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Showing most liked content on 08/06/2018 in all areas
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5 pointsNew scenarios coming in 1 week (or the usual 2, who knows?). Gentlemen, get ready for battle! Today we show you one of three world hotspots where you may be deployed... Texas, American South Central (1968-2018) Supported by the Russians, Central American regimes stage an invasion of Mexico. The remnant of the Mexican military flees to the U.S. and fights alongside North American forces.
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5 points
Version 1.0.0
331 downloads
as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft rocket-pods includet are - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to if you encounter any problems feel free to contact me have fun , ravenclaw_007 -
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2 points
Version 1.0.0
293 downloads
based on a request here are all F-16 Cockpis from the Team Viper with NVG the red cockpit light is removed for better NVG results , if you want it back you have to add the lines below in the , cockpit.ini / CockpitSeat001 , below the DiffuseLightFactor=0.5 entry NightLightOn=0.25 NightLightColor=0.88,0.25,0.25 to install simply select the aircraft you need from the included file and overwrite the existing aircraft in your mod folder if you have any problems feel free to kontakt me have fun , ravenclaw_007 -
2 pointsView File twin rocket-pods assembly , left and right as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft rocket-pods includet are - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to if you encounter any problems feel free to contact me have fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 08/05/2018 Category Weapon Packs
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2 pointsView File F-16 Cockpits with NVG based on a request here are all F-16 Cockpis from the Team Viper with NVG the red cockpit light is removed for better NVG results , if you want it back you have to add the lines below in the , cockpit.ini / CockpitSeat001 , below the DiffuseLightFactor=0.5 entry NightLightOn=0.25 NightLightColor=0.88,0.25,0.25 to install simply select the aircraft you need from the included file and overwrite the existing aircraft in your mod folder if you have any problems feel free to kontakt me have fun , ravenclaw_007 Submitter ravenclaw_007 Submitted 08/05/2018 Category Jet Cockpits
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2 points
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2 pointsI was on my way to bomb a warehouse in Libya. It's a nice day, no SAMs are out, no Migs in the area, the jazz was bumping, and I was eating a Turkey sandwich on rye..... My escorts had the situation in hand below the cloud cover...... Until I heard "Sam Launch", and approximately 5 seconds later, an SA-11 blew me, my jazz, and my sandwich, all to flinders..........
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2 pointsThanks to fellow KJakker, I managed to track down the bug and I fixed the campaign screen! It now works flawlessly. I will continue to polish this menu mod and eventually release it. At least, I am going to make someone happy with it (Wrench, looking at you! )
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2 pointsMy pleasure, I added it to TFDtool while it was still fresh in my mind. You can download v1.05 for these things: - Duplicate check and warning when loading the map textures. - Duplicate textures merge filter. - I found that the unresponsive keyboard bug can still happen, but only in dialogs. I removed clear_keybuf to see if that fixes things.
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2 points
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2 points
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1 point
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1 point
Version 1.0
1,137 downloads
