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Showing most liked content on 08/25/2022 in all areas

  1. 9 points
    Nowoiwanowka Airbase parking area Landing approach with view on parking area of Nowoiwanowka There are still 4 russian airbases to rework. If the progress is so as i hope, i think i can release a next Beta this weekend, maybe sunday.
  2. 9 points
    Almost completed need to add some more details and then test the model.
  3. 8 points
    And this folks is how it all begins...
  4. 8 points
    Waiting for the next mission.
  5. 7 points
    Luftwaffe pilot's offices
  6. 6 points
    Testing something i suck at, Decals:
  7. 5 points
    Woooooooooowww... how it begins... That is a miracle
  8. 4 points
  9. 3 points
    MiG-23ML at Aeroflotskij Airport. In background squadron take off and some parked bombers.
  10. 2 points
    Liberty Wing Fighters on the Hunt...
  11. 2 points
    Looking forward to it mate!
  12. 2 points
    The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.36 U2 - is available for you to enjoy RIGHT NOW! BMS 4.36 U2 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. U2 is an incremental update on top of 4.36 base + U1, so you need to have the BMS 4.36 Full Installer package and Update 1 available on your PC. You can both update your existing 4.36 base + U1 installation as well as perform a fresh 4.36 base + U1 + U2 installation from scratch, as you like. See the installation instructions below for details. This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you. Change log https://www.falcon-bms.com/changelogs/falcon-bms-4-36-update-2/
  13. 2 points
    this ones been quite a while. guess i better go medium rather than heavy weight
  14. 2 points
    It is the Alaska, Bering Strait (1955-2018) remake I had made. You can also tell by the snowy runway textures made by luk1978. @Wrench Just FYI, I had released a scratch made version of the Hawaii terrain, which is in full Real World scale and with all possible airports and cities/towns of the archipelago. I think it's often overlooked.
  15. 2 points
  16. 2 points
    accidental idek what caused it but now i have a retro retro flight sim lol
  17. 2 points
    aaaaaaaaaand my time wit hthe Reserves is done
  18. 2 points
    mind you, the original skin was good. just on the wrong model.
  19. 1 point
    looks like baltikas full scale iceland mandatory screenieee say hi to 2LT Alfred Lane lmao
  20. 1 point
  21. 1 point
    I have been working for the past two weeks on the Saudi Arabia V150 APC 90 mm model for ODS mod, I will be posting some progress photos later on.
  22. 1 point
    or the PB4Y-2 Privateer??
  23. 1 point
    The summer is ending, just like our Battle of Normandy release preparations. Two variations of the Normandy and Southern England map (before and after the invasion) are ready, Career mode is ready, Quick Missions and Advanced Quick Missions are ready - today we're starting the release candidate testing. This time we want to spend more time and resources on the testing and debugging. The beta-testing of the 5.001 update is going for two weeks already and we plan to test the release candidate for two more at least. There's a reason for that - it will include not only the Battle of Normandy, but a number of global improvements as well. The main global change is the long promised revision of the aircraft Damage Model. This time we have attempted to make more fundamental changes and not just "adjust the airframe durability to meet player expectations", but reverse-engineer the system in search of potential issues in many of its parts. During this process we have found a number of calculation passes which could be improved or tuned. These changes are already in the beta and beta-testers have responded that the damage received by aircraft in various combat situations looks significantly more adequate and realistic. We understand that this is a touchy subject, so the final changes will be explained in detail in the release notes of the 5.001 update. Speaking of the finishing of the new map and Career mode, we want to say that for each new project we have set more and more ambitious goals for ourselves, even if it wasn't clear in the beginning how it would work out and what the final answer to these challenges would be. Once again, many parameters have surpassed their previous records in the series. For instance, the length of the coastline is 990 km on the French coast and 1060 km on the English coast. 490 major cities and towns, not counting the minor ones, were recreated while keeping in mind their overall historical boundaries and main layout features. 100 airfields are waiting for your flight - and not one of them is 'default' or cloned, they all have historical layouts reconstructed using documents and air photos. Moreover, a new set of the airfield surface types was created: 1. Grass 2. CON (Concrete) 3. WC (Wood Chippings) - concrete covered by wood chippings and tar 4. TAR (Tarmac) - asphalt 5. ETH (Compressed Earth) 6. PBS (Prefabricated Bituminous Surface) - canvas saturated with tar 7. ST (Sommerfeld Track) - steel wire mesh reinforced with steel bars 8. SMT (Square-Mesh Track) - square mesh 9. PSP (Pierced Steel Planking) - stamped steel plates. As we have mentioned, there are two map variations created - before and after the invasion. Pre-invasion map lacks newly constructed airfields and constructions erected after D-Day on the Normandy shore. Career mode development required detailed information on symbols, tour of duty, bases, armament and assigned tasks for 285 squadrons acting in this project - players can join 102 of them and others are populated by AI pilots. This is another record for the Great Battles series. 9 new mission types were designed for the Normandy Career concentrating on the D-Day events and V-1 intercepts. Pilot's Career in the Battle of Normandy timeframe contains 5 phases and 17 front line states that change along the progression of time. As always, all the scenarios generated in the Career mode are unique even if you fly to the same target again - the generated combat situation will be different, while the weather will correspond to the real weather on that day. All in all, we're hoping that Battle of Normandy will be the most significant release in the IL-2 Great Battles series and all of you who have supported us all these years will enjoy another virtual, but to a great extent historically accurate reconstruction of a major air battle, that was created with love and respect to our common history.
