Yemen, between the Western-backed North Yemen and the Soviet-backed South Yemen. Ethiopia, African Horn (1993-2028) The Derg regime in Ethiopia has fallen. Eritrea declares independence contesting borders with Ethiopia and Djibouti. A unified Yemen threatens the interests of the West in the Red Sea region.
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1 pointHi all, I'm OK. But as GKABS correctly assumed, I was and still am very busy with real life work. And now even more so. In september we had a sudden change at work that eventually increased my workload again. So, SF2 modding is still on a back burner .
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1 pointMany Russian women are very attractive when they are young. But sooner or later, they end up looking a little bit less attractive:
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1 pointHas any body ever made a tool for editing the terrain Types ini ? Some of mine have got way too many unused entries & I'd like to tidy them up without trying to sort all the number sequencing.
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1 pointHey Ant, sure I have for another project... Send me a PM and let me know what you need done.
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1 pointScreenshots with "Work In Progress" skins - Albatros D.V, Albatros D.Va, Fokker D.II, Pfalz D.XII and re-edited SPAD VII.
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1 pointNo update. I simply updated the file description to include links to my latest mods. I'm afraid the site shows mods as updated, while I simply tweaked file descriptions. Nothing I can do. If a true update happens, you'll see a new message from me at the Get Support topic of the mod, a new version number and relative change log.
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