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Showing most liked content on 06/29/2021 in all areas
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10 points
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6 pointsmuch as you wont like hearing it, yes: uninstall it. the pack was made to add missing assets to the game and to set difficulties to be between more realistic (air defenses arent gone in one mission) to criminally insane (the Russian brochure performance for the systems, where you are both super skilled and damn lucky if you survive one mission) many of our mods are not set for making the game easier; rather many modders on here either seek to be historically accurate, add things not available in stock, and make it more challenging besides, if you want to take em all out in one mission, use theold SAC method
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4 points29th June 2021 A new update to V1.14 is available for WOFF BH&H II. Please see the WOFF BH&H II download page on our website. WOFF BH&H II CHANGE LOG: Version 1.14 29 June 2021 1) Fixed an issue with observer availability in Campaign when a squadron changes to Dual Role or Reconnaissance Role. 2) Further work on Cloud Flicker - flickering should be reduced - thanks to Buckeye Bob. 3) Halberstadt D.II and D.III - model fix for throttle in virtual cockpit. 4) Pfalz A.I - fixed bomb loadouts. 5) Some aircraft texture fixes.
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4 points
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3 pointsTake 'Range' terrain and edit .ini by disabling the only one sam site.
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3 points
Version 1.0.0
74 downloads
SF2 F-102A (v2k) Skin & Decal Remod Pack 6/19/2021 -For SF2 =ONLY= (Full 4/5 Merged Reccomended) This package contains all new, corrected decals for Veltro2k's F-102A Delta Dagger. This mod package is designed to be applied to MigBuster's Upgraded Version available at the following URL: https://combatace.com/files/file/9446-f-102a-delta-dagger-veltro2k/ Several of the skins have also recieved replacement skin maps, and the changes are documented in the "Notes" below. These adjusted skins remain in bmp format. Repeat: this is upgrading =ONLY= the skins & replacing decals that came in that package. The units are: 57th FIS (62-73) 317th FIS, AkAC (56-69) 176th FIS WI ANG (66-74) 196th FIS CA ANG (65-74) 431st FIS USAFE (58-64) 460th FIS ADC (58-66) 509th FIS SEA Camo (68<) and a NEW skin 509th FIS (>1968) in ADC grey, as used in PACAF & SEA before the application of the 3 tone camo. The years presented in the above, will also be seen in the game's Loading Screen, on the Skin Selection Drop-Down Menu. Most national insignia are still painted on. All serials & buzz numbers are decals, and decal randomization is TRUE. Each skin has 26 serial numbers. With few exceptions, =ALL= serials are historically correct for EACH squadron. If all could not be found, 'generic' serials and buzz numbers are used. These are identified by the star (*) symbol. If it does NOT have star, it is 100% correct. Any squadrons that are listed in the game's SquadronList.ini have had their displayed name activated via my (patent pending) fake "SqTail.tga", and will be visible on the Loadout Screen. Also, due to many having painted on insignia, a hidden "Insignia" decal is used to activate the displayed Nation Name. The SF2 "date switch" is only used on 2 skins; the oldest (317th) with a '1' start date, and the later (509th camo) with a 1968 start date. Any others, which most of them DO fall in-between these two, End Users (tm) will have to select for themselves. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein Director of Advertising, Coyote Aerospace "We Aim Higher" -
2 pointsSpeaking about myself all of my air defense mods (SA-3, SA-6, SA-7, SA-14 along with AAA pack) were made as realistic as possble (taking into account the well known game engine limitations) because they were tested at their operational limits. I have conducted thousands launches for each of my air defense missile mods trying to determine each parameter how affects missile performance while I also spent much time for reasearch, verified combat performance etc. I sacrifise release time for realism. If you are used to fly against the stock air defenses then yes, it's normal that you find it difficult but stock systems perform quite poorly compared with the real life performance. In general there are 3rd party mods much closer to real life and yes they are more effective. SF2 terrains have less SAM sites than the real SAM deployment for that area. If you fly over GermanyCE in a regural mission even with air defenses set as HEAVY you will encounter 4-5 SAM sites max. In real life West and East German operated a very dense SAM network. In the West, HAWK sites were deployed along the border with no gaps concerning engagement zones and in DDR SAM network was more dense as Soviet air defenses were also present. Just take a closer look on USAF looses during Vietnam or Israeli looses between 1970-73. Hundreds of aircrafts were shot down by AAA/SAMs.
