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1 pointOk so I been messing around with Suez Crisis 1956, I started by replacing aircraft with newer models of the vampire, meteor, and even added the missing torpedo loadout to the Wyvern and I was successful in that. So just to mess round I added the Sea Vixen to the campaign to see if it would work, I know it wasn't around at the time but Im just learning how to mod things. The jet does show up on HMS OCEAN which is where I put it and it works in campaign, but it has no loadouts at all in arming. I did add the weapons loads to the SuezN_data.ini here, [AirUnit054] AircraftType=SeaVixen Squadron=892Sq ForceID=1 Nation=RoyalNavy DefaultTexture=Suez StartNumber=0 CarrierBased=TRUE NavalUnitID=2 ShipID=1 BaseMoveChance=0 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=100 Morale=100 Supply=100 Intelligence=20 MissionChance[SWEEP]=40 MissionChance[CAP]=50 MissionChance[INTERCEPT]=60 MissionChance[ESCORT]=40 MissionChance=65 MissionChance[CAS]=30 MissionChance[SEAD]=50 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=20 MissionChance[RECON]=10 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=20 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER Supply[001].WeaponType=UK250LB Supply[001].Quantity=440 Supply[002].WeaponType=UK500LB Supply[002].Quantity=320 Supply[003].WeaponType=UK1000LB Supply[003].Quantity=240 Supply[004].WeaponType=Matra_Typ155 Supply[004].Quantity=640 Supply[005].WeaponType=VixenTank Supply[005].Quantity=320 Supply[006].WeaponType=RedTopIR Supply[006].Quantity=320 Supply[007].WeaponType=FirestreakIR Supply[007].Quantity=320 and Suez.ini here [RoyalNavyUnit015] UnitName=892Sq ForceID=1 UnitID=53 StartDate=10/29/1956 AircraftType=SeaVixen AlternateType=SeaVenom21 DescFile=CampaignI5Start.txt StartText=CampaignI5Start.txt StartScreen=CampaignStart7.jpg CampaignBaseScreen=CampaignStart7.jpg Thanks for any help in advance....Witchy
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1 pointnoticed it on a seperate question some time ago. typing this directly into the forum strikes through all the words that follow. found that out since i was posting a question and my examples were and [Strike_61] see what i did there?
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1 pointDefinitely Paco and Wpnssgt are the original authors of the model. I have the max files along with most of Mikes stuff.
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1 pointAccording to my memory and the SF1 download section, I would say it's FastCargo. In fact, Paco and Wpnssgt are credited for the original model.
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1 pointProbably most of you already know of this, but I just discovered this story thanks to a newspaper article. Thought about sharing it with any few other youngsters like me: Pardo's Push: An Incredible Feat of Airmanship (historynet.com)
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1 pointYankee air pirate. You would have to buy their WOV Vietnam upgrade/mission sets to get it (Payware). Once you have the object called "Target" from yap you can use it with the SF2 mission editor to place multiple copies of it in an area on any terrain you choose and then fly your Apocalypse now scenario.
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1 pointOnce there were the same complaints about the same shadows on my MiG-29 9-12 and in SF2. I then had to cut the plane. Don't shoot yourself, live some more, play. No need to be so dramatic. I am pleased to know that someone else is playing from Ukraine. And you, if you shoot yourself, as any white officer should do, you will deprive me of that. This is pity isue of the game. