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Showing most liked content on 04/28/2022 in all areas
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5 points
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5 pointsI made a new one some time ago together with late vehicles (SA-8B). The thing is we used only the late one in ODS30, so early (A) somehow stayed untouched on a drive. When time allows I will put together SA-8 pack and upload it.
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3 points
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2 pointsHere is the first video in my at least three part series: How to WOFF: Getting Started in Wings Over Flanders Fields. Part 2 will cover some basic flight and part three will be about the campaign. Hope it helps someone! Update: Part 2 covering Quick Combat and basic flight... Update: Part 3
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2 pointsCame up with this for use on the Growler if you want the pylons to show but don't want to load them. SImply drop in your Objects/Weapons/ folder and select "Invisible ASM" and you'll have them to show pylons. InvisibleASM.7z
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2 points1940, Squadron scramble... Keep it nice and tight... Tally ho! Bandits sighted... The battle rages..
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1 pointabout3-4 different variants here https://il2freemodding.createaforum.com/new-board-6/c6n-saiun/
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1 point
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1 pointIt is not. This is about the stock TW IcelandNA terrain, and both Reykjavík Airport and Keflavík Naval Air Station reference their own airfield data.ini file, like all of the other airports recreated specifically by TW for this terrain. Simply put, this may well be a bug with the airport's data.ini file referenced in the terrain's targets.ini. This is what the stock terrain includes and uses for Keflavík Naval Air Station, extracted from the latest July 2013 version: ICELAND_AIRFIELD7.INI Same for Reykjavík Airport, it uses this: ICELAND_AIRFIELD6.INI
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1 pointHere's the upgraded version with additional pylons,flir/laser designator pod snd chaff/flare dispensers..
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1 pointThe Ayres S-2R2 armed Thrush was purchased by the US Army for use in South East Asia in the light utility role. The aircraft was chosen for its strength, simplicity, and rough and short-field performance. It also helped that its agricultural origins meant the USAF did not perceive it as an encroachment on their aerial territory. The aircraft was given the affectionate nickname of "the Flying Lawnmower" due to its exposed radial engine. It was originally delivered in a green and grey paint scheme with high vis markings but was soon painted in a camouflage scheme using the USAF colours in use for the theatre.
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1 point
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1 pointFrankenBHAH Hardcore "Compensatory-For-WoFFue-AI" Addon Ver. 1.16 located at the link below the illustrative pic. Should be loaded after the main FrankenBHAH Enhancement Package Ver. 1.1 but before the FrankenMiniTuner Ver. 1.2. To be used alternatively to the FrankenBHAH Hardcore Addon Ver. 1.15 (see relevant posts above, in this thread, for the main FrankenBHAH package and the Hardcore Addon Ver. 1.15). The Compensatory AI Addon, as well as all other addons with "FrankenBHAH" in the name, are compatible only with the BH&H2 generation of the WoFF series - and should not be used in WoFF UE/PE. For further info., please see the "Read Me" file included with the package. Fellow WoFFers might also wish to peruse this helpful, informal report compiled by me and in consultation with OrbyxP, regarding air density settings, flight paths, forced encounters toggles, and other similar topics, in BH&H2 - the info. is intended for the hardcore WoFFer who enjoys maximally tweaking their WoFF install. In short, the report suggests that for maximal historical flying best is to leave forced encounters always "off"; also recommended, for BH&H2, is freely to fly at "medium" congestion settings for most of the war, since BH&H2 is more frugal with total no. of aircraft in the air, thereby allowing for healthier FPS even at higher congestion settings when compared to the WoFF UE/PE generation. Thank you OBD for an excellent series of sims. On this note I also hang up my modding hat - it has been an exciting several years modding, both for FE2 and WoFF, and with a few mods. eventually included for RoF as well. I will continue to fly WoFF regularly since it is one of my favorite WWI sims., but with less tinkering and more pure enjoyment of what the virtual skies offer. Cheers all and challenging dogfighting to you in BH&H2, Von S FrankenBHAHenhancementHardcoreCompensatoryForWoFFueAI_AddonVer1.16_VonS.zip NOTE: if running BH&H2 patch 1.33 or later, test BH&H2 first with stock AI before applying my compensatory AI patch 1.16, since several AI tweaks were included in stock BH&H2 patch 1.33. My AI patch 1.16 was tested heavily in the "Recon. Wars" series of patches for BH&H2 up to patch 1.30. If you are satisfied with stock AI behavior in BH&H2 patch 1.33 and later, recommended is to run only my main FrankenBHAH Enhancement Package, as well as, if you like, the "hardcore" patch 1.15 and/or tuner patch 1.2. "Compensatory AI" patch 1.16 was/is largely a stop-gap feature, but may of course continue to be run if you prefer the broader, and more extreme maneuvers, offered in said compensatory AI patch.
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1 point
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1 pointit is not possible to test all mods on all maps. There are curiosities happens. I watched such an action as my heavily loaded wingmen on the MiG-27 crashed against the rock one by one on take off. I myself flew in with great difficulty and barely managed to gain altitude. Get used to it :)
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1 point
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1 pointThroughout the 1960's various RAF units deployed to the major British base at Canopic, joining the permanently based squadrons there to boost numbers in support of Dhimari forces as tensions with Paran rose periodically... Canberras were one of the 'big sticks' used to deter Paran from full scale air raids on Dhimari facilities, and also flew recon flights.. The RAF's many Hunter squadrons were frequent visitors... Joint exercises with Dhimari Vampires.. Heading to the maintenance area after some tough flights... Dhimari Hunters replaced their Vampires towards the end of the decade, and were better armed than their RAF counterparts, sporting AIM-9 Sidewinders in addition to cannon... RAF Lightnings on patrol.. This Lightning took some cannon hits in one of the frequent dogfights with Parani MiGs probing the Dhimar/Paran border and barely made it back to Canopic. (I could have used GKABS' new fire engine about a second after taking this picture as I fireballed down the runway!)
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1 pointI could not resist to play the Vexin Mirage IIIC over its natural terrain : Djibouti :)
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1 point
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1 pointA Donbass terrain would be really interesting. Mandatory pic, 1986 over the Desert.
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1 point
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1 pointMiG-23ML over repainted Baltic Entrance map. The same tileset could be used for a Donbass, Crimea peninsula terrain.
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1 pointYes, you set up your DSR ratio in the control panel, it then opens higher resolutions in SF2 graphic options, chose these resolutions higher than your monitor native resolution and the driver will automatically use them and rescale to your native resolution. Let's say I have a 1920x1200 monitor, when I go into the graphic tabs of SF2, the maximum resolution will be shown as 1920x1200, but if I went into the nVidia Control Panel and activated a 4x DSR ratio, the 3840x2400 resolution would also be available, if I select it, the image displayed would still be in 1920x1200 perfectly fitting my monitor but it would be downscaled from 3840x2400 automatically, giving better image quality through finer color rather than spatial resolution.
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1 pointI have a crate full of self-sealing stem bolts....where should I put it? GreenHell Vietnam, near Loc Chau exactly...
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1 pointHow about this? https://en.wikipedia.org/wiki/Tarantul-class_corvette used by: Soviet Navy Russian Navy Bulgarian Navy Volksmarine German Navy Indian Navy Myanmar Navy Polish Navy Romanian Naval Forces Ukrainian Navy Vietnam People's Navy Yemeni Navy Egyptian Navy United States Navy Turkmen Naval Forces
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1 point
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1 point
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