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2 pointsYou can fake a IRST by mounting a non- lauching IRM in the nose. Just select it like a any other weapon. If you have a HUD it will show up as IRM LOCK icon. Other than that the only other cue you will get is the IRM Audio CUE. On your "Fake ISRT/IRM" you have too extend the seeker range too match the detection range of your IRST. I have done this before. It does work but using your radar is better.
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2 pointsWhattho chaps! New to this malarkey. Wine to hand. Start game. Leave game as have forgotten to turn on TrackIR. Restart game and stare incomprehensibly at the screen trying to remember bindings I'd set a few hours previously on new HOTAS. Remove hound from lying on rudder pedals out of habit, not necessary as actually I haven't figured how to get the things working in this sim yet.
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2 pointsI'm kinda surprised that TK didn't implement an IRST on the NA Tomcat. It would have been cool to have that implemented for missions
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2 pointsestos últimos días regrese al tedioso trabajo de textura y cargar algunos azulejos de las islas, es un trabajo aburrido muy lento y con muchas pruebas y errores pero el resultado es muy bueno, acá algunas imágenes, pero todavía tengo mucho tiempo para terminarlo.
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1 point
Version 4.3
523 downloads
SF2 F-15C\D\E Eagle ODS30 Squadrons ------------------------------------------------------------- This pack contains the stand-alone version of the F-15C\D\E Eagle aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like this mod and want (much much) more! Please check out the "Operation Desert Storm: 30th Anniversary" mod here... https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/ !! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater! * Source: https://dstorm.eu/pages/en/usa/f-15.html * Included Jets: F-15C Eagle F-15D Eagle F-15E Strike Eagle --------------------- Installation... --------------------- 1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required. 2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add F15 SoundList.txt". Please don't forget to maintain the number sequence in the sound list. 3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. * Please note that some squadrons may have multiple CO planes, this is not a mistake. Rather than just picking one CO, I am representing all the COs for that squardon during the period. So both COs could pop up in given scenario. I rather have them than cut them so...it's only a game... * Tweaked and Tested by the ODS30 team! * Mod Direction and Optimization - Menrva * Additional Data and Weapons improvements - Yakarov79. * Additional Sound tweaks and updates - Guuruu. * Accurate Skins and Decals - Viper63a Thanks and Enjoy! =Viper63a= ------------------------------------------------------------- ------------------------------------------------------------- Previous versions....This mod is a ODS specific subset of these other mods... Updated Mod Pack: SF2 F-15 Eagle Super Pack Redux 2020 & F-15 Strike Eagle Super Pack Redux 2018 - The Mudhen Team (Viper63a, Spudknocker, Fanatic Modder, RavenClaw_007, JAT81500, Hi Ho Silvers) Original Mod Packs: FastCargo's Eagle Pack... Thanks to the following folks: TK - For the ThirdWire series of sims. The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with. Kei Nagase - For the awesome skins for the F-15 ACTIVE. AleDucat - For the nice ACES II ejection seat models. Deuces - For the F-15 Afterburner and weapon effects. Diego - For the Modern USAF Pilot skins. Fubar512 - For the FM work. JimmyBib - For the F-15C cockpit flight control textures. MoonJumper - Avionics work. Sundowner - Textures. USAFMTL/Dave - Decals. Wpnssgt - Models, Textures. Kesselburt - Original F-15C cockpit. Kout - Loading and Hanger Screens. Kct - Textures and decals for the F-15SG. Brain32 - Improved/new textures for F-15C cockpit. Mago - F-15E Cockpit. 331KillerBee - SF2 Weapons Pack (basis for some of the weapons included). Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust JAT81500 - F-15E Cockpit avionics and HUD work and new Sniper Pod skin. To my fellows at Combatace for helping me beta test and work out bugs. Any errors or mistakes are entirely mine. ------------------------------------------------------------- * Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. ------------------------------------------------------------- ------------------------------------------------------------- -