Tupolev Tu-22 (Blinder) Pack for Strike Fighters 2 North Atlantic. This pack contain many operational version of the Tu-22 supersonic bomber. Reconnaisance and bomb strike Tu-22R_61: Early operational model with VD-7M engines with less thrust. Tu-22R_66: Refurbished R model with newer RD-7M2 engines. Tu-22RD_64: The "D" suffix means long range and indicate the presence of the refuelling probe. Old VD-7M engines. Tu-22RD_66: Refuelling probe and RD-7M2 engines. Tu-22RD_76: Tail turret replaced with ECM defensive suite. Tu-22RDK: Special reconnaisance variant with Kub-3 ELINT system. Tu-22RDM: Advanced photo cameras, Tangazh ELINT system and Shompol side looking radar. Tu-22A_IRAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Iraq. Tu-22A_LARAF: Old Tu-22R refurbished with RD-7M2 engines and reconnaisance equipment removed. Sold to Lybia. ECM escort Tu-22PD_65: Specifical electronic countermeasures model meant to escort bombers formations. Still retain defensive turret. Missile carriers Tu-22KD_64: Carries the Kh-22 missile. Built by the beginning with RD-7M2 engines. Tu-22KD_76: Defensive ECM added. Still retain defensive turret. Tu-22KD_IRAF: KD model used by Iraq. Tu-22KPD: Capable of carring the passive antiradiation version of the Kh-22. Improved ECM at the expense of tail turret. Trainers Tu-22U: Early trainer version with VD-7M engines. Tu-22U_IRAF: Trainer sold to Iraq with refuelling probe removed. Tu-22UD: Trainer version of the RD model. Equipped with refuelling probe to practice the manouvre but not capable of taking fuel. ------------------------------------------------------------------------------------------------------------------- Bomb Bay: All the bomb carring planes have 4 "bomb bays". The first one can carry 24x250Kg bombs, the second 18x500Kg bombs, the third 6x1500Kg bombs and the last one could carry a single massive FAB-9000 or nuclear bomb. JATO: All the models could carry SPRD-63 JATOs. Even if in reality it was only used in certification trials, all the aircrafts had provision to mount them. Here you can use them as you like. JATO guns are part of the aircraft and the bottles are set as drop tanks. To activate, press the key assigned to Thrust vectoring down. To operate any kind of gun on the ground you need to have Weapons set to Normal or Easy in Gameplay options. Start takeoff run and when the aircraft reach 200Km/h, activate the JATO rockets. Burn time is 15 seconds. Discard then the empty bottles, possibly not over populated areas. ------------------------------------------------------------------------------------------------------------------- REQUIREMENT: This pack need SF2NA to work properly. It can also work in SF2 or SF2E but without KD and KPD models. Red Side Standard Weapons Pack by Snailman is also required for the approriate bombs. http://combatace.com/files/file/15167-red-side-standard-weapons-pack-full-beta/ ------------------------------------------------------------------------------------------------------------------- INSTALLATION: Copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic This mod will not overwrite stock Tu-22, Tu-22KD, Tu-22PD and RD but hide them from game. To restore them, simply delete the INI inside. ------------------------------------------------------------------------------------------------------------------- Credits: Original Tu-22 aircraft: Third Wire Tu-128 cockpit: ErikGen Fake pilot: FastCargo Texture and decals: Spillone104 and Paulopanz using Centurion1 template 3D details, JATO, effects, sounds and INIs: Spillone104 Beta testers: 76.IAP-Blackbird,Flogger23, Paulopanz, Eole, Dysko, Canadair and NGHENGO Thanks again to who supported, partecipated and tested all of this. Reference material: Aerofax Tu-22 "Blinder" Tu-22M "Backfire" by Yefim Gordon and Vladimir Rigmant. Tupolev Tu-22 Blinder by Sergey Burdin & Alan E. Dawes. https://aviaforum.ru/threads/reestr-tu-22.20954/ ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Happy landing. Alex (Spillone104) 19/06/2017 -
1 pointMay 2018 F-14 Ace discussion panel Asad Adeli (Iranian AF) Herman Cook (USN) Larry Muczynski (USN)
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1 pointYeah. Actually, I could have added it as an Off Map Airbase, but there are large airbases for heavy bombers already on the terrain. There's also room for many civilian airports, but I didn't have time nor will to expand it. Anyway, we'll see what the future brings...
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1 pointAs Wrench has said, then I think there's no problem to release it. Marcfighters is going to take the credit for the 3d model in any case. We take care of our CA family.
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1 pointI would be happy to work on an SF2:NA data file for it if you need the help.
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1 pointAs far as I, speaking as one of the lead modders, a site moderator, and site admin, it should be considered 'abandonware', and released.
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1 pointI have gotten the Campaign screen to load without a crash using the SF1 background. However I do have an issue with transparent menus. See the upper left of the second picture for an example.
