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7 points
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6 points
Version 1.0.0
66 downloads
SF2 F-102A (v2k) ANG Skins & Decals Pack 8/2/2022 -For SF2 =ONLY= (Full 4/5 Merged Reccomended)- This package contains 3 new Air National Guard skins & decal sets for Veltro2k's F-102A Delta Dart. This package covers Darts used by the Pennsylvania, New York and Connecticut ANGs. On the skin/unit selection drop down menu, on the Loadout screen you'll see: 146th FIS, PA ANG (61-75) 102nd FIS, NY ANG SEA Camo (72-75) 118th FIS, CT ANG (66-71) Almost all markings are decals, and decal randomization is TRUE. ALL serial numbers are 100% historically accurate for each of the units depicted. Each unit has been supplied with 26 serial numbers (probably more than when actually in service). The SF2 "date switch" IS active. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein Director of Marketing, Coyote Aerospace "We Aim Higher" -
3 pointsIIRC, Sea Power, they're Triassic Games, they were (with ?) Killerfish previously, they already published War on the Sea, Atlantic Fleet, Pacific Fleet and Cold Waters. As much as a loss it is to SF2, they seem to have life happen to them and seem to be on a reasonnably succesful roll so I'm glad for them.
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3 pointsThe Nimrods transition from the MR.1 to the MR.2 and shift to low viz schemes, but the mission to protect UK waters continues... Royal Navy ships shadow a Soviet naval force in the North Sea as the Nimrods keep up aerial surveillance.. Heading home to their forward deployed base at Sumburgh in the Shetlands..
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2 points
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1 point
Version 5.6
12,840 downloads
THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD YOU MAY - Have fun with this mod - Use it as you see fit once you download it, even modify it as you see fit - Create your own textures as you see fit and upload them under your name IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players. http://combatace.com...24-my-projects/ Newer skin PSD with Block I ECS (no stacks) now available for skinning needs: http://combatace.com...-skin-template/ - Fixed some glaring errors in the INI files. -
1 point
Version 0.0.40
905 downloads
Donbass Beta 0.40 ***************************************************** Southern Ukraine and Crimean Peninsula Terrain THIS IS STILL A BETA VERSION!!!! ============================ ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2E. It works well with SF2NA. +++++++++++++++++++++++++++++++++++++++++ I. Short description: The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end. This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come. I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle. At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network. For the russian side you can only fly against enemy airfields. At the moment possible mission types are: Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions. The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible. ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file Donbass.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Jan Tumas tiles for First Eagles Shelter1 circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue EWalls 500,100 and 50 m taken from AirfieldDevKit_v1.1, made by Pureblue SunShelter170m taken from AirfieldDevKit_v1.1, made by Pureblue D_Bunker taken from AirfieldDevKit_v1.1, made by Pureblue ControlTower.LOD made by RussoUK SA-6L i added Ukraine in the Userlist.ini StraightFlush i added Ukraine in the Userlist.ini SA-5 + SquarePair made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me GK-P-14 Tall King Radar, made by GKABS GK-D-30Russia D-30 howitzer made by GKABS ShelterZuRoad made by AmokFloo Base_C.lod round parking area taken from AirfieldDevKit_v1.1, made by Pureblue Base_H.lod small parking area taken from AirfieldDevKit_v1.1, made by Pureblue ZIL-157 Sam Trailer made by ???, taken from SF2_SAMs_Pack, Factories made by Geezer T-72A i added tactical numbers and gave it a Fla-MG BTR-80A taken from eburgers PanzerPack for SF2 Plattenbau_4_Geschosse Made by Wingwiner as BlokW704P, i converted it from bmp to jpg Plattenbau_11_Geschosse Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg Nitka_Ramp Made by Yakarow NitkaRezystorKompleks Made by Yakarow I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 29. Oktober 2022 -
1 point
Version 3.2
744 downloads
F-4E Kurnass Israeli Airforce pack Included: - F-4E_Kurnass - F-4E_Kurnass_72 - F-4E_Kurnass_73 - F-4E_Kurnass_75 - F-4E_Kurnass_78 - F-4E_Kurnass_2000 - F-4E_Kurnass_Super_Phantom (Prototype) - some new weapons Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ only on hard wing F-4E´s - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000) NOTE: - This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!! NOTE: - Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201 NOTE: - Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match. NOTE: - There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below: F-4E_Kurnass (with & without 'slimers') F-4E_Kurnass_72 (Hard-Wing & MIDAS4) F-4E_Kurnass_73 (Soft-Wing & MIDAS4) Hangar screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! - Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack. Credits: - original model by TW , BPAO , Crab_02 - cockpits from TW & ravenclaw_007 - AUP cockpit Avionics by Cusader - F-4E USAF pack uploaded by ravenclaw_007 - TISEO made by Crusader - original F-4E and Kurnass 2000 Templates from Sundowner - new updated model , textures and weapons by ravenclaw_007 - original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner - fake pilot F-4 chaff/flare by ravenclaw_007 - new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007 - myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods CA fair use agreement applies. Dan. -
