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Showing most liked content on 07/23/2022 in all areas

  1. 7 points
  2. 3 points
    Pretty much the point. I never complained about SF2 being abandoned if it wasn't profitable to develop any further, but if you are going to keep it on sale, at least make sure you are not selling it faulty or, in this case, not delivering it.
  3. 3 points
    The quality of GK's work is undeniable, but it is also impossible not to think about what he enjoys doing these characters... I'm sure they even have names... and the most intriguing thing they're thinking of... . "Damn, why wasn't I a better bartender? It sure would be more refreshing."
  4. 2 points
    Thank you, but these were actually made by @yakarov79 I only made the red turban.
  5. 2 points
    I bet you're a real hit with all the businesses in your area.
  6. 2 points
    The game is completely portable. You can move instaled game itself and MOD folder as well. You need: 1) step open Options.ini in your mod folder with a notpad and write the new way to your mod folder where you want to place your mod folder/ For example [Mods] ModsEnabled=TRUE Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus Editors=StrikeFighters2 [ScreenShots] Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus\ScreenShots Format=JPG 2) Run the game once and start missian and turn the game off. Without it the game overwrite your newly moved moded aircrafts by default ones 3) move your mod folder to your new place 4) keep Options.ini at the place it is and dont move it
  7. 2 points
    We are delighted to inform you that the DCS: Mirage F1 from Aerges Engineering is now available in Early Access. The Mirage F1 was incredibly successful and widely exported for its air defense capabilities. Together with Aerges Engineering, we are proud to bring you this fantastic Cold War warrior to our DCS aircraft line-up. The DCS: Mirage F1 will benefit from an Early Access 20% discount that is now available on the DCS e-Shop and Steam Edition. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS: Mirage F1 Early Access After more than three years of active development, the DCS: Mirage F1 is now available in Early Access. Aerges Engineering is very excited to bring you this new module and we are sure that it will provide you endless entertainment. The Mirage F1 is an iconic French fighter from the Cold War era. The module offers the unique experience of flying this powerful 1970s Western aircraft in DCS. Although this aircraft is equipped with piloting aids it requires a skilful hand to fly accurately and maximise its capabilities. As an all-weather interceptor, the Mirage F1 is equipped with the Cyrano IV-M radar, multiple air and ground modes, and a variety of heat-seeking and radar-guided air-to-air missiles including the AIM-9J, MATRA R550, and MATRA R530. The Mirage F1 is also a capable air-to-ground platform that can be equipped with a large variety of unguided bombs and rockets. Early Access Features: The early access Mirage F1 CE will be available in an almost complete state. As development continues, the other Mirage F1 versions planned include the EE, BE, and M. Some of the most interesting features available at the release date are: Professional Flight Model (PFM) based on performance and engineering data of the real aircraft. Situations of high angle of attack and outside the flight envelope behaviour such as stalls and spins which are accurately represented. Extensive and detailed simulation of all flight systems: Flight control system, both in its normal electro-hydraulic mode and in degraded modes. SNECMA Atar 9K-50 engine including full envelope, damage, compressor stalls, flameouts and emergency modes. Cyrano IV-M radar, a unique Cold War era radar in DCS. Full Electric system. Detailed Hydraulic system. Fuel system. Navigation suite: Navigation Indicator (IDN), TACAN, VOR and ILS. Autopilot. Radios: TRAP 136 and TRAP 137B. Electromechanical 1970s era Thomson optical sight, a predecessor of present-day HUDs. ALE-40 countermeasure suite. Internal and external lighting. Armament system. RWR. Extremely high-quality 3D model, based on blueprints and laser scanning of a real Mirage F1. Includes animations, lights and a damage model. Very accurate 6-DOF (Degrees of Freedom) cockpit with realistic and detailed instruments and controls. Variety of air-to-air and air-to-ground weapons, some of them not seen before in DCS: Short range IR missiles: MATRA R550 Magic I, AIM-9 J, AIM-9 JULI, AIM-9 B and AIM-9P. Medium range missiles: MATRA R530 IR and EM. Rocket launchers: MATRA F1 and F4. Antirunway Durandal and cluster Belouga bombs. SAMP family of bombs (both free fall and parachute equipped) Laser guided GBU-10, GBU-12 and GBU-16. Other American and Spanish made bombs. Sound modeling based on recordings from the real aircraft. Extremely realistic flyable simulation of the Mirage F1 CE, EE, BE, and M models. The EE, BE, and M will be released after the initial release of the CE. AI models for most other variants of the Mirage F1: C, CT, CR, EQ, EDA… A vast variety of liveries for the different countries that operated the aircraft. Interactive training and practice missions that will help you gain proficiency in the F1. PDF user manual that will give you pilot level understanding of all the systems in the aircraft. The Mirage F1 is now available in Early Access. Do not forget to take advantage of the 20% Early Access discount. Purchase now and experience this 1970s aircraft! We await your feedback. Thank you again for your passion and support, Yours sincerely, Eagle Dynamics
  8. 2 points
    along with the one above, here's another skin in the works, 533rd FDS (serials are place holders)
  9. 2 points
  10. 1 point
    Anyone considered doing a DCS World mod of the Convair 201? I loved the one for SF2, and I know it never got built, but it would definitely be a lot of fun to play with in DCS.
  11. 1 point

