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Showing most liked content on 01/18/2021 in Posts

  1. 12 points
  2. 10 points
  3. 8 points
    Sun's going down, time to patrol the Gulf.
  4. 6 points
    Dassault Aviation Stingray FRS.1 - 899 Naval Air Squadron, Royal Navy, 1988 Just a re-tint and decal work to one of the excellent skins included in the stunning Mirage 4000M package.
  5. 6 points
    as many know , started this project a while back and was almost finished when my drive crashed, now have to start all over again
  6. 6 points
    as many know , started this project a while back and was almost finished when my drive crashed, now have to start all over again
  7. 6 points
    Very Interesting Bird
  8. 6 points
    same rough region, different time and topic
  9. 6 points
  10. 5 points
    another one down how a Herk folders going to look in the future (highlight folders is Dels original work) and freaky part is im not quite even half done. stupid OCD makin me want to do a skin for everybody in the 80s...... but i am getting good at counting in Arabic numbers, so i got that going for me which is good
  11. 5 points
  12. 5 points
  13. 4 points
  14. 3 points
    View File Operation Desert Storm: 30th Anniversary Edition Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. Submitter Menrva Submitted 01/16/2021 Category User Made Campaigns
  15. 3 points
  16. 3 points
    I know some Things you could work on mate.
  17. 3 points
  18. 3 points
  19. 2 points
    View File Mentor T-34A-B.7z T-34A/B Mentor Trainer Set for Strike Fighters2 By Me Russouk2004............................... Converted from Fs2004 Alphasim Freeware model..(see bottom) Models covered................................. T-34A USAF..................................... T-34B USAF,USMC US NAVY ,AND RAF............... Templates to follow when ive sorted them out. ............................................................. C version may or may not follow Included............................................... Decals by me sounds,pilots and drop tanks Pilots modded by me from a freeware figure set,lost creators info... I did originally plan missile pylons but even smallest A2A missiles look far to big and even silly Cockpit modded\repainted etc,by me from one of Starys freeware ww2 3dmodels....thnx Stary Install.......................... Drop folders....Objects,sounds,Weapons into your SF2 mod folder. and ready to go. Animations................ Canopy Front shift and 9 canopy Rear shift and 0 missed this ..forgot to add to the release data inis in rudder data... replace ModelNodeName=Rudder RotationAxis=Y-AXIS with ModelNodeName=Rudder RotationAxis=Z-AXIS Disclaimer........................ ThisPack NOT to be uploaded anywhere apart from at CombatAce.com unless specific permission given. Pack is totally freeware and may NOT be used in any form of payware or donation ware etc,or anywhere for money. COPYRIGHT INFORMATION These files are freeware. Please amend/distribute as you see fit. They are unsupported, so please do not e-mail us if you have problems. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. All rights reserved - AlphaSim 2009 WWW.ALPHASIM.CO.UK Submitter russouk2004 Submitted 01/17/2021 Category Other
  20. 2 points
    Man, exactly what this guy says - totally agree! Let me know what we might be able to help with on this request.
  21. 2 points
  22. 2 points
    Nations are restricted to Desert Storm participants and to ones proper for the theater of operation; I don't see a reason to be able to fly for a wrong nation in the Iraqi theater, not to mention that each of the visible nations in the mod use custom made national counters for the planning map. It would have been a waste of time and resources to create 200 different national counters which would be mostly unused. Cargo aircraft are not flyable because they are not supported with proper user-playable missions, they are meant for the AI. Heavy bombers have issues when are used by the player, there are instances where they would crash the game to desktop, and overall they are never meant to be used by the player in stock SF2. Other aircraft missing proper cockpits have been left out for quality consistency. Helicopters currently exist as additional AI-only aircraft for custom made missions, they are not properly supported by the SF2 game engine (too many issues and limitations in regards to missions, flight models, usage of weaponry etc., for proper helo behaviour).
  23. 2 points
    +veltro2k any chance of developing a KB-50 tanker with drouge’s for the 50s and 60s era?
  24. 2 points
    Dassault Aviation Stingray FRS.2 - 807 Naval Air Squadron, Royal Navy, 1991
  25. 2 points
    Thanks, We consider to add 4096 bump map as an option in the future releases.
  26. 2 points
    YAAAAHH! The Globemaster is probably the last transport we're missing in the SF series!! Now, where did I put those reference book pdfs...