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1 pointUkroboronprom UV-1 Merlin - 39th Tactical Aviation Squadron, Ukrainian Air Force, 2018 The 'National Reorganization Process' was the rather grand name used by it's leaders for the military dictatorship that ruled Argentina from 1976 to 1983 following the coup d'état of March 1976 and towards the late 1970's the military junta started an ambitious project to create three indigenous combat aircraft consisting of the FMA IA 63 Pampa trainer/attack aircraft, the IA 67 Córdoba light attack bomber and the SAIA 90 air superiority fighter. By 1980, FMA (Fabrica Militar de Aviones) and Dornier had already developed a working relationship as a result of their combined development of the FMA IA 63 and for the SAIA 90 they established a second project office in the city of Córdoba for the development, production and marketing of a new fighter aircraft design based on a preliminary design by Dornier which could then be adapted by FMA to the requirements of the Argentine Air Force. Dornier's design bore an overall likeness to the F/A-18 Hornet but featured a trapezoidal wing shape and was smaller overall and considerably lighter thanks to an even higher composite content. FMA estimated a lengthy development period of about10 years with a first flight of the prototype in 1989 and with deliveries following about two years later and this was judged to be acceptable. However, by 1981 FMA was in serious financial difficulties which led to Dornier exiting the partnership leaving FMA desperately searching for new partners during 1981 to 1983 including Aermacchi-Aeritalia, McDonnell Douglas and Fairchild but Argentina's severe financial problems saw the project placed on indefinite hold by President Raúl Alfonsín in January 1984. Despite this, the Chiefs of the General Staff of the Argentine Air Force secretly diverted funds from other areas of their budget into the project to keep the SAIA 90 alive during the hyperinflation of the late 1980's. In July 1989 the incoming President Carlos Menem promised to strengthen the Argentine Armed Forces and successfully tackled inflation with the 'Convertibility Plan' allied to a series of privatisations allowing him to announce on July 9th, 1992 that the SAIA 90 project would be relaunched as an indigenous project called ACA'96 (Avión de Combate Avanzado 1996) to replace the fighter fleet before the turn of the century. The Belavezha Accords of December 1991 declared that the Union of Soviet Socialist Republics effectively ceased to exist and established the Commonwealth of Independent States as a successor entity. From this promising new beginning, relations between Russia and the Ukraine slowly deteriorated with disputes over the Crimea and then the city of Sevastopol due to it's role of being the home port of the Black Sea Fleet. Finally, a major dispute flared up over energy supplies and the Ukraine's huge gas debt arrears to Russia were paid off by the transfer of the nuclear-capable weapons that Ukraine inherited from the USSR and the Tu-160 strategic bombers and Su-27 fighters. During 1994 the Ukrainian Government sought a multi-role fighter aircraft that would not align them to either Russia or the West and identified the promising FMA ACA'96 design as being the best choice and opened up diplomatic talks with the Argentinian Government about licence-production of the ACA'96 in the Ukraine. With the Argentinian economy on another downward spiral agreement was quickly reached and the Kharkiv State Aviation Manufacturing Enterprise (later part of Ukroboronprom) was selected as the production facility but with all development and testing continuing to be done in Argentina. The prototype ACA'96, by now designated as the FMA IA 96, took to the air on May 25th, 1996 and finally entered service with the Argentine Air Force on November 20th, 1999. In Ukrainian service the aircraft is designated as the UV-1 'Merlin' and production aircraft entered service in 2002 with the 39th Tactical Aviation Squadron based at Vasylkiv, Kiev Oblast in Central Ukraine. Skin Credit: torno
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1 pointThe earlier crew turned out to be a bunch of Yankee infiltrators, they have been arrested and replaced with proper flak crew.
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1 point
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1 pointI'd forgotten how much fun it is to "Blow $h&t Up" with a Canberra. Until people try and shoot you to pieces.
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1 pointWhen in the dark, you must take your time, it's a drag Up for a SLAMming good time... Something Stupid this way comes...
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1 pointWhile I DO love me some Mirages, the A-6 is still a blast to fly
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1 pointBeta is out. Working to update and revise select target areas. Currently in the process of building some smaller compact targets.
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1 point9specter528, Currently this terrain has the following active nations; China, Taiwan, Philippines, Malaysia, Brunei, Indonesia, Australia (USN,USMC, USAF and US ARMY are there). I purposely left out Vietnam, Myanmar as the area is so vast and it is a challenge to build such a large target-rich environment. Have had to retile some areas and "tweak" my primary target area (Malaysia / Indonesia). Hope to have it out there in "2 weeks".
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