Strike Fighters 2 Series by Thirdwire
Sub Category
All SF2 Series Simulation Modifications and Add-Ons
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Dassault Mirage IVP
By Peugeot205
Dassault Mirage IVP
This mod is dedicated to BPAO, nothing would have been possible without him.
The cockpit is a rough BETA conversion of a Mirage III cockpit.
It doesnt represent a complete Mirage IV cockpit.
Specificities :
- Recconaissance or Nuclear Strike
- with CT-52 Recconaissance Pod or ASMP cruise missile
- Self-Protection with internal Alkan 188 Chaff/Flare dispenser and external pods:
Barax ECM pod and BOZ-103 chaff/flare dispenser pod
Fuel system:
Internal fuel capacity is 14000 Liter / 11200 kg (with a fuel weight of 0.8 kg/L)
The 4-digit fuel counter is set to show only tens of kg and up, e.g. if it reads 0950 = 9500 kg
The counter shows TOTAL available fuel inclusive the drop tank fuel
The fuel transfer lights:
They are all off with full internal + external tanks.
If the external tanks (droptanks) are empty or dropped = wingtank lights are on
The internal lights are on after the respective tanks are empty.
Internal tank sequence is tailfin+rear fuselage tank, then the internal wing tanks, then the central fuselage tanks.
These tank groups are all indicated by the respective fuel transfer lights (lights are on if tank is empty).
With all lights on, 1400 kg fuel in the two feeder tanks (located on the fuselage sides along the intake ducts) remain.
Covered units :
Escadron de bombardement 1/91 Gascogne
Escadron de bombardement 1/91 Gascogne (Opération Tarpan)
Escadron de bombardement 2/91 Bretagne (1996 Farewell)
Escadron de bombardement 1/91 Gascogne (2005 Farewell)
Escadron de bombardement 2/91 Bretagne
French Air Force Generic Tactical Camo
CIFAS 328 Aquitaine
Installation :
- Copy and paste the Objects folder in your mod folder.
Credits :
- Aircraft : BPAO and Sundowner
- Cockpit : BPAO
- Skins and decals : FRPignon, Geary, JAT, Sundowner
- Templates : Sundowner
- Avionics and data tweaks : FRPignon, JAT, Sundowner, Crusader
- FM : kreelin
- Weapons and seat : BPAO, Ravenclaw_007, The Mirage Factory.
- Hangars et loading screens : FRPignon via Google Images
This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mod Mafia Mirage IVP Team
649 downloads
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SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If)
By Wrench
SF2 B-25J Mitchell "Night Intruder" Gunship (KAW What-If) 4/19/2021
-For SF2 =ONLY= (Full 4/5 Merged Reccomended)
** Found in the Archives; as you can tell by the date above!!! **
This is a 'What If...' mod of Veltro2k's B-25J Gunship that might have been used during the Korean War. This goes on the presumption that the (A)B-26 Invader either was not available or present in enough numbers.
The skin represents a reactivated 499th Bomb Squadron of the 345th Bomb Group. The aircraft is finished in overall night black (like the A-26 and later B-57s). This is the solid gun-nosed Mitchell, with the addition of a wing mounted AN/APS-4 radar unit (just like the USN's PBJs). 24 aircraft serials and Buzz Numbers are provided, as is the "Bat Out of Hell" nose markings. All markings are decals, and decal randomization is TRUE. Weapons (WW2 bombs & rockets), sounds, pilot figures are all provided.
As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings! Have Fun!!
Wrench
Kevin Stein
11/27/2023
59 downloads
0 comments
Submitted
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Echoes Across the States: KC-135E Stratotanker's First 15 Years
Echoes Across the States: KC-135E Stratotanker's First 15 Years
This skinpack is a remod of the TMF KC-135E done years ago. While utilizing the same model, it now features a greatly improved texture set, ini performance enhancements and each of the skins is researched to be as accurate as is possible with current knowledge.
Included *
two KC-135E versions, (82) and (92)
sixty (yes 60!) skins between the two versions. most Shamu based skins also feature nose arts
Cockpit and ini edits to make player flyable
drogue "weapon", addable in the loadout screens
Required
a legal functioning install of any SF2 version
Installation
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
Known Issues
-This is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
- Also, the C-130 cockpit is not too accurate. it is included mainly so that it can be player selected (i had to test it somehow). remember that there is no air to air refueling in game, so these are more eye candy than operational birds
- dont manuever aggressively. aggressive manuvering will cause a deep stall. its a huge pain to recover from as a player (firewall the throttle, set flaps to landing, yank stick back and hold). any AI wingmen wont make it trying to follow you
*Wagner CD not included
Credits
BPAO (Olivier Anguille, RIP) - original model
Dave- head of original released original project
Dels- C-130 cockpit
guruu- E8engine sound for the TF33s
yakarov79- drogue basket model, original skin templates
PeacePuma- research assist, tga work on FACH skin
Menrva- data ini edits(mainly collision boxes)
Wrench- tech advice, approval master extrodinaire
daddyairplanes- research, ini edits, texture and tga work, new additions to templates
TK- the overall game in all its modability
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
82 downloads
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[Fictional] Tu-16 'Badger A' Fuerza Aérea Argentina
By Spinners
Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable (and fictional) Tu-16 in service with the Fuerza Aérea Argentina with markings for Grupo 1 (grey) and Grupo 2 (silver) in the 1960's to early 1980's era.
