Jump to content

Strike Fighters 2 Series by Thirdwire


Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

SUBCATEGORIES
    1. SF2 UH-1B Huey Slick & Hog Remod Pack

      SF2 UH-1B Huey Slick & Hog Remod Pack           9/14/2022
      -For SF2 (Full 4/5 Merged Reccomended)-
      This package contains remods of Pasko's 1stGen UH-1B helicopters, both the 'Slick' and 'Hog' gunships. These aircraft have been given unique name identifiers, as to not have the conflict with other mods of these same birds.
      I've collected just about all the 1stGen skins I could find for these, and created all new decals for them. Where possible, and discoverable, any serial/BuNums associated with a particular unit have been marked with a star (*). All serials ARE historically correct for the models depicted. In the case of the Canadian Hueys, no "(*) star" is used as the 10 serials ARE the 100% historically correct ones. This mod depicts several models of the UH-1B that are visually "pretty close" to each other. In truth, their minor differences won't effect gameplay in any way, shape or form. These are the UH-1B, UH-1C and UH-1E. Decal randomization is TRUE for all skins.
      UH-1B Slick ==
      US Army; early and late skins (dark or lighter OD)
      US Army Medevac: possibly representing 57th Medical Detachment
      USMC : VM0-2 "Cherry Deuce" (used both Slicks & Hogs)
      Canada: CF-118 3 skins covering their uses and from 1966 thru 1995 in their Search & Rescue and utility service.
      UH-1B/C/E Hog ==
      US Army; early and late skins (dark or lighter OD)
      US Navy: HAL-3 Seawolves
      USMC: HML-167 "Warriors, VMO-6 "Tomcats", 
      The sF2 'date switch' is fully active, so watch for it. Also included are (finally) damage textures, a destroyed model, all weapons, sounds, pilot figures and so forth. The "275rocket" is a stock 3W item, and therefore not included. FM is relatively untouched (ie: "as is"), so be aware. I'm sure further refinements of the FM are needed.
      On the aircraft selection drop-down menu, you'll see:
      UH-1B/C/E Huey "Slick" (P)
      UH-1B/C/E Huey "Hog" (P)
      Obviously, the "P" stands for Pasko.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also =PLEASE= read the "Notes" section for information about Nation assignment for the American birds. Where possible, ALL original readmes have been included.
      Happy Landings!
      Wrench
      Kevin Stein
       

      254 downloads

         (1 review)

      0 comments

      Submitted

    2. SF2 3W B-52D/F Upgrade/Mod Pack

      SF2 3W B-52D/F Upgrade/Mod Pack           9/28/2022
      -For SF2 (Full 4/5 Merged Reccomended =MUST= have SF2:V installed!!)-
      This pack contains some mods to the stock 3rd Wire B-52D & the user made B-52F model "Stratofortress" as used by SAC during the 1950s through the 1980s. 
      There are actually 3 aircraft in this pack; due to "oddities" with some loadouts, I found this was easier to do:
      B-52D (57-64) nuclear strike
      B-52D (64-83) conventional, with "Big Belly" mods
      B-52F (58-78) conventional & Nukes. 
      The F, while retaining is nuke abilities, is mostly for conventional iron bombing after 1965. 
      Almost all markings are decals, with very few things painted on. All serial numbers are historically correct for the models depectied. BUT the D cereals should be considered 'generic' in nature as they represent no particular unit. The F serials, OTH, and the nose arts, are also correct, but not 'per squadron/wing'. It should be noted, the F gets all serials for the 89 aircraft produced. These are updated version of the originals issued in 2009. The D model gets all new decals, made for this mod.
      Decal randomization is true. Most skins remain in their 1stGen bmp format. New sounds, effects, pilot/gunner figures, weapons, and hangar & loading screens. Various effects are included for the nuclear weapons. The SF2 date switch is used for some skins, and also in the loadout ini with year-specific loadouts. These aircraft are equipped with an "optical" bombsight for you perverts that inisist on flying the Heavies <g>. In each aircraft's folder is an instructional jpg on "how to". There are also different loadouts for conventional or nuke, accessable through the games' mission editor.
      An example of the skin listing, from the 52F:
      2nd BW >1964
      7th BW (3960th BW) <1964
      the >1964 (less than or 64 and eariler) and <1964 (after 1964 ie: 65 start date). This should give the general idear.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! As always, =PLEASE= read the "Notes" section for various thoughts and musing on this mod. There might even be valuable data/information for you to find! ALL original readmes have been included, when discoverable.
      Happy Landings!
      Wrench
      Kevin Stein
       