1 point
Version 3.7
435 downloads
SF2 Tornado Fmk.3 ODS30 Squadrons ------------------------------------------------------------- This pack contains the stand-alone version of the Tornado Fmk.3 aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like what you see and want (much much) more! You can download "Operation Desert Storm: 30th Anniversary" here... https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/ !! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater! * Sources: https://dstorm.eu/pages/en/gb/tornado.html https://dstorm.eu/pages/en/saudi/tornado.html * Included Jets: Tornado ADV Tornado F3 --------------------- Installation... --------------------- 1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required. 2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add TornadoF3 SoundList.txt". Please don't forget to maintain the number sequence in the sound list. 3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. * Please note that some squadrons may have multiple CO planes, this is not a mistake. Rather than just picking one CO, I am representing all the COs for that squardon during the period. So both COs could pop up in given scenario. I rather have them than cut them so...it's only a game... * Tweaked and Tested by the ODS30 team! * Mod Direction and Optimization - Menrva * Additional Data and Weapons improvements - Yakarov79. * Additional Sound tweaks and updates - Guuruu. * Accurate Skins and Decals - Viper63a\Coupi Thanks and Enjoy! =Viper63a= --------------------- * Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. ------------------------------------------------------------- ------------------------------------------------------------- Tornado F3 For SF2 by The Tornado Team ------------------------------------------------------------- ------------------------------------------------------------- Main 3d modelling and programming: bobrock FM and avionics advisors: Crusader, starfighter2 Sounds: Spillone104 Pilots: Aleks, Canadair, Erikgen, NGHENGO, Silverbolt, Spillone104, triplethr3at Loading screen photo: David Cenciotti TornadoIDS_Destroyed LOD from NF4+ G-55EUR Pilot Skin by X-RAY Weapon Models: HiRes AIM-9L skin by ChrisBV SkyFlash by Mirage Factory SkyFlash6000 Data by Syrinx 43 Squadron 90th Anniversary Skin by Syrinx 43 Squadron Special Colors Skin by Syrinx Afterburner TGA by dfang SF2 Updates and Loading Screens by NeverEnough -
1 point
Version 1.0.3
437 downloads
Hello, and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine) All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Version 1.0.3 Improve the FM and removed VTOl from the hud display. Thanks to Coupi. Version 1.0.2 Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets. 1.0.0 LICENSE: You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for his early trying to work on the model and testing and for making the promo screenshots compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model. guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L. Thank you so much for all the time spent making this model come to life. Zurawski for using his outstanding MQ-10A Kodiak cockpit Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance, please contact me at gkabs@gkabs.net -
1 pointOFFICIAL USAF DOCUMENT CLASSIFIED: TOP SECRET Ground Strike Mission Orders Ha'il - Jan 17, 1991 PRIMARY TARGET INTELLIGENCE SUMMARY: Saddam's Elite Republican Guards are known to be the primary threat to our ground forces when the ground war begins. Accordingly, CENTCOM has ordered the destruction of these units by our air forces to commence immediately. OBJECTIVE: Photograph the Rep. Guards at Baiji SECONDARY TARGET INTELLIGENCE SUMMARY: An experimental search and tracking radar system is being installed at an enemy SAM site. Sources indicate it may already be operational. Detailed, low-altitude photos are required as soon as possible. OBJECTIVE: Photograph the SAM radar at Al Kumayt I usually don't like what ifs, but a funny take on the ODS 30AE mod brought me to rediscover @Julhelm's fantastic F-19, which was released as part of the RSR mod by eburger68. I've been making lots of changes to it, including adding proper hit boxes and collision points, reworked skins and aircraft characteristics and loadouts meant to resemble the ones of Microprose's F-19 Stealth Fighter game. Julhelm's original F-19; missing hit boxes and featuring a bubble canopy Reworked F-19 featuring a caged canopy ala F-106 (by repainting the canopy glass), proper hit boxes, more collision points and reworked skins (euro camo skin by kblomkvist, no markings skin by yours truly) It still features two weapon bays (unlike Microprose's exaggerated four bays), but with properly reworked limits; you can have 4x Sidewinders or 3x AMRAAMs in one of the bays, 2x bombs and AGMs (sometimes just 1x), depending on overall weight and size. A 20mm cannon is on the nose with 680 rounds, and an extra 1,900 lbs fuel cell has been added for a total of 11,800 lbs of fuel; non-afterburning engines. An (invisible) arrester hook has been added since Microprose's version could also operate from aircraft carriers. I'll be asking Julhelm for his permission to eventually re-release it, with due credits to him of course. I wish the 3d model could be edited, so we could have a proper caged canopy instead of a painted bubble canopy, as well as a visible arrester hook. We have no proper fictive cockpit for it, ideally I'd like to have the canopy frame of an F-106 and MFDs of an Hornet.
