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Showing most liked content on 08/30/2019 in all areas

  1. 7 points

    Version 1.0.0

    243 downloads

    SF2 F-4G(B) USN Pack 8/28/2019 -For SF2, Any and All (Full Merged Reccomended) This is a NEW aircraft, the F-4G(B) for the US Navy. There were F-4Bs modified with a automatic carrier landing system during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. They were painted in an experimental green camoflauge, as were many other aircraft of CVW-11 in this time frame. Once upon a time, I know we had this aircraft for 1stGen SF, but have been unable to locate it. So, I rebuilt it, and now present it you all to enjoy. This is a complete aircraft, based off the F-4B_65, so make use you have this bird in your inventory. This aircraft uses all stock 3w items. The skin is in jpg format, in 2048x, from Sundowner's templates. 12 100% historically accurate Bunum decals are included. Decal randomization is TRUE. This aircraft is given a full year's operational time frame, "1965-1966" in the data ini, even if not historically correct (read: easier). New, aircraft specific hangar and loading screens are provided. Is should be noted, this mod was started in 2011, and got lost. I do NOT remember who created the original skin I worked from, or the decals (which have been refreshed to remove ghosting around the edges), So I cannot take full credit for this mod (see "Notes" for more speculations). When in-game, on the aircraft selection drop down, you'll see: F-4G(B) Phantom II (USN) This will differentiate it from the USAF F-4G Wild Weasel, and make sure you know it's a Navy bird. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  2. 7 points
  3. 6 points
  4. 5 points
    All dressed up with nowhere to go - Eagle Claw F-4Ns
  5. 4 points
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  8. 3 points
    MiG-23BN And that's the end of me using the same screenshot for every thread.
  9. 3 points
    You'd better join forces with Gepard, since he's adding skin decals as well. If I have time, I might try to use the ESRGAN AI to better increase resolution of the deck's texture as I have found the original, smaller texture, not the blurry one included in the uploaded package. Also, don't forget the Clemenceau we've been working on ;)
  10. 3 points
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  14. 2 points
    Beautiful! Well done Pappychksix. Forgot to mention Daddyairplnes A-37 package here @ CA. This skin is a work in progress, I've been tinkering with it for quite a while. Trying to represent the 604th commando SQDN, early on in the first part of the war. Job well done and thanks for your work on the 'HEAVIES'.....................Much appreciated! Also installed is the T-33_seat from ErikGen's T-33 package. And Soulfreek, & Wrench who tweeked it to what it is today...............Outstanding - thanks much! Hope I didn't miss anyone
  15. 2 points
  16. 1 point

    Version vers 1.0

    4,435 downloads

    Weapons Pack 2 - this weapons pack includes all weapons from the Weapons pack 1 and all textures are changed to jpeg ( i hope) - all errors and missing textures from the Weapons pack1 are fixed ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NOTE: i strongly recomend that you remove / delete an existing file befor you replace it with a new file , there are so many weapons that use large bmp textures or more than 1lod version for a wepon in the old weaponpacks , this textures and old lods are no longer needed you best replace the files one by one , overwrite old files is not recommended ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DATA_ini Folder - here are updated ini´s for the Buccaneer , F-14A_IR and F-8 includet , please use this new ini´s to get all weapons working , i took the liberty to change the boresight setting for the F-8 from 1 to 5 so the AIM-9C can be used properly SF2NA Folder - here are weapons that are specialy set up for SF2NA use only , thanks to EricJ Credit to - the one who made the KAW effects ( i dont know who did it ) - KillerBee for his Help - and to the Test Team , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt - all weapons and textures are made by ravenclaw_007 Templates are available on request if you still find an error please let me know , and there will be a Weapons pack3 and 4 so if there is a weapon missing you have to wait for the next pack Have Fun , ravenclaw_007
  17. 1 point
    Thanks for the Clemenceau reminder I have had it almost done for awhile. I will try and have it posted before the weekend is out.
  18. 1 point
    I am working with the uploaded to fix issues on this.
  19. 1 point
    Yes, I'll chuck it in with the bonus material when it is ready for release. I'll also do SEAC roundels with RAF green/brown camouflage. Weapon testing is pretty much done. Getting US bombs to fit in properly with the Buccaneer's weapons bay is difficult. Here are the combinations I have decided on. 4 M117 (including retarded) 4 Mark 82 (including retarded) 4 UK 1000 lb bombs are retained 4 Cluster bombs (British and American) 2 GBU-16 (1000 lb Paveway II) 2 GBU-12 (500 lb Paveway II) They'll be set in with weight and length limitations. I have found that Mark 84s are too wide for the Buccaneer. The LGBs are fitted on a repurposed nuclear attachment in the DATA.ini. For wing stores, US bombs will go with US racks (which means you ought to download ravenclaw007's weapon packs). TER only, I found that MER won't fit because of a lack of clearance with the flaps and ailerons.
  20. 1 point
  21. 1 point
    Just pissing around, somewhere over New Dhimar. Also bissing around...............
  22. 1 point
    RAF Buccaneer in SEA camo scheme Thanks Sheriff001 !
  23. 1 point