      334 downloads

         (3 reviews)

      0 comments

      Submitted

    3. Dogfight with Loadouts

      Dogfight version 2.6 for Strike Fighters and First Eagles (Series 1 and Series 2)
      Major changes in 2.6
      The Loadouts of the aircraft as defined in each aircrafts loadout.ini can now be selected. If you hover over the loadout in the list it will display the ordanance carried.
      Fixed bug which prevented some aircraft textures from being displayed.
      Dogfight is a quick mission generator much like Microsofts Quick Combat and
      Ubisofts Quick Mission Builder.

      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
      The action begins at a seperation of 0.5-4 km.
      To use you:
      1)  Start Dogfight.
      2)  Select aircraft types, numbers and heights, Pilot training etc.
      3)  Press the Red WRITE MISSION button.
      4)  LEAVE Dogfight running.
      5)  Start the Thirdwire Simulator.
      6)  Go to the Single Mission page and then Load Mission Menu.
      7)  Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)  When you want to change the mission click on Alt and Tab simultaneously.
      9)  Select Dogfight, make your changes and then press the red WRITE MISSION button.
      10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Mission Menu to update the information.
      12) Play the mission!
       
      Repeat 8-12 as many times as you want
      This sounds a bit long winded but you do soon get used to it.
      Installion
      -------------
      Unzip Dogfight.zip.
      Find the folder called Dogfightv2.6 containing:
      templates (folder)
      df.cfg
      dogfight.exe
      readme.txt
      COPY Dogfightv2.6 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is 
      an Options.ini file in this directory as well.
      i.e Dogfightv2.6 and Objects are at the same level.
      OPEN THE Dogfightv2.6 FOLDER AND CREATE A SHORTCUT FROM dogfight.exe TO YOUR DESKTOP
      (or wherever you want to launch if from).
      Testing
      --------
      DogFight has been tested with:
      FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
      SF1 (chiefly SCW)
      WOE (Principally Wings Over Russia and Wings Over Africa).
      SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
      I've also tried it with some early Korean War era jets.
      Only briefly tried it with more modern types.
      The program was written using Microsoft Visual Studio Express 2017 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
      Thanks
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
      Gary Ireland
      See the Readme for more in depth instructions

      198 downloads

         (1 review)

      0 comments

      Submitted

    4. SF2 Vietnam Scooters

      SF Vietnam Scooters - v0.95
      ===========================
      *** SF2, SF2V required. Tested in full 5-merged installation ***
      This pack includes 111 Skins for Thirdwires A-4 Skyhawk-models during Vietnam war from 1964 to 1972. It combines the former v0.01 and v0.02 releases into 1 pack.
      The data.inis for the planes itself are changed from the stockfiles (rearranged weaponsstations, added invisible skids for belly-landings, added new droptanks and missilerails, etc.).
      Sometimes a skin is provided for 2 different Skyhawk-models. This is done to represent different changes througout an ongoing deployment:
      - transition from one Skyhawk-variant to another (for example A-4E to A-4F)
      - retrofit of ECM-equipment (Project Shoehorn) (A-4C to A-4C_65, A-4E to A-4E_65, A-4E_65 to A-4E_67)
      - change in Camouflage (VA-155)
      Skins included (Timeframe 1964 to 1972):
      (compl.) means, that skins, for all deployments to Vietnam are finished for a squadron.
      Navy Squadrons:
      VA-12 Flying Ubangis (compl.)
      VA-15 Valions (1 of 2)
      VA-22 Fighting Redcocks (compl.)
      VA-23 Black Knights (compl.)
      VA-34 Blue Blasters (compl.)
      VA-36 Roadrunners (compl.)
      VA-46 Clansmen (compl.)
      VA-55 Warhorses (4 of 7)
      VA-56 Champions (compl.)
      VA-72 Blue Hawks (compl.)
      VA-76 Spirits (1 of 2)
      VA-93 Blue Blazers (1 of 4)
      VA-94 Mighty Shrikes (3 of 6)
      VA-95 Green Lizards (compl.)
      VA-106 Gladiators (compl.)
      VA-112 Broncos (compl.)
      VA-113 Stingers (1 of 3)
      VA-144 Roadrunners (5 of 6)
      VA-146 Blue Diamonds (1 of 3)
      VA-152 Fighting Aces (compl.)
      VA-153 Blue Tail Flies (compl.)
      VA-155 Silver Foxes (compl.)
      VA-163 Saints (compl.)
      VA-164 Ghost Riders (compl.)
      VA-172 Blue Bolts (compl.)
      VA-192 Golden Dragons (compl.)
      VA-195 Dambusters (4 of 5)
      VA-212 Rampant Raiders (compl.)
      VA-216 Black Diamonds (1 of 3)
      Marines Squadrons:
      VMA-121 Green Knights (compl.)
      VMA-211 Wake Island Avengers (1 of 4)
      VMA-214 Black Sheep (compl.)
      VMA-223 Bulldogs (compl.)
      VMA-225 Vagabonds (compl.)
      VMA-311 Tomcats (1 of 6)
      H&MS-15 Angels (compl.)

