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Showing most liked content on 02/21/2019 in all areas

  1. 10 points
  2. 10 points
  3. 8 points
    And they say ....= Come in this Great New Model sub , is small and they can stay long time ..underwater.......so no one....can see us.....!!!! [ sub hunt ]
  4. 6 points
    ..almost Finish....! [ manny part's from the other sub...]
  5. 5 points
    To whomever still reads this.. ..just wanted to let you know I'm still refining the Caporetto terrain. It came to my attention (books, pictures from the period, etc.) that the carst region is to greenish. At the time, e.g. start of 20th century it was more barren than today. Comparing to the Google satelitte imagery of today it must have looked differently at the time. More rocks, less scrub, bushes and trees. One of the major hazards were rock splinters thrown up by explosions and not the actual shrapnels, e.g. piece of metals. Trenches had to be build with rocks and digging was not done with shovels but with pickaxes and pneumatic drills / jackhammers. As a consequence I'm in the process of repainting / recoloring all tiles connected to this area. Why I'm doing this and why do I care? Another question (usually asked by my missus). Well the answer is rather complex and it's definitely not related primarely on the technical challenge. I know it's just a game and even an old one. The game-engine has it's limitations and the representation of the reality is definitely limited. However I like to push the boundaries on one hand and on the other hand I think all those poor souls who fought there deserve it. My family lost two members on this front. One on the plains of the Carst in front of the Fajiti Hrib hill and one on the Pasubio mountain (RIP). Hope you'll enjoy the upcoming (again) reworked and enhanced terrain Kind regards gt
  6. 4 points
  7. 4 points
  8. 4 points
  9. 3 points
    Anyone interested in seeing a definitive, reworked nations.ini with new decals for all the added services? Right now I have the Russian Air Force added as an extension of the Soviet Air Force, with the new Russian star decal starting from 2010 as historically correct. Basically, it's just the Soviet Air Force that changes name to the Russian Air Force as soon as you select 1992 as the mission date. I have also added the newly reformed Libyan Air Force, and I am planning to proceed this way by adding those countries who had and/or have an air force. So I will also add Biafra and Katanga, for instance. The Soviet Naval Aviation has been added as a separate service. It should have been like this since day one, but TK grouped everything into the Soviet Air Force. I am not sure about adding army aviation branches (like those included in some of yakarov's helo mods), but if I do they will be complete with decals. Here below a quick glimpse; The Russian star was made and included by eburger68 in one of his mods. I added/made the other decals. If I manage to obtain permission, I'd also like to include numerous medal packs for various nations, such as the ones created by Capitaine Vengeur.
  10. 3 points

    Version 1.0.0

    551 downloads

    J7 pg J7 B and j7pg Reds Chinese display team planes....some of the loadouts need checking as I was half way through doing them based on one.....B model has integral tanks in the aircraft lod.....the Pg and Reds has ordinary tanks (weapons folders supplied.) all have drag chutes etc... there are some issues as i said with loadouts as I abandoned it half way through....so its up to users to sort ,sorry...any 3d problems let me know...should be fine though... you are lucky to get them at all lol...j/k contact me if any serious 3d issues...anything else is your problem...lol...j/k...im sure theres enough knowledge here to fix and small probs... Cheers Russ
  11. 3 points
  12. 3 points

