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Showing most liked content on 07/03/2019 in Posts

  1. 9 points
    Bit of a pain as theres quite few oddities..odd polys vetices......some parts arent corrects size..needs resetting as X-Form Reset. mapping...when texture added will soon fill up...luckily can use a lot of the other sabre textures for gears interiors etc etc.. cylinder mapped fuse but need cut few polys to tidy it up,as some are centred and offset the mapping...mapping started...done template...well basic one to map ...
  2. 6 points
  3. 3 points
    I strongly agree with what @streakeagle said. I do not blame TK for moving on with other kinds of products, but at the same time I wished he would understand that SF2 is unique in its kind, and that with better marketing he could probably have had more success. SF2:NA was a total failure at launch in my view, probably the result of poor planning. As for the repackaging, I have mixed feelings about the cost; had he done it before, let's say in 2015 (SF2 was last patched in 2013), the price would be fine. But it's 2019, those games have not aged really well, so $100 is a bit too much for today's market, and it's not going to be competitive with today's flight sims. That being said, I have to recognize the value of the SF series; seriously, he and his small team had to put a lot of effort into it, to reproduce so many flyable Cold War jets (the expansion packs include the most "exotic" ones, with fantastic and detailed 3d cockpits). Not to mention the research that went into the making of campaigns with correct units; a modular decals system which proved to be effective for his style of doing things and so on. So, I do not know, $100 is somewhat justified by the effort that went into it during the years (minus the broken patches and removed features).
  4. 3 points
    I'm holding out for a leak of the source code. 😁
  5. 3 points
    TK didn't turn his back on us... he turned his future toward being able to pay his bills because many if not most SFP1/WoX fans never bought SF2 and countless others were simply pirating all of the SFP1/WoX/SF2 games. If the newer material had sold as well as it needed to, particularly the XP2 (with the mission editor) and SF2:NA, we might have had an SF3 or at least a very well polished and updated SF2. But market forces convinced TK that he needed to make dumbed down games that more people could enjoy and in a marketing strategy that guaranteed him a steady income stream even if the players never actually paid him $1 (free to play with ads). Repackaging SF2 into this bundle is something he should have done a long time ago. If he really wants to move product, he would price the bundle at $40 to $60 like a console game or a modern flight sim. People new to SF2 should not have to debate about which games to buy. 10-year old obsolete games still selling at the original retail price, while countless alternatives are available at an extreme discount through STEAM, GOG, or outright free as abandonware doesn't make sense. $100 makes it a lot more accessible, but that is still a lot of money for some people.
  6. 3 points
    i'm holding out for Strike fighters 4
  7. 2 points
    Interesting, possibly a last gasp but I get the impression SF-2 is picking up some new customers who are looking for something a bit more interesting than the cell phone games and whatever.
  8. 2 points
    Yeah I understand that. I won't lie either. It is a bit too pricey for considering the graphics engine, the age of the series overall, the fact that DCS is leaps and bounds better. Thirdwire is an independent developer however and if I could I would support the guy in all possible ways. SF2 series for me will always have a special place in my heart, and on my desktop. In fact it's a damn good entry series into combat flight simulation. My adventure started with a little box "Wings over Europe: Cold War Gone Hot" that I bought at a Big Lots. Then from there I ran into this weird website called CombatACE ... seriously what the hell is a mod and why is this really big website filled with them? Is it even legal? A little click here a little click there, next thing I know I downloaded some Column5 mods, NATO mods, got a couple of more mods here and there and I felt like the ruler of my own universe. So Thirdwire for me has a nostalgia factor, and that small company somewhere in Texas is still kicking and trying to stay on top of things. So $200 worth of games for $100 is something I wish I could buy with my broke butt. I mean you get help out Thirdwire and then you can get more bang for your buck because CombatACE has all kinds of mods that work best with a Full 5 merge install. So one package for endless possibilities throughout various era's of aviation.
