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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

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    1. 52nd Fighter Wing 1993

                                                                      52nd Fighter Wing 1993
      This mod brings together all of the aircraft of the 52nd Fighter Wing at Spangdahlem AB, Federal Republic of Germany in 1993. It features historic serials and skins for the era
                                             Included
      A-10A_93, F-16C/D_B50, F-4G_92 aircraft
      Sounds, effects and decals for all of the above
      Assorted Weapons
      Special Fuel Tanks to allow selection from different aircraft.
                                             Installation
      unzip, add contents of "2 Mod Folder" to the mod folder of your choice. allow overwrites
      NOTE ON F-4G_92
      I HAVE BEEN GIVEN PERMISSION FROM ravenclaw_007 TO RELEASE AN EARLIER COPY OF HIS ONGOING F-4G PROJECT. WHEN HE RELEASES HIS FINAL PRODUCT IN THE FUTURE THIS MOD WILL BE UPDATED ACCORDINGLY.
      NOTE ON SPECIAL TANKS AND MIXED FLIGHTS
      I HAVE SET UP A SERIES OF FUEL TANKS SO THAT FUEL TANKS OTHER THAN WHAT IS NATIVE TO THE AIRCRAFT CAN BE SELECTED, ALLOWING MIX FLIGHTS OF AIRCRAFT. THE TANKS FOR EACH AIRCRAFT IS IDENTIFIED BY A NUMBER AT FRONT (IE "370 GAL TANK") WHILE THE NON REGULAR ONES HAVE THE AIRCRAFT NAME IN FRONT (IE F-16 370 GAL TANK). THEY WILL APPEAR FOR THE MOST PART AT THE BOTTOM OF THE MENU SCROLL
      IF YOU CHOOSE TO DO THIS, IT IS HIGHLY RECCOMENDED THAT YOU SELECT THE F-16C, THEN CHANGE TO THE F-4G OR A-10 IN THE LOADOUT MENU SCREEN ( flightname 1-1 IF YOU WANT TO CHANGE THE LEAD). THIS WILL ALLOW YOU TO USE ALL AVAILABLE WEAPONS, AS THE F-16 CAN CARRY ALMOST ANYTHING THE A-10 OR F-4G CAN.
      ______________________________________________________________
                                                            Credits
      ----------F-4G_92--------------------------
      RavenClaw_007 -                               F-4G model and main textures, Ejection Seats
      nightshadeP/R -                                 testing as always
      331KillerBee, ravenclaw_007 -        SF2 Weapons Packs
      daddyairplanes-                                light texture work, tgas, minor ini work,

      ---------F-16C Block 50--------------------------
      BPAO-                    original model,                     
      ravenclaw_007-                 additional model and pit work, skin templates (this version)            
      Brain32, Jat, Crusader-    FM, Avionics                    
      Sony Tuckson                   tech advice                    
      Florian, Jat-                       Pilots                    
      Stary-                                 MFD panel glas                
      ravenclaw_007 and 331KillerBee-        Weapons-                    
      daddyairplanes-                new textures, tgas, minor ini work,
      ---------F-16D Block 50--------------------------
      ravenclaw_007-                 new (2022) Block 40 model based off of BPAO's original work
      daddyairplanes -               main and data ini to convert the existing Block 40 into a Block 50. Both were very similar the main diference being the wiring for LANTIRN or HTS
      ALL ELSE SEE F-16C BLOCK 50
      ---------A-10A_93 --------------------------
      Wpnssgt -                                           Original model and post v3.0 3D Modifications.
      Spectre8750, Russouk2004 -         3D Modifications
      Spectre8750, Kesselbrut                Cockpits
      Sundowner -                                      Skin Templates
      Diego -                                                USAF Pilot
      Ravenclaw_007 -                              A-10 Aces II Seat
      Spectre8750 -                                  Sounds
      Stary, Dueces -                                Effects
      daddyairplanes -                             texture, tgas, load screen, loadout
      -------------overall project------------------------------------------------------------------
      TK -                                      For the ThirdWire series of sims.
      daddyairplanes-                new TW inspired loading screens, hangar screens, and research.
                          if Frank Castle uses a f ck ton of bullets, it's  safe to say i used a f ck ton of research
      Nightshade/PR -               my usual extra set of eyes to catch what i mess up

      Thank you for downloading this mod and I hope you enjoy it
      daddyairplanes
      aka Kevin Unruh
      28 Feb 2025
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
       

      37 downloads

         (1 review)

      0 comments

      Updated

    2. Mirage F1CG Late

      Mirage F-1CG Late.
      This mod is dedicated to BPAO, nothing would have been possible without him.
      Greece operated 40 Dassault Mirage F1CG single seat aircraft. F1CG was first ordered in 1974 and entered service with the Hellenic Air Force in 1975. The aircraft were used by 334 Squadron and 342 Squadron. Mirage F1CG was armed with the Sidewinder AIM-9P missile, rather than the most commonly used Matra Magic II, and it could carry four AIM-9Ps, rather than just two.
      Upgraded version from 1984 with MK6 ejection seat, RWR and additional wings missile pylons.
      Covered unit :
      334 MIRA
      342 MIRA
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
      The Mirage F.1 Team

      226 downloads

         (2 reviews)