COCKPIT
There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Tu-16_FAA folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Tu-16_FAA folder into your Decals folder.
That's it!
FLYING THE BADGER
It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - October 28th, 2023
180 downloads
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Type 625A/625E SHORAD
Please note that because there is less information about this air defense system leaked to the outside world, this mod has certain [What If] content.
So what are Type 625 and 625E?
"Based on the revealed images, the Type 625E is a short range air defense system, or SHORAD. It is built as an 8×8 vehicle-mounted self-propelled anti-aircraft gun and surface-to-air missile system."
—— From Military-Wiki
This SHORAD is set to debut in at least 2021, with Type 625 being PLA’s own version, while Type 625E is the version intended for export.
The difference between them is that the Type 625 has a longer gun and only 2 short-range anti-aircraft missiles on both sides.
In this mod, due to the lack of 100% accurate model materials, I personally transformed the Type 625E based on the real prototype, named it Type 625A and set the service date as 2020.
In summary, this mod contains:
1.Type 625A SHORAD (Olive Green/Desert Digital);
2.Type 625E SHORAD (Woodland/Desert/Desert Digital).
Usage:
Copy the Objects folder into your SF2 main folder.
---------------------------------------------------------------------------------------
Model/Texture: Tim Samedov & Me
Data/Modding: Me.
Special thanks to:GKABS (for the Stinger model, the HY-6B seems to have a similar appearance to the Stinger, so I adapted based on his great work)
165 downloads
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Mirage F1CR standard F7
By ludo.m54
When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
F1CR specifics:
A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets (<90ies), bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Panoramic (Omera 40 75mm) and vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F7 standard specifics:
RPL201 EFT "Lion" and "Shark" special deco Corail gondolas (P0 station) GPS (GPS Improved Inertial Navigation) RWR Aigle double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) Rubis FLIR recon pod (P2 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP) Thomson CSF MDS610 PRESTO (Pod REcon STand-Off) (P4 Id on AMCP) This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F-1 Team
152 downloads
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The Bombers of Oz: a 384th Bomb Wing skin
The Bombers of Oz: a 384th Bomb Wing skin for the B-1B_92
This skin represents the Bones of the Kansas based 384th Bomb Wing in their final years as a bomb wing. Recieving OZ tailcodes after teh transition from SAC to ACC, they served on 2 more years until the 384th was stood down and the bombers spread
between the Kansas ANG, Georgia ANG and the 366th Wing.
Included
Skin and decals for the 384th Bomb Wing, set for the B-1B_92 model
Required
either get the original B-1B_92 and assorted sounds, weapons and effects here:
or from here if you dont want to sort through the whole super pack
Installation
- get the required aircraft from one of the two above sources (if you dont already have it)
- unzip, open "Bombers of OZ" folder, paste "Objects" folder into mod folder of your choice
- allow overwrites if any
Credits
Jimbib support with templates
daddyairplanes research, new skin, tga work
Dels and Bone Team original model and skin
TK the SF2 series as a whole
I hope you enjoy this mod
Kevin Unruh
aka daddyairplanes
11 Nov 23
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
46 downloads
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[Fictional] Dassault Mirage IIIC - Irish Air Corps
By Spinners
Dassault Mirage IIICI 'Irelande' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire Mirage IIIC to give a fictional Irish Air Corps Mirage IIICI with equally fictitious markings for No.1 'Black Velvet' squadron.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Mirage3CI folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Mirage3CI folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - November 16th, 2023
118 downloads
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F-CK-1 Ching-Kuo
By UllyB
F-CK-1 Ching-kuo (IDF) Multirole Fighter Jet
by UllyB
November the 21th 2023/ver 1.0.1
****************************************
The Taiwanese Ching-Kuo Fighter is developed and manufactured by the Aerospace Industrial Development Corporation based in Taichung. The aircraft is also referred to as the Indigenous Defence Fighter (IDF). The Ching-Kuo is an all-weather, multi-role fighter and is built in one-seater and two-seater configurations.
Ching-Kuo fighter programme
The programme to develop the aircraft, known as the An Hsiang or Safe Flight programme, started in 1982 with identification of the requirements for an air-superiority fighter. The rollout ceremony of the first prototype took place in December 1988, when the aircraft was named after the late President Chiang Ching-Kuo. The Ching-Kuo made its first flight in May 1989.
Ching-Kuo air superiority fighters are operational in the RoC Air Force of Taiwan (Republic of China) since January 2000 and the last of a total of 130 entered service in July 2000.
AIDC has developed an upgrade package which includes a digital cockpit, upgraded radar and countermeasures. BAE Systems supplied the new 32-bit digital flight control computer. Two F-CK-1 prototypes were upgraded to F-CK-1 C/D in 2006. The upgraded C/D aircraft made its first flight in October 2006. It was renamed as F-CK-1 C/D Hsiung Ying (Brave Hawk) in 2007. Other improvements in the upgrade package included increased internal fuel capacity, improved avionics, renovated electronic warfare capabilities and strengthened landing gear. Production of the C/D version began in 2009 as part of the $588m Mid Life Upgrade (MLU) programme.
AIDC will upgrade the initial 71 of 130 IDFs under the MLU programme. The first batch of six upgraded F-CK-1 C/D IDFs were delivered to the ROCAF in June 2011. The remaining 65 were delivered at the end of 2012.