1 point
Version 1.0.0
592 downloads
TU_160 Blackjack for SF2 series project by UllyB The Tupolev Tu-160, NATO reporting name: Blackjack) is a supersonic, variable-sweep wing heavy strategic bomber designed by the Tupolev Design Bureau in the Soviet Union in the 1970s. It is the largest and heaviest Mach 2+ supersonic military aircraft ever built and second only to the XB-70 Valkyrie in overall length.It is the largest and heaviest combat aircraft, the fastest bomber now in use and the largest and heaviest variable-sweep wing airplane ever flown. Entering service in 1987, the Tu-160 was the last strategic bomber designed for the Soviet Union. As of 2016, the Russian Air Force's Long Range Aviation branch has at least 16 aircraft in service.The Tu-160 active fleet has been undergoing upgrades to electronics systems since the early 2000s. The Tu-160M modernization programme has begun with the first updated aircraft delivered in December 2014. *************************************************************************** *The model has Triple dragchute as in the real aircraft and has one historical skin made . Also the model has proper crew windows and proper crew positions inside the plane. *************************************************************************** TO INSTALL: - unzip all in main mod folder CREDITS: project manager - UllyB design, 3D modelling, skin, swing wing & other animations, decals, hangar & loadout pics - AngelP FM tweaking & other corrections- Baffmeister cockpit - the model uses a B-1B bomber cockpit (unknown designer) weapons tweaking & tester - Baffmeister project supervising - Baffmeister & Yakarov79 Special thanks to Stratos, 76IAP-Blackbird and Logan4 for support, help and ideas Special thanks to this wonderful community who gave me ...wings and courage in all these long years. *************************************************************************************************************** I pledge that I will continue the work to this plane bringing, from time to time, upgrades but it will take a while so please be patient. -
1 pointThe fact that he didn't makes me feel as if there is some technical issue preventing him from doing so, it seems like it would have been simple otherwise to enable something like the targeting pods-TV bombs for air targets.
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1 pointView File SF2 F-102A (v2k) Skin & Decal Remod Pack SF2 F-102A (v2k) Skin & Decal Remod Pack 6/19/2021 -For SF2 =ONLY= (Full 4/5 Merged Reccomended) This package contains all new, corrected decals for Veltro2k's F-102A Delta Dagger. This mod package is designed to be applied to MigBuster's Upgraded Version available at the following URL: https://combatace.com/files/file/9446-f-102a-delta-dagger-veltro2k/ Several of the skins have also recieved replacement skin maps, and the changes are documented in the "Notes" below. These adjusted skins remain in bmp format. Repeat: this is upgrading =ONLY= the skins & replacing decals that came in that package. The units are: 57th FIS (62-73) 317th FIS, AkAC (56-69) 176th FIS WI ANG (66-74) 196th FIS CA ANG (65-74) 431st FIS USAFE (58-64) 460th FIS ADC (58-66) 509th FIS SEA Camo (68<) and a NEW skin 509th FIS (>1968) in ADC grey, as used in PACAF & SEA before the application of the 3 tone camo. The years presented in the above, will also be seen in the game's Loading Screen, on the Skin Selection Drop-Down Menu. Most national insignia are still painted on. All serials & buzz numbers are decals, and decal randomization is TRUE. Each skin has 26 serial numbers. With few exceptions, =ALL= serials are historically correct for EACH squadron. If all could not be found, 'generic' serials and buzz numbers are used. These are identified by the star (*) symbol. If it does NOT have star, it is 100% correct. Any squadrons that are listed in the game's SquadronList.ini have had their displayed name activated via my (patent pending) fake "SqTail.tga", and will be visible on the Loadout Screen. Also, due to many having painted on insignia, a hidden "Insignia" decal is used to activate the displayed Nation Name. The SF2 "date switch" is only used on 2 skins; the oldest (317th) with a '1' start date, and the later (509th camo) with a 1968 start date. Any others, which most of them DO fall in-between these two, End Users (tm) will have to select for themselves. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Happy Landings! Wrench Kevin Stein Director of Advertising, Coyote Aerospace "We Aim Higher" Submitter Wrench Submitted 06/28/2021 Category F-102