      2 comments

      Updated

    3. JH-9 Shen Jian

      Above all this is a what if mod in order to create a new flyable fighter.
      *JH-9 'Shen Jian' ('Excalibur') v1.0.0
      First flight : 1976
      Developped by the PLAAF
      This fighter is derivated from the MiG-21PF.
      It was first observed and pictued in October 1976 over the China Sea.
      *SF2 basical game from Thirswire is needed.
      *I would like to thank :
      - Combat Ace Team for their hosting,
      - Thirdwire their game,
      - Mago/Paladrian for their cockpit,
      - and the creator of the GP-9 gunpod.
      Best regards,
      Coupi
       

      25 downloads

         (0 reviews)

      0 comments

      Submitted

    4. Mirage F-1CG

      Mirage F-1CG.
      This mod is dedicated to BPAO, nothing would have been possible without him.
      Greece operated 40 Dassault Mirage F1CG single seat aircraft. F1CG was first ordered in 1974 and entered service with the Hellenic Air Force in 1975. The aircraft were used by 334 Squadron and 342 Squadron. Mirage F1CG was armed with the Sidewinder AIM-9P missile, rather than the most commonly used Matra Magic II, and it could carry four AIM-9Ps, rather than just two.
       
      Covered unit :
      334 MIRA
      342 MIRA
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
      The Mirage F.1 Team

      867 downloads

         (11 reviews)

      13 comments

      Updated

    5. JASDF F-4EJ cockpit pack

      JASDF F-4EJ cockpit pack
      includet in this pack are
      F-4EJ_72_cockpit F-4EJ_85_cockpit this cockpits will only work with the F-4EJ pack i made , here is the link to this aircrafts   https://combatace.com/files/file/14263-f-4ej/
      this cockpits will not work with the TW F-4EJ DLC06  , at least not with out a lot of rework and repositioning
      to install just drop the content of the F-4EJ_72 and F-4EJ_85 folders in to the respective aircraft folders and let overwrite if ask to
       
      i hope i got everything right this time and the cockpits will work for you as they should
       
      have fun , ravenclaw_007

      84 downloads

         (2 reviews)

      0 comments

      Updated

    6. F-4D Cockpit Pack

      F-4D Cockpit Pack 
      includet in this pack are
      F-4D cockpit F-4D_67 cockpit F-4D_71 cockpit ( full aircraft folder ) F-4D_75 cockpit F-4D_78 cockpit weapons pack  nuclear effects for B61 and Walley Mk6 ( only in case you dont have this files ) if you have the BETA cockpits for testing than PLEASE delete them before you install the new ones , to install just drop the files in to the respective aircraft folder
      i corrected the existing position lights and added the missing position lights as well as the landing lights , i also addet the cockpit open/close function and the functioning arresting hook , the top fuselage position light ( behind the cockpit ) is more or less on the right position ( i did not change this position ) but the texture for it on the skin is on the wrong position , maybe somebody can come up with some new and corrected skins for this F-4D aircraft
      NOTE:  the files includet in the Effects folder are only in case you dont have them , if you have this files than there is no need to install them again , the files are neede to have the nuclear effects for the B61 bombs and the Walley Mk6
      NOTE: Before installing the new weapons i strongly recomend to delet or remove the existing ones with the same name as the new ones ( i know that this is time consuming but this way you make sure that this weapons work as they should )
      i made a lot of test with the cockpits and the changed data.ini´s and loadout.ini´s if there are still problems please let me know 
       
      have fun , ravenclaw_007

      267 downloads

         (6 reviews)

      2 comments

      Updated

    7. Mues Toolbox

      In this package you find the current versions of my programs. Since all programs are using the same Qt and Microsoft Visual Studio libraries I thought it is convenient to put them all together.
       
      This package contains currently:
       
      LOD Viewer V0.5.2 (old obsolete version, please download and use V0.6.3)
      Target Area Editor V0.2.2 (Updated)
      CAT Extractor V0.1.0 (NEW!)
       
      For usage instructions of the programs please read the readme files located in the Readme folder.
       
      Update 29.03.2025: I think it's best for the community if my tools are freely downloadable for everyone. External download link: https://www.dropbox.com/scl/fi/uy29n6jh3fu35inxlhhuf/MuesToolBox.zip?rlkey=94k9s0iv3enz4b6b6l2tstfyz&st=vtdl2gh9&dl=0

      1,835 downloads

         (29 reviews)

      13 comments

      Updated

    8. LODViewer

      This is the newest version of the LODViewer.
      New features:
      -decal support
      -display of collision and pivot points
      -added transparency and wireframe display mode
      -user definable background color
      -view manipulation via keyboard
      -64 bit application
      -uses the OpenSceneGraph library and Qt 5.9.5
       
      Install instructions:
      Extract the content of the zip package to a convenient location.
      The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package).
       