***********************************************
FCK-1 also known by you, by now, as COMMUNITY MOST WANTED is the first project here that was decided after a democratic vote of community members. I decided to let community vote what type of plane would wish to be built as a sign of appreciation and respect for it.
This project had a bumpy start. We lost the 3D Max guy after two weeks.Things went so bad that I saw no other way out than to close the shop. Then GKABS offered to help and bought a 3D model from the market. He and his team offered to take over the project but they had to postponed it before because of their current projects at that time. Then I had a long talk with my old friend and veteran Logan4 who, miraculously offered to help and he gave me a reason to resurrect the project and put it back on tracks. We built a small team and we proceeded forward.
As one said it, I owe him one for that. Logan4 had an utmost contribution to this very project.Truth is that Logan4 and his exceptional character and altruism saved the project and I thank him for that deeply.
Aircraft general features:
- slick 3D design for A/C and B/D versions
- canopy animation
- aircraft workable slimmers (SHIFT+9)
- custom weapons
- slick fuel tank design
- custom fueltank colors to match the aircraft skins paintjob.
- bump maps (normal maps)
- regular aircraft night lights.
- original decals built
- original paintjobs, some inspired from real models.
- engine smoke/vapors realistic effect
- custom made engine intake decals
- hangar pictures for every model included
*******************************************
Install instructions:
- Copy DECALS, WEAPONS, PILOTS folders into StrikeFighter2XXX\Objects folder
- Copy F-CK-1A,F-CK-1B,F-CK-1C,F-CK-1D folder into StrikeFighter2XXX\Objects\aircraft folder
- Copy F-CK-1_destroyed.bmp and F-ck-1_destroyed.LOD files into StrikeFighter2XXX\Objects\aircraft folder
- Copy Effects folder into StrikeFighters2XXX\Effects folder
*******************************************
CREDITS:
- Project manager - UllyB
- Design, 3D modelling, decals, effects, aircraft textures, bump maps (normal maps), slimmers & aircraft animations, plane's ini files, plane's main files and other 3D Max heavy liftings - Logan4
- Weapons - Logan4 (3D model and current texture of Wan Chien, HF-2 and TC-2 variants)
- Aim-9P-4 missile - Ravenclaws weapons pack
- original ini files from AngelP's weapon pack
- weapons ini files adjustment & numerous tweaks - Logan4
- Additional weapons listed in loadout.ini are either stock or from Ravenclaws weaponspack2
- Fuel tank design and model - Logan4
- Custom fuel tank paintjob to match each plane's skin - UllyB
- Pilots model (GKABS)
- Custom pilot equipment recoloring - UllyB & GKABS
- Mk 10 pilot seat - AleDucat
- FM work - Cliff7600
- hangar pictures - UllyB via Google Images
- Aircraft information, testing, ideas - Ace888
- Project correction and supervising - Logan4
- Additional project correction - UllyB & GKABS
- Testers (Bazillius, Logan4, Compufat, GKABS, UllyB, COMBATACE community for the "B" model)
- Project special advisors Ace888, Bazillius, Logan4, GKABS
- Special thanks to the COMBATACE community, a wonderful bunch.
- Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy.
********************************************
COPYRIGHT Mumbo-Jumbo
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site.
Final log entry
Whoever wants to make skins, from scratch, for FCK-1, I can give them access to the texture templates. Just PM me. Also please let us know, in the comment section below, your impressions about the plane. We encourage you to do that, we love to read what you think about out work. Thank you.
369 downloads
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F-CK-1 Ching-kuo addon skin
By UllyB
F-CK-1 Ching-kuo EagelHead skin
by UllyB
November the 21th 2023/ver 1.0
****************************************
The Taiwanese Ching-Kuo Fighter is developed and manufactured by the Aerospace Industrial Development Corporation based in Taichung. The aircraft is also referred to as the Indigenous Defence Fighter (IDF). The Ching-Kuo is an all-weather, multi-role fighter and is built in one-seater and two-seater configurations.
Ching-Kuo fighter programme
The programme to develop the aircraft, known as the An Hsiang or Safe Flight programme, started in 1982 with identification of the requirements for an air-superiority fighter. The rollout ceremony of the first prototype took place in December 1988, when the aircraft was named after the late President Chiang Ching-Kuo. The Ching-Kuo made its first flight in May 1989.
Ching-Kuo air superiority fighters are operational in the RoC Air Force of Taiwan (Republic of China) since January 2000 and the last of a total of 130 entered service in July 2000.
AIDC has developed an upgrade package which includes a digital cockpit, upgraded radar and countermeasures. BAE Systems supplied the new 32-bit digital flight control computer. Two F-CK-1 prototypes were upgraded to F-CK-1 C/D in 2006. The upgraded C/D aircraft made its first flight in October 2006. It was renamed as F-CK-1 C/D Hsiung Ying (Brave Hawk) in 2007. Other improvements in the upgrade package included increased internal fuel capacity, improved avionics, renovated electronic warfare capabilities and strengthened landing gear. Production of the C/D version began in 2009 as part of the $588m Mid Life Upgrade (MLU) programme.
AIDC will upgrade the initial 71 of 130 IDFs under the MLU programme. The first batch of six upgraded F-CK-1 C/D IDFs were delivered to the ROCAF in June 2011. The remaining 65 were delivered at the end of 2012.