  9. 2 points
    Marking targets on A2G radar and I'm happy ;-)
  10. 2 points
  11. 2 points
    I've been a flight sim addict since the late '80s. Think I've owned and flown 90 percent of the flight sims sold since then in the U.S. and Europe. For all it's 'faults' this is the best overall flight sim I've every flown. Some have better graphics, some better flight modeling, etc... but overall, this sim allows us addicts to do easily more with this game than any other available. That's why most of us are here. I'm grateful for the game. Although a bit aged and not perfect, it's still my flight sim of choice. I find it difficult to complain about something that's given me so much fun over the years.
  12. 2 points
    Still, I believe a worthwhile investment. After having had an HD crash last December, and having to rebuild from the original release exes, and then running around like a lunatic trying to collect all the patches, finding out you've lost a few DLC exes... yeah, 100 bucks US; be good to have the whole set archived for such emergencies
  13. 2 points
    I would be very surprised if there was even one change. This is a last grab for cash before SF2 becomes so old that it may not run on Windows anymore. They aren't selling so well at $30 a pop plus DLC costs. So this is a chance for people who held out on getting SF2 because they were happy with all the free stuff for SFP1/WoX to get all of it for a decent price. I can still remember the 2009? release which sold at Christmas for like $25 or $30 that had all of the the then available SF2 games integrated into a single downloadable installation file. Many people regretted missing that release over the years. As I already have everything released, the only motivation for me to buy such a package is just to thank TK for over a decade of fun flying Phantoms and MiGs over Vietnam and Israel. Even with all remaining bugs/limitations, this is really quite a deal when you consider how many aircraft are available and how many historical maps with missions and campaigns are available to fly over.
  14. 1 point
    Strike Fighters 2 Complete Edition is a collection of the entire Strike Fighters 2 series including 5 games, 2 expansion packs, and 29 DLCs all in one single, easy-to-install package! The package includes: • Strike Fighters 2 • Strike Fighters 2 Vietnam • Strike Fighters 2 Europe • Strike Fighters 2 Israel • Strike Fighters 2 North Atlantic • Strike Fighters 2 Expansion Pack 1 • Strike Fighters 2 Expansion Pack 2 • All 29 Strike Fighters 2 DLCs Player Flyable Aircraft • A-4A/B/C/E/F/G/H/K/L Skyhawk • A-7A/B/C/D/E/H/P Corsair II • A-10A Thunderbolt II • F-100A/C/D Super Sabre • F-105D Thunderchief • F-4B/C/D/E/EJ/F/J/K/M/N Phantom II • F-8C/D/E/E(FN)/H/J/K Crusader • F-14A Tomcat • F-15A Eagle/Baz • F-16A Netz • Harrier GR.1/3 • Hunter F.1/2/4/5/6/50/58/FGA.9/73 • Kfir C1/C2/F-21A • Lightning F.1/2/3/6 • Meteor F.8 • Mirage IIIC/CJ/CZ/EL/O • Mirage 5BA • Mystere IVA • Nesher • P-51D Mustang System Requirements OS: Windows 7/Vista Processor: Dual Core 2.0 GHz Memory: 4.0 GB RAM Hard Drive: 10.0 GB free space Video Card: 256 MB DirectX 10 Please note this is a repackaging of the single items into one bundle - there are no changes as known. Also still officially only Win 7/Vista. https://store.thirdwire.com/project_sf2_complete.htm You can get this Complete Edition for free if you've already purchased all the products listed above! Request Strike Fighters 2 Complete Edition for FREE!