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1 point
Version 1.0.1
184 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: M163-PIVADS model (Vietnam war) with 3 textures. All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. SoundFileXXX=Vulcan.wav Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 point
Version 1.0.0
117 downloads
This pack is designed for the Mirage 2000 by the Mirage Factory, available in Combatace download section. What's in ? 11 4096x4096 skins. Covered units EC 1/2 Cigognes 1999, 2007, 2009, 2010 and 2011. EC 2/2 Côte d'Or 2000, 2004, 2007. EC 3/11 Corse, Djibouti 2008. EC 3/30 Lorraine, Al-Dhafra UAE 2010. CEAM (Weapons test squadron). Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy Ludo -
1 point
Version 1.0.0
64 downloads
Just like my former mod,this is a shader that can change the original color of the game to make it close to the color of Green Phosphor Image Intensifier Tubes in reality. This one is more like AVS6/9 NOD usded by USAF during 1990s-2000s And Of course, it will also really brighten the brightness of the picture, highly recommond you guys use it with Realsky Environment Mod. =========================================================================================== Usage/ Read Me!!!!!: 1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】; 2.check your graphics option and make sure Effects Detail choosed for Unlimited; 3.make sure your Mission Start Time choosed for Night; 4.fly and control the night! This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default. -
1 point
Version 1.0
120 downloads
IMPORTANTE!!! Antes de instalar la skin es importante tener el avión de denissoliveira. IMPORTANT!!! Before installing the skin it is important to have denissoliveira's plane. Español: A fines del 2018 unos 5 Super Étendard Modernisé arribaron a la Argentina a la espera de una puesta a punto, pero lamentablemente para el 2022 siguen sin volar. Esta skin es lo mas similar a la pintura del Super Étendard del ARA, la única libertad que me tome a la hora de hacer la skin es añadir un killmark como tenían los Super Étendard después de la guerra de Malvinas. Si quieren modificar mi skin, añadir algo o lo que sea, agradecería bastante que se me dé el crédito correspondiente, ya que me llevo bastante tiempo debido a la falta de plantilla que me faciliten el laburo. Además darle los créditos correspondientes a denissoliveira por el avión y la skin sobre la que trabaje. Sin nada mas que agregar, espero que disfruten la skin. English: At the end of 2018, some 5 Super Étendard Modernisé arrived in Argentina waiting for a set-up, but unfortunately by 2022 they are still not flying. This skin is the most similar to the painting of the ARA Super Étendard, the only freedom I took when making the skin is to add a killmark like the Super Étendard had after the Malvinas war. If you want to modify my skin, add something or whatever, I would be very grateful if you give me the corresponding credit, since it took me a long time due to the lack of a template that facilitates my work. Also give the corresponding credits to denissoliveira for the plane and the skin on which he works. With nothing more to add, I hope you enjoy the skin. -
1 point
Version 4.0
502 downloads
Mirage F1EQ-4 This mod is dedicated to BPAO, nothing would have been possible without him. During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod. Covered unit : 91st Squadron F1EQ-4 specifics: R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Doppler Radar Navigation Radio-compass Seat Mk4 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986-87) Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team -
1 point
Version 1.0.0
94 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 pointMy understanding is that they have access to all of the YAP mods. I’m sure an announcement will be made in due course.
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1 pointWar Journal – Lieutenant David Armstrong Hawkwood 23 Squadron, Royal Flying Corps Izel-lès-Hameau, France Part 27 "The Hun zoomed vertical, stalled, and fell away beneath us in a spin." During the last ten days of July, there was a noticeable beefing up of the German defences in the face of our attacks. King and I flew twice on 22 July, taking many photographs of new enemy trenches and wire in the area of Le Sars and Courcelette. Rain and low cloud swept in on 23 July, frustrating our further efforts. Major Ross-Hume again insisted on sending up a machine that morning. Within half an hour of taking off into the dense cloud, the thing hit a hillside several miles away. Both pilot and observer merged miraculously unhurt, but the observer, a young officer recently arrived from the Manchesters, was so shaken by his experience that he has requested to return to the trenches. We had good fortune on 24 and 25 July. On both days we photographed enemy defences and returned unscathed with many good plates. On 26 July, we conducted a reconnaissance of roads and rail lines east and north of Martinpuich. The clouds were too low for good photographic work to be done, so King made extensive sketches and notes. Archie was merely sporadic and thoughts of eggs and bacon were filling my head when suddenly two rounds smacked into the side of the nacelle, only inches from my elbow. I turned about as quickly as the Fee would allow. A Hun biplane, likely a Halberstadt, flashed overhead. Two Fokkers passed beneath. King instantly threw his notebook to the floor and readied his forward Lewis gun. We turned about several times. The Germans showed themselves only for a second here and a second there. I reversed our turn from right to left. A Fokker appeared above us and to the left. I brought our machine up behind it and King’s Lewis gun began barking out in short, five-round bursts. A thin stream of smoke or vapour began to trail from the Hun machine. Looking all about, we saw no other HA. The damaged Fokker was heading home and we were able to catch up with it. King gave it a long burst. The Hun zoomed vertical, stalled, and fell away beneath us in a spin. We lost sight of it. On our return to Le Hameau, we reported the Fokker as falling out of control. It certainly seems that way to us. Unfortunately, we had no witness and Wing modified our claim to “driven down”. I have at least the satisfaction of thinking that this is the second Hun that King and I have accounted for. We made a point of heading into the village for a celebratory tea that afternoon. The rain returned and continued through the first day of the new month.