********************************************
This skin is a modified default (grey) skin made by Logan4 for the FCK-1 in the first days of the plane.
Installation process:
Please read carefully the instructions!
- Unzip the archive
- Copy the the eaglehead subfolder, from each version included in the uploaded pack, into your each corresponding version of the plane folder in your game.
- In each F-ck-1a.ini/F-ck-1b.ini/F-ck-1c.ini/F-ck-1d.ini file, for each version, add these sections:
For "A" version
[TextureSetXXX]
Directory=eaglehead
Name=eaglehead
Nation=Taiwan
Squadron=1st Sqn, 1st Tactical Fighter Wing
StartDefaultDate=1/1994
Specular=0.4000
Glossiness=0.4000
Reflection=0.0000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=103
DecalNumberStart=0
DecalNumberEnd=102
For "B" version
[TextureSetxxx]
Directory=eaglehead
Name=eaglehead
Nation=Taiwan
Squadron=1st Sqn, 1st Tactical Fighter Wing
StartDefaultDate=1/1994
Specular=0.4000
Glossiness=0.4000
Reflection=0.0000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=28
DecalNumberStart=0
DecalNumberEnd=27
For "C" version
[TextureSetXXX]
Directory=eaglehead
Name=eaglehead
Nation=Taiwan
Squadron=1st Sqn, 1st Tactical Fighter Wing
StartDefaultDate=1/2006
Specular=0.4000
Glossiness=0.4000
Reflection=0.0000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=103
DecalNumberStart=0
DecalNumberEnd=102
For "D" version
[TextureSetXXX]
Directory=eaglehead
Name=eaglehead
Nation=Taiwan
Squadron=1st Sqn, 1st Tactical Fighter Wing
StartDefaultDate=1/2006
Specular=0.4000
Glossiness=0.4000
Reflection=0.0000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=28
DecalNumberStart=0
DecalNumberEnd=27
- those ini files (F-ck-1a.ini/F-ck-1b.ini/F-ck-1c.ini/F-ck-1d.ini), for each plane, you will find them in these subfolders:
X:\...\StrikeFighters2XXX\Objects\Aircraft\F-CK-1A
X:\...\StrikeFighters2XXX\Objects\Aircraft\F-CK-1B
X:\...\StrikeFighters2XXX\Objects\Aircraft\F-CK-1C
X:\...\StrikeFighters2XXX\Objects\Aircraft\F-CK-1D
****************************************************************************
COPYRIGHT Mumbo-Jumbo
THIS SKIN IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site.
90 downloads
0 comments
Updated
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SF2 RoCAF F-84G Thunderjet Skin & Decal Pack
By Wrench
SF2 RoCAF F-84G Thunderjet Skin & Decal Pack 10/30/2023
-For SF2 =ONLY= (Full 4/5 Merged Reccomended)
This is a new skin for the F-84G Thunderjet available here at CombatAce at the following url:
https://combatace.com/files/file/12294-republic-f-84g-thunderjet-by-russouk-for-sf2/
This pack is 'representative' of F-84G Thunderjets used by the Republic of China Air Force (Taiwan).
All markings are decals. Decal randomization is TRUE. All serials are 100% historically accurate for T-Jets serving in the RoCAF. As is usual, those on the number list marked with a star (*) have their serial number matched to their "modex" or plane-in-squadron numbers. Any others, not marked, could not be matched to ID numbers, but ARE correct serials as seen on RoCAF T-Jets. This mod does not, however, replicate any specific or particular squadron. I was unable to run them down accurately enough. This is also the reason for not having any of the squadron color bands used on the nose/tail/wingtip tanks. You have a "basic" full squadron of 26 numbers. Also included are updated _data and _loadout inis, adding "Anti-Ship" mission tasking. As this will change USAF and other users missions, you may wish to back up the original data ini. Please also note, that the bombs used are the Stock 3W M64 500 pounders. If you wish to use the older ones, you'll need to edit the loadout ini.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings!
Wrench
Kevin Stein
48 downloads
0 comments
Updated
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F-15CD USAF Templates (Viper63a Modded)
By Viper63a
F-15CD USAF Templates (Viper63a Modded)
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This is a folder dump of my F-15 C & D USAF Skin Templates...
This is merely my addition to the already existing and excellent skins in CombatAce...
Thank you,
Viper
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Credits:
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The Mudhen Maintenance Team 2016
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Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters.
Crusader - Upgraded and added 2012 FM and Cockpits to pack!
RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
Nengajyou Aki -JASDF Serial Decals.
Stick - Beta testing and assistance with FM - THANK YOU!
April 2016
-------------------------------------------------------------
Salute to the 2010 F-15 Super Pack Team for the original
F-15 Super Pack!
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TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
Kout - Loading and Hanger Screens.
Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work.
To my fellows at Combatace for helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
FastCargo - 12 Jan 10
-------------------------------------------------------------
-------------------------------------------------------------
Thank you,
Viper
48 downloads
0 comments
Submitted
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Su-35S Flanker-E VKS
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-35S Flanker-E VKS
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=GSH301
[GSH301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
Model by g00r00
I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
YEYEYE for the Cockpit
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
766 downloads
-
Ezer Weizman Black Spitfire "57"
By toot
Ezer weizman's personal spitfire used for airshows in israel.