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1 pointthat is what i found out when i try to get the TISEO working , for air to ground missions it can be a big help especially when you going to use the gun , it works very limited on air to air mission because the TISEO is not locking on to a target and to hold a moving target in the scope is not easy F-4E_78 with TISEO
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1 point
Version 3.7.1
457 downloads
SF2 F-117A NightHawk ODS30 Squadrons ------------------------------------------------------------- This pack contains the stand-alone version of the F-117A NightHawk aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like what you see and want (much much) more! You can download "Operation Desert Storm: 30th Anniversary" here... https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/ !! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater! * Sources: http://www.f-117a.com/DS.html https://www.dstorm.eu/pages/en/usa/f-117.html * Included Jet: F-117A NightHawk --------------------- Installation... --------------------- 1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required. 2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add F117 SoundList.txt". Please don't forget to maintain the number sequence in the sound list. 3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. * Tweaked and Tested by the ODS30 team! * Mod Direction and Optimization - Menrva * Additional Data and Weapons improvements - Yakarov79. * Additional Sound tweaks and updates - Guuruu. * Accurate Skins and Decals - Viper63a Thanks and Enjoy! =Viper63a= --------------------- * Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- LOCKHEED F-117A NIGHTHAWK Ver 1.1 ------------------------------------------------------------- http://combatace.com/files/file/14233-lockheed-f-117a-nighthawk-for-sf2/ By Dels Dated 3rd September 2013 ******************************************************** MAY BE USED IAW COMBATACE FREEWARE LICENSING POLICY http://forum.combatace.com/index.php?showtopic=26131 ******************************************************** DISCLAIMER ---------- This is a third party add on of the F-117A using a model and cockpit created by me. The original flight model was made by Fubar512 but modified by me. It is designed for and works in the SF2 series of games. VERSION NOTES ------------- This package is as close as I could get to representing the F-117A in service with the USAF at the time of Operation Desert Storm. There are some parts which I have compromised the detail on or removed all together in order to achieve an acceptable level of detail without reducing game performance or increasing development time. An example of this is the arrestor hook. The real F-117A has a door that jettisons when the hook is deployed. I have modelled the door to open and close so consequently, the hook is retractable. Animation Key #1 to open/close the refuel door. Animation Key #2 to extend/retract the COMM and NAV antennas. Animation Key #10 to open/close the canopy. Weapon bay doors are automatic on weapon release. Brake chute will only deploy while on the ground, below 100kts and with the airbrake extended. The ejection seat included in this package comes from ravenclaw's ACES II Ejection Seat for A-10 vers. 1.0 so all the credit goes to him. The original package is available for download from: http://combatace.com/files/file/12472-aces-ii-ejection-seat-for-a-10/ INSTALLATION ------------ Very simple, extract the files from the archive to your C:\Users\*NAME*\Saved Games\ThirdWire\StrikeFighters2 folder. Next, You will need to add the following to your Squadronlist.ini file which should be in your Flight AND Pilot Data folders. This is so the Unit Names show up. (*NOTE* This is not essential). Make sure the XXX is replaced with the next number in sequence in your file: [SquadronXXX] Name=415TFS DisplayName=415th TFS Nightstalkers Nation=USAF The 416th TFS should already be in your Squadronlist.ini, but if not, add the following: [SquadronXXX] Name=416TFS DisplayName=416th TFS Silver Knights Nation=USAF *NOTE* If you do not have a Squadronlist.ini file in your Flight folder you will need to extract it from the MissionData001.CAT file in your Flight folder using the CatPack utility. That's it. You will need Diego's MODUSAF pilot skin for the pilot, or you can use whatever skin you like by editing the F-117A_Data.ini file. REMOVAL ------- Reverse the above steps. CREDITS ------- Aircraft, Cockpit, Skins, Decals and .ini work - Me FM - Fubar512 (with some modifications by me) ACESII Ejection seat - ravenclaw Pilot skin - Old Diego Testing - The ODS team THANKS ------ A MASSIVE thanks to Crusader for all his very useful reference material and support without which this package could not exist! Thanks to all on the forum for their continuing and always useful support. Hope you enjoy it as much as I have had making it. Dels ------------------------------------------------------------- -