      Unfortunately I failed at finishing this MOD! For different reasons, I decided to not invest any more time into this.
      I hope you can still enjoy this pack. Have fun!
       
      Unpacking and installation:
      ===========================
      !!! IMPORTANT !!!
      !!! I recommend using this pack for a standalone-Vietnam-War MOD-folder, as planes.inis are changed accordingly
      !!! That means, that no exportusers are in userlist.ini
      Backup your A-4B. A-4B_65, A-4C, A-4C_65, A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten
      1. Create a temporary folder, copy all 3 zip-files into that folder and unpack them into this folder (overwrite is ok)
      Info: If you do NOT want to include the changed data.inis to your installation, just go to all planes-folders in the temporary folder (Objects/Aircraft/A-4B, etc.) and delete all ini.files in each planes-folder.
      2. open "Put_Contents_In_Your_MOD_Folder" from the temporary folder and copy the contents you want to your Vietnam-MOD-folder
      3. if asked to overwrite, say 'yes'
      4. Thats it!
       
      Credits
      =======
      - Thirdwire and TK the game and models
      - FastCargo for the fakepilot
      - Alejandro for Escapac-Seat
      - OldDiego for pilotmodels
      - ravenclaw_007 for AGM-12C+E Bullpup
      - ???? for Walleye_I model
      - ???? for sounds
      - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint
      P.S.
      ====
      This MOD or parts of it may not be included in any PAYWARE-packs, PAYWARE-mods or "PAY"-related. It is free!
      If you use the MOD or parts of it, you should give proper credits.
       

      445 downloads

         (2 reviews)

      0 comments

      Submitted

    5. T80BV Ukraine camo

      Pixel T80 camo with white crosses

      76 downloads

         (1 review)

      0 comments

      Submitted

    6. Kesselbrut ME 109 COCKPIT RLM 63 For SF 2

      Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). 
      I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. 
      Releasing, optional textures for early Me 109 cockpit. The first Me 109s (B/C/D and early Es versions) had their interiors painted with the RLM 63 (grüngrau) which was later replaced by the RLM 66 (schwarzgrau). This option could be, very useful for the Me 109 made by Monty CZ.
      The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. 
      I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
      To use one of them just rename the file at your choice to ----> Ger_legs. 
      __________________________________________________________________________________________________________
      Installation instructions for Strike Fighters 2:
      First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
      __________________________________________________________________________________________________________
      *OPTIONAL*
      I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
      If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
      [GunsightFront]
      GunsightMilSize=125  <----------------- you must to add this valor.

