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4 pointsDassault Super Mystère B.2 - 8th Squadron, Lebanese Air Force, 1967 Dassault's steady evolution of the Ouragan and Mystère family culminated in the excellent Super Mystère B.2 which entered production in 1957. Featuring a new thin wing with 45° of sweep the Super Mystère B.2 was powered by the SNECMA Atar 101G and was the first Western European production aircraft to exceed Mach 1 in level flight. Dassault received a production order for 220 Super Mystère B.2's but a combination of defence cuts and the dazzling potential of the forthcoming Mirage III saw the Armée de l'Air order cut to 178 and then to 158. An entirely expected Israeli order for 24 Super Mystère B.2's restored production orders to 178 and Dassault's salesmen pitched the Super Mystère B.2 to many Middle-East and Sub-Saharan African countries but only the Lebanese Republic showed any interest. After the end of the 1958 Lebanon crisis a new government of national unity was formed under President Fuad Cheha and the returning Prime Minister Rashid Karami. Whilst grateful to the United States (who had sent 5,000 United States Marines to Beirut during the crisis) Lebanon's french-speaking Prime Minister Rashid Karami had warm relations with the French Government and supported the Lebanese Air Force's request for modern jets to replace the obsolete de Havilland Vampires. This led to the purchase of 18 Super Mystère B.2's for delivery in 1960 with these aircraft becoming the last of their type to roll off the Dassault production line at Mérignac. Entering service in March 1960 with the 8th Squadron of the Lebanese Air Force based at Rayak Air Base the Super Mystère B.2's were popular with Lebanese pilots. In 1962 a Lebanese Super Mystère B.2 shot down an Israeli jet over Kfirmishki. In 1967 two Lebanese Super Mystère B.2's were shot down on the first day of the Six-Day War by four Israeli Air Force Mirage IIICJ's. Lebanon played no part in the 1973 October War and the Super Mystère B.2's were retired in September, 1983.
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3 pointsSure that the pictures are false, they have curvature and everybody knows Mars is also flat! I can't believe that everything has gone well without any kind of failure, all the engineers and scientists must be really proud I hope that the Weather Station made in my beloved Spain works well hahaha
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3 pointsI understand some fails with the sidewinder, i launch it perfectly, its the crew!!!
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3 pointsTesting completed for all three brown navy boats. as soon as swambast send me the new texture for the PBR boat I will have them uploaded. here are some screenshots from the game, not the best lol.
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2 pointsI FOUND IT!!!! found the old RB-45C from who ever! Mind you, all I can do in MAX is open a file Ed, if you want it, I'll pass it all along. it's even skined!
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1 point
Version 2.1
1,284 downloads
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1 In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E. As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead? And so I give you the F-16E/F Block 62 Fighting Falcon. The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's). Included in this mod are: - F-16E (XL) Blk 62 Fighting Falcon - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods) - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade) - 8 different USAF squadrons. To Install simply un pack and drop into your mods folder. Notes: - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen. - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc. - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor. - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130 - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod 2.1 Changes: - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers. 2.0 Changes: - F-16EV (XL) Blk 62 Fighting Falcon added. - Loadout.ini and weapon station fixes. - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet. - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon. - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42. - Semi- conformal AIM-120 station position and angles corrected. - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft. Released under the CA fair use agreement. Credits: The Viper Team The Mudhen Maintenance Team 2016 Viper63a USAFMTL Dave ravenclaw_007 Original Model by wpnssgt via Swede Dels moonjumper Fubar512 creepin death Mirage Factory Enjoy, Dan. -
1 pointthe central USA is starting the next Ice Age, and Mt. Etna is erupting??? I thought that was all supposed to happen LAST year (I had glaciers for December)
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1 pointTry changing it to the stock M61 sound, and see if it's actually working (it's called Vulcan). If that works, there might be an issue with the wave
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1 pointMinimum Yaw is to the left. Maximum Yaw is to the right. Default Yaw should be set somewhere between those extremes. MinYaw=190 MaxYaw=170 Also you can try it this way as well. MinYaw=-170 MaxYaw=170
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1 pointView File F-113A Retaliator F-113A Retaliator (What if) v1.1 ***************************************************** This mod is made for SF2NA. It based on Julhelms RA-5C Vigilante. ---------------------------------------------------------- I. History In 1960 the North American company decided to develope a fighter version of the A-5 Vigilante attack plane. The project got the designation NR-349 Retaliator. The NR-349 Retaliator was North American's proposal for a high-performance fighter aircraft for the US military as a variant of the A-5 with three engines. A third General Electric J79 was in the shaft between the other two engines with two narrow air inlets offset backwards above the inlets of the other engines. The aircraft was to be armed with six AIM-54 Phoenix at sub-fuselage stations. The US Air Force was not interested in, but the US Navy. The Retaliator should act as fleet defender, to intercept incoming long range bombers before they could fire their missiles on US carriers. The US Navy demanded to replace the third engine by an increased internal fuel capacity. Four prototypes where built and the decission was made to reduce the number of Phoenix missiles. So the F-113A Retaliator came into serial production in 1965. 1966 the first units of the uS Navy got the new fighter plane. The Retaliator was used for more than 10 years. Then it was replaced by the F-14A Tomcat. ----------------------------------------------------------------------- II. CREDITS: While making F-113A Retaliator i used a lot of files made by other modders. Thanks for this files! The plane filer are made: ~~~~~~~~~~ by Julhelm The flight model is made : ~~~~~~~~~~~~~~~~ by Fubar512 & Column5 and modded by me The Cockpit is made ~~~~~~~~~~~~~~ by Kesselbrut ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The F-113A Retaliator is FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2021 Submitter Gepard Submitted 02/14/2021 Category What If Hangar
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1 pointFantastic! Now with all these additional hardpoints, we can finally turn this thing into a mud mover...