      Have fun! And report bugs
      Update 29.03.2025: I think it's best for the community if my tools are freely downloadable for everyone. External download link: https://www.dropbox.com/scl/fi/a4ah52r9gb2cm3rwhi3iz/LODViewer-0.6.3.zip?rlkey=e1l9jlvagiroyoc88xy5jahr3&st=si329dc9&dl=0
      Mue

      1,633 downloads

         (11 reviews)

      2 comments

      Updated

    9. LOD Exporter for Blender

      I tried to implement the exporter only based on the information I found by investigating LOD files. I'm not a 3D Modeler myself. I only tested the exporter with rather simple object (hierarchies).
      The bottom line is that I have no idea if the exporter works for you. So please give feedback.
      Note: This plugin requires blender version 2.78 or 2.79. It is not compatible with blender versions 2.8+.
      1.) Installation
      Open the Blender User Preferences - Add-ons Tab
      (File -> User Preferences... -> Add-Ons)
      Click "Install from File..."
      Browse to and select the exporter python script "io_export_sf2_lod.py"
      Click "Install from File..." (or double click on the script name)
      In the Add-Ons Tab under Supported Level select Testing and enable "Import-Export: Strike Fighters 2 LOD Exporter"
      The LOD exporter is now installed and enabled. Under File -> Export you should see the menu item "Strike Fighters 2 LOD (.lod)". It's greyed out until an exportable object is selected.
      2.) Usage
      Select the object you want to export and click File -> Export -> Strike Fighters 2 LOD (.lod)
      The file browser opens. In the lower left area you see the LOD exporter options:
      -enable/disable writing the out file (text file with information about the exported object(s)).
      -enable/disable animation export
      -allow decals:
          This option is similar to the option in the original TW-Exporter: "Exporting using AllowDecals=0 causes the vertex to be shared, so it can reduce the size of the .LOD but also causes decals to "bleed" along the edges."
          This dialog setting is used as default for all objects to be exported. However, it can be overwritten by each individual object via the custom object property "AllowDecals" = 0(false) or 1(true)
      The selected object and all child objects are exported.
      Two custom object properties are supported by the exporter:
          -AllowDecals = 0 or 1, This option is similar to the option in the original TW-Exporter: "Exporting using AllowDecals=0 causes the vertex to be shared, so it can reduce the size of the .LOD but also causes decals to "bleed" along the edges."
          -UseFlatNormal = 0 or 1, if set to 1 then all vertex normals are pointing straight up (normal = (0,0,1)) in the objects local coordinate system.
      Please note!
       
      The objects must meet the following requirements:
      -No scaling in the Transform Properties allowed (that means: scale x = y = z = 1.0). If your object has scaling, it should be applied to the mesh (Ctrl-A)
       Scaling is only allowed for animations.
      -A material must be assigned to the object. Only the first material of an object is exported.
      The following material parameters are exported:
          -Diffuse Color (the lod file format also contains ambient color. Currently the exporter set ambient color = diffuse color)
          -Specular Color
          -Specular Intensity
          -Specular Hardness (I think in 3ds Max it's called glossiness)
          -if "Shading -> Emit" > 0.0 then self illumination is enabled
          -Transparency (if transparency is enabled, then the object doesn't cast and doesn't catch shadow. if transparency is disabled, then the object cast and catch shadow. The specific LOD format version the exporter writes, doesn't support arbitrary cast/catch shadow combinations. The other LOD formats I don't understand enough (yet). Sorry!)
          -Alpha
          -Mirror Reflectivity
          -Diffuse texture image name (as diffuse texture the exporter uses the texture where "Influence -> Diffuse -> Color" is enabled)
          -Normal map texture image name("Influence -> Geometry -> Normal" is enabled and the Normal value is also exported)
          -Specular map texture image name("Influence -> Specular -> Intensity" is enabled)
          -Normal and specular map can only be used together with a diffuse map. (If I exported a normal or specular map without diffuse map, then the LOD wasn't shown in the game or the game crashed. I don't know why...)
          
      Animation Export:
          
          This exporter supports the following object animation types: location, rotation and scaling.
          Frames 10, 20, 30, ..., 100 are exported as animation 1
          Frames 110, 120, 130, ..., 200 are exported as animation 2, ...

      3.)Credits:
      Thanks to logan4 and angelp who provided me with specific lod files that helped me to understand the lod file format better.

      4.)Changelog:
      Version 0.1:
      -initial release
      Version 0.2:
      -bugfix: didn't work in blender version 0.79
      Version 0.3:
      -animation support
      -added custom object properties: "AllowDecals" and "UseFlatNormal"
      Update 29.03.2025: I think it's best for the community if my tools are freely downloadable for everyone. External download link: https://www.dropbox.com/scl/fi/71mc5oztx01xer7m2eq71/io_export_sf2_lod.py?rlkey=aid9klb0azyfu5tm2t7a3q7pc&st=n60cb7n0&dl=0

      459 downloads

         (1 review)

      6 comments

      Updated

    10. TODEditor

      After nearly 6 years since my proof of concept experiments with the TOD files I'm ready to release a first version of the TODEditor (could almost be a nominee for the Duke Nukem Forever Award ).
      Main Features:
      Easy editing of TOD files: cut/copy/paste, moving and rotating of objects Import of object models files: *.lod, *.obj or *.3ds  
      Warning:
      Use at your own risk. The TODEditor is currently in an early beta stage and can contain serious bugs. So, please backup your terrain files before you work with the TODEditor. I have warned you!
      The program is free for whatever use (commercial or personal).
      Installation:
      Extract the content of the zip package to a convenient location.
      The TODEditor depends on the Microsoft Visual Studio 2019 C++ libraries. If not already installed on the computer (e.g. by other applications) they have to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package).
      Start the program by double click the todeditor.exe.
      For further information see TODEditor_readme.txt.
      Update 29.03.2025: I think it's best for the community if my tools are freely downloadable for everyone. External download link: https://www.dropbox.com/scl/fi/5m8zr6odggwn5aivevv4v/TODEditor_V0.1.2.zip?rlkey=0togau4znjxrjyw4arvn19itg&st=87b65uok&dl=0
      Mue