    Version 1.0.3

    437 downloads

    Hello, and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine) All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Version 1.0.3 Improve the FM and removed VTOl from the hud display. Thanks to Coupi. Version 1.0.2 Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets. 1.0.0 LICENSE: You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for his early trying to work on the model and testing and for making the promo screenshots compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model. guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life. Zurawski for using his outstanding MQ-10A Kodiak cockpit Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance, please contact me at gkabs@gkabs.net
  12. 1 point
    WASHINGTON, July 21, 2022 - The State Department has made a determination approving a possible Foreign Military Sale to the Government of Kuwait of Advanced Weapons in Support of Eurofighter Typhoon Aircraft Program and related equipment for an estimated cost of $397 million. The Defense Security Cooperation Agency delivered the required certification notifying Congress of this possible sale today. The Government of Kuwait has requested to buy sixty (60) AIM-120 C-7/8 Advanced Medium Range Air-to-Air Missiles (AMRAAMs); two hundred fifty (250) MK-84 General Purpose 2000LB bombs; five hundred one (501) MK-83 General Purpose 1000LB bombs; three hundred fifty (350) KMU-556 Joint Direct Attack Munition (JDAM) tail kits for GBU-31V1 2000LB bombs; seven hundred two (702) MXU-667 Air Foil Groups (AFG) for GBU-48 Enhanced Paveway II (EPW-II) 1000LB bombs; and seven hundred two (702) MAU-210 Enhanced Computer Control Groups (ECCG) for GBU-48 Enhanced Paveway II (EPW-II) 1000LB bombs. Also included are FMU-139 Joint Programmable Fuze Systems; AMRAAM containers; weapons support and software; inert munitions, trainers, and training equipment; bomb components; spare, repair parts; personnel training and training equipment; publications and technical documentation; U.S. Government and contractor engineering, technical, and logistics support services; and other related elements of logistical and program support. The estimated total cost is $397 million. This proposed sale will support the foreign policy and national security objectives of the United States by helping to improve the infrastructure of a Major Non-NATO ally that has been an important force for political stability and economic progress in the Middle East. The proposed sale will improve Kuwait’s ability to meet current and future regional threats. Kuwait intends to use these missiles and munitions with the Eurofighter Typhoon fleet it is acquiring. Kuwait has shown a commitment to modernizing its military and will have no difficulty absorbing these weapons into its armed forces.
  13. 1 point
    Happy to see you around @donnykrun, was a good game and good time too.
  14. 1 point