1 point
Version 4.5.7
389 downloads
SF2 E\F-111A\E\F Aardvark & Raven ODS30 Squadrons ------------------------------------------------------------- This pack contains the stand-alone version of the E\F-111A\E\F Aardvark & Raven aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like this mod and want (much much) more! Please check out the "Operation Desert Storm: 30th Anniversary" mod here... https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/ !! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater! * Source: https://dstorm.eu/pages/en/usa/f-111.html * Included Jets: EF-111A Raven F-111E Aardvark F-111F Aardvark ------------------------------------------------------------- Installation: ------------------------------------------------------------- 1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required. 2) Update your "...\Flight\SOUNDLIST.INI" with the contents of the "Add F111 SoundList.txt". Please don't forget to maintain the number sequence in the sound list. 3) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do. * Please note that some squadrons may have multiple CO planes, this is not a mistake. Rather than just picking one CO, I am respresenting all the COs for that squardon during the period. So both COs could pop up in given scenario. I rather have them than cut them so...it's only a game... * Tweaked and Tested by the ODS30 team! * Mod Direction and Optimization - Menrva * Additional Data and Weapons improvements - Yakarov79. * Additional Sound tweaks and updates - Guuruu. * Accurate Skins and Decals - Viper63a * Added JosefK's "0.9 OPEN BETA FOR F-111 CCIP" Mod to F-111E & F. Thanks and Enjoy! =Viper63a= ------------------------------------------------------------- ------------------------------------------------------------- Previous versions....This mod is a ODS specific subset of these other mods... * Updated Mod Pack: SF2 USAF E\F-111\E\F Pack by Viper63a, Dtmdragon, Lel and Fanatic Modder! * FastCargo's Super Vark package 2.4 (SF2) * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) * Dave's EF-111A Version 2.0 (SF1) * LeL's F-111 TAC Pack (SF1) * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1 * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) * JosefK's "0.9 OPEN BETA FOR F-111 CCIP" Mod to F-111E & F. F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing. Thank you all for your contributions!! ------------------------------------------------------------- * Please see the "~Original Readme" folder for original credits and previous contributors. All credit goes to those who came before me. Without them, this pack would not be possible. ------------------------------------------------------------- ------------------------------------------------------------- -
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1 pointHello again fellow FE2-ers, Please find included below some of the latest developmental pics. from the Bleriot XI (6-cyl. Anzani powered). Swambast has been doing magnificent and detailed work on the 3D model. He is currently busy with other duties, and I will be taking a modding break during the summer - but we hope to collaborate further on the Bleriot XI over the next few months and eventually to get to the stage where I can apply an already-tested FM to this particular model. Will post here again in a few months once more things are completed. For the most part, the external model is now largely complete - we still need to look over and complete the rigging/warping wires for the wings, also some details regarding the wheel assembly - and to look over details for the cockpit (both for internal and external cockpit views). Then the FM-application stage will follow. Eventually, we hope to have a completed model ready, which our excellent skinners can as well have fun with once it is released. Cheers all and happy flying, Von S
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1 pointThat is it for today spent a lot of time working on the model, I need to take a break and go eat and then go to bed need to go working tomorrow.
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1 pointThis is the last update for today I have to resize some elements and added more details, I will be taking a break from modeling this model it's giving me a headache, I need to start something else the get back to it. later.