      419 downloads

         (7 reviews)

      3 comments

      Updated

    11. SF2 North Cape Terrain Revamp (v.2)

      SF2 North Cape Terrain Revamp            5/15/23
      == For SF2, any and all, but designed with SF2:E in mind ==
      *Please note, if you have the original, I suggest backing it up, simply for safety's sake. It will also archive it, for historical purposes.*
      This is a revamp of the North Cape terrain by Baltika. It has gone through a somewhat large rebuild, mostly to clean up and add "eye candy" to the airports and some of the other military targets. It still remains in the single 'winter' season. Ports have been upgraded with buildings, docked ships and other martime goodies. The movement ini has also been modified, with additional and/or re-routed routes. It should be noted, this is =NOT= a NavalMap, so don't expect any carrier action. Limited Nations is also "TRUE", using the Usual Suspects (tm).
      I've supplied a great number of GroundObjects, but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the GameEngine (tm) using what's in you Mods Folders.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!!
      Good Hunting!
      Wrench
      Kevin Stein

      == Remember, you MUST have an active subscription here at CA to download this package ==
       

      44 downloads

         (0 reviews)

      0 comments

      Submitted

    12. Future Tigers: 23rd Fighter Group F-35As

                  Future Tigers: 23rd Fighter Group F-35As    
      while placed in the "what if" section in 2025, the gist of this mod will become a reality as the
      23rd FG at Moody AFB, Georgia is slated to recieve F-35s by 2029. The serials assigned are not known
      at this time, nor are the final markings. This is a SWAG attempt at predicting how the Flying Tigers
      will look once they go low observable.    
                  Included
      skins and decals for the 74th and 75th Fighter Squadrons of the 23rd Fighter Group,
      as well as the 76th Fighter Squadron of the 476th Fighter Group    
                  Required
      F-35A from kblomkvist's F-35 Redux pack, found here
                  Installation
      install all components of required aircraft components (aircraft, decals, effects, sounds, weapons etc)
      after installing required aircraft to desired mod folder, add contents of
       " 2 mod folder" to same mod folder.

                  Credits
      kblomkvist             reworked templates used to create this pack
      daddyairplanes     new skin markings and tgas, decal ini edits, research
      *************************************************************
      Thank you for downloading this mod and I hope you enjoy it
      daddyairplanes
      aka Kevin Unruh
      18 Mar 2025

      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      22 downloads

         (0 reviews)

      1 comment

      Submitted

    13. 482nd Tactical Fighter Wing Phantoms

                                                                     482nd Tactical Fighter Wing Phantoms
      this mod features skins for the 93rd TFS "Florida Makos" (FM) and the 89th TFS "Rhinos (DO). both squadrons were a part of the Air Force Reserve's
      482nd TFW throughout the 1980s. there are skins for the F-4D_78 version, as well as a F-4C_67 skin for the 93rd, the only Reserve unit to operate the C model Phantom.
      finally, i have added ravenclaws excellent new pit mod and updated the skins and inis to accomodate it.
                  Included
      F-4C_67 SEA skin for the 93rd TFS
      F-4D_78 Skins for both squadrons representing each of the major camo schemes
      new pit for F-4D_78 and accompanying ini edits
      J79 exhaust effects for smokier flights
                  Required
      original stock SF2 Europe for F-4D_78 aircraft
                  Credits
      Thirdwire            original F-4D_78 model, F-4C_67 aircraft
      ravenclaw_007            new F-4D_78 pit and data ini edits
      daddyairplanes            research, new skins and decals
      cSomers611, nightshadeP/R     test team
      templates for skins a mix of Sundowner, ravenclaw_007, yakarov79 and daddyairplane layers
              Instructions
      unzip, unload contents of "2 Mod folder" into mod folder of your choice. allow overwrites if needed

      i hope you enjoy this mod as much as i enjoyed creating it
      Kevin Unruh
      aka daddyairplanes
      16 February 2025
       
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      28 downloads

         (1 review)

      0 comments

      Submitted

    14. F-4Ds of the 474th TFW and 465th TFS

       F-4Ds of the 474th TFW and 507th TFG REDUX
      this mod revisits one of the oldest Phantom skinpacks in the Combatace archives. but it now features historic serials, more details and kill marks, nose door art and leader birds as applicable
                  Included
      Skins for the 428th, 429th, 430th TFSs as they were in 1979 (SEA with subdued markings)
      Skins for the 465th TFS representing each of the major camo schemes
      J79 exhaust effects for smokier flights
                  Required
      original stock SF2 Europe for F-4D_78 aircraft
                  Credits
      Thirdwire        original F-4D_78 model
      ravenclaw_007        new F-4D_78 pit and data ini edits
      daddyairplanes        research, new skins and decals
      templates for skins a mix of Sundowner, ravenclaw_007, yakarov79 and daddyairplane layers
              Instructions
      unzip, unload contents of "2 Mod folder" into mod folder of your choice. allow overwrites if needed

      i hope you enjoy this mod as much as i enjoyed creating it
      Kevin Unruh
      aka daddyairplanes
      16 February 2025
       