    Version 1.0.0

    179 downloads

    Gerry Andersons amazing series of Animatronic kids tv programmes inspired model of the Captain Scarlett series Angel Interceptor I found freeware model online but it was crap so decided to model this one....shape of it is as accurate as I im going to do...only found some pics after I had done most of it,then reworked some bits as it is now. model is about 95% accurate anyways....its free so what you worrying about ?.lol OK... Includes... Angel Interceptor 3d model created 100% by me .. All textures by me with any borrowed,with owners consent... Normal map and speculars....attached LOD with no specular for those who might prefer that...fussy buggers lol...j\k. Female Angel pilot in Angel uniform to a degree........ based on a free pilot model that I adapted,if and when get a better 3d model then for now its what it is. AA1 Rockets The Interceptor used these which are internal in nose area Optional pylons , though the tv model didnt use any. Landing gears\skids ( G ) on tv it was able to land nose up on a launch table but this one lands\takes off conventionally. Animations... Canopy =shift and 0 stock. Flaps ( F ) Sounds..J79 I think is stock.....these are,some use F15,sounds,the rest are stock which leaves you able to put what you prefer. Decals by me. Also... Hangar and Loading screens by me.which I think are quite nice lol Squadrons and Nations... Copy these into respective ini`s .. Loadout leaves bit to be desired but its working and basic,for starters. Nations.. [NationXXX] Name=WAAF DisplayName=World Army Air Force Alignment=FRIENDLY Mercenary=FALSE PilotNameList=NamesMercs.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber= Formation.Transport= Formation.Tank= Formation.MobileAD= PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str ActiveDate=1980 Squadrons. [SquadronXXX] Name=A1 SQD "Vipers" DisplayName="Vipers" Nation=WAAF TEMPLATE to follow when ive tidied it up This model and files I created are NOT to be used outside of Strike Fighters 1 and or 2...unless by permission of myself,Not to be used for anything other than freeware,and not to be distributed for gain,or any part thereof used without consent ,by myself or any other contributor. This model is what it is,if you have a gripe,tough...make your own....unless its a reasonable issue that I overlooked.....to many people moan when they cant create a box...lol... hope you like flying it as much as I like creating it...have fun and dont get shot down. Any errors you find contact me at CA. cheers Russo Angel No Specular.7z
  24. 1 point
    Nocturnal "Redbird"...B-57G of the 13th Bomber Squadron, 8th TFW out of Ubon RTAFB, December 1970. (Hard to see I know, but it's supposed to be that way.)
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    RB-57E Canberra...before they were known as Patricia Lynn aircraft, June 1963
  27. 1 point
    Who wants to be a Millionaire? No. 601 (County of London) Squadron (RAuxAF) , the "Millionaires" 1956.
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  36. 1 point

    Version

    2,519 downloads

    Just a set of High definition Russian AAMs,with NATO Nomenclature. those are made by Krizis. Have Fun Notes: 1-SF2 Only! 2- i've split the AA-10s in two packs, one with ''specificstationcode='AA-10' and other without this. 3- the 'TypeName=' for the Adder family... R-77M=AA-12M, R-77 with folded wings=AA-12F and the R-77P(arm version)=AA-12P and Read The Readme!
  37. 1 point

    Version vers 1.2

    1,834 downloads

    this weapon´s pack 1 includes the following weapons - GBU-10/12/15/16/24/24 UK/27/28/49 - Paveway II/IV UK - AGM-122/123 - AIM-9B/C/D/E/F/G/H/J/L/M/N/P/X - ASRAAM - RB-24/J/74 before you install this pack please delete the following weapons - AIM-9E2 - AIM-9P-1 - GBU-123 this weapons will be replaced with ones that have an other folder name to make sure that there is no conflict with TW stock weapons and to make sure that this new weapons will function as the are supposed to to install just copy all weapons in to your weapons-folder and overwrite if ask to and copy the effects in to your effects-folder , thats it the includet DATA-INI´s are for the F-8C/D to enable them to load the AIM-9C (SAHM) , so copy them in to your F-8C / F-8D folder NOTE to use the AGM-122 on your AV-8B you have to add ARM to the respective weaponstation all other weapons in work will be released later in a Weapons-Pack 2 have fun ravenclaw_007
  38. 1 point

    Version vers1.1

    1,168 downloads

    this is a update-pack of AGM-65 missiles some of it was part of the NATO fighters some are new to install simply drop them in to your weapons folder and let overwrite if ask to the LAU-88A launcher is only includet for the missiles with a weight above 215kg (AGM-65E/F/G) so they will be mounted properly ravenclaw_007


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