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1 pointFirst Batch 44 F-4E Phantom, New builds for Israel Defense Force Air Force, Peace Echo I , they equiped 201 Sqn & 69 Sqn 4 McDonnell Douglas F-4E-38-MC Phantom 68-0396/0399 0396 (MSN 3492) to Israel Defense Force AF Sep 3, 1969 as 01, 661, and 161 (or as 01, 101, and 601). 69 Squadron. 107 Squadron. 119 Squadron. Oct 7, 1973: Written off? Or on Aug 3, 1970? Also noted as surviving to be put into storage at Ovda AB? 0397 (MSN 3493) to Israel Defense Force AF Sep 3, 1969 as 04, 104, 601, and 604. 201 Squadron. Crashed near Ajaloun, Jordan Nov 17, 1969. 0398 (MSN 3494) to Israel Defense Force AF Sep 3, 1969 as 08, 108, 608, and 156. Converted to RF-4X prototype? 107 Squadron. 201 Squadron. 1997: 119 Squadron. WFU in 1997 and preserved at Hatzerim AB. 0399 (MSN 3497) to Israel Defense Force AF Sep 3, 1969 as 610, 10, 110, and 117 (maybe). 107 Squadron 8 McDonnell Douglas F-4E-39-MC Phantom 68-0414/17 - 0434/37 0414 (MSN 3523) to Israel Defense Force AF Aug 1969 as 615. 201 Squadron. Shot down by SAM over Syria Oct 7, 1973. 0415 (MSN 3524) to Israel Defense Force AF Oct 1969 as 18, 618, and 166. 201 Squadron Crashed near Elmaza/Damascus, Syria Oct 13, 1973 due to battle damage. 0416 (MSN 3528) to Israel Defense Force AF Oct 1969 as 20, 120, 220 and 620. 201 Squadron. Shot down by SAM near Ismailya, Egypt Oct 17, 1973. Both crewmen killed. 0417 (MSN 3529) to Israel Defense Force AF Oct 1969 as 122, 222, 622, and 601 (maybe). 69 Squadron.107 Squadron. 201 Squadron. WFU at Hatzerim AB in 1997. 0434 (MSN 3561) to Israel Defense Force AF Oct 1969 as 126. WFU at Hatzerim AB 0435 (MSN 3563) to Israel Defense Force AF Nov 1969 as 129 and 305 crashed after collision with F-4E 310. Wreck preserved. 0436 (MSN 3567) to Israel Defense Force AF Nov 1969. Written off 0437 (MSN 3568) to Israel Defense Force AF Nov 1969 as 35, 235, and 635. 201 Squadron. Shot down by SAM near Kantra/Port Said, Egypt Oct 18, 1973. 12 McDonnell Douglas F-4E-40-MC Phantom 68-0454/57-0469/72-0484/87 0454 (MSN 3602) to Israel Defense Force AF Nov 1969 as 200. Written off 0455 (MSN 3604) to Israel Defense Force AF Nov 1969 as 39 and 139. 107 Squadron. 1/22/1984: Crashed after wingtip folded up in flight 0456 (MSN 3605) to Israel Defense Force AF Nov 1969 as 640. 201 Squadron, Shot down by MiG-21 near Benu/Banka Bridge, Egypt Oct 11, 1973 0457 (MSN 3608) to Israel Defense Force AF Nov 1969. Written off 0469 (MSN 3630) to Israel Defense Force AF Nov 1969 as 102, 69 Squadron 0470 (MSN 3631) to Israel Defense Force AF Dec 1969 as 109 and 609. 105 Squadron. 201 Squadron.. Crashed Jun 4, 1978 after collision with A-4 319 0471 (MSN 3633) to Israel Defense Force AF Dec 1969 0472 (MSN 3635) to Israel Defense Force AF Dec 1969 as 17 and 117. W/o May 15, 1975 0484 (MSN 3658) to Israel Defense Force AF Jan 1970 as 206. W/o 0485 (MSN 3659) to Israel Defense Force AF Jan 1970 as 206. 105 Squadron. W/o 0486 (MSN 3661) to Israel Defense Force AF Jul 1970 as 03, 103, and 633. 69 Squadron. Shot down by SAM over Golan Heights, Syria Oct 7, 1973 0487 (MSN 3663) to Israel Defense Force AF Feb 1970 as 36, 136, and 210. 69 Squadron. Shot down by MiG-21 over Syria Apr 2, 1970. 20 McDonnell Douglas F-4E-41-MC Phantom 68-0499/0502 0499 (MSN 3682) to Israel Defense Force AF Jan 1970 as 134. WFU 1997 at Hatzerim AB 0500 (MSN 3683) to Israel Defense Force AF Feb 1970. W/o 0501 (MSN 3685) to Israel Defense Force AF Feb 1970. W/o 0502 (MSN 3686) to Israel Defense Force AF Feb 1970 as 64, 264, 664, and 321. 119 Squadron. W/o in training accident Mar 6, 1970. Currently preserved at Hatzerim AB 0519 (MSN 3714) to Israel Defense Force AF Jul 1970 as 495. W/o 0520 (MSN 3715) to Israel Defense Force AF Jul 1970 as 142 and 242. 119 Squadron. Shot down by SAM over Suez Canal, Egypt Oct 20, 1973 0521 (MSN 3716) to Israel Defense Force AF Mar 1970. W/o 0522 (MSN 3718) to Israel Defense Force AF Apr 1970 as 177. 69 Squadron. Shot down by SAM over Suez Canal, Egypt Oct 7, 1973. 0523 (MSN 3719) to Defense Force Israel AF Mar 1970. 0524 (MSN 3721) to Defense Force Israel AF Mar 1970 as 180 and 171. WFU at Hatzerim AF in 1998. 0525 (MSN 3722) to Israel Defense Force AF Mar 1970 as 73, 273, and 673. 201 Squadron. Shot down by MiG-21 near Benhu AB/Banka Bridge, Egypt Oct 11, 1973. Both crewmen killed. 0539 (MSN 3743) to Israel AF Jun 1970. W/o 0540 (MSN 3744) to Israel AF Apr 1970 as 178. Upgraged to Kurnass as 578. Currently preserved at Hatzerim AB. 0541 (MSN 3746) to IDF/AF May 1970 as 215. (107th Sqn) crashed near Jabal Marava, Egypt due to hydraulics failure Oct 9, 1973. 0542 (MSN 3747) to Israel AF May 1970 0543 (MSN 3748) to Israel AF Apr 1970. W/o 0544 (MSN 3751) to Israel AF May 1970 as 187. 69 Squadron. 119 Squadron, Currently preserved at Hatzerim AB 0545 (MSN 3752) to Israel AF May 1970 as 128, 628 and 154. 