      [CockpitSeat001]
      MinPitchFront=-57    <----------------- you must to add this valor.
      This is not mandatory. All cockpit files will work normally without this edition as well
      That's all.
      __________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
      - Kesselbrut for the Cockpit 3D LODs.
      __________________________________________________________________________________________________________
      - Thanks to Kesselbrut for the excellent Me 109 cockpit model.
      - special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      53 downloads

         (0 reviews)

      0 comments

      Submitted

    7. Kesselbrut ME 109 COCKPIT RLM 66 for SF 2

      Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). 
      I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. 
      The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. 
      I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
      To use one of them just rename the file at your choice to ----> Ger_legs. 
      __________________________________________________________________________________________________________
      Installation instructions for Strike Fighters 2:
      First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
      __________________________________________________________________________________________________________
      *OPTIONAL*
      I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
      If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
      [GunsightFront]
      GunsightMilSize=125  <----------------- you must to add this valor.

      [CockpitSeat001]
      MinPitchFront=-57    <----------------- you must to add this valor.
      This is not mandatory. All cockpit files will work normally without this edition as well
      That's all.
      __________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
      - Kesselbrut for the Cockpit 3D LODs.
      __________________________________________________________________________________________________________
      - Thanks to Kesselbrut for the excellent Me 109 cockpit model.
      - special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      54 downloads

         (0 reviews)

      0 comments

      Submitted

    8. AIM-97A Seekbat for SF2

      What if Mod : AIM-97A Seekbat for SF2
      v1.0.0

      1) History
          Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF 
          attempt to field a long range AAM for intercepting the Foxbat.
          This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km.
          The Seekbat was another Standard missile derivate...

      2) Installation
          This AAM uses the AGM-78 LOD file from Strike Fighters 2.
          I have repainted the tile and created the needed files with the TW Weapon Editor.

          Put the "Objects" folder to your SF2 Directory

          In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane 
          and add "SAHM" entry to this file :
              // Weapon Stations --------------------------
              [LeftWingStation]
              SystemType=WEAPON_STATION
              StationID=1
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_L
              [RightWingStation]
              SystemType=WEAPON_STATION
              StationID=2
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_R

      3) What if story 
          1980 over Europe : the AIM-97A Seekbat is in operational service !

          
      Its your turn now !

      Coupi ;)

      95 downloads

         (0 reviews)

      0 comments

      Submitted

    9. sf2_VW T3

      VW T3  Transporter Double Cab Chassis
           HAF       Air Force        This is optimized for the  SF1/SF2 Anatolia Terrain
      ===========================================================================================
      ...I did it, cause there was no............ Greek HAF Air Force truck......  ,  and I think we need more car for
      the ........ Anatolian terrain..........!
      Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!
      ===========================================================================================
      Install:
      - .....extract........ the objects folder....... to a temporary place........!!!!

      - .......copy the objects folder (and every thing inside) to your mods folder.......
      ===========================================================================================
      This package may NOT in any way, shape or form be used in any payware additions.
      This is a freeware any be disburse freely
      I hope you like it
      Also is made for the terrain Bases if someone want to change it for International Air Force...etc...
       
      ace
      05/10/2021

      44 downloads

         (0 reviews)

      0 comments

      Submitted

    10. [Fictional] Republic F-105D Thunderchief - West Germany

      Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2 
      This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!

      BACKSTORY
      When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
      The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
      That's it!
      The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - 24/11/2022

      46 downloads

         (0 reviews)

      0 comments

      Submitted

    11. TW F-105D Repacked

      Stock TW F-105D Repacked
      This an almost complete overhaul using Sundowner great templates and Streakeagle early camo decals.
      34 new and redone high-res skins 34
      original decalset redone
      first "pussy galore" Cpt. Vic Vizcarra plane (adults only ...) [80 TFS]
      TO INSTALL:
      - delete ALL previous mod
      - put ALL in your mod folder and overwrite
      - that's all

      enjoy
      @ paulopanz
       

       

      228 downloads

         (2 reviews)