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      22 downloads

         (0 reviews)

      0 comments

      Submitted

    15. Outlaws and SPADS: F-4D Reservists in the Lone Star State

                   Outlaws and SPADS: F-4D Reservists in the Lone Star State
      this mod represents the 457th and 704th TFSs of the Air Force Reserve during their F-4D era. The two units flew both regular fighters and ones that had been
      upgraded with the ARN-92 LORAN navigation system, with its distinctive "towel bar" antennae on the spine. The 457th was a primarily LORAN outfit with only a
      few regular aircraft while the 704th was more evenly mixed (even removing some of the ARN-92 systems prior to retirement).
                  Included
      F-4D_78 aircraft folder and F-4D_LORAN_78 complete aircraft
      F-4D_78 Skins for both squadrons representing each of the major camo schemes. textures are teh same for both aircraft, but the decals used are different
      new pit for F-4D_78 and accompanying ini edits
      J79 exhaust effects for smokier flights
                  Required
      original stock SF2 Europe
                  Credits
      Thirdwire                      original F-4D_78 model
      mppd                             LORAN towel bar fake pilot object
      Wrench                         original conversion of F-4D_LORAN to SF2 standards
      ravenclaw_007            new F-4D_78 pit and data ini edits
      daddyairplanes            research, new skins and decals
      cSomers611, nightshadeP/R     test team
      templates for skins a mix of Sundowner, ravenclaw_007, yakarov79 and daddyairplane layers
              Instructions
      unzip, unload contents of "2 Mod folder" into mod folder of your choice. allow overwrites if needed

      i hope you enjoy this mod as much as i enjoyed creating it
      Kevin Unruh
      aka daddyairplanes
      16 February 2025
       
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      27 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Spang '79: F-4 Phantom II's at Spangdahlem AB 1979

      This mod brings together all of the aircraft of the 52nd Fighter Wing at Spangdahlem AB, Federal Republic of Germany in 1979. It features historic serials and skins for the era
      and four different versions of the F-4 Phantom!
          Included
      EF-4C_75, F-4D_LORAN_78, and F-4G_78 aircraft, as well as a skin for the stock F-4D_78
      New pit and inis for the F-4D_78
      Sounds, effects and decals for all of the above
      Assorted Weapons
              Required
      SF2 Europe for use of F-4D_78 aircraft
              Installation
      Basic aircraft: add contents of "2 mod folder" to your preferred install. allow overwrites
      NOTE ON F-4G_78
      I HAVE BEEN GIVEN PERMISSION FROM ravenclaw_007 TO RELEASE AN EARLIER COPY OF HIS ONGOING F-4G PROJECT. WHEN HE RELEASES HIS FINAL PRODUCT IN THE FUTURE THIS MOD WILL BE UPDATED ACCORDINGLY.
      NOTE ON EF-4C_75
      I HAVE BEEN GIVEN PERMISSION FROM Sundowner TO RELEASE A COPY OF HIS ARCHIVED WORK. THIS IS ONLY MEANT FOR USE IN THIS MOD AND IS NOT A PART OF THE CA FREE USE AGREEMENTS (NO MODDING IT ON YOUR OWN!)
      ______________________________________________________________
          Credits
      ----------F-4G--------------------------
      ravenclaw_007 -             F-4G model and main textures, Ejection Seats
      nightshadeP/R -             testing as always
      331KillerBee, ravenclaw_007 -        SF2 Weapons Packs
      daddyairplanes-                light textures, tgas, minor ini work,

      ---------F-4D LORAN 78--------------------------
      Thirdwire            original F-4D_78 model
      mppd                LORAN towel bar fake pilot object
      Wrench                 original conversion of F-4D_LORAN to SF2 standards
      ravenclaw_007            new F-4D_78 pit and data ini edits
      daddyairplanes            research, new skins and decals
      ---------F-4D_78--------------------------
      Thirdwire            original F-4D_78 model
      ravenclaw_007            new F-4D_78 pit and data ini edits
      daddyairplanes            research, new skins and decals
      ---------EF-4C_75 --------------------------
      Sundowner -                 Original model and skins, special F-4_MER bomb rack
      daddyairplanes -             texture, tgas, load screen, loadout
          a special thanks to Nyghtfall: he answered my original request for a new fake pilot mod. literally
      right before he gave me his completed fake pilot model, Sundowner provided an aircraft model
      with the needed parts baked on the aircraft. But i still appreciate the time Nyghtfall took to try
      to help me out
      -----------Weapons---------------------
      ravenclaw_007        majority of weapons mods included
      malibu43        2_LAU88 triple rail launcher (allows 4 Mavericks to be carried instead of only 2 or 6)
      daddyairplanes        adjustments to Mk80 series bombs that increased supply
      -------------overall project------------------------------------------------------------------
      TK -                     For the ThirdWire series of sims.
      cSomers611, nightshadeP/R         test team
      templates for skins a mix of Sundowner, ravenclaw_007, yakarov79 and daddyairplane layers
      --------------------------------------------------------------------------------------------------
      Thank you for downloading this mod and I hope you enjoy it
      daddyairplanes
      aka Kevin Unruh
      10 Mar 2025
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
       