69 Squadron. 107 Squadron. 119 Squadron Crashed into Mediterranean Sea after collision with F-4 128 Jun 23, 1972. Pilot killed. 0546 (MSN 3754) to IDF/AF Jun 1970 as 222. Crashed into Mediterranean Sea after a mid-air collision with an IDF/AF F-16A (ex 79-0328) Jan 20, 1981. The pilot was killed as well as the pilot of the F-16A, the RIO was rescued. 0547 (MSN 3755) to Israel AF May 1970 as 682. W/o 6 New builds RF-4E for Israel Defense Force Air Force, Peace Echo I 69-7590/7595 6 McDonnell Douglas RF-4E-45-MC Phantom 7590 (MSN 4041, IDFAF 194) 69 Squadron shot down by Egyptian SAMs Nov 9, 1973. Pilot ejected and POW, navigator killed. 7591 (MSN 4050, IDFAF 195) reregistered as 495. 69 Squadron. 201 Squadron 7592 (MSN 4061, IDFAF 196) reregistered as 496. 69 Squadron. 107 Squadron. 119 Squadron. 201 Squadron. Currently preserved at Hatzerim AB. 7593 (MSN 4072, IDFAF 197) reregistered as 497. 201 Squadron. WFU at OVDA AB Aug 2004. 7594 (MSN 4080, IDFAF 198) reregistered as 488. 107 Squadron. 201 Squadron. Shot down by SA-2 over Egypt Nov 9, 1973. 7595 (MSN 4088, IDFAF 199) reregistered as 489. Shot down over Egypt Nov 9, 1973? Or a confusion with above? Ex USAF for Israel Defense Force Air Force, Peace Echo III 18 ex-USAF F-4E delivered during 1970 to equip 119 Sqn 69-7224/7226–7237/7250 McDonnell Douglas F-4E-43-MC Phantom 7224 (MSN 3887) to Israel Defense Force Air Force as 124 and 624 Sep 1970, Peace Echo III. 107 Squadron. 119 Squadron. Shot down by SAM near Ismaila, Egypt Oct 6, 1973. Both crewmen killed. 7225 (MSN 3889) to Israel Defense Force Air Force as 125 and 330 Sep 1970, Peace Echo III.105 Squadron. 119 Squadron. 201 Squadron. WFU at Ovda AB May 2000. 7226 (MSN 3890) to Israel Defense Force Air Force as 127 Sep 1970, Peace Echo III. 69 Squadron. 1972: 119 Squadron. Currently preserved at Hatzerim AB 7227 (MSN 3891) USAF 4th TFW. To Israel Defense Force Air Force as 126 and 147 Sep 1970, Peace Echo III. W/o Sep 24, 1974. 7237 (MSN 3908) to IDFAF Oct 1970 as 113, 69 Squadron. 105 Squadron. 107 Squadron. 119 Squadron. 1998: Withdrawn from use at Hatzerim AB.Preserved at Ramat David AB, Israel. 7238 (MSN 3909) to IDFAF Oct 1970 as 114 and 140 7239 (MSN 3910) to IDFAF Oct 1970 as 122. WFU at Hatzerim AB 7240 (MSN 3911) to IDFAF Oct 1970 as 123. 69 Squadron. W/o 7241 (MSN 3912) to IDFAF Nov 1970 as 119 and 109. 119 Squadron. Upgraded as Kurnass no. 519. 201 Squadron, WFU at Ovda AB May 2005. 7242 (MSN 3914) to IDFAF Nov 1970 as 177. 69 Squadron.,Shot down by SAM over Suez Canal, Egypt Oct 7, 1973. 7243 (MSN 3915) to IDFAF Dec 1970 as 156. WFU at Hatzerim AB 72 44 (MSN 3918) to IDFAF Nov 1970 as 170 and 152. WFU at Hatzeim AB Jan 1997 7245 (MSN 3920) USAF 36th TFW, to IDFAF Dec 1970 as 125, 153, 175, and 575. WFU at Ovda AB Aug 2004. 7246 (MSN 3921) to IDFAF Jan 1971 7247 (MSN 3922) to IDFAF Dec 1970 as 158, 212, and 612. 105 Squadron.1998: Withdrawn from use at Hatzerim AB 7248 (MSN 3924) to IDFAF Dec 1970 as 129. 69 Squadron Shot down by SAM over Egypt Jul 5, 1970 or Oct 1973? Remains of aircraft currently displayed in a museum in Cairo, Egypt 7249 (MSN 3925) to IDFAF Nov 1970 as 122 and 222. Crashed while landing Jan 20, 1981 7250 (MSN 3926) to IDFAF Jan 1971 as 265 and 201. 105 Squadron. 107 Squadron. W/o at uncertain date. )
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1 pointView File SF2 F-102A (v2k) ANG Skins & Decals Pack SF2 F-102A (v2k) ANG Skins & Decals Pack 8/2/2022 -For SF2 =ONLY= (Full 4/5 Merged Reccomended)- This package contains 3 new Air National Guard skins & decal sets for Veltro2k's F-102A Delta Dart. This package covers Darts used by the Pennsylvania, New York and Connecticut ANGs. On the skin/unit selection drop down menu, on the Loadout screen you'll see: 146th FIS, PA ANG (61-75) 102nd FIS, NY ANG SEA Camo (72-75) 118th FIS, CT ANG (66-71) Almost all markings are decals, and decal randomization is TRUE. ALL serial numbers are 100% historically accurate for each of the units depicted. Each unit has been supplied with 26 serial numbers (probably more than when actually in service). The SF2 "date switch" IS active. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein Director of Marketing, Coyote Aerospace "We Aim Higher" Submitter Wrench Submitted 08/03/2022 Category F-102
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1 pointThey have a facebook page where you need to register with them..........I think. Here it is https://www.facebook.com/groups/196048232552494 They also post previews etc on the Thirdwire forum at SimHQ
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1 pointDoes anyone have more info, or news, about the Yankee Air Pirate remake (mod/expansion?) for SF2 from Revamp Works Team? I found some very interesting info on their page, trying to keeping the original idea alive (http://yankeeairpirate.net/yap-revamp-works/) Thanks!!