      0 comments

      Updated

    12. P-2H "Neptune" Remod Pak

      P-2H "Neptune" Remod Pak                11/19/22
      -- For SF2, Any & All --
      This is a complete overhaul, plus numerous additions, to the P2V-7/P-2H Neptune package I released in 2011 (THAT long ago????!!!!). I was going over some things, and found numerous flaws and faults, and chose to fix them up.
      This package, due to numerous changes (listed in the Change Log), is designed to replace in total the early 2011 kit. If you have that original repackaging mod, you CAN just drop all of this one directly over it, or delete the aircraft and decals folders and start fresh. Your Choice (tm). Either way will work with no issues.
      Skin sets NOW included are:
      These 3 from the original 2011 pack--
      VP-18 "Flying Phantoms", NAS Jacksonville as seen during the Cuban Missile Crisis
      VP-65 "Tridents", NAS Point Magu, in the mid/late 1960s through the 1970s
      VP-69 "Totems", NAS Whidbey Island, in the 1970s
      plus ...
      320 Squadron, RNNAS (now included)
      The new skins are:
      JMSDF (2,3,4 & 51 Kokutais)-squadron insginia are randomly applied
      RAAF (10 & 11 Squadrons) - early Seaplane Gray/White and late Gull Gray/White skins
      French Aeronavale - Flotilles 21/23(ish)
      USN --
      VP-9 "Golden Eagles, NAS Barbers Point (Early Seaplane Gray/White)
      VP-18 "Flying Phantoms" NAS Jacksonville, NAS Rossevelt Roads (Early SG/W)
      Argentina -- Both original COAN skins NOW included!
      The only country's skins NOT included are the RCAF/CF by 1977Frenchie; his set for the CP-122 which is good enough to stand on it's own :) .
      All skins remain in their original bmp format. All new decals are included, "almost" all with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). Decal randomization for ALL skins is TRUE. For those forces with paint scheme changes at specific years, the SF2 Date Switch (tm) is active.  This can be seen on the Loading Screen, skin/squadron drop-down menu as shown below:
      VP-9 Golden Eagles (>1962) (before 1962)
      or
      VP-69 Totems (<1964)  (after 1964)
      As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install.
      Happy Landings!
      Wrench
      Kevin Stein
       

      184 downloads

         (0 reviews)

      0 comments

      Updated

    13. IL-28 - H-5 COLLECTION

      THE BEAGLE KENNEL
      A FULL COLLECTION OF ILYUSHIN IL-28 & HARBIN H-5 "BEAGLES".
       
      A "one stop shop" for the IL-28/IL-28R/H-5 with all the colour schemes for all the nations using the type. Of course some of the schemes are somewhat speculative, but, I think they are definitely useable and valid, the Pakistani beagles for example, were not in service for very long, as the aircraft were not popular in Pakistani service, also the Finnish ones, Finland only had about 3 or 4 actual airframes, and were mainly used for target towing. However, I think we can all apply a little artistic licence and imagination here. 
      I have adjusted the aircraft a bit, ie I have added Geezers excellent RAF pilots to the crew positions, as Beagles tended to be flown in leather flying helmets rather than bone domes, I have also swapped the rear guns on the H-5's to reflect the changes done by the Chinese. Also I have upgraded the cockpits to utilise STARY's pit for the type, and enabled the RWR as well. This enables a viable bombing position and is a really nice upgrade to the aircraft. I have made the weapons for the Harbin H-5 Chinese, and included the weapons in this upload. This is an all inclusive upload, so you will need all 4 files to get the full experience !!! 
      The first 3 files are the actual aircraft, and the "ADDONS" file contains all the sounds, pilots, weapons, guns, decals So please make sure you do use that file as well !!! 
       
      All the usual shout outs to all the usual people, who keep this sim alive and kicking.
       
      AS ALWAYS......................ENJOY !!! 

      623 downloads

         (1 review)

      0 comments

      Submitted

    14. [Fictional] North American F-100D Super Sabre

      North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2 
      This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71.
      I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder.
      That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - Dec 18th, 2022
       

      45 downloads

         (0 reviews)

      0 comments

      Submitted

    15. F-105B Thunderchief (stand in) rebuilt

      F-105B initial production model with AN/APN-105 navigational radar, 71 built
      a "stand in" by  dtmdragon rebuilt
      What's in:
      - 12 new High Rez skins an 1 upgraded
      - all serials needed
      - some tweaks
      Credits:
      - dtmdragon original mod idea
      - Sundowner templates
      - paulopanz skins/decals/tweaks
      Install:
      - all in main mod folder
      Enjoy

      158 downloads

         (2 reviews)

      0 comments

      Submitted

    16. de Havilland Vampire FB.31 (*)

