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Showing most liked content on 03/14/2020 in all areas

  1. 6 points
    GR1 Desert Storm V.1.50 beta for tests. Check soundlist. Sounds are updated. Decals aren't finished yet, also not all avionics is ready. https://we.tl/t-2FQ6U1yx34
  2. 4 points
    ok, so would we be able to see a Privateer here one day (preferably sooner than later)? again, it would be nice to have a recon version for cold war as well, and there were actually many operators (USN, USCG, Aeronavale, Canada, fire bombers and a few airlines). as Roger Rabbit said, p p p pp p p p p p puh leeeeeze? mandatory screenie: yet another thats gotta get new clothes
  3. 4 points
    The old girl's still got some fight in her..
  4. 3 points

    Version 1.0.0

    53 downloads

    Skin for excellent Fokker EIII by Laton (can be used for Fokker EI,EII). I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to Fokker EI-EIII.ini : [TextureSetXXX] Name=StockEIIIPhR Nation=GERMANY Squadron= Specular=0.500000 Glossiness=0.500000 Reflection=0.500000 Eugene
  5. 3 points
    Just playing out a fantasy. I've gone ahead and attached the mission file in case any of you like the idea of supporting a British armored unit with @guuruu's GR.1 and have the SAM & Tanks bundles... plus Jaguars... plus Fitters. FOX TWO! One Fitter down and that's a Jaguar trying to help the British Empire hold the line. Doing some CAS dangerously low... Tornado GR.1 batch 3_4 (guuruu) Close Air Support 1.MSN
  6. 3 points
    Well well well, so If I upload the model with that cockpit, I will not receive a cease and desist note from Capum? Other versions are WIP, maybe i could delete some bits in the colombian model and i will have an UH-60L /M
  7. 3 points
  8. 2 points
    Wanted to get a closer look at the Joshua Trees...
  9. 2 points
    final group for SAC, then off to the Guard and Australia dust in the wind i'm sure youre asking how long....
  10. 2 points
  11. 1 point

    Version 1.1.0

    170 downloads

    F-2H Banshee Updated data pack v1.1 This is a further update of the DATA.inis of the RAZBAM F-2H Banshee. In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs. So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible. For using this pack you need to have downloaded first - the original RAZBAM Banshee (Go to RAZBAM website for more details) - the Banshee Tweeks Pak -for Razbam Banshees of Wrench https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/ https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/ Credis should go to - RAZBAM for the original release - Wrench for making this really usable in missions/campaings - Ravenclaw_007 for the AN-M30 bomb - Spillone for - at least - some of the sounds Thoughts for further upgrades - The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE - The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks. I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE INSTALLATION INSTRUCTIONS - Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder. What's new in v1.1 - The Destroyed Model now it's the stock F-84F one. - The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance. - Further updated engine data. - Corrected ground clearence for the F3H-2. - Corrected loadouts. Now the wing pylon can be loaded with bombs (historical). - Small touches here & there for better overall result. Issues - The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned). However, it seems that we have the -3 style radar screen for the - 4 model too. - In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that. Most likely it had to do with the need for full throttle/max power more often than the -4 model in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models. - The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service. The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model. If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts. *** sQUADRONS [SquadronXXX] Name=VF73 DisplayName=VF-73 Jesters Nation=USN [SquadronXXX] Name=VF193 DisplayName=VF-193 Ghostriders Nation=USN [SquadronXXX] Name=VF870 DisplayName=VF-870 of Royal Canadian Navy Nation=CANADA Remember this is a freeware!
  12. 1 point
    simply beautiful. Many thanks.
  13. 1 point
    I like the revised burner.
  14. 1 point
    Believe me, it's necessary. Here in Italy some football players got the virus, matches should have been avoided long ago, but when the decision was taken, it was already too late. ICUs are pretty much full here. Soon doctors will have to decide who to try to cure and save, and who to leave to die. I don't think this is a situation you would like your loved ones to be in. I'm no believer, but I am actually starting to pray. About those who go on a buying spree (whom Wrench rightly defines lunatics), I am not surprised. There's no limit to human stupidity.
  15. 1 point
    opinion time: original F101Burner (night shot) or revised F101Burner (dusk shot)? i didnt think the original stood out enough, esp afer watching daytime videos of AB takeoffs
  16. 1 point
    That was it. My ZBufferOffset under AlphaObject was 2.0. I set it to 0.0 and the tumbleweeds are ground clamped everywhere. Appreciate it.
  17. 1 point
    Nice to see that you're still working on that terrain, it's awesome! Here, try the following _data.ini statements for solid and alpha object texture shaders. Notice the ZBufferOffset. [SolidObjectTextureMaterial] EffectShaderName=terSolidObject.fx DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [AlphaObjectTextureMaterial] EffectShaderName=terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE However, it's odd that it happens on half tile. I think the issue may lie elsewhere...
  18. 1 point