25 downloads
0 comments
Submitted
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SAAF Mirage IIIB/C/D/E/RZ Cheetah C-D-E Superpack (*)
By paulopanz
South Africa was one of the The largest export customers for Mirage IIICs built in France as the Mirage IIICZ (16). Some export customers obtained the Mirage IIIB, Mirage IIIBZ (3) and Mirage IIIDZ (3) and Mirage IIID2Z (11) were for South Africa.
A good number of IIIEs were built for export as well, South Africa had the Mirage IIIEZ (17) too. Export versions of the Mirage IIIR were built for South Africa as the Mirage IIIRZ (4), and Mirage IIIR2Z (4) with an Atar 9K-50 jet engine.
You will have ALL those SAAF Mirages (58) by numbers and letters in a single pack, designed for long waited south african scenery.
The IIIC/RZ served with 2nd squadron from 1963-4 till 1990
The IIIEZ served with 2nd squadron from 1966 till 1970, then with 3rd attack squadron untill 1975, when that unit was equpped with Mirage F.1. So they went to 85th Combat Flying School squadron and were retired in 1986.
The IIIDZ served with 3rd attack squadron and then 85th Combat Flying School, alongside IIIEZ from 1970 until 1986.
South African Air Force (SAAF) used Mirage III operationally to great effect in Angola. In 1979 a SAAF Mirage IIIRZ was shot down near Ongiva, in Angola. The wreckage of the aircraft was recovered by the Angolans.
What's in:
- 11 new flyable planes + 1 (DLC 10) updated + 5 Cheetah V. 2.0
- Mirage IIIBZ (early, late) (3 skins: 2 camo, 1 Silver)
- Mirage IIICZ (from DLC 10, 1 camo* skin added decals reworked)
- Mirage IIIDZ (2 Camo skin)
- Mirage IIID2Z (1 camo Skin)
- Mirage IIIEZ (early, late) (4 skins: 3 camo, 1 Silver*)
- Mirage IIIRZ (early, medium, late) (5 camo skins)
- Mirage IIIR2Z (early,late)(2 camo skin)
- Cheetah C-D-E (multiple skins inside) (V.2.0)
- ALL Historical decal numbers, and 90% decal letter by type;
- Rudder right & left flag by numbers;
- pilots;
- weapons;
- Hangar/loading screens;
- canopy open (not 2 seaters) key=10
Prerequisites for use this pack (*):
- DLC 07 Mirage 5BA
- DLC 10 Mirage IIICz
- DLC 17 Mirage IIIO
- DLC 20 Mirage EL
Credits:
- Denis Oliveira: 3D parts, ini edits, skins (the great maker of this mod)
- Coupi: data, cockpit, loadout.inis, Cheetah tweakings
- Paulopanz: decals, skins(*), other textures polish/edit (mostly wings and tail), service ini tweaking
To Install:
- please remove every previous Dennis version of the above SAAF Mirages / Cheetahs
- put all in main mod folder
Enjoy.
@ paulopanz
980 downloads
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Su-33 Flanker-D
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-33 Flanker-D with 3 textures set
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=Natasha
SoundFileXXX=OverAlpha
SoundFileXXX=SovComms
[Natasha]
Priority=NORMAL
3DSound=FALSE
FrequencyControl=TRUE
NumBuffers=1
Looped=TRUE
[OverAlpha]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[SoVComms]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Coupi for making all the data files and making HUD ILS Mod and testing the model
Compufat for working on the textures and testing the model.
WINGSOVERISRAEL for sharing the model with us to work on and share with the community and testing the model.
YEYEYE for the Cockpit
Third Wire for making this outstanding game.
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
630 downloads
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[Fictional] Su-9PF 'Fishpot-A' for WarPac Nations
By Spinners
Sukhoi Su-9PF 'Fishpot-A' for STRIKE FIGHTERS 2
This is a simple mod of the stock Su-9 interceptor to create a fictional Su-9PF in service with the Warsaw Pact air forces of Bulgaria, Czechoslovakia, East Germany, Hungary, Poland, Romania and the USSR in an overall 1961-1983 timeline. The skins and markings are pretty generic and mainly use stock Third Wire stuff but I did create some new number decals for the Bulgarian, Hungarian and Romanian aircraft. I decided not make a skin for Albania as it was not part of the contiguous border between east and west and, in any case, it quit the Warsaw Pact in 1968.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Su-9PF folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Su-9PF folder into your Decals folder.
3. From the WEAPONS folder drag and drop the AA-1B2 folder into your Weapons folder.
That's it!
The AA-1B2 is a cloned 'Alkali' missile that I've altered simply to allow it to be carried by the WarPac nations - it's a pretty useless missile but I decided not to perk it up. But, for gameplay reasons, I've added guns to the Su-9PF with a simple edit that you can reverse.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to Stary for the Su-9 cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - November 4th, 2023
63 downloads
0 comments
Submitted
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B-1B Lancer Templates
By Jimbib
These are my Photoshop .psd templates (2048x2048) that were created to skin Dels' B-1B Lancer that can be found at Combatace.
Contains lines, aircraft parts, weathering and the UV layout.
Big thank you to Dels for making the B-1B.
Happy skinning.