      Nene-powered upgraded F.30, 28 F.30s converted and 23 built new by De Havilland Australia.
      WHAT'S IN:
      - 4 new skins
      - historical decals/serial numbers
      - some ini/tga tweaking
      CREDITS:
      - plane model A-TEAM
      - skin & decal works paulopanz
      TO INSTALL:
      - grab (*) proper lod file from A-TEAM site and put inside aircraft/vampire1 folder
      - all in your main mod folder and overwrite

       

      32 downloads

         (0 reviews)

      0 comments

      Submitted

    17. de Havilland Vampire F.30 (*)

      Nene-powered single-seat fighter-bomber for the Royal Australian Air Force;
      57 built in Australia by the De Havilland Australia (DHA)
      WHAT'S IN:
      - 2 new skins
      - historical decals/serial numbers
      - some ini/tga tweaking
      CREDITS:
      - plane model A-TEAM
      - skin & decal works paulopanz
      TO INSTALL:
      - grab (*) proper lod file from A-TEAM site and put inside aircraft/vampire1 folder
      - all in your main mod folder and overwrite

       

      36 downloads

         (0 reviews)

      0 comments

      Submitted

    18. de Havilland Vampire F.1 (*)

      single-seat fighter version for the RAF; Three prototypes (named Spider Crab) built for specification E.6/41.
      228 production aircraft built, including 70 for Sweden as the J 28A.
      30 ex-RAF F.1s were transferred to the Armee de l'Air in 1948 for familiarization.
      In 1946, the Swiss Air Force purchased an initial four Vampire F.1.
      TG431 was supplied to Royal Australian Air Force (RAAF) as A78-1 in May 1947 for familiarization.
      TG372 to Royal Canadian Air Force (RCAF) on an evaluation basis.
      The Dominican Air Force purchased 25 of Sweden's Vampires in 1952.
      WHAT'S IN:
      - 20 new skins
      - historical decals/serial numbers
      - some ini/tga tweaking
      CREDITS:
      - plane model A-TEAM
      - skin & decal works paulopanz
      TO INSTALL:
      - grab (*) proper lod file from A-TEAM site and put inside aircraft/vampire1 folder
      - all in your main mod folder and overwrite
      NOTE:
      This plane hasn't fuel tanks but a sub version with fuel tanks should be very wellcome
      as there are some evidence about their use mostly from Sweden and Swiss AF.
      The tanks textures are already included.
       

       
       

      40 downloads

         (0 reviews)

      0 comments

      Submitted

    19. de Havilland Vampire F.3 (*)

      single-seat fighter for the RAF. Two prototypes converted from F.1s;
      224 were built, 20 were exported to Norway, and 150 to Canada for the Royal Canadian Air Force.
      Mexico had 55 ex RAF nicknamed Aguacate ("avocado") due to colour and shape.
      WHAT'S IN:
      - 16 new skins
      - historical decals/serial numbers
      - some ini/tga tweaking
      CREDITS:
      - plane model A-TEAM
      - skin & decal works paulopanz
      TO INSTALL:
      - grab (*) proper lod file from A-TEAM site and put inside aircraft/vampire1 folder
      - all in your main mod folder and overwrite
       

      44 downloads

         (0 reviews)

      0 comments

      Submitted

    20. Fennek APC

      Folks, this is a LGS Fennek, APC. The model is from the free market. I would like especially thanks to GKABS, he exported the model. I hope you will enjoy it. Happy New Year to everyone.

      60 downloads

         (1 review)

      0 comments

      Submitted

    21. Fuchs APC

      TPz Fuchs, (Transportpanzer Fuchs) is a German armoured personnel carrier. The model is from the free market. I would like especially thanks to GKABS, he exported the model. I hope you will enjoy it. Happy New Year to everyone.