  24. 1 point
    Yakarow79 made the Nitka Ramp for the terrain. Its the ski jump ramp where the soviet and russian carrier pilots trained the take off from carrier.
  25. 1 point
    SitRep: The ukrainian airfields have now all correct parking positions. Now i'm working on the russian bases. Screenshot: Parking area for large aircrafts at Jewpatoria Airfield. In the background you see the parking positions of some smaler aircrafts.
  26. 1 point
    Strike fighters 2 on intel hd 4600 max settings dell latitude e6540
  27. 1 point
  28. 1 point
  29. 1 point
    Giving the MiG-21F-13 some well deserved use, feels great to fly this thing
  30. 1 point
    421st EFS OEF 09-10 Bagram AB CAS looking for Taliban
  31. 1 point
  32. 1 point
    The east german lightblue-grey camo was the best look for an An-26.
  33. 1 point
  34. 1 point
  35. 1 point
    1980's Royal Navy amphibious battle group landing Royal Marines on NATO reinforcement exercises in Norway...
  36. 1 point
  37. 1 point
  38. 1 point
    as asked in the other thread, you need a couple more serials for the B's, or gonna leave em blank like the movie? mandatory screenie, or the other half of Misawa Japan...
  39. 1 point
    Thanks for the Iron Eagle stuff DA. Already putting it to good use with an F-16B..
  40. 1 point
  41. 1 point
  42. 1 point
    Okay, thanks for the info. Edit: I removed the Krivaks from Sewastopol Harbour. Additionally i added some stock partolboats to the harbour. Lets see wheter they also cause a SEAD problem or not. Edit: Here the location of the target areas at Crimean Peninsula: More will come.
  43. 1 point
  44. 1 point
    Download updated and is now the 'F-4E Kurnass Israeli Airforce Yom Kippur war & beyond pack' - Now contains ALL F-4E Kurnass variants up to and including the Kurnass 2000 - Camouflage colors in original release lightened slightly - Modified Lebanon 1982 Campaign added to also utilize the aircraft and weapons in this pack. https://combatace.com/files/file/17879-f-4e-kurnass-iaf-yom-kippur-beyond-pack/
  45. 1 point
    these lil sonsabitches been hard to pin down. still cant find the squadron bird
  46. 1 point
    SWOTL: Battle of Britain Despite having their backs to the wall and operating from bases in Germany itself, the Luftwaffe's wunderwaffen still have the ability to strike back at the allies, and the RAF rises to the challenge once again... Jet combat over the English countryside... Of course it wouldn't be the Battle of Britain without Spitfires taking on the Messerschmitt escort...
  47. 1 point
    Your remod is for the old version of Julhelm's 3d model (from 2006 I think), which is pretty different and low-poly. As I stated, this one I'm reworking is an HD model that was only released as part of the RSR mod. It never got remodded nor re-released so far.
  48. 1 point
  49. 1 point
    Somewhere over South England, September 1940
  50. 1 point
    View File Fictional Mikoyan Ye-8 family This aircraft mod represents a fictional evolution/upgrade of the Mikoyan-Gurevich's Ye-8 experimental fighter. There are several wing designs, systems and weapons that were under experiment during the 60-70-s though these are not actual replications of them and the pits are pure fictional using equipment/instruments of that given time frame. This package comes with 1 or 2 skin set for each variant, with decals for Soviet aircraft. This model is meant for SF2 games only. Install is the regular dropping the contents in their respective places. In case you have the previous Ye-8/M pack the contents of the Effects, Decals, Guns and Pilot folders not need to be copied over. Please note: The model might gets heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lod "_nd" as lod1. New weapons are provided - some type specific - beside these the model uses the general Soviet weapons. Be aware - In the 1970's and later when AA-8 can be selected, manually double loadout of these can happen. Make sure to read the manual included with the package. - - - - - Creators of these Aircraft mods as members of CombatAce site: Aircraft 3d work: Logan4 Cockpit 3d work: Logan4 Aircraft FM: Gepard, Cliff7600, Logan4 Aircraft avionics: Cliff7600, logan4 Skin files and decals: Gepard, logan4 Cockpit files: Logan4, Cliff7600 There are certain texture sections that were borrowed from the Su-17 project which were originally created by Stary Thanks for 76.IAP-Blackbird and Flogger23 for the original KS-3 seat and KKR-1 pod, a modified version of them used in the pack. Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod. Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement. Submitter logan4 Submitted 08/11/2020 Category What If Hangar  


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