  27. 2 points
    No cree ningún modelo de tracker, los A4 son los que construí y la versión post guerra tendrá SUE s, ese modelo de la captura de la imágen no es el definitivo, ya le agregué otra pareja de A4 en la proa y algunos detalles de textura nuevas
  28. 2 points
  29. 2 points
    What a rush! What an honor to be part of it. Menrva had the dream and we had the will, but none of this could have been possible without the "CombatAce" community. So THANK YOU - All who came before, are here today, and will be in the future. This is for you! Enjoy! My personal Thanks to Menrva, yakarov79, guuruu, daddyairplanes, and Coupi - I learned a lot from you guys. Menrva, your ability to integrate the ENTIRE pack with all the mods and changes we threw at you, optimize them - while building and testing yourself - and STILL find time to direct and keep us on track is truly AMAZING!
  30. 2 points
    Vandenberg AFB and Indian Springs AF Auxiliary Field (Creech AFB). Huge thanks to Jimbib.
  31. 1 point
    Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2 Strike Fighters 2: Israel Strike Fighters 2: North Atlantic Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek A Note from Menrva I started this project back in May of 2020. When I invited some of the most renowned modders to contribute to it, I would have never expected such an amazing support from many of them. After roughly 8 months of development, we have produced a high-quality total conversion for Strike Fighters 2, all for free. Driven by passion and teamwork, we managed to achieve new heights and set new standards; this modification is most likely the most complete ever anthology of the Gulf War in any flight sim to date. 2020 has been a difficult year for so many all over the world due to an unprecedented pandemic. It has been a very difficult year for me as well, unrelated to the pandemic. I am extremely proud of what I started, but without the support of the team I managed to form, I would have never accomplished this amazing modding project with success. I want to dedicate this to my beloved girlfriend, Alessandra. With her love and support, I have come to realize my potential and value as a human being. Così adesso lo sai... Download Rights In accordance with the owner and admins of CombatACE.com, the ODS 30th AE Development Team decided to offer the mod in Early Access to all contributors of the site (modders and subscribers alike). Revenue generated by the release in the form of download subscriptions will be used toward the regular monthly operating costs of CombatACE. Modders individually will not be profiting from their work released here. This is our thank you to the community who has supported us throughout the years and to the site for which we are greatly appreciative. A minimum of a 1 month subscription plan is required for download access. Available January 17th, 2021.
  32. 1 point
    It's probably got to do with the game engine, but I noticed the parked aircraft at Ali Al-Salem were all in the dirt. Certainly not a game breaking issue, just thought I'd mention it. Only thing I've seen. EDIT: Might have been Al-Jaber. I'll see if I can replicate it. EDIT 2: Can confirm it's at Al-Jaber.
  33. 1 point
    In 90% of cases where the WW1 types won't budge on application of throttle, there's a problem with the rolling coefficient values either for the left/right wheels, or the tail-skid. Those have been changed in my FM update packs whenever necessary - there are tweaked FMs available in the big (ver. 9.9) pack for the Longhorn and Shorthorn too - maybe check those over and see if they "un-stick" on application of throttle. Both types are underpowered as historical but should move - takes a while to get them rolling but eventually they are fine. I'll double-check the Long/Shorthorns in my pack later today just in case - currently still tweaking the Bleriot XI FM for the model Swambast is working on. (Technically, brakes should not be available on these types - maybe they are in some of the stock FMs but otherwise no brakes in WW1.) The modded Long-Shorthorn FMs also remove the old, blocky pilots and observers and replace them with Stephen's much nicer pilot/observer combo (see pic. in link): https://combatace.com/forums/topic/92692-i-have-problem-with-stephens-farman-hf20-unarmed/?tab=comments#comment-748962 Von S
  34. 1 point
    are these the stock flight models? there are some great "aftermarket" FMs for these planes by VonS
  35. 1 point
    Whatever you do... DON'T set the "Effects Details" higher than "high". Only thing I can think of.
  36. 1 point
    Wow ! A stunning piece of work . Many thanks to all involved for this timeous addition, it's simply magnificent.
  37. 1 point
  38. 1 point
    Bell Airabonita Mk.1B's - No.34 Squadron, RAF South East Asia Command, 1943
  39. 1 point
  40. 1 point
    Work is started on the 707-320 cockpit.
  41. 1 point
    TB2 first test flight by Coupi, I extend my gratitude to him for taking the time to get it ready for the game.
  42. 1 point
    Thanks to Russo I managed to fix the black shadow. and I just cut the concept windows more work needed to get it correct but the concept is working.
  43. 1 point
  44. 1 point
  45. 1 point
    I'm working on something that could sink this monstrosity...


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