Jimbib
19 downloads
0 comments
Submitted
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Bloody Hundreth Tanking into the 90s: 100th ARW skin for the KC=135R
Bloody Hundreth Tanking into the 90s: 100th ARW skin for the KC=135R
This skinpack is a representation of the 100th Air Refueling Wing at RAF Mildenhall during the 1990s. Tracing its lineage back to the 100th Bomb Group of WW2, the 100th has featured nose arts on its tankers throughout the year, often replicating or paying tribute to nose arts from the original Bloody Hundreth
Included*
two skins; one 1993 in the Shamu scheme and one 1998 in the AMC grey scheme
decals for both skins including nose arts for all aircraft that had them
Required
a legal functioning install of any SF2 version
KC-135R aircraft and sounds, found in the download section
https://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
Installation
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
Known Issues
-This is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
-Also, the C-130 cockpit is not too accurate. it is included mainly so that it can be player selected (i had to test it somehow). remember that there is no air to air refueling in game, so these are more eye candy than operational birds
*Wagner CD not included
Credits
BPAO (Olivier Anguille, RIP) - original model
Dave- head of original released original project
Dels- C-130 cockpit
yakarov79- drogue basket model, original skin templates
Wrench- tech advice, approval master extrodinaire
daddyairplanes- research, ini edits, texture and tga work, new additions to templates
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
41 downloads
0 comments
Submitted
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Working Past Retirement: Metrea KC-135R
Working Past Retirement: Metrea KC-135R
This skinpack is a representation of the 4 KC-135R operated by Metrea Strategic Mobility. Bought from Singapore in 2019, these contract tankers are supporting USAF as well as NATO operations
Included*
KC-135R (Civil) aircraft
two skins to highlight the blue Shamu scheme (3 serial numbers) and the Agean Ghost Scheme (1 serial number)
Cockpit and ini edits to make player flyable
drogue "weapon", addable in the loadout screens
Required
a legal functioning install of any SF2 version
Installation
unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc)
allow overwrites
fire up game, take off and go pass gas
Known Issues
-This is meant as eye candy. unfortunately, SF2 doesnt support air to air refueling so the best to be done is set up a recon mission and then park it in an orbit.
-Also, the C-130 cockpit is not too accurate. it is included mainly so that it can be player selected (i had to test it somehow). remember that there is no air to air refueling in game, so these are more eye candy than operational birds
- there are currently no wingtip MPRS pods for these aircraft. Once some have been sourced (via new aircraft model or pod model) they will be added in
-the Agean Ghost is not 100% accurate. there were not very good pics of the wings, plus model quirks meant some patches had to be put on each wing ot allow for color onthe airbrakes (all 4 of which were mapped to the two on the left wing)
*Wagner CD not included
Credits
BPAO (Olivier Anguille, RIP) - original model
Dave- head of original released original project
Dels- C-130 cockpit
yakarov79- drogue basket model, original skin templates
Wrench- tech advice, approval master extrodinaire
daddyairplanes- research, ini edits, texture and tga work, new additions to templates
Big Thanks to
Jimbib for research asssitance with the Metrea Agean Ghost camoflage
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
62 downloads
0 comments
Submitted
-
F-8A & F-8B Crusader (TW)
By dtmdragon
Third Wire F-8A & F-8B Crusader 1.0
Modification of the Third Wire Crusader model into the F-8 A and B model Crusaders.
Included is the 2.75" Mighty Mouse air-to-air fuselage rocket drawer but it is not loaded by default as it was reportedly never used operationally.
F-8A
- The F-8A (F8U-1) entered service in 1957. F-8A is powered by the J57-P-4 afterburning turbojet and can reach speeds of Mach 1.5
F-8B
- The F-8B (F8U-1E) was the search radar equipped version, entering service in 1958. It is equipped with the AN/APS-67 radar.
To install:
1, Unpack and drop into your main mods folder.
2, Override when prompted.
Credits:
- Crusader for the F-8A cockpit gauge placement.
- ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER.
- ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team.
- Weapons by Ravenclaw_007.
CombatAce fair use agreement applies.
Enjoy,
Dan.
136 downloads
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Third Wire F-8 Crusader Upgrade & Enhancement
By dtmdragon
This has been a labor of love for my all-time favorite fighter aircraft. The service period of this aircraft fits perfectly with the time period that the Strike Fighters 2 game engine gives its best: Gun armed jet fighters with short range missiles and early/ limited avionics.
Changes:
- The ‘SF2V Air & Ground War Expansion v.2.0 Gold’ and ‘F-8 DATA & LOADOUT v1.0 update’ here at CA were used as a starting point for this project.
- Maximum G has been changed to 6.3 which is the airframe structural limit in all NATOPS publications.
- There are automatically operating ‘fake’ leading edge droops (slats) that simulates the pilot being able to lower them a few degrees with a button on the throttle for cruising flight and manoeuvring flight (aka dog fighting). By ‘fake’ I mean they are not player operated in SF2 or linked to the 3D model but the aerodynamic effect is realistically simulated. You will notice the droop indicator in the cockpit will change with them however. If they were manually controlled in the game the AI would not use them correctly.
- Single AIM-9 missiles and rails can be loaded instead of the Y-racks on all F-8 variants. This is done at the loadout screen (and by the loadout.ini file) it is set up so you cannot load single missiles/ rails and double missiles/ Y-racks at the same time.
- Cannons harmonized as per NATOPS manual and gun accuracy adjusted to real world levels.
- Adjustment to most decal positions and inclusion of Squadron codes on the wings.
- Additional details added to most stock skins.
- Additional squadron specific higher resolution skins with more accurate markings for that particular squadron.