      30 downloads

         (0 reviews)

      5 comments

      Submitted

    17. Sundowner's EF-4C Phantom II, Wild Weasel IV

           Sundowner's EF-4C Phantom II, Wild Weasel IV
      this mod represents the F-4Cs that were modified to perform the Wild Weasel mission in the very early 1970s as they flew
      over Vietnam, then after Vietnam and into the beginning of the 1980s with the Indiana Air National Guard
                  Included
      Three complete aircraft highlighting the Vietnam, post Nam and Indiana Air Guard era's of this aircrafts career

                  Credits
      Sundowner            2 new EF-4C model with all relevant parts built in, new F-4_MER rack
      daddyairplanes            research, new skins and decals. ini edits
      unknown author            who did the original 67th TFS decals. i used roughly half of them, but neither
                      Sundowner nor Wrench can recall who's they originally were
      cSomers611, nightshadeP/R     test team

      a special thanks to Nyghtfall: my original request was for a new fakepilot model similar to the original mod
      Nyghtfall came through in spades with a beautiful fake pilot model. The same day he sent that to me however,
      Sundowner sent a full up model with all parts including the permanent strike cam in the Sparrow bay. While I
      went with Sundowners approach instead, i still highly appreciate Nyghtfall taking the time to assist my original
      request.
              Instructions
      unzip, unload contents of "2 Mod folder" into mod folder of your choice.
      **********************NOTE*******************************************
      This is Sundowner's model, and as such it is not part of the CA Freeware Agreement.
      You may not use this model for anything other than your personal use without
      express permission from Sundowner
      *********************************************************************
      i hope you enjoy this mod as much as i enjoyed creating it
      Kevin Unruh
      aka daddyairplanes
      10 Mar 2025
       
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      46 downloads

         (0 reviews)

      0 comments

      Submitted

    18. Creek Klaxon '86: Air National Guard Deployment to Ramstein AB 1986

                                    Creek Klaxon '86: Air National Guard Deployment to Ramstein AB 1986
           This mod is a simple skin and decal set to represent Creek Klazon; an ANG deployment from April 1986 through March 1987 while the resident 86th Tactical Fighter Wing was transitioning from the F-4E to the F-16C Block 25. Crews from many ANG squadrons rotated out over the course of the year, while three units sent three aircraft each to support the Zulu Alert interception mission. These airframes came from California's 194th FIS, Minnesota's 179th FIS and North Dakota's 178th FIS, all with air defense missions in the United States and all donating F-4D aircraft in the colorful Air Defense Gray paint scheme.
      Also included in this mod is terrain mods to allow pairs take offs at Ramsein AB, and a mod to plug into NATO Fighters 5 so that you can fly the 1986 campaign with this unit (they were historically there during the timeframe)
                 Included
      skins and decals for the stock F-4D
      new load and hangar screens for same
      terrain mods to allow pairs take offs at Ramstein AB (Rends terrain and stock GermanyCE)
      campaign and terrain mods to add a Creek Klaxon campaign in NF5
                  Required
      SF2 Europe for use of terrain or NF5 mods and F-4D_78 aircraft
                  Installation
      Basic aircraft: add contents of "2 mod folder" to your preferred instal. allow overwrites
      Pair take off: add contents of "add to stock GermanyCE terrain" to your preferred instal's terrain folder. similar if you are using Rends Germany terrain. allow overwrites
      NF5: add contents of "2 mod folder" and "add to NF5 instal" to your NF5 instal. allow overwrites

                  Credits
      Thirdwire                                                       original F-4D_78 aircraft
      cSomers611                                                 hangar screen, much research assistance
      cSomers611, nightshadeP/R, Stratos      test team
      daddyairplanes                                            skin and tga work, basic research into topic(that lead to desire to do it

      I hope you enjoy flying this mod as much as i did creating it
      Kevin unruh
      aka daddyairplanes
      31 Dec 2024

      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      59 downloads

         (1 review)

      0 comments

      Updated

    19. F3H Demon Cockpit visual tweak

      This is a visual (only) improvement of the F3H Demons cockpits.
      I offer a visual (only to improve the look) improvement "as is" based on photos and other data (in fact, this aircraft had different panels in different versions, radars etc., so this topic actually requires deep development).
      What's inside:
      1. Improved central panel texture
      2. Improved radar texture
      Installation:
      1. Make a backup of your files
      2. Delete (!!) your cockpit and avionics files, as well as your Cockpit folder (all mod panels in JPG format)
      3. Place the Cockpit folder cockpit and avionics files in your aircraft folders (check the names if necessary, rename the cockpit and
      avionics files to your names (look at the names in your backup)
       
      Thanks:
      Foxmonter ........................ F3H-2M Demon
      ChampionsVA56 .................... F3H-2M Ultimate Pack
      F3H here:
       

      32 downloads

         (0 reviews)

      0 comments

      Updated

    20. EF2000 Typhoon Add-on

      EF2000 Typhoon Add-on
      February 13th, 2025 (1st Release)
      by GKABS, Bongodriver, ace888, compufat and Menrva