    Version 1.0.0

    189 downloads

    Meteors Over Korea Bunch of Meteors for the Royal Australian Air Force used during the Korean War. Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) Install: Copy paste specific folders into a correct destination. Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game. Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy. 175 gal tank also. Tanks are just ini files. Mod use tanks that are part of aircraft lod. Yes, again Meteors. This is pack contains only F.8 and T.7 models used by RAAF. All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res. All decals are based on available materials and are historically correct. Few nose arts included. I've made skins sets per year regarding loses and reinforcements in 77Sq. between 1951-1953. I was trying to be accurate as possible even with all game limits. Loses / reinforcements are credited per year..so loses from 1951 are not seen in 52 - but new planes are available as reinforcements arrived. Credits. Veltro2k - the original model early model. Me - model rework into T.7 and F.8 and some other mambo jumbo like skins, decals, research... 76.IAP-Blackbird - also T model re-working. Charles - original FM from original T.7 upload. Nose art decals for Halestorm, Bow 'em Over, Cap'n Mac - from Kulbit's Gloster Meteor RAAF pack. Seat - all credits o creator - unfortunately I don't remember who made this seat. I guess skin is by Kulbit. Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file. Weapons RP-3 rockets from Ravenclaw. This model is designed/checked only to work with ravenclaw's RP-3 rockets - so might be some strange positioning in other (stock) rockets. Have fun Report bugs. Expect the unexpected Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
  13. 2 points
    thank you for the work and dedication you have put into making this old game so great.
  14. 2 points
    Volker - in another life you would be making hand-made Swiss watches! Awesome work - thank you!
  15. 2 points
  16. 2 points
    Thanks to Wrench i was now finaly able to get my hands on a F-4B/N/J tactical manual , with that manual i was able to correct some of my weapons like the AERO 7D / LAU-3A/A and LAU-3A as well as my LAU-32 series launcher and the LAU-59 series a lot of work to change everythink but im almost done witht it here are the new MK-77 fire bombs MK-77 mod2 MK-77 mod4 MK-77 mod5 AERO 7D 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A/A 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A 2.75 Inch Rocket Launcher ( U.S. Air Force ) LAU-32A/A 2.75 Inch Rocket Launcher LAU-32B/A 2.75 Inch Rocket Launcher LAU-59/A 2.75 Inch Rocket Launcher Guided Weapon Walleye I different Mk versions Guided Weapon Walleye II different Mk versions AN/ALQ-164 U.S. Navy and Italian Navy version MK-83 AIR with Thermal Protection Coating
  17. 2 points
    Hello ! Any news about this great update project ? Best regards, Coupi.
  18. 1 point
    Some screenshots from me beta testing @guuruu's Tornado on a couple strike missions in the desert...
  19. 1 point
    Depends. Extent of damage to engine mounts?, one engine mount damaged or more?, what else is keeping the engine in place? etc etc etc etc Only example I know of the F-4 flew back to base and landed. Another case might be different. Who would know? Only someone who either has years dealing with multiple cases of Over G damage or can access records on over G damage in an airforce. Any point sticking in a computer game? None whatsoever the amount of work required considering 99.9% of the player base can't have any idea of the reality or ever care means a pointless endeavour. Realistic damage modelling to a practical level is all you could ever expect.....for anything else join an Airforce.
  20. 1 point
    This needs to replace chute.jpg in the Chinese PG.... my apologies.
  21. 1 point
    i would say a fortnight. but then that might get confused with Fortnite and cause considerably greater delays........
  22. 1 point
    It's not that easy to break some airplanes, a lot depends on how much "available G" they have. ThirdWires F-16 is the only one I've broken recently, just for fun. At low level the available G is huge in the transonic zone so becomes breakable if you just yank back on the stick at high speed. Someone will correct me but I think, in general, the break point is about twice the rated G so a plane rated at 7G's might not actually break up until about 14G. Some structural damage/deformation might happen prior to the break point, and it could be enough to write off the airplane. I remember reading somewhere about a Mirage F-1 accidentally pulling something like 15-17G's and still landing safely, although the airframe was a write off. Also, I think some of the ThirdWire FM's, and my own, for that matter, are unbreakable because the available G is less than the actual plane may be capable of. That's to try and keep the pitch response from getting too sensitive at high speeds in my case, and maybe for TW FM's as well. I usually target a maximum of about 12 G's, which still gives the player the option of a "Hail Mary" high G turn.
  23. 1 point
    to make this weapons i need good pictures and info about the measurements , to get that for weapons of the israeli Air Force is somehow difficult but if someone would supply the needed pictures and infos i will make them
  24. 1 point
    Decals for Mercenary, Dhimar and Paran were low-res (128x128) when compared to those of other stock nations. I remade them at the higher stock resolution (256x256). Notice the new, generic Mercenary insignia. It always bothered me that it showed Dhimari colours. Now this insignia is adapt for a fictional Mercenary unit, to be deployed anywhere in the SF2 world.
  25. 1 point
    for permissions double check that the original author is a member of the freeware licensing agreement or that they give blanket permission in their readmes. just a couple of unbiased (cough cough) suggestions, add in the US Army, Airliner nation and a red Airliner nation. airliner nation and formation.ini can be found with any of my airliner releases, and it would add more variety to the skies and flight lines, esp as many airlines would get pressed into service or chartered during a conflict no reason why this retired Soldier would want the Army represented
  26. 1 point
  27. 1 point
  28. 1 point
  29. 1 point
  30. 1 point
    North American (Rockwell) F-100G Super Sabre - 131st TFS, 104th TFW, Massachusetts ANG, 1982 President James Earl 'Jimmy' Carter started his presidency in January 1977 with a detailed review of the US military budget and his most high-profile decision was the cancellation of the Rockwell B-1A bomber programme in June 1977. But many smaller programmes were cut or cancelled too along with the postponement of the re-equipping of TAC and ANG units with new aircraft types. F-16A and A-10A production was slowed down and many TAC and ANG units were instructed to hold on to their F-100's and F-105's for an indefinate period. In a genuine (but actually insulting) compensatory gesture Rockwell were given a $45million contract to upgrade 90 F-100D's for continued service with the ANG with the aircraft emerging from their Columbus, Ohio plant as F-100G's with refurbished engines, partially re-skinned wings and minor avionics upgrades. The first unit to receive F-100G's was the 131st Tactical Fighter Squadron based at Barnes Municipal Airport in Westfield who had been scheduled to convert from the F-100D to A-10A's but instead received F-100G's which served until 1986. Once again, big thanks to Henrik (hgbn) for uploading his F-100D template.
  31. 1 point
    Looks Pretty cool Jarek! Hope i will have the time to upload RAF Meteor FR.9 today or tomorrow….
  32. 1 point
    Worried about you wingman in the Soviet Air Force? Sounds defeatist and counterproductive tbh
  33. 1 point
    Since 2014 the game has updated a lot of times. Its still fun, but with a much better graphic engine. BTW, this is graphic setting nearly minimum.


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