- Included for F-8J (69) is a proposed SEA camo overpaint for the VF-211 aircraft on detachment at Udorn in early 1972 to school USAF pilots in Dogfighting. The repaint was initially agreed to but it would have added 1200lbs so it was abandoned. If you wish to use it and fly DACT against USAF Phantoms you can load the extra 1200lb at the load out screen via a unique station specific hard point.
- Overhaul of each data.ini and avionics.ini to bring them in line with the information in the F-8 NATOPS manuals, NATOPS supplements and F-8 Tactics manual.
- More detailed pilots and ejection seats.
- Fully compatible with ‘SF2V Air & Ground War Expansion v.2.0 Gold’ or Third Wire SF2V campaigns.
- Additional year specific aircraft to better reflect physical and avionic changes. As well as correcting a few mistakes and omissions by Third Wire.
- Below is the updated list of F-8 Crusader variants with the original Third Wire description where appropriate and the specific major changes made in addition to the general ones listed above:
F-8C
The F-8C (F8U-2) entered service in 1959. F-8C is powered by J57-P-16 afterburning turbojet and can reach speed of Mach 1.6.
- Missing radar symbology added and radar performance/ parameters corrected. The radar cursor for selecting a target is a long horizontal line that moves up from the bottom of the scope and is only adjustable in range and not azimuth to select a specific radar contact.
F-8C (66)
In 1966, F-8C received ALQ-51 ECM and chaff dispensers under project "SHOEHORN", after A-4 and F-4 were upgraded. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
- Uses the TW F-8D model modified into a F-8C in order for it to have the Y-rack Fuselage weapon rails.
F-8D
The F-8D (F8U-2N) was the all-weather interceptor version, entering service in 1960. It is equipped with AN/APQ-83 radar and more powerful J57-P-20 engine.
- Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
F-8D (66)
F-8D also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
F-8E
The F-8E (F8U-2NE), entering service in 1962, was the final production version of the Crusader. It is equipped with better AN/APQ-94 radar, and two underwing pylons for air-to-ground ordnance.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Missing radar symbology added including range rate circle, which also doubles as the steering circle, aiming dot, break X and missile max range.
- Missile firing order and cockpit weapon station section dial corrected.
F-8E (66)
F-8E also received ALQ-51 ECM and chaff dispensers under project "SHOEHORN" in 1966. The cannon ammo capacity is reduced slightly to make room for the ECM black box.
- Significant use of the AIM-9C as after a lot of research it turns out they were commonly carried over Vietnam in this period, notably by VF-211.
F-8E(FN)
The F-8E(FN) is the French Aeronautique Navale version of the F-8 armed with Matra R.530 missiles. Nicknamed "Le Crouze" by the French crew, it operated off Clemenceau-class carriers from 1964 to 1994 until they were upgraded to F-8P standard. F-8E(FN) introduced many of the features, such as double-hinged leading edge flaps and drooping ailerons, that were later incorporated into remanufactured F-8J for the US Navy.
- Equipped with the nose mounted IRST system like the USN F-8D and E.
- This is the TW F-8J model modified into a F-8E(FN) so the DLC is NOT required.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Location of Matra R.530 missile rails corrected.
F-8E(FN) (70)
- The nose mounted IRST system is removed from all French aircraft.
F-8P(FN)
- 17 F-8E(FN) are upgraded to extend their service life, included is the Sherloc RWR system.
- This is the TW F-8J model modified into a F-8P(FN) so the DLC is NOT required.
F-8P(FN) (94)
- F-8P(FN) are fitted with a GPS navigation system and antenna.
F-8H
Starting in 1967, F-8Ds were remanufactured as F-8H, with improved AN/APQ-149 radar, ALQ-51 ECM, and the same underwing pylons as F-8E.
- Retains the AN/APQ-83 radar from the F-8D but uses the physically larger and higher resolution cockpit radar display from the F-8E.
- Missing radar symbology added including steering circle, aiming dot, break X and missile max range.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See attached for more information.
- Missile firing order and cockpit weapon station section dial corrected.
F-8H (69)
F-8H is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
- Improved AN/APQ-149 radar fitted in place of the AN/APQ-83.
- Additional missing radar symbology added including separate larger range rate circle and separate smaller steering circle.
- A lot of fleet F-8H around this period have had their Nose IRST system (temporarily?) removed.
- Retains the ALQ-51 ECM.
F-8H (74)
- After the Vietnam war F-8H has the improved ALQ-100 ECM in a larger pod installed, and full cannon ammo capacity restored.
F-8J
F-8J is a remanufactured F-8E with improved AN/APQ-149 radar, ALQ-51 ECM, and other improvements such as double-hinged leading edge flaps and drooping ailerons. However, its performance has suffered significantly due to increases in its weight.
- Improved AN/APQ-124 radar installed.
- Radar frame lock, range and shoot cue lights all completely changed and now function correctly. See screenshot for more information.
- Missing radar symbology added including separate larger range rate circle, separate smaller steering circle, aiming dot, break X and missile max range.
- Missile firing order and cockpit weapon station section dial corrected.
F-8J (69)
To restore lost performance due to increased weight, F-8J is re-engined in 1969 with more powerful J57-P-420 engine. It also has improved ALQ-100 ECM in a larger pod, and full cannon ammo capacity restored.
F-8J (75)
- In 1975 the remaining fleet F-8J (along with the RF-8G) receive the ALQ-126 ECM and ALR-45/50 RHAW RWR. The nose mounted IRST system is permanently removed.