      >For Strike Fighters 2 games
      This is a complete add-on of the EF2000 Typhoon aircraft, featuring all of its Real World operators. The original model by Bongodriver has been overhauled by GKABS with additional details, including a proper PIRATE System built into the aircraft's 3d model.
      The package currently includes the following operators and relative skins produced by ace888, GKABS and compufat, with tweaks by yours truly where needed for quality consistency:
      -Royal Air Force, 15 skins
      -German Air Force, 14 skins
      -Italian Air Force, 9 skins
      -Spanish Air Force, 5 skins
      -Austrian Air Force, 2 skins
      -Royal Saudi Air Force, 2 skins
      -Kuwait Air Force, 2 skins
      -Qatar Emiri Air Force, 1 skin
      -Royal Air Force of Oman, 1 skin
      I further polished the package by adding historically accurate weapon loadouts for all operators throughout the years, my own selection of sounds, new cockpit and HUD textures and other smaller tweaks here and there. The incredibly detailed weapons included in the package are the courtesy of ravenclaw_07.

      Notes:
      -The aircraft folder is named "EF2000". In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename any pre-existing "EF2000" folder you might have.
      -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already.

      >Credits (in no particular order):
      -GKABS, for reworking the original aircraft 3d model by Bongodriver, for skins and decals for Kuwait and Qatar and for his reworked templates.
      -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods.
      -ace888, for reworking the original add-on by Bongodriver with several new skins and decals for all operators of the time.
      -compufat, for supporting this project with skins of special liveries.
      -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates.
      -My girlfriend, for supporting me in all of my endeavors.

      116 downloads

         (5 reviews)

      0 comments

      Updated

    21. Su-17 Fitter-C V1.0

      I know this has been a long way, but finally, we are releasing the first variant for the swing wing Su-17 series.
      The Su-17 (Sans Suffix) is the first production swing wing series coming from the fixed wing Su-7 series, which has been in service since 1959. the plane still shared some common parts with the 7, like the tail (same as the Su-7BKL series) and fuselage fuel pipes, to mention some external ones.
      The same store payload (more or less) was hanging from 6 external hardpoints, all for unguided munitions, the only real advantage with the Su-7 series is the swing wings that shortened the takeoff and landing runs.
      Unless its predecessor this specific variant was not widely exported, only Egypt was provided with a few examples (named Su-17K).
      CombatACE team who deserve credits on the project is mentioned below, please if someone is missing (Hey, this has more than 10 years in the making) is listed below:
      For the 3D aspects: 
      Martin K. A.K.A. 76.IAP-Blackbird.
      Laszlo B. A.K.A. Logan4.
      Enoc M. A.K.A. FLOGGER23.
      The FM:
      Cliff7600
      Armament Department:
      Snailman
      Cliff7600
      Skinning:
      FLOGGER23
      I want to thank the advice to the following guys:
      Snailman for the references
      Soulfreak for the stencil pics
      Stary for general skinning tips
      General installation tips.
      As this is a first release and the plane was operated by the Soviet Air Force, I recommend using it in the European/Asian-Ish terrains for realism.
      All squadrons and decals have been verified as historical, but errors may have been made, be nice to us (me)
      All of the mod folders have been arranged for you to drop them in the main game folder of your preference.
      Some weapons have been made from scratch, please review what you have and what you need.
      Some effects have been made, also, please back up what you have.
      Su-17K as mentioned above, will be released as separated for SF2:I
      Thanks to all who stayed this long with us to (hopefully) enjoy this release, we will work on the next variant as time allows, as they are in the final stages of release.
      Safe flights everyone!

      93 downloads

         (5 reviews)

      3 comments

      Submitted

    22. Operation Desert Storm: 30th Anniversary Edition

      Welcome To Duty
      Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire.
      Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado.
      Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East.
      Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict.
      Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle.
      The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors.
      We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow.
       
      Minimum Requirements
      Required products from ThirdWire:
      Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for:
      Mission Editor DLC Campaign Customizer DLC System specs:
      OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10  
      Sneak Peek
       
      Disclaimer
      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
      If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
       
      Suggestions on common issues
      Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.

      7,456 downloads

         (16 reviews)

      48 comments

      Updated

    23. EF2000 Typhoon Skin Pack

      EF2000 Typhoon Skin Pack
      February 13th, 2025 (1st Release)
      by Menrva and compufat

      >For Strike Fighters 2 games
      This is an extra skin pack for the high quality EF2000 Typhoon aircraft add-on. Skins are based on ideas and depictions from other sources. Here below a list of the included ones:
      -NATO Euro Consortium (inspired by Digital Image Design's EF2000 game and relative artworks)
      -NATO Euro Consortium, Alt. (inspired by Digital Image Design's EF2000 game and relative artworks)
      -USAF Livery (as depicted in Digital Image Design's EF2000 v2.0)
      -RSAF Camouflage (inspired by some pictures and model kits available online)
      As a bonus, the package includes weapons depicted in Digital Image Design's EF2000 game such as the Sea Eagle, the BLU-107/B Durandal and the BL-755, as well as the prototype S225XR LRAAM (a reskinned Meteor, whose 3d model is the work of ravenclaw_07, featuring its own stats).

      >Credits (in no particular order):
      -GKABS, for reworking the original aircraft 3d model by Bongodriver.
      -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods.
      -compufat, for supporting this project with skins of special liveries.
      -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates.
      -My girlfriend, for supporting me in all of my endeavors.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.