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1 pointView File Toyota with DSHK Gun Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with DSHK Gun comes with 6 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 08/03/2022 Category Ground Object Mods
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1 point
Version 1.0.0
87 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with DSHK Gun comes with 6 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
1 pointThe F/A-18EA Argentinian Hornet is a special F/A-18E variant operational in the Argentinian Air Force. The plane was acquired in early 2010, along with missiles and precision guided munitions. Several modifications, realized by INVAP and FADeA ended up with the creation of the EA variant, wich is capable of firing French SBUs and Exocets. Releasing soon.
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1 pointI found a ugly duck on a site about nobody is talking here, made a quick and dirty skin and now it looks much better. And here it is T-7A RedHawk Okay, profi skinners would do the paintjob much, much, much more better than me.
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1 pointnext installment awaitng approval what cool ish is those are in game screenshots. i just dropped the opacity on the sky background over the map.
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1 pointLot's of good photos in a very good quality. Lot's of planes, but also cars and other stuff. I like to browse there and I'm finding something interesting every time. https://www.flickr.com/photos/skyhawkpc Have fun.
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1 pointExported MiG-Ye8s showing off their pointy nose, colourful wheels and camouflage The parani case...
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1 point
Version 1.0.0
153 downloads
【GPNVG-18 is a special NOD offering greater strength and durability during rough use in the field, as well as four high performance, MIL-SPEC Unfilmed White Phosphor image intensifier tubes that combine using specialized hybrid optics to provide the end user with an umatched 97° degree field of view, as opposed to the standard 40° field of view provided by traditional binocular night vision systems.】 Highly recommond you guys use it with Realsky Environment Mod. This is a shader that can change the original color of the game to make it close to the color of White Phosphor Image Intensifier Tubes in reality. Of course, it will also really brighten the brightness of the picture. =========================================================================================== Usage/ Read Me!!!!!: 1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】; 2.check your graphics option and make sure Effects Detail choosed for Unlimited; 3.make sure your Mission Start Time choosed for Night; 4.fly and control the night! This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default. -
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Version 1.0.0
588 downloads
MiG-21SMT *************** This mod is made for SF2. ---------------------------------------------------------- I. History One of the major problems of the MiG-21 was the short range of the plane. The reason for it was the small internal fuel volume. To solve the problem additional tanks on the back were installed. First one in the MiG-21PF, later three beginning with MiG-21R. When the soviet Air Force demanded to make the MiG-21 to a nuclear weapon platform soon the short range seemt to be the major problem. So the designers took the latest version of the bird, the MiG-21SM and increased the fuel capacity of the back tanks dramatically. The MiG-21SMT was born. In the troops the plane was not liked very well. The pilots hated it to fly such an non agile plane. The plane got the nickname "Humpback" and this was not meant positive. Later a lot of SMT were reworked "in field", the big backtank was removed and replaced by the backtank of the MiG-21bis Lasur. Such reworked planes were called MiG-21ST. ----------------------------------------------------------------------- II. CREDITS: While making the MiG-21SMT i used a lot of files made by other modders. Thanks for this files! The LOD file is made: ~~~~~~~~~~ by TK The skin is made: ~~~~~~~ by Spillone104 The flight model is made : ~~~~~~~~~~~~~~~~ by TK and modded by Spillone104 and a little bit by me The Cockpit is made ~~~~~~~~~~~~~~ by Paladrian (Mago) The mods for the engine exhausts, nose antennas and pitot tubes and the big backtank for the SMT are all made ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ by Spillone104 ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your object folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The MiG-21SMT and all containing files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! The additionally parts are NOT FREEWARE. Please check the readme of that files. ------------------------------------------------------ VI. Known issues The plane is prepared for the file RED3201 which is taken from Red_Pilots_Part1 pack. This pack you find in the download area for first generation SF. ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany April 2021 -
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Version 1.0.0
160 downloads
MiG-23-11 Flogger Prototype This mod is based on the serial MiG-23S created by ArmourDave and The Mirage Factory. History The prototype 23-11 flew without weapons, and on the prototype 23-12 they worked out the placement of K-23 complex 2 missiles on pylons under the wing and 2 missiles under the engine’s air intakes according to the scheme semi-recessed. On production aircraft, only 2 R-23 missiles were left under the wing on the pylon, but not semi-recessed R-23 missiles. The aircraft is presented in 2 colors of the Mikoyan Design Bureau prototype n 231 and 232 I changed the speed settings at which the wing is rearranged from 16 degrees to 45 and from 45 to 72 from 16 lo 45 ---- speed 270-290 km \ h 45 to 72--- 0.95-0,97 Mach Wing 72 for supersonic only Now all the main evolution in battle takes place on the wing of 45 degrees, whose more realistic ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ \Objects \Sounds By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ The Mirage Factory ............................. MiG-23 packages for SFP1 Eric Howes ............................. MiG-23 packages for SFP2 eburger68 ............................. MiG-23 packages for SFP2 Spillone104 .................................... Sounds Ex-SaVaGe ....................................skins, decals, Good hunt end thx TW end CombatAce for SF world -
