Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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--------------- Spitfire for CombatAce ---------------
SF2 version 2021
TurboSquid : original 3D model
Snapper21 : source file donated to CA, project development, textures editing and decals
Wrench : project development origin and inis
Starfighter2 : original Spitfire Mk9 cockpit
Logan4 : additionnal 3D parts and model editing to import into TW sims, textures editing, decals and inis.
Cliff7600 : textures editing, decals and inis, cockpit editing.
Thirdwire : textures and inis.
These are the models made for CombatAce from the original TurboSquid 3D source file.
It is made to be downloaded for free at CombatAce site only, and not to be used in any other way.
The models have been designed for a SF2 / ThirdWire use and nothing else.
Not to be merged with other files sharing the same original 3D model.
- Spitfire Mk12
By Cliff7600284 0 -
A Mod of the Mirage 2000C from The Mirage Factory to make it look like a fictional fighter for the colombian air force.
INSTRUCTIONS
1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
CREDITS
First of all, big thanks to Wrench and Sundowner for allowing me to release this plane.
All credit belongs to ALL the members of The Mirage Factory for their fantastic work they did with this model.
Special credit goes to Oliver Anguille for his effort and hard work. May he rest in peace.
Original readme is included.
For any further questions don't hesitate to contact me.
Kindest regards
ValAstur
By ValAstur76 0 -
This mod should be used in conjunction with the "night lights for City" mod released by me.
Quick update to the entire Kamchatka 250m map to have night lights in cities.
Installation:
Before you begin. Backup your files
Extract the ini files to Kamchatka terrain folder. Note this only works for Kamchatka terrain patched with Stary's 250m tileset PLUS the crash fix update released by me.
By orsin42 0 -
The purpose of this mod is to enable some light decoration of city in SF2, which does not provide such feature out of box.
This mod does not add real light source due to poor graphical outcome. It works in similar fashion as the old Janes F-15E Strike Eagle by adding some always bright points to landscape.
Please note the mod itself does not automatically add lights to maps. You will need to follow the instruction inside the zip add lights using the Mue's Target Area Editor in link below. There is some step to add to the _TYPES.ini for each terrain before you can do that. Hence please follow the instruction below carefully.
Mue's Target Area Editor - as part of the tool box
I have included an effect file which could be called in _types.ini in terrain folder for anyone interested in experimenting night lights with real light source. This is currently disabled due to poor visual outcome.
By orsin58 0 -
This is a bug fix for the random crashing issue of the Kamchatka 250m tile set update released by Stary in below link
Kamchatka 250m version with adjusted tileset etc - Thirdwire: Strike Fighters 2 Series - File Announcements - CombatACE
If you are using the original Kamchatka 2.0 terrain released by Baltika, this is not applicable and you should avoid using it.
Beautiful landscape tile. However it crashes randomly when flying in certain area or dropping bombs to airfields. The key issue is some incorrect file assignment in DATA.ini and how SF2 handles files in different season folders.
It took me a long time to figure out. Hopefully this can help you as well.
Installation:
1. Before everything, backup your KAMCHATKA_DATA.INI in your terrains folder. In case this breaks something else you have modded.
2. Extract the file contents and overwrite file if asked to terrains/KAMCHATKA folder
By orsin119 0 -
Soviet Spitfires x 2 for STRIKE FIGHTERS 2
This is a simple mod of the stock Spitfire IXc and clipped-wing Spitfire IXe to create flyable Spits in service with the Soviet Air Force in the 1943-1945 timeline. I've chosen to put these into the 'what-if' hangar due to the very generic nature of the 'winter' schemes and markings but please note that both of the 'summer' schemes are based on real aircraft and include Spitfires flown by the famous pilots Juan Lario Sanchez (Yellow 3) and Alexander Karpov (White 32).
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Aircraft folder.
2. From the DECALS folder drag and drop the Spitfire9c_Sov and Spitfire9e_Sov folders into your Decals folder.
That's it!
Please note that you will need a suitable 'prop' pilot.
Please also note that you should really create a new nation for a WW2 Soviet Union. Experienced WW2 players will probably already have one but check your nation name as it might be different from my preferred nation name of 'SovietWW2'.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Extra special thanks to Starfighter2 for the Spitfire cockpit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - August 23rd, 2023
By Spinners54 0 -
Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E that flew during the air war over Vietnam between 1967-1974.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
It is designed for and works only in SF2 series.
To run this mod you need also access to TW lod files from SF2 Series.
userlist.ini included covering correct years of use of specific models.
Skins cover the years 1967-1974 CVW deployments during Vietnam War. All squadrons year by year.
The pack contains skins and decals.
Skins sets are made in pairs - two squadrons for CVW for a specific year.
I could not find all the correct BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
I believe that the pack after unp[backing is around 2.6GB. So make some space for SLUF.
All skins, new bump maps, specular, and decals are made by me.
report bugs.
enjoy.
Jarek Hereda.
P.S.
This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix.
I put a lot of effort and time, and checked everything twice..still gremlins can appear.
PART TWO - OPTIONAL MOD FILES.
This is only for experienced users!
who know how to improve the game for themselves, are not afraid of experimenting, and know how to go back to stock ini files if something is not okay.
This is based on my mod that unifies USN equipment (300 gal tanks, MERs, TERs etc.)
optional mod files include reworked data files - correcting usage of weapons, fuel tanks, etc. adding some specific tanks, and stations for specific launchers adding fake pilot mods etc,
additional fake pilot mods (legendary fake pilot mod required!)
additional loadout ini files - for a better game experience
additional weapons by Ravenclaw to cover weapons needed in new loadout ini files.
D704 refueling pod/fuel tank by Nyghtfall from his great A-4 pack..
I highly recommend picking up piece by piece from optional mods, testing, and deciding whether to use them or not.
Use the optional mod as a separate mod or as a reference to make your own.
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
Bribes and donations are accepted;
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THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
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By yakarov79452 3 -
This is a fictional skin to complement the VAQ-562 skin that I released last month. In it you'll find all of the necessary files to use the plane. Simply install it properly and go fly. It can be found under VAQ-562 Line July 2023 in the drop-down menu
By EricJ24 0
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