      63 downloads

         (1 review)

      0 comments

      Submitted

    22. Rio de la Plata terrain

      Rio de la Plata terrain version 1.3
      *****************************************************
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2NA and SF2E or SF2I.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      This terrain covers the Bay of the river Rio de la Plata. South of this bay we find Argentina, north of it Urugay and Brazil. East of it is the Atlantic Ocean.
      The timeframe of the terrain is from 1980 to 2020.
      It is made as a NavalMap with carrier vs carrier operations in mind.
      The scenario is, that in 1982, the Royal Navy answered the argentinian invasion on the Falkland islands with sending a Naval Task Force toward Buenos Aires and landing troops on the shores of Argentina.
      Thatswhy you find a big british beachhead on the map.
      You can fly following missions for the British and their allies, the Brazilians:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,Armed_Recon
      For the Argentinians you can fly this missions:
      SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,CAS,RECON
      New in vesion 1.2:
      - number of target area increased from 37 to 47
      - all target areas are now fitted with objects. Factories, warehouses, commbuilding etc.
      - Airbase Tandil moved 75 km westward. It is not yet at the correct position. I fear, that if the base is placed at the correct position, the AI would not use it, because it is to far in the west.
      - At the former position of Tandil Airbase i placed a temporary aifield.
      - I added the river Rio Paradana and the neigbour rivers.
      - I relocated Montevideo and the Montevideo Airport. The airport is completly new made.
      - I reworked all rivermouth tiles, enlarged them to 1024x1024 pixel size.
      New in version 1.3
      - number of targetareas increades to 82
      - a lot of new factory target areas for Argentina
      - included uruguayan airbases
      - included static Cessna for airfield "population
      - included some goodies

      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
      Rio_de_la_Plata_Bay.ini
      with Notepad editor and look for the lines:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      II.A: Goodies
      I have made a new mainscreen and included a new mainscreensound. Check it out and if you like it then copy the folder Menu to your SF2 mod installation
      If you own the TK's  DLC28 and SF2Israel, you can use the MirageIIIEA and MirageIIIEBR, which you also find in the goodies folder. Simply copy to your objects folder.
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and
                  merged the 512x512 tiles to 1024x1024 pixel tiles.
      Tileset green        made by Wilches
      GK-CG1            civil airport building made by GKABS
      GK-CMT            civil airport building made by GKABS
      GK-CT1            civil airport building made by GKABS
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      Modern Royal Navy ship pack     made by WhiteBoySamurai
                  i added shipnumbers and converted the bmp to jpg files, corrected the hitboxes
      ARA 25 de Mayo        made by Torno for original 25 de Mayo CV, - upgrades by paulopanz
                  i made the angle deck and the Flak working and converted the bmp to jpg files
      TAM            made by SUICIDAL & Torno, taken from SF2 Tanks Pack
                  i converted the bmp to jpg files
      TAM_Roland        made by Gabilon, i made a new skin
      Unimog            made by BANIDOS TEAM and SUICIDAL
                  i converted the bmp to jpg files
      GearingFRAM1B_ Argentina    stock ship of SF2NA, made by TK, modded by me
      SumnerFRAM2_Argentina    stock ship of SF2NA, made by TK, modded by me
      Fearless Class        Austin, stock ship of SF2NA, made by TK, modded by me
      Cleveland class        made by YEYEYE (General Belgrano), modded by me
      Leopard1A5_Brazil        LOD file made by Gabilon, skin made by me
      Gepard_Brazil        LOD file made by Gabilon, skin made by me
      Factory buildings        Made by Geezer
      Refinery1,2 and Factory-2    Made by Wingwiner, i renamed the files
      Techniker            made by Geezer, moded by me
      Mainscreensound        mady by Andrius Klimka
      A special Thank you goes to Wilches and Snowburn for their support.

      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      27. April 2023
       
       
       
       

      398 downloads

         (1 review)

      0 comments

      Updated

    23. The Last Castles: B-52G at Castle AFB 1992-94

                                          The Last CAstles: The B-52G at Castle AFB 1992-94
      This mod creates a B-52G_92 to represent the last 24 G models in service from mid 1992 through early 1994 at Castle AFB. The mod has two skins for the 93rd Bomb Wing and the 34th Bomb Squadron. The 34th BS was a remote based part of the 366th Wing at the time.
           Included: B-52G_92 aircraft that is based off of my previous update to the B-52G_89. Two skins to showcase the two units. Weapons, effects and sounds from the previous mod are included.
          Historical Notes: While the aircraft as a whole is capable of carrying AGM-142 cruise missiles, only the 8 aircraft of the 34th BS were actually configured to carry these.
       Installation:unzip. put all folders into desired mod folder. Allow overwrites as needed.
       