1 point
Version
941 downloads
SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) = *Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs. However, some data ini and avionics statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your milage will vary!* One of the "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia. This package represents the F-7M (aka: J-7IIM) in PLAAF and Export service. Skins included in the pack are: China1 (white-ish in color) Iran Iraq (may not be historically correct!) Pakistan Silver2 (tagged 'generic' nationality) The PLAAF and Silver2 skins use stock VPAF Bort numbers (again, not historically correct -I'm hoping someone will pick up the decal ball, and create correct ones) Several of these export models have a start default date that corresponds with the 'End User Start Dates', ie: Pakistan in 1990,etc, as defined in the userlist.ini. All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions. All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones. All sounds, seats, and some etcs, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, a Chinese A-A missile is included. These come from the GunnyPak. "Newish" coding in SF2 allows for 'nation specific loadouts'; this has been used for those nations using Western style weapons. The Canopy opens with the Standard Animation Keystroke , Shift/0. The RWR.lst for the F-7M references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! They were included in the J-7 Pak recently uploaded When 'in game', you'll see on the Aircraft Selection Dropdown Menu... Chengdu F-7M (TMF) However, due to national model changes, some of the texturesets ini will show the pertantiant type (ie: Pakistan, F-7MP) This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou. As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth. A full listing of credits, as always, is below the Install Instructions. Good Hunting! wrench kevin stein -for The Mod Mafia- For Oli -
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Version 1.0.0
316 downloads
SF2 Northrup F-89 Scorpion Remod Pack (V.3) 5/25/2019 *For SF2, Any & All (Full 5 Merged Prefered)* This is a repackaging, and MAJOR update of the F-89 Scorpion series of 1950s USAF All-Weather Interceptors. There have been many changes to the various inis, skins/decals, weapons, and whatnots. This is to be considered to be "Version 3", and hopefully the final time the F-89 gets a revamp (unless new models magically appear). This package builds on and improves from the v2 pack dated 3/3/2016. It also replaces that mod completely. This package contains ALL the various marks of the Scorpion, including those later variants built from/modded of Monty's original C & D model LODs. There are several new skins, marked with the star (*) You have herein: F-89C: 57th FIS, (Keflavik, Iceland) 74th FIS, 23rd FIW (Thule AFB, Greenland) F-89D: 75th FIS (Presque Isle AFB, Maine 1955) 84th FIS (Hamilton AFB 1955-59) 64th FIS (Alaska Air Command) 321st FIS, (Paine AFB, WA 1954)* F-89H: 321st FIS, (Paine AFB, WA 1956)* 75th FIS (Presque Isle AFB, Maine 1957) F-89J (Early): 321st FIS, (Paine AFB, WA 1958)* 449th FIS (Ladd AFB, Alaska) F-89J (Late) 59th FIS, Goose Bay Labrador (1958-60)* 178th FIS "Happy Hooligans" ND ANG (1958-66) 124th FIS, Iowa ANG (1962-69)* Several versions also have a "Generic USAF Silver" skin, complete with decals. You may notice several squadrons used the Scorpion in several of it's various incarnations. This is historically correct. Due to mesh/node mapping reasons, some marking remain painted on. A large number however, are decals. Serial numbers are 100% correct for the models depicted, but should be considered 'generic' as they don't represent actual aircraft with a given unit. Decal randomization is TRUE for all skins. Squadron's listed in the stock game's SquadronList.ini have their names activated via my 'fake' SqTail decal. Those will display their proper names on the Loadout Screen's Squadron Selection Window. When possible, the SF2 'date switch' has been used to turn on Air National Guard units as they became equipped with F-89s. On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke (tm), shift/0. Included also are "Scorpion" specifc weapons (using the "StationSpecifieCode=" statements. Nuke explosion effects are included for the AIR-2 Genie rocket. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" section for full change log and other important statements. The various other readmes, from all previous versions remain wherever they were originally residing. Good Hunting! Wrench Kevin Stein -
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Version 1.1.0
479 downloads
Saab 105 by AngelP & JonathanRL The Saab 105 is a Swedish high-wing, twinjet trainer aircraft developed in the early sixties as a private venture by Saab AB. The Swedish Air Force, which had opted procured the type for various roles, issued the aircraft with the designation Sk 60. The Sk 60 entered service in 1967, replacing the ageing De Havilland Vampire fleet. The Swedish Air Force bought a total of 150 aircraft and another 40 were exported to Austria, designated Saab 105Ö. The Saab 105 is also the aircraft used by Swedish Air Force display team Team 60 and was formerly used by two display teams of the Austrian Air Force, "Karo As" and "Silver Birds". This package contains two Flyable Aircraft. Sk 60B: Two-seat attack version for the Swedish Air Force, modified from Sk 60A with new weapons sight. Sk 60C: Two-seat ground attack/reconnaissance version for the Swedish Air Force with extended camera nose. One new-build prototype and 29 conversions from Sk 60A. INSTALLATION: Copy the package into your Mod Folder of your choice. Have fun. CONDITIONS FOR USE: Modders Agreement is in effect. Credits: 3D model & Skin by AngelP Cockpit by Stary Weapons by Ravenclaw_007 Corrections, fact checking, adjustments and loadouts by JonathanRL -
