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Showing most liked content on 05/08/2020 in Posts
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7 pointsPractice for D-Day somewhere over UK credit to Yakarov and others,especially Logan for assistance finally working correctly..
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4 pointsA companion....yoke was proving a bore as it went through the clipboard...but it seems in the DC series you ould lock the yoke,so I have limited its movement for copilot version...will have pilot...and one with co pilot...looking at pic...might put left hand on the levers(red) and other holding clipboard up a bit higher so it misses the yoke. btw this is from Freeware FSX Dc-3 HCAA model...most of it I remade anyways...all gauges buttons lights.panel ..some of the other parts etc...its about 40% rebuilt
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4 pointsI wish.. ..unfortunately only a small fraction of that time was spent on the model; the remainder of the time was taken up by my trying to survive this10-year long financial crisis!! Fret not; once I've finished the Mk7 and Mk10 ejection seats required by some of the Greek F-5a(s), it will be released! Regards, Sophocles
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3 pointsView File VF-92 "Silver Kings" (1965) A new historical skin and decals for F-4B Phantom. VF-92 squadron (including CAG plane) in 1965 Made on Sundowner great templates and update, following RustyKurnas input. TO INSTALL: - all in main mod folder Enjoy @paulopanz Submitter paulopanz Submitted 05/07/2020 Category F-4
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3 pointsWill have .. I' currently modelling the Mk.7 BRQ-7 (probably more accurate would be the IRQ-7.. then comes the 10 (and yes; it was used on the Tornado!!) That will make it 3 different types of ejection seat!
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3 points
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2 pointsI use things such as RN_Desert and others to control both timeframe and geographic fencing for planes. For instance in my all inclusive install that's how I make sure I don't get CF-5 showing up in Bering Strait (because BS is only open to Canada_NORAD and the CF-5 only belongs to Canada_Europe) or CF-101 showing up in Germany (because of course, Gemany only accepts Canada_Europe and the CF-101 is only used by Canada_NORAD). It also allows me to have theater specific squadrons/skins (making sure no Atlantic Fleet Tomcat squadron ends up in the Pacific and vice-versa unless it makes sense for the scenario). But yep that should never, ever be your first solution, insanity lies that way. Good thing I already was.
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2 pointsKF2 Hammer "Ra'am II" and "Baz II" (69 Sq early and late, 106 Sq and 133 Sq) IAF
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2 pointsOK, good luck - and as Russ says send to us via PM if you want a different perspective on things.. And Russ is right, your final modifier should really be editable mesh and the recommended way to export properly is to collapse the entire stack to editable mesh.
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2 pointsWell if you XFormed it and it had errors in it you're basically stuck as you can't really undo that - if the orig mesh has issues and you Xform it will definitely make your problem worse. Before Xform, go back to your original mesh and ensure you don't have issues such as open edges, unwelded verts, double-faces that kind of thing. Then I would suggest converting the wheel to editable mesh (not editable poly as there is a difference) - and see if that works. Or just upload your max file or just the wheel or whatever if you want and I'm sure between one of us we can take a quick look.
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2 pointsTher's and error in the Decals.ini, wrong positions, I made a quick correction, worked for me. Aniway, in the download section you find much better skin,both USAF and VNAF Try this DECALS.INI
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2 pointsId Tte 8th of May the right date to post an image of a german phantom ?
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2 pointsDaily Screenshot Challenge - Day 6 Theme - Soviet-Afghan War An IRIAF RF-4E manoeuvres hard to avoid the intercepting MiG-23s after crossing the Afghan-Iranian border to snoop on the massing Soviet forces...
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2 pointssadly no only on the max file or if you hack the LOD back into 3d max like some did in the WoX times!
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2 pointsDaily Screenshot Challenge - Day 5 Theme - Soviet-Afghan War 27th December 1979, Soviet forces, assault the Tadzh-Bek Palace on the outskirts of Kabul as part of the coup de main to take out president Amin and cement the invasion of Afghanistan... Afghan defences at the palace consisted of infantry and several tanks.. Leading the Soviet force is the elite Spetsnaz group Grom ('Thunder') The Thunder team is supported by BMP-1s, BTR-60s and ZSU-23-4s
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2 points
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2 pointsyou too mate for some help too....now just add co-pilot and done...got one somewhere that should look the biz.. just need now a dedicated Dc-3
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2 pointsIt's 1980 and you're just in time to see a Royal Moroccan Air Force Mirage 5FM depart for the Dolly Parton Training Range.
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2 pointsGerman Bomber over London Docks. (small picture shows original BoB footage) Screenshot from Battle of Britain 2 "Operation Seelöwe" terrain (WIP)
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2 pointsF-4G firing a Maverick over East Germany: (Please pardon the caption. Woops.)
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1 pointor just paint the parts on a new layer and swap over on the texture those mesh areas
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1 pointYeah, if you've used modifiers like XForm esp. collapse your modifier stack so it's editable mesh only - and sometimes helpful is the Unify function.
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1 pointcover ugly UV map by placing with "dacals". do a "decal" and place it on place you want to fix. only this way i think
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1 pointOh, and will add more targets of course. Maybe Brazil invading Uruguay and Argentina defending?
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1 pointAh sorry about that, Its the Air & Ground War Expansion, I just call it Gold for short.
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1 pointDo you mean my old Afghanistan terrain which was made for WoI? If yes here are some files for a quick and dirty fix to make it work in SF2: Afghanistan_data.INI Afghanistan_NATIONS.INI Afghanistan_targets.INI copy the files into Afghanistan folder and let overwrite the old ones. Then you can make screenshots like this:
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1 pointI've never been able to get the Midway terrain to work after this series of shots....my planes explode on the runway. I keep working at it because it's flat-out gorgeous to look at.
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1 pointPhor Phantom Phriday... Two Luftwaffe F-4Fs Over Hamburg Turning to Intercept the Beginning of WWIII
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