              Contributors
           -original B-52 Mega Era Pack: original project lead Dave, original model by wpnssgt, original cockpit by Dels
           -yakarov79: ini edit assistance (weapons grouping)
           -KJakker: data.ini edit assistance, revisions to cockpit, countermeasure strength, revised weapons
           -daddyairplanes: ini edits, weapons ini edits to boost numbers available in game, adjustment of effects to simulate water injection on takeoff. ini edits to create B-52G_92 aircraft with specific data ini edits, and edit to original Popeye data link pod for carriage on the BUFF
           -Third Wire: for the original game
      I hope you enjoy this mod.
      Daddyairplanes
      aka Kevin Unruh
      31 December 2022

      146 downloads

         (1 review)

      0 comments

      Submitted

    24. P-3C "Orion" Remod Pak 

      P-3C "Orion" Remod Pak                12/19/22
      -- For SF2, Any & All --
      This is a fairly heavy overhaul, plus numerous additions, to Florian's Lockheed P-3C "Orion" maritime patrol and anti-submarine aircraft. Please be advised, as the physical model has not been "finished" since it's 2012 release, it may still be considered an "advanced Beta".
      This package, due to numerous changes (listed in the Change Log), is designed to REPLACE IN TOTAL the early 2011 kit. If you have that original repackaging mod, you CAN just drop all of this one directly over it, or delete the aircraft and decals folders and start fresh. Your Choice (tm). Either way SHOULD work with no issues. But always think 'safety first'.
      The older, original skins have been completely revamped:
      USNGrey1
      USNGrey2 *see notes about these 2*
      Royal Norwegian Air Force (No.333 Squadron) original Dark Sea Grey, and NEW Lo-Viz
      The new skins are:
      JMSDF -in both GullGrey/White and LoViz grey overall (see notes)
      RAAF -both #10 & #11 squadrons
      USN- VP-40 "Fighting Marlins" (GG/W)
      All skins are in jpg format. All new decals are included, "almost" all with historically matching BuNums-to-Modex numbers (wherever possible, and the information was discoverable). Decal randomization for ALL skins is TRUE. For those forces with paint scheme changes at specific years, the SF2 Date Switch (tm) is active.  
      As always, =READ= the enclosed readme for full, detailed instructions. There is also a huge amount of information in the "Notes" section. PLEASE read it!!!
      Happy Landings!
      Wrench
      Kevin Stein

      213 downloads

         (2 reviews)

      0 comments

      Submitted

    25. P-3A/B "Orion" Pak by Wrench/Florian

      P-3A/B "Orion" Pak  by Wrench/Florian                1/1/23
      -- For SF2, Any & All --
      This is a mod to Florian's Lockheed P-3C "Orion" martime patrol and anti-submarine aircraft, "backdating" it to the original P-3A & B models of the early 1960s through 1980(ish). Consider this a "new(ish)" airplane.
      Included are 3 US Navy skins, representing early Orions in Fleet service.
      Early Paint Scheme of Seaplane Grey/White:
      VP-8 Tigers (2nd oldest still active USN squadron)
      VP-46 Grey Knights
      Late Paint Scheme (1968 & later) Light Gull Grey/White:
      VP-5 Mad Foxes
      The SF2 date switch is active. Each skin gets a set of 18 Serial (BuNum) and Modex numbers. VP-5 gets it Fox tail art as well. As is usual, those BuNums matched to their Modex are marked with a star (*). The others, while correct for their squadrons, could not be matched to a Modex.
      All skins are in jpg format. All new decals are included. Decal randomization for ALL skins is TRUE. All markings are decals, EXCEPT the VP-5 blue tail fin top. It had to be painted on, for some odd reason I've yet to sus out.
      All sounds, weapons* and various misc stuff are included. (*weapons are the same as the ones included in the recently uploaded P-3C Remod Pack)
      As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
      Happy Landings!
      Wrench
      Kevin Stein

      154 downloads

         (2 reviews)

      0 comments

      Submitted

  • Download Statistics

    14,219
    Files
    12,503
    Comments
    26,867
    Reviews
    Latest File
    By strahi

    22    0

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..