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Showing most liked content on 02/10/2023 in all areas

  1. 10 points
    Nord Aviation HC-127B Noratlas - United States Coast Guard, 1960 Template Credit: Wrench
  2. 9 points
    Ta-daaaaaaaaaaaaaaaaa...
  3. 5 points
    Port and naval base of Mar del Plata. Some warehouses, some other buildings, 3 cargo ships, e destroyers, some patrolboats and some Flak.
  4. 5 points
  5. 4 points
    Yes very bad when they are on the loose everywhere... The solution: Start your own loose runners containment operation ASAP !! Create a new folder named GroundObjects inside the Afghanistan terrain folder Move the runners into the new folder, don't forget the damage textures/destroyed lod Mission Accomplished!
  6. 3 points
    The contrast of colors in this shot is wonderful! Such a basic shot, but open this one with your viewer, it's gorgeous! And one curly one for the distribution of parts.
  7. 3 points
    You shouldn't be surprised, they are ..Talibans, that's what they do, they expand like a gas and kill people, blow themselves up etc if any newcomer to Strike Fighter 2 series let them out. In Strike Fighter 1 series this issue is secured, through a workaround made by me: if they try to run out of Afghanistan map they, automatically are transformed in...goats and goats can be easy to kill (you just strafe with your plane's cannon) And NO, there is no way to solve this. Once they escape in the world they won't exit and gather all in Afghanistan unless you reset the game and then the pc, in this precise order ;) Otherwise their number is doubling on the map.
  8. 3 points
    YOU'RE A LIFE SAVER THANKS🙀🙀
  9. 3 points
    Just updated the Su-35 to 1.2.0 and fixed the following for both uploads 1.2.0 Thanks to Svetlin for spotting this miner mistake we forget to add a line to make the main left landing gear roll correctly. 1.1.0 Thanks to toot for spotting this miner mistake we forget to add some lines to cancel the VTOL thrust vectoring control when you press ctrl+/-, Just copy and replace the Su-35S_Data.INI and you should be good to go.
  10. 2 points

    Version 1.4.1

    850 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35S Flanker-E VKS All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  11. 2 points
  12. 2 points
  13. 2 points
    I'm just a simple man, when I see "Gkabs post a new file", I click.
  14. 2 points
    Aaaaahhhhh!!!! you are fooling us!!! You are sly fox! I bet you updated something secret and important!!!!! Guys! LETS REDOWNLOAD!!! Hurry up! hurry up!
  15. 2 points
    I just updated the readme file ;)
  16. 1 point
    This might be of some interest .... https://www.yahoo.com/news/taliban-fighters-sick-9-5-101420096.html
  17. 1 point
    All thanks to you and your template!
  18. 1 point
  19. 1 point
    oh gosh.. you scared me. i tought in real. its just in the game.... everyday brings only bad news. eufffff!! Check your in Flight folder find Nations.ini and look do you have there"taliban" and is it correct name there check your terrain folder for example "Formosa" and find "*TERRAIN NAME*_nations.ini" there. Change to "limited" in ini file. Or limited nations to "true". i dont remember but you will easy understand when you open the file what and where to change. do the same things in every terrain but Afghanistan
  20. 1 point
    i create a USERLIST for this Taliban Ground objetcs, and only added the arab nations or countries like this. Looks like works for me
  21. 1 point
  22. 1 point
    try this.. been there before Go to your Taliban squad, Taliban DSHK, Taliban Stinger etc folder you have edit each the data ini.. Mine like: [MissionData] NationName=Afghanistan ( <---- change to taliban if you already set / create Taliban in your mod Flight folder / Nation.INI) ServiceStartYear=1980 ServiceEndYear=2020 GroundObjectRole=TANK Availability=VERY_COMMON Exported=FALSE <--- set to FALSE.. ExportStartYear= ExportAvailability= in my install, they do not appear in other map unless you put/add EnemyNation=Afghanistan in any of your terrain Mod.
  23. 1 point
    Yeah! Let's prepare the cages! Thanks Crusader. ;-)
  24. 1 point
    Normally, it seems that there is no way, because as soon as you put an object in the folder"GroundObject", you issue permission for its activity in the game. But there is a way, and it is also related to the nationality of that object. or an independent nationality, then you can limit the nationalities in different territories(Terrains) in such a way that they do not include the nationality of the Taliban. In this way, the Taliban fighters or terrorists will not be available, and any kind of aircraft, ground or sea vehicles of the Taliban will also be eliminated in the same way, but I don't think it is possible to remove only that particular object (human fighter)and for example the Taliban plane in the game...
  25. 1 point
    yes the radar works 100 fine, i guess i was referring to the radar HUD on the top right corner of the screen being only plain black with the selector indicator and not having the same layout as the dashboard radar so i'm very sorry for the confusion. I've seen the same in most of the planes utilizing YEYEYE's modern Flanker cockpit so i guess it's more of that thing. But hey, as long as it works! the Flanker-E flies like an absolute charm and looks mind-blowing stunning with little details on the outside.
  26. 1 point
    Did you switch the radar...on ? :)
  27. 1 point
    Ahit about to get caught in a THUNDERSTORM! Let's try some Thunder-weaseling And a rifle:
  28. 1 point
  29. 1 point
    What did you update M. ? I saw that it was updated.
  30. 1 point
  31. 1 point
  32. 1 point
    anunk's post wins The Internet!!!! ====== requried screen shot Come gather 'round people Wherever you roam ...
  33. 1 point
    "Ha Ha, 'tis but a scratch! Your capitalist Eagle snake is no match for Soviet Bear!" "Uh captain, capitalist Sparrow is biting the bear's tail!"
  34. 1 point
  35. 1 point
    Coupi just retested and found No problem. The radar runs fine with the 4 modes.
  36. 1 point
  37. 1 point
  38. 1 point
  39. 1 point
  40. 1 point
  41. 1 point
    SitRep: Isla Martin Garcia and the small airport there are finished. Next step will be to finish the port and the Naval Base of Mar del Plata.
  42. 1 point
  43. 1 point
  44. 1 point
  45. 1 point
  46. 1 point
  47. 1 point
    At the request of one of our argentinian friends: Isla Martin Garcia Airport. First development stage. New tile is made by Satpicture. Still missing the TOD trees and buildings. The brown water is direct from sat photo, but it looks like a desert. I must change it. Its a very small airfield with a very short runway. After first testing i had to make the runway longer than on the tile. Its reaches now till to the small river in the north of the island. Its still a lot to do.


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