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Version 2.0
496 downloads
F-7M Airguard. This is skinset and decal set for F-7M as used by Islamic Republic of Iran Air Force. Purchased in late 80's very unfortunate fighter jet amid IRIAF fighters. Due to limited reference material this is very possible skin/decal set. Pack contains one skin set with 3 squadrons that operated F-7M. All serial numbers are historicaly correct. (As far as I know) Aircraft is set for specific country - in this case Iran. credits: TMF/Mod Mafia for F-7M => http://combatace.com/files/file/13548-sf2-chengdu-j-7-fishbed-series-pak-by-mod-mafiatmf/ All skins are based on Sundowner templates from here => http://combatace.com/files/file/13624-template-set-for-tmfmod-mafia-f-7m-fishbed/ Model : Flying Toaster with version-specific changes by BPAo Pit model : Mago/Paladrian with version-specific changes by BPAo Skin Templates: Sundowner Sounds: TMF Data ini/FM : Kreelin & 3W and some minor updates by me. last is me for very little,data ini loadouts, updates / reworking and assembling the package. 490 ltr fuel tank by me. All credit to someone who did pilot model and skins. report bugs. Hope you will like it. Enjoy Jarek Hereda -
1 point
Version
1,095 downloads
SF2 Chengdu J-7 Fishbed Series Pak by Mod Mafia/TMF (v.2) 11/12/2023 = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) = An upgrade pack for the 3 J-7 Fishbeds built by The Mod Mafia/Mirage Factory. This is the full set as issued in 2012. This is EVERYTHING, all the aircraft, weapons, pilots etc. These aircraft have had their FM revised to something more SF2-ish, with all hit boxes and collision points also revised. It is designed to REPLACE, in total, all previous versions. Yes, you may just drop these over your originals. Backup copies of the data inis are all supplied as a "just in case CYA". === Some of several "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia. This pack contains 3 of the J-7 Fishbed series, as built and operated by the PLAAF (People's Repbulic of China), and exported to some other folks. They are: Chengdu J-7I Chengdu J-7II Chengdu J-7IIA The J-7I and II have only PLAAF skins. The J-7IIA (exported as F-7B) has skins for PLAAF Iraqi Air Force (folder called "Camo2") Islamic Republic of Iran AF (folder called "Camo1") All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions. All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones. A user list is included for all, even for the I & II, which were NOT exported All sounds, pilot figure(s), seats, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, Chinese A-A missiles are included. These come from the GunnyPak. The Canopy opens with the Standard Animation Keystroke (tm), Shift/0. The RWR.lst for the J-7IIA references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! So, I've just went ahead and included all the various RWR tgas that I had (in the /Flight folder included in this zip) When 'in game', you'll see on the Aircraft Selection Dropdown Menu, for each one... Chengdu J-7I (TMF) Chengdu J-7II (TMF) Chengdu J-7IIA (TMF) This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou. As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explainations, clarifactions, illuminations and so forth. A full listing of credits, as always, is below the Install Instructions. Good Hunting! wrench Kevin Stein -for The Mod Mafia- For Oli =Changes: updated FM (3W based) revised hitboxes changed pilot for J-7I gunsight tgas 'brightened' minor 'hardening' of components -for The Mod Mafia- -
1 point
Version
995 downloads
F-89 Scorpion Pak for SF2 6/4/2010 -- Version 2, 3/3/2016 -- This package includes the full set of F-89 Scorpions, from MontyCZ's original C & D version, PLUS the variant mods I'd created, giving the H, J (Early) and J (Late). The various readmes for the sub-variants are included in their specific aircraft folder, just for historical purposes. This package has been peaked and tweeked for use in SF2 =ONLY=, and is NOT designed for use on SF/Wo* series 1st Gen sims. It makes use of certain elements found ONLY, and usable ONLY, in SF2. Everything is included -aircraft, inis, skins, decals, weapons, pilots. =EXCEPT= a cockpit. Due to changes in SF2's internal coding, these aircraft now make use of the stock in-game F-4B via ini edits that through sorcery now reach back into the cat files, and create usable cockpits without the need of a cockpit folder. How this works, I don't know or care; but that it =does= is a wonderful thing!! On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke , shift/0. This package is designed to REPLACE the original set, and will drop right over it, providing you have it already. If you don't, no worries! Just install as normal. As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them! Good Hunting! Wrench Kevin Stein Version 2: See "Change Log" in the readme -
1 pointHi guys! I've been tampering with something, and although I haven't been around here as much as I used to, I'm pretty sure this wasn't covered before. To finally get to the point and spare you the drama about me having less free time and yadda,yadda,yadda...you know how you have loadouts sorted into: RECON, AirToAir, Strike,SEAD etc? Of course you do, well now thx to the mission editor you can add more like this: 1. First of course you edit your "beloved" loadout.ini for example just adding this: [Custom01] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[16].WeaponType=AIM-120A Loadout[16].Quantity=1 Loadout[17].WeaponType=AIM-120A Loadout[17].Quantity=1 Loadout[18].WeaponType=AIM-120A Loadout[18].Quantity=1 Loadout[19].WeaponType=AIM-120A Loadout[19].Quantity=1 Loadout[24].WeaponType=AIM-120A Loadout[24].Quantity=1 Loadout[25].WeaponType=AIM-120A Loadout[25].Quantity=1 Save it and go off into the game, now don't just set a quick mission and fly messing again with your loadouts but enter mission editor and check this out dudes: It's there And it sure works I quad-checked it and as you can see you can add many of them, so if you have more than one favorite loadout it's now very easy to use it in-game. So there you go, if you already knew this then...why didn't anybody told me?!!!
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