    Version 1.0.0

    464 downloads

    AH-60 BAttleHawk for Strike Fighters 2 Version 1.0 Release 03/12/2020 This model is not to be used in any commercial or for-profit packages. It may, however, be used in any freeware mod. According to the Combat-Ace terms of use. Contents: -Objects- AH-60 BattleHawk -Weapons- Spike NLOS Spike LR -Decals- Fictional 124sq Installation (SF2): Extract each folder into the matching folders in your mod directory. Notes. This model represents a What If Battle Hawk Modification of the UH-60L in service with the Israeli Air Force. In order to make the model work, you will need a suitable cockpit since the only uh-60 cockpit is from that site. Rivet counters please save energy, this is a What If helicopter based on a proposed modification of the UH-60 and the Arpia IV of the Colombian Air Force (WIP). The models uses Rocket Pods from the At-6 model availabel here (not included) Credits: Model:angelp Skins and textures: angelp Ini files:angelp Decals: angelp Weapons; angelp
  19. 1 point
    Actually, EVERYBODY try and stay safe! I know Italy got hit hard, and here in LA (and I'm sure up north for JosefK is) the lunatics are out in force buy up everything that isn't nailed down, and a few things that are. So, again, you all keep it clean and stay safe.
  20. 1 point
    Just wait a few days and I will release a full download of the flyable aircraft with cockpit, all the ini modifications above (plus some more) and the Afghanistan conflict skins I posted in the screenshot thread.
  21. 1 point
    thanks brudda! Just getting wet (damn rain!) maybe it'll wash the coronavirus away!!!
  22. 1 point
    They are ALL pirated. They turn up in a mod, the mod gets deleted. Simple as that We have a zero tolerance policy on pirated items Why morons continue to fuck around with this sort of thing, in clear violation of Site Policy, is beyond even my understand. They don't like it, our door swings both ways.
  23. 1 point
    When you read the group of Argentine modders, just say Torno, I have been creating these models for quite some time Screen capture required
  24. 1 point
    Some new, some from my backup
  25. 1 point
    The Cold War turns hot for the Brits... and a Czech Warsaw Pact unit is very much on the attack! Czech Fitters try to provide backup... But as you see the Tornadoes called in to provide CAS have a response: The threat is soon eliminated: Now the Tornadoes can get to work: Eventually Mission Control considers the T-62s depleted enough for the ground guys to finish business:
  26. 1 point
    descansando del mapa de Malvinas, actualización del Pacifico 46
  27. 1 point
  28. 1 point
    More "H" model Sabres from the 474th FBG. The C/O of the 474th in the colorful markings of 53-1313, 426th FBS blue markings in 53-2174, 429th FBS in yellow markings in 52-5750 and from the 430th FBS in red markings flying 52-5730.
  29. 1 point
    Simple as Black and White. U.S. Navy QF-86F Sabre painted Flat Black on the right side only to evaluate its effect on radar signature, 21 July 1987.
  30. 1 point
  31. 1 point
    Dyess 1989 dont mind me, just some....
  32. 1 point
    se deberia llamar "se me va la vida haciendo esto"
  33. 1 point
  34. 1 point
    F-86H-1 had six .50 cal machine guns, -5 and -10 had 4 20mm cannon. Mandatory Pic.......U.S. Navy QF-86H Sabre, China Lake
  35. 1 point
    Last of the Sabre line...an F-86H of the 430th FBS, 312th FBW
  36. 1 point
    F-4 generic cockpit the only ones that will have a own cockpit are the F-4E_AUP F-4E_2020 F-4EJ_Kai / RF-4EJ_Kai i´m still working on those


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