    Version V2.0

    525 downloads

    ************************ USMC AV-16A/B Kestrel II for STRIKE FIGHTERS 2 V2.0 ************************ Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup. Installation ------------- Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**). AIRCRAFT ------------ Aircraft Specific Info - ---------------------- AV-16A Kestrel II ('91 - '02) - was the USMC version of the Royal Navy's Sea Kestrel FRS.1 and included the Marines new 25mm GAU-22 (instead of the Royal Navys 25mm Aden 5) but was otherwise virtually identical in performance. It was painted in light Grey for this version. AV-16B Night Attack Kestrel II ('03 - '20) - was the USMC version of the Royal Navy's upgraded Sea Kestrel FRS.2. It included a new Nose mounted FLIR camera and the ability to carry more advanced weapons but otherwise virtually identical in performance to the FRS.2. It was painted in Dark Grey for this version. OTHER INFO ----------- Issues - ------ Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below). The mapping is "interesting" in some places with stretching, especially on the 2 Booms. *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ ******************* ------------------------------------------------- Alternate Cockpit Usage (for Advanced Users only) - ------------------------------------------------- Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something! THANKS -------- Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing! Spinner for his fantastic work with the original Pack. Dels for creating his superb F-23/F-29 cockpit used here with his kind permission. Bobrock for creating his amazing AV-8B cockpit used here with kind permission. Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using. Spillone104 for his Improved Afterburner Effects. The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ ************************************************************************************* Have fun and thanks for Downloading.............................................IanH *************************************************************************************
  15. 1 point
    Is this the same GK that used to make models for Jane's USAF?
  16. 1 point
  17. 1 point
    First test in-game, next I need to work on the data file for the guns.
  18. 1 point
    "The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U1 - is available for you to enjoy RIGHT NOW! BMS 4.36 U1 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. U1 is an incremental update on top of 4.36 base, so you need to have the BMS 4.36 Full Installer package available on your PC. You can both update your existing 4.36 base installation as well as perform a fresh 4.36 base + U1 installation from scratch, as you like. See the installation instructions below for details. This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you. Installation instructions (they will be shown as well once you run the U1 installer): DESTINATION FOLDER: Update 1 must be targeted at the original Falcon BMS 4.36 Setup folder, NOT at your Falcon BMS installation location! After the update installer has been finished, it will run the Falcon BMS Setup program to either apply the update to an existing BMS 4.36 base installation (choose ‘Manage product updates’), or perform a fresh 4.36 base + U1 installation from scratch. Please refer to: WIKI Installation page to see how to proceed with BMS update. After the update, when starting BMS, the version string in the BMS UI will now read: Falcon BMS 4.36.1 (x64) Build 26443 VERY IMPORTANT: If you apply the update to an existing BMS 4.36 base installation (instead of performing a fresh 4.36 base + U1 installation from scratch) then be sure to only use the following lines on your “falcon BMS.cfg” (User/config folder): set g_sCompatibleChanges "all" set g_sNonCompatibleChanges "all-DURANDAL" 4.36 U1 CHANGELOG A big THANK YOU to everyone in the BMS development team and to the gents from TOMMO INC who made this release possible! Now download and enjoy!" https://forum.falcon-bms.com/topic/23014/falcon-bms-4-36-u1-incremental-installer Changelog: https://www.falcon-bms.com/changelogs/falcon-bms-4-36-update-1/
  19. 1 point
    No problem at all, a little bit polish and all will be okay.
  20. 1 point
    Nothing like a good Cluster Bomb drop!!!!!!!!!!!!!
  21. 1 point
    The F-16 protecting the Kingdom of Dhimar Some old F-16B for training, used but in perfect condition Brand new F-16EXL block 62 In flight The shape of this aircraft is very specific View from above Another angle from under, slightly blinded by the bright sun of Dhimar
  22. 1 point
  23. 1 point
    MiG-28s somewhere over the Indian Ocean, 1986
  24. 1 point

    Version 0.2.1

    1,802 downloads

    In this package you find the current versions of my programs. Since all programs are using the same Qt and Microsoft Visual Studio libraries I thought it is convenient to put them all together. This package contains currently: LOD Viewer V0.5.2 Target Area Editor V0.2.2 (Updated) CAT Extractor V0.1.0 (NEW!) For usage instructions of the programs please read the readme files located in the Readme folder.
  25. 1 point

    Version v2.0

    656 downloads

    Kfir package The Israel Aircraft Industries Kfir (Hebrew: ???????, "Lion Cub") is an Israeli-built all-weather, multirole combat aircraft based on a modified French Dassault Mirage 5 airframe, with Israeli avionics and an Israeli-built version of the General Electric J79 turbojet engine. Install - For Strike fighters 2 Full Merge 4 or 5. Kfir C-7 (Israel air force) Kfir TC-2 (Israel air force) Kfir C-7 (COLOMBIA air force) Kfir COA (COLOMBIA air force) Kfir COD (COLOMBIA air force) Kfir CE (Ecuator air force) Kfir TC-2 (Ecuator air force) Modelo - TK Texture - TK, Denis Oliveira, Ludo mod - Denis Oliveira Data.ini - Coupi, Denis Oliveira Decals and UserList.ini - paulopanz F/A-18A Cockpit - Brain32 Kfir Cockpit - Mirage Factory
  26. 1 point
    Great! don`t forget KFIR Block60 for argentine air force
  27. 1 point