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1 pointHarrier Campaign became pretty much too impossible to complete, so Instead I am Intruding on enemy territory.
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Version 1.0
342 downloads
SF2 McD F-4(VS) Phantom II (What If...) = For SF2 (Full-4/5 Merged Reccomended) = *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, F-4J cockpit. Therefore, it's vitally important that your game version has access to this cockpit.* The is the release of a new "What If..." aircraft by Cocas. This represents the F-4X (VS) variable geometry (or swing wing) Phantom if it had been constructed as a supplimentry aircraft to the F-14 Tomcat, for use on smaller carriers. The aircraft comes with the following skin/decal sets: USN Grey 1 (standard Gull Grey/White USMC Grey 1 (standard Gull Grey/White USN Lo Viz (TPS grey, semi-subdued markings) FAA Blue (standard Royal Navy Blue/White) All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. As all squadron markings, for the USN & USMC are decals, you may choose any Phantom squadron from the "squadron drop down" on the load out screen. Be Advised, however, some of the tail markings WILL fit better than others As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well! Happy Landings! Wrench Kevin Stein -- for Cocas Aircraft Factory -- -
1 point
Version 1.0
561 downloads
F-35A/B Lightning II International Operators skin pack. National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft. The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess. Includes the following skins: Level 1 Partners. United Kingdom: -F-35B Royal Air Force No. 617 Squadron 'Dam Busters.' -F-35B Royal Navy Fleet Air Arm 809 Naval Squadron. -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft). -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings. Level 2 Partners. Italy: -F-35A Italian Air Force 6 Stormo 154 Gruppo. -F-35B Italian Naval Aviation 1 Gurpaer. Netherlands: -F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'. Level 3 Partners. Australia: -F-35A Royal Australian Air Force No. 3 Squadron. Canada: -F-35A Royal Canadian Air Force 409 Nighthawks Squadron. Denmark: -F-35A Royal Danish Air Force skadrille 726 "Phantom". Norway: -F-35A Royal Norwegian Air Force 332 skv 'Eagle.' Turkey: -F-35A Turkish Air Force 132. Filo Hancer. Security Cooperative Participants (SCP). Israel: -F-35A Israeli Air Force No. 116 Flying Wing Squadron. Export Orders. Japan: -F-35A Japan Air Self Defence Force 301 Squadron. South Korea: -F-35A Republic of Korea Air Force 152th FS / 17th FW. Potential exports. Belgium: -F-35A Belgian Air Component 1ère Escadrille "Chardons." Greece: -F-35A Hellenic Air Force 336th Bomber Squadron. Spain: -F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella. Fictional 'What If' orders. New Zealand: -F-35A Royal New Zealand Air Force No. 75 Squadon. -F-35B Royal New Zealand Navy No. 6 Squadron. There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077 Also included is a modified pilot skin. Instillation Instructions: -1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/ -2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc. -3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin). Credits: Crusader Sundowner ianh755 Dave FastCargo Viper Team Klavs81 ravenclaw007 JAT81500 NazGhul Baltika -
1 point
Version 1.1
511 downloads
Fictional Mod of Bongodrivers fantastic EF-2000 to create a plane for the iraqi air force. It includes modifications according to Trench 3. BACKGROUND After three conflicts with heavy losses, the iraqi air force got almost completely destroyed. The fall of Saddam Hussein and the political system turning from dictatorship to democracy made it necessary to accept foreign help in reconstructing the country. This also meant the rebuilding of the air force. In this matter, a meeting of actual british prime minister and his colleague in the iraqi government took place in London, where a contract was meant to be signed about the purchase of 60 new, to the needs of the iraqi air force adapted, Typhoons. The modifications were, among others: - added CFTs on the fuselage for the enhancement of the range - highly upgraded ECM and electronic warfare systems - modified engines with higher thrust - use of western armament The most important upgrade, the CFTs, were necessary due to the fact that the Al I'ssars (iraqi for Typhoon) had to takeoff from Bagdad and Al Sahra and had to travel a long way before reaching their patrolling routes. Along with the Typhoons, Iraq signed a contract with Russia for the purchase of 60 Super Flanker with the designation SU-35IQ Asifat al Turab (Sandstorm). Features : - CFTs by teras - Desert camouflage skin by nazghul - new radar by teras - new ecm systems by teras - carrier based - imporved engines by nazghul - improved flight model " FM " by teras note : this is not a new set it is only improvments and upgrades for the original ef-2000 Note 2 : this is SF2 & SF2V & SF2E & SF2I addons ( didn't tried it on SFP1 ) note 3 : *** for very long range strike operations ( 600 NM and Longer ) loading external fuel tank recommended! Work Team Nazghul & Teras Installation : - *unzip Al'Isaar archive to your HDD - *drop all folders into your mod folder - *FLY! Special thanks go to Brain32 for adapting the plane to SF2-Standards and to Bongodriver for creating this bird! ORIGINAL CREDITS: A BIG BIG thanks to USAFMTL (and various partners in crime) for his help and guidance and support. Jimmybib and Sundowner for initial consultation on skinning and all credit to Sundowner for producing the final skins which are superb. Moonjumper for his advice on some avionics matters All of you for you encouragement and kind words through it's development My Producers....etc...etc :) Oh god I'm going to cry.. Anyway I decided to release slightly early because I'd like some of you to enjoy tweaking this thing, theres a lot of talent out there who can make this thing great. Absolutely no part of this is to be used in payware but moddify the model any way you wish and re distribute in your own freeware mods as you wish with no permission required from me, just give me the relevant credit. have fun Nazghul & Teras October 2011
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