  15. 1 point
    Next to the added control surface animations and added animations on groundobjects, I've managed to add two new animations, bulletholes and oil leak, and created the possibillity for 4 more to be used for other plane damage or whatever comes along. These are not really animations in the true sense of the word but more a state change of a textured polygon. Some of these animations can use multiple states making them a true animation, but most only use one or two states. The new ones only use a single state, so on or off, but their placement on the 3D models can be anywhere and for instance turn the front canopy into a partially blackened window with bulletholes, which will make it harder to see properly. It can also be used to blacken the engine area or cowlings, remove plating and show underlying struts or add tearing or cracks in the windshield, etc. These animations work both inside as outside the plane but there are a few snags. First of all the cockpit can be switched on or off with a key pressure, unless this feature is disabled in the EAW.INI, but when switched off the animation is also switched off and you'll have a clear view inspite of the animation being active. A huge advantage is that the realtime event triggers for these animations have always been there already, so there's no additional cost to framerates. Ofcourse new plane and cockpit models have to be created which will use these animations, 30 planes is probably doable but it will take a long time to get them all working. Besides that none of the default cockpits have glass panels in them and adding them is another tough job which requires proper knowledge about the Rendering Sequence and the use of 3DZ parts. However I have a few new cockpits which do have glass panels already, so these are most likely to get these new animation codes first. I can't see any issues for the stock planes but I can't say how far it can be taken, they need sufficient room in their textures to add new drawings, plus new polygon overlays and possibly a recalculated R/S, which is always a pain. So further devellopment is on a plane to plane basis as there is no easy bulk solution yet, but there are a few old tricks I may be able to use. VonBeerhofen
  16. 1 point
    no, I didn't. Email been the same for 20 years! It's all good, brother! Just finished downloading, and now moving the exe to 2 different externals for archiving!!
  17. 1 point
    I just did that for someone into flight sims that I have been talking to on a discord server. This is what I found, the full cost of all components purchased separately is $431.65 while the all in one pack is $99.99. That is a deal for someone just starting out on with SF2. In fact it is less than three of the regular install components or the and some $70 to $80 cheaper than the total price of just the DLC. Also, if you already have all of the included components. You can get access to the complete pack for free.
  18. 1 point
    excellent work Russ. As said, don't rush through it! Fix whatever you think needs fixing; we ain't in not rush! my plan, once I have the base template, is a generic NM skin. Some of our other painters are FAR better than I for the three-tone SEA post 63 skins! (I'll be glad to make all the decals, though) If you need some reference books, I've a couple in the Library!
  19. 1 point
    Gents, to see if it's a good price, worthy of spending our hard earned cash, just add up the cost fo the 5 games, 2 expansion packs and 29 DLCs Number don't lie, and I'm getting mine. I'll find 100 bucks somewhere
  20. 1 point
    Bought separate the individual items are $421.21........so $99.99 isn't that bad from that viewpoint I guess. I wish he would have stated Win 10 support really considering Win 7 is end of life early next year.
  21. 1 point
    Trim Stronger Mission Editor Muzzle effects that don`t kill FPS on my old rig when 48 Tu-4 or BUFFs fire at me with those turrets at the same time Better Weather Engine Darker Darker Nights (could be part of weather engine) A2G Radar So far so much
  22. 1 point
    Guys, speaking of source code (not going to happen), do not think that it is easy to add new features or even fix bugs. You need a team of expert people to work on it with lots of time and dedication. Not to mention that what you add can break something; it's a difficult process. We do not even know if the code is commented, and easily understandable. Actually, it's questionable that the source code even exists at this point. Who knows? Maybe TK threw it all in the recycle bin. I am always hoping to see a more refined SF2 game, with bugs fixed and with the few features that TK had originally envisioned since SF1. But it's just a wish. Nothing we can do about it. You cannot change TK's mind and his reasons for moving on.
  23. 1 point
    A leak of the source code... wondering If we could benefit from it in order to fix long time bugs like external ECM not working, touching runway sound, or even adding more features like slewable EOS and A-G radar systems...
  24. 1 point
    I have to save some money, then. This is exactly what I was hoping for! Finally TK has made a decision that will bring value to his games.
  25. 1 point
    My girls say no. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Mandatory Screenie
  26. 1 point
  27. 1 point
    Just wait a few days Peeppu, In the mean time theres a ton of fantastic stuff here on Combat ace in the WW2 realm... Dont be so hard on people that ask questions about the A-Team guys, A lot of new comers to CA dont understand there is an issue between the CA users and the A-Team users, I was one of those people who had no idea. So its ok Peeeppu, there is just friction between the two factions of Strike Fighters
  28. 0 points
    Oh you are being serious ? I thought it was just a fun question. Well in that case forget it mate, it's never going to happen, its already been stated that TK or whoever has no interest in continuing the SF/FE line, mores the pity , granted, but the cold truth no less.
  29. -1 points


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