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Showing most liked content on 04/23/2018 in all areas
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2 pointsRobert Hierl [Typhoon Test pilot] on his time with the West German Airforce on the F-4F Phantom and on the Mig-29 Fulcrum programs
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2 pointsAgainst the backdrop of anti-Russian statements in Armenia, Russian troops decided to aggravate the situation in Ukraine and acted as an iron march near Shirokine village! But today is not 2014! The neo communists were stunned by the surprise: NATO troops and ... and FLYING CROCODILES !!!!!!!
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2 pointsWell, since no one has given the obvious answer, I guess it's up to me.. I do hear that capun does custom work for 65 USD an hour .... ducks and runs .....................
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2 pointsNot something you see very often...A TV-2 T-Bird of Navy Advanced Training Squadron TWO-ZERO-ZERO, NAS Kingsville, circa 1957.
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1 pointfrankly this is anything but (Easy Money) but i guess its a different perspective when your a (Jersey Girl)
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1 point1st and 2nd half of the 40 min video, respectively. F 4 Phantom Flight Gunnery
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1 pointEvery Patriot launcher has 4 missiles. The reason why this system fires at the same time missiles from every single launcher is the missile guidance. It is known that game engine is responsible for many bugs. In SF2 a SAM system equipped with active radar homing (or other type such as radio command) missiles acts like Patriot. During one engagement all launchers will fire against the target, so if you normally have 6 launchers, you will find yourself under attack by 6 Patriot missiles. That's the reason why Patriot is so deadly. You can drop many chaffs to evade a single missile but against 6, I guess kill probability is almost 100%. If you want to change that you must edit the launcher_data and limit the yaw values. By default you have this: YawLimited=FALSE MinYaw=-180 MaxYaw=180 Change them to: YawLimited=TRUE MinYaw=-30 MaxYaw=30 Now the system will normally fire 1-2 missiles instead of 6.
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From the album Strike Fighters Royal Air Force
TMF XT597 skin displaying correctly when applied to Third Wire F4K model. -
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1 pointWIPs of the Pfalz and Nieuport are posted on the previous page. Mike Dora, VonS, and several other guys are carefully revising and testing new files for these aircraft, eliminating a lot of rough edges that have accumulated over the years. The goal is to produce a unified series of aircraft and file mods that live up to FE2's potential.
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1 pointView File A-1H Skyraider USMC Pack This is another rework of the available A-1H Skyraider skins, this time for USMC A-1's same details as the previous upload for the USN versions. 3 of which are generic USMC airframes, the bu numbers etc are also generic as not many A1's were in use with the Marines in Vietnam as most of the squadrons had re equipped with A4's by then. included are VMA 212 generic VMA 225 VMA 251 generic VMA 331 VMA 333 the reworked data.ini to stop the clipping issue Decals All the Sounds needed weapons Pilot ( a different one from the USN one ) lo res screens if you need them as with the previous skins I have re-enabled the wingfold system,and the canopy so the usual shift-9 for the wings and shift-0 for the canopy Enjoy, fly safe, and give 'em hell. Submitter trotski00 Submitted 04/20/2018 Category A-1
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Version 1.0.0
170 downloads
This is another rework of the available A-1H Skyraider skins, this time for USMC A-1's same details as the previous upload for the USN versions. 3 of which are generic USMC airframes, the bu numbers etc are also generic as not many A1's were in use with the Marines in Vietnam as most of the squadrons had re equipped with A4's by then. included are VMA 212 generic VMA 225 VMA 251 generic VMA 331 VMA 333 the reworked data.ini to stop the clipping issue Decals All the Sounds needed weapons Pilot ( a different one from the USN one ) lo res screens if you need them as with the previous skins I have re-enabled the wingfold system,and the canopy so the usual shift-9 for the wings and shift-0 for the canopy Enjoy, fly safe, and give 'em hell. -
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1 pointI've just done some data file tinkering for the first time and with some success after a little head scratching at times. I noticed when I'd fired up a CAS mission with a Jaguar GR1 that the loadout options needed some tweaking as it wouldn't let me fit twin 1000lb GP bombs to the inboard wing and centreline pylons something I know it should do as I used to carry out 2nd line bay maintenance on Jaguar pylons, tandem beams and No.119 and No.120 Ejector Release Units back in the good old days. I'm such a nerd!
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1 pointSo, I decided to go ship-hunting with my French lunchbox. Never mind that it sounds like a weed-eater, is slower than a fart in a staff meeting, and is generally a suicide mission for anything that finds it. But it has the advantage of being GREAT in a low=level turning fight, and put 3 migs in the water trying to catch us. Results??? 4 dead Sampans, 3 Mig-21 Mongols in the water, a boatload of SAM misses, ran out of gas on FINAL, and a heck of a lot of fun.
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1 pointYAP KA-6D and TW F-4B tanking somewhere over the South China Sea, 1966
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