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1 pointif it is possible it is always better to add a deck. Not functional in game...but still nice addition. When one day in the future we will have SF2050 edition with all wishlist features...then it will be useful.
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1 pointsmall update ML Aviation Twin Store Carriage for use on the F-104G , still have to map it and make the skin for it ML Aviation Twin Store Carriage for use on the Harrier and Alpha Jet , still have to map it and make the skin for it Nord Aviation AA.20 , AA.25 and AS.20 missiles EXPAL BR-250 Kg bombs made in Spain , this are the first one of the whole series i'm planning to do , the orange bomb is the inert version
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1 point
Version 1.0.0
308 downloads
The Mystère IV was an evolutionary development of the Mystère II aircraft. Although bearing an external resemblance to the earlier aircraft, the Mystère IV was in fact a new design with aerodynamic improvements for supersonic flight. The prototype first flew on 28 September 1952, and the aircraft entered service in April 1953. The first 50 Mystere IVA production aircraft were powered by British Rolls-Royce Tay turbojets, while the remainder had the French-built Hispano-Suiza Verdon 350 version of that engine. This plane was "the star" of War of the Stripes over Suez in 1956 France was the main operator of the Mystère IV and at the peak usage operated 6 squadrons. Most of the aircraft were purchased under a United States Offshore Procurement contract and many were returned to US custody after they were retired. In April 1953 the United States government and the United States Air Force placed an order for 223 aircraft to be operated by the French. The new Mystère IVs were used in the 1956 Suez Crisis and continued in use into the 1980s The Mystère IV became Israel's first swept-wing fighter when an order for Mystère IIs was changed to 24 Mystère IVs in 1955, which were delivered from April to June 1956, equipping 101 Squadron. A further 36 were delivered in August 1956, with a final aircraft, equipped for reconnaissance duties, delivered in September 1956. On 29 October 1956, when Israel attacked Egypt in the opening move of what became known as the Suez Crisis, invading the Sinai Peninsula, the Mystères of 101 Squadron were deployed on both air-to-air and ground attack mission. A second squadron, 109 Squadron was equipped with the Mystère IV in December 1956, while 101 Squadron passed its Mystères to 116 Squadron in November 1961. Israel planned to replace the Mystère IV with the Douglas A-4 Skyhawk, but 109 and 116 Squadron still operated the French fighter on the outbreak of the Six-Day War. The Mystère was finally retired from Israeli service on 18 March 1971. India procured 104 of aircraft in 1957 and used them extensively in the Indo-Pakistani War of 1965. The phasing out of the aircraft started soon after the 1965 Indo-Pakistani War, though it saw further action in the Indo-Pakistani War of 1971, it was completely phased out of the Indian Air Force by 1973. This is a big High Res update of my previous and other modders skins and new ones. Plane tweaking. WHAT'S IN: - 43 new skins (IDF 12; 5 IAF; 16 AdA) - historical decalsets - missing antenna added - taxing dance solved - openable autoclosing canopy - pilot CREDITS: - Tk plane - Geary High Rez temps - Ghostrider883 IAF previous skins - Wilco IDF decals - Coupi new antenna TO INSTALL: - all in main mod folder and overwrite OPERATIONS: - key 10 = Canopy open NOTE: I looked for the Hispano Suiza Verdon sound, but no luck. If someone has it, please share. Enjoy @paulopanz -
1 pointS-A-T-U-R-D-A-Y night! S-A-T-U-R-D-A-Y night! why pick on the slow guys? cantchya run with the speedier ones?
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1 pointhmmm not tried yet...decs need tweaking...orange for the Blue 7G...got to make them... you can,I found out....with tga decs numbers too long.... so reduced width of tga by 85%....then made canvas size back to proper width... on main layer two borders ,filled with white...then alpha channel now had white borders...filled them with the black...saved and hey presto...didnt affect alpha channel at all.numbers are less long and look slightly higher as in pics above saves having go resize numbers and make new tga`s...
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