F-8J (75) [w RWR]
- Identical to F-8J (75) above except:
- The cockpit radar display functions as a Vector RWR and not a radar. This is because in real life the pilot could change the radar scope from displaying radar images or displaying the RWR images. The F-8J did not have a separate RWR display. There was a setting in which it would be displaying radar images but if a missile launch was detected the threat bearing line would be displayed flashing over top of the radar images. Not possible in SF2 unfortunately.
To install:
1, Unpack and drop into your main mods folder.
2, Override when prompted.
Credits:
- ‘F-8 DATA & LOADOUT v1.0 update’ by FANATIC MODDER.
- ‘SF2V Air & Ground War Expansion v.2.0 Gold’ by Eburger68 and team.
- ‘F-8E(FN) Crouze & F-8P(FN) Crouze Prolongé 1.1’ by Paulopanz, Denis Oliveira & Coupi.
- Weapons by Ravenclaw_007.
- Template by Geary.
- Blade.
- Wrench.
CombatAce fair use agreement applies.
Enjoy,
Dan.
598 downloads
-
SF2 Atlas Impala Mk.II by Marcfighters V2
By Wrench
= For SF2, Any/All (Full 5 Merged RECCOMENDED!) =
This is the release of Marcfighters Atlas Impala Mk.2, single seat COIN/Attack jet as used by the South African Air Force.
This aircraft has/had languished for a considerable amount of time in that "hangar of forgotten & unfinished mods". I hope that this will correct that.
This mod represents the Atlas Impala MK2, single seat attack jets. The mod uses all stock 3W weapons (which may need further research/adjustments). 25 all new historically correct SAAF serial number decals are included, and Randomization is TRUE These decals are used for both included skins. This is the SAAF -ONLY-, non exported version. No user list was created; the aircraft is single nation only. There are 2 skins, and "Early" and "Late"; the late uses the SF2-date switch and starts in 1982
When in-game, you'll see
Atlas Impala MK.II (MB-326K SAAF)
on the aircraft drop down selection panel.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. The Uploader takes NO credit for the aircraft itself, only for those edits and adjustment to get it more in compliance with the SF2 Environment (tm). See "Notes" section for full change log and other VERy important statements.
= Please Note: is models is released "AS IS". Anything that cannot be corrected/adjusted via ini edits will remain so for all time =
Happy Landings!
Wrench
Kevin Stein
** Important Note: if you install this to the Angola Mod, be advised that there exists an aircraft named Impala Mk.II. This should NOT conflict with it, but you may have some editing to do, as theirs is labeled "Stand In". It is not advised to just drop this one into that mod without further editing. **
UPDATED: 3/7/2019
"Early" skin has been repainted to remove national markings. All have now been replaced with decals.
sf2_atlas_impala-mk2_v2_pack.7z
400 downloads
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ADM-160 Miniature Air-Launched Decoy
From Wikipedia:
"The ADM-160 MALD (Miniature Air-Launched Decoy) is a decoy missile developed by the United States.
It uses gradient-index optics to create a radar cross section that simulates an airplane, in order to confuse missile defense systems.
......
ADM-160B
Decoy version developed by Raytheon with longer endurance. In use by the USAF.
ADM-160C "MALD-J"
Radar jammer variant of ADM-160B by Raytheon. This variant of the MALD decoy can operate in both decoy and jammer modes...... MALD-J will provide stand-in jamming capability for the Airborne Electronic Attack Systems of Systems. It will be launched against a preplanned target and jam specific radars in a stand-in role to degrade or deny the IADS detection of friendly aircraft or munitions.Delivery to the US Armed Forces is to begin in 2012. That year, the Air Force ended procurement of the ADM-160B and will only procure MALD-J versions.
MALD-N
Navy variant based on the MALD-J.
"
This mod Include:
1.ADM-160B MALD
2.ADM-160C MALD-J
3.ADM-160D MALD-N
Usage and precautions:
1.Upzip and copy ADM-160C folder to Objects/Weapons ;
2.For a true decoy effect I set it to "ASM" and "is decoy" ,so the ADM-160C is restricted to ASM compatible weapon station ;
3.Since it works similar to a drone in reality, it doesn't cause any damage to any target in the game, and may not even hit the target accurately,but it can indeed play a very good role in covering cruise missiles. Please be clear about your purpose of use and make a good choice.
Model/Texture: BorisBC;
Data/Modding: Me.
142 downloads
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SF2 RoCAF F-86F Sabre Skin & Decal Pack
By Wrench
SF2 RoCAF F-86F Sabre Skin & Decal Pack 10/14/2023
-For SF2 =ONLY= (Full 4/5 Merged Reccomended)
This is a new skin for the F-86F-40 available here at CombatAce at the following url:
https://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/
This pack is 'representative' of F-86F series Sabres used by the Republic of China Air Force (Taiwan). In truth, the RoCAF had several 86F sub-variants, but eventually almost all were brought up to -40 specs.
All markings, excepting the fuselage and wing ID bands are decals. Decal randomization is TRUE. All serial/buzz numbers are 100% historically accurate for Sabres serving in the RoCAF. They do not, however, replicate any specific or particular squadron. I was unable to run them down accurately enough. You have a "basic" full squadron of 26 numbers.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
Happy Landings!
Wrench
Kevin Stein
64 downloads
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