    Version V2.0

    384 downloads

    ************************ Royal Air Force Kestrel GR1/3 for STRIKE FIGHTERS 2 V2.0 ************************ Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup. Installation ------------- Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**). AIRCRAFT ------------ Aircraft Specific Info - ---------------------- Kestrel GR1 ('87 - '05) - Designed for the RAF as a purely ground attack aircraft alongside the the Royal Navy's Sea Kestrel FRS.1 it had the Radar removed and had the new Angle Rate Bombing System (ARBS) fitted instead but was otherwise virtually identical in performance. The 4 RAF Squadrons equipped with the GR1 were given different paint jobs to reflect their different areas of speciality with 1F & 20R Sqns painted Green for Central Europe, 3F Sqn painted in White/Green winter camo for Northern Europe and 4F Sqn in Desert sand for the middle East. Kestrel GR3 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera with RWR and the ability to carry the more advanced weapons that the RAF had developed. All 4 Sqns returned to a Grey paint job for the GR3. OTHER INFO ----------- Issues - ------ ARBS - I've tried to be tricky here and made the ARBS system a laser designator but with no range. You'll need to fit some LGB's to see it working but if you want to actually drop LGB's then you'll need to add a separate Laser Pod to do the guiding. It does look pretty cool though! Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below). The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin. *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ ******************* ------------------------------------------------- Alternate Cockpit Usage (for Advanced Users only) - ------------------------------------------------- Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something! THANKS -------- Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing! Spinner for his fantastic work with the original Pack. Dels for creating his superb F-23/F-29 cockpit used here with his kind permission. Bobrock for creating his amazing AV-8B cockpit used here with kind permission. Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using. Spillone104 for his Improved Afterburner Effects. The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ ************************************************************************************* Have fun and thanks for Downloading.............................................IanH *************************************************************************************
  28. 1 point

    Version V2.0

    284 downloads

    ************************ Royal Navy Sea Kestrel FRS.1/2 for STRIKE FIGHTERS 2 V2.0 ************************ Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup. Installation ------------- Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**). AIRCRAFT ------------ Aircraft Specific Info - ---------------------- Sea Kestrel FRS.1 ('88 - '05) - Designed for the Royal Navy as a Fleet Defence Fighter with a secondary ground attack role. The Sea Kestrel's hovering ability allowed the Royal Navy to keep it's carriers smaller and therefore cheaper. All 3 Sqns were painted in Extra Dark Sea Grey with High Viz roundels. Sea Kestrel FRS.2 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera and the ability to carry the more advanced weapons that the RAF had developed for the Navy. All 3 Sqns were repainted into Medium Sea Grey. OTHER INFO ----------- Issues - ------ Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below). The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin. *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ ******************* ------------------------------------------------- Alternate Cockpit Usage (for Advanced Users only) - ------------------------------------------------- Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something! THANKS -------- Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing! Spinner for his fantastic work with the original Pack. Dels for creating his superb F-23/F-29 cockpit used here with his kind permission. Bobrock for creating his amazing AV-8B cockpit used here with kind permission. Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using. Spillone104 for his Improved Afterburner Effects. The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ ************************************************************************************* Have fun and thanks for Downloading.............................................IanH *************************************************************************************
  29. 1 point
    File Name: Kestrel/Sea Kestrel Photoshop CS3 Templates by Cocas - V2.0 File Submitter: ianh755 File Submitted: 13 May 2013 File Category: Skin Templates This is the new Photoshop Template for use with the New V2.0 pack of the RAF, RN and USMC Kestrel aircraft by Cocas which can be found here - RAF - http://combatace.com/files/file/14039-raf-kestrel-gr1-gr3-pack-by-cocas-v20/ RN - http://combatace.com/files/file/14040-royal-navy-sea-kestrel-frs1-frs2-by-cocas-v20/ USMC - http://combatace.com/files/file/14041-usmc-av-16a-av-16b-kestrel-ii-by-cocas-v20/ Have fun! Click here to download this file
  30. 1 point
    As Spinners said, to convert this plane to First Gen games, put the .lod file inside this folder "to work on Wox games" in the J-14 folder and change all .ini's to ANSI, because WOI don't suport unicode ini's.
  31. 1 point

    Version

    287 downloads

    Fictional mod of Julhelm's A/F-24 Shadowcat to create a fighter plane for the israeli air force. Background: Israel, which sought the opportunity to buy stealth planes from the USA, had finally the chance to get them by buying the A/F-24. The name of the plane in the israeli version is Tiger and it does service in the 102th squadron, the Flying Tigers and the 115th squadron, the Flying Dragon. Installation: 1. Drop the folder AFXI into your aircraft folder Credits First to Thirdwire for their great games The special thanks to Julhelm for allowing me to use his model and template. Have fun. Naz


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