      48 downloads

         (0 reviews)

      0 comments

      Submitted

    24. F-22A Raptor Skin Pack

      F-22A Raptor Skin Pack
      October 13th, 2021 (1st Release)
      by Menrva

      >For Strike Fighters 2 games
      This is an extra skin pack for the high quality F-22A Raptor aircraft add-on. Most skins are based on ideas and depictions from other videogames. Here below a list of the included ones:
      -YF-22 Paint Scheme (inspired by the real YF-22 prototype)
      -Sea Raptor Livery (inspired by the F-22N Sea Raptor concept)
      -Saudi Grey Camouflage (as depicted in Digital Image Design's F-22 Total Air War)
      -Egyptian Woodland Camouflage (as depicted in Digital Image Design's F-22 Total Air War)
      -USAF Pac West Camouflage (as depicted in Digital Image Design's F-22 Total Air War)
      -Desert Lightning Camouflage (as depicted in NovaLogic's F-22 Lightning 3)
      -Phoenix Livery (from Namco Hometek's Air Combat, as depicted in Ace Combat 7: Skies Unknown)
      -Phoenix Livery, Dark (as depicted in Project Aces' Ace Combat Infinity)
      -Scarface One Livery (as depicted in Namco Hometek's Ace Combat 2)
      -Z.O.E., Red Livery (from Namco Hometek's Ace Combat 2, as depicted in Project Aces' Ace Combat Infinity)
      -Mobius One, ISAF Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies)
      -Abell, Black Livery (as depicted in Project Aces' Ace Combat 04: Shattered Skies)
      -Razgriz Livery (from Project Aces' Ace Combat 5: The Unsung War, as depicted in Project Aces' Ace Combat 6: Fires of Liberation)
      -Pegas, 3-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 6: Fires of Liberation)
      -Indigo Wing Livery (as depicted in Project Aces' Ace Combat 6: Fires of Liberation)
      -Gryphus One Livery (from Access Games' Ace Combat X: Skies of Deception, as depicted in Project Aces' Ace Combat Infinity)
      -Warwolf Livery (as depicted in Project Aces' Ace Combat: Assault Horizon)
      -Mobius One, IUN Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown)
      -Trigger Livery (as depicted in Project Aces' Ace Combat 7: Skies Unknown)
      -JASDF 2-Tone Blue Camouflage (as depicted in Project Aces' Ace Combat 7: Skies Unknown)
      As a bonus, different aircraft configuration files are included in the "(Alternative Data)" folder. You'll be able to choose between realistic loadouts (default configuration of the aircraft add-on package) and what-if loadouts inspired by the mentioned F-22 videogames of the late 90s, namely weapons included in F-22 Lightning 3. Both configurations are also available with the addition of invisible skids; those will allow you to perform belly landings, which are a feature of good old F-22 Total Air War.
      Notes:
      -The B61 tactical nuclear bomb is a retarded version, but drop it safely from high altitude at high speed. Take note that it does not damage the stock Runway object, due to the armor values of it. The B61 is meant to be used against naval fleets you may encounter on some custom terrains.
      -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already.

      >Credits (in no particular order):
      -yakarov79, for his high quality templates which allowed me to easily put some new paint on the aircraft.
      -ravenclaw_007, for sharing some of his latest weapon 3d models for the bonus what-if loadouts.
      -Astore, for providing me with better Ace Combat themed emblems, and for being one of the few Italian Ace Combat fans like me.
      -godrugalultimate, from DeviantArt, for making incredibly detailed Ace Combat themed decals.
      -RythusOmega, for providing all Ace Combat 7 emblems and whose skins have been used as reference for the Phoenix liveries.
      -Lanzerince, whose Ace Combat 7 skins have been used as reference for the Scarface livery.
      -mue, for his LOD Viewer which helped immensely in the making of the skins.
      -Blade, for sharing info about the purpose of the game's decal levels.
      -My girlfriend, for supporting me in all of my endeavors.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.

      357 downloads

         (1 review)

      1 comment

      Updated

    25. F-22A Raptor Add-on

      F-22A Raptor Add-on
      October 13th, 2021 (1st Release)
      by yakarov79, baffmeister, Crusader, guuruu and Menrva

      >For Strike Fighters 2 games
      This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage.
      Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on.
      A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all.
      I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first.
      Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012.
      Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies.
      Notes:
      -The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release.
      -The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model.
      -GPS guidance bombs (EOGB) do not work as intended in SF2, there are issues about them not locking on target and about AI behaviour. The GBU-39 has been set as an EOGR, so it works like a missile; this is a needed workaround to have them loaded properly on a rack while keeping the GPS guidance property.
      -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already.

      >Credits (in no particular order):
      -Heberth, for making this (once forgotten) fantastic 3d model.-Heberth, for making this (once forgotten) fantastic 3d model.
      -Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it.
      -yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude.
      -baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks.
      -Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles.
      -simonmiller416, for his smokeless rocket effects mod and for reproducing the experimental chrome coating skin seen on Raptor 04-4065.
      -guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds.
      -ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models.
      -viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals.
      -mue, for his LOD Viewer which helped immensely in the making of the skins.
      -Cocas, for further help given to Heberth for the aircraft's 3d model.
      -My girlfriend, for supporting me in all of my endeavors.
      Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.

      1,958 downloads

         (6 reviews)

      6 comments

      Updated

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