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Showing most liked content on 09/19/2021 in all areas
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12 points
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7 pointsTop: Supermarine Spitfire LF.IXc of No.2 Squadron Middle: Supermarine Spitfire LF.IXc of No.3 Squadron Bottom: Supermarine Spitfire LF.IXc of No.4 Squadron
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3 pointsThanks to mues masterpiece (LODviewer). Great work Spinners...I like the idea of a whole Air Force with different squadrons.
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3 pointsJust added the Koaxial PKT MG, fixed the texture, and corrected some. Thanks to strahi and his update of the user list and more information about the tank.
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3 pointsCurtiss P-37B Spitfire - 46th Pursuit Squadron, United States Army Air Corps, 1941 Skin Credit: Charles Upperwing '15P48' and underwing U.S. Army are deliberately missing - personal choice!
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2 pointsGreat side views. They look like the centre page plates from an Osprey book!
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2 pointsBetter you than me FLOGGER23 in regards to riveting. I mean I can do it too but that's a lot of work but it's paying off as it looks good!
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2 pointsFor all experiencing this problem it is not your machine, your browser (well mostly not), or your internet so please don't go crazy trying to diagnose it. The problem is in our hardware firewall configuration, I've made some changes and bounced the machine to affect the new configuration. If you are still getting the 403-error message, please let me know. The rule that is being triggered is what's called a request limit. Machines that DDOS sites make large quantity of page requests which all appear like a separate connection thus overwhelming the http daemon running a site. Modern browsers do the same thing but in a smaller quantity, they do this so that each connection takes a section of an entire page, and the browser rebuilds it to be a complete page, this is what looks like browser speed lowering the load times. The tricky part for us is all those connections can mimic a DDOS if your machine and browser are fast, which most modern machines are. If you want to see this for yourself open your browser and visit a site, for example Chrome and CA, then open your task manager and look at how many processes (instances) are running of Chrome. The rub is you can't control how a browser functions internally, there's no settings you can change to make it function differently. The only option is for the server-side to keep allocating resources to accommodate newer functionality. All that said you can download a lite version of a browser and they are designed specifically not to overwhelm your device thus they will have a smaller instance count. That's also why accessing the site on your phone works when your lap or desk devices have problems. Anyway, I'm sure this is all boring, let me know if I've gotten things right on our end and if your problems are resolved. E
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1 pointI was looking up slogan and came across this post on We are the Mighty. I got a chuckle out of it and thought I'd share it here.
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1 pointThat really makes no sense, backup and reinstall Microsoft Edge if the stock version of Edge works then when you import the backup data it doesn't work, you'll know where to start looking. Additionally, you can install Chrome to see if that works which leads me back to suspecting Edge.
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1 pointMakes little sense to me at all, same IP you're using the devices from or is the laptop on a home IP and the phone on a carrier IP? Regardless I've flushed the blocks and restarted the machine again. There's were no hit records in the logs for the past 24 hours like I had before so there shouldn't be any problems related to the firewall blocking you. Please let me know.
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1 pointhad done some rivets in the past, just got back to it with the latest rendition on teh -141s. cheated and made myself a template with a big straight line, then copy past and shrink . gonna add to it with a big circle of rivets (for round panels, curves and rounded corners) and a couple of angled lines (cause a little bit of definition is lost when you take a vertical line and rotate it to the angle needed) but hats off to you riveters. and a reminder of why i do big birds with very colorful paint schemes
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1 pointView File M-84 Yugoslav MBT Hello and thank you for downloading my work. https://gkabs.net What's included: M-84 Yugoslav MBT model All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=PKT762 SoundFileXXX=TankEngine SoundFileXXX=TankTrack SoundFileXXX=grenade [PKT762] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [grenade] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18 3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92 Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 09/17/2021 Category Ground Object Mods
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1 pointafter about a day where I couldn't access on any device I'm back to being able to get on with Firefox but not on edge. Glad to know it's not on my end. thank you all for the help.
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1 pointdude, Yugo tank's got TWO Subwoofers! sorry, had to, will show myself out the door now .........
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1 pointI will be making the M-84AS after completing the M109A2 as it's the same model with some minor adjustments.
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Version 1.1.0
114 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M-84 Yugoslav MBT model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=PKT762 SoundFileXXX=TankEngine SoundFileXXX=TankTrack SoundFileXXX=grenade [PKT762] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [grenade] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Nightshade/PR for searching information for the tank blueprint. AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18 3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model) https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92 Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
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1 pointGreat to see that this is still alive and the new pix look great. BTW, my F-100F Skin still looks pretty cool.
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1 pointWell, the Spanish Army has endured my shortcomings long enough that as of this morning, I made Sargeant (E6 here, it works differently than in the US) Just bragging to be honest.
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1 pointBAC Lightning F.7A - No.5 & No.11 Squadrons, RAF Strike Command, 1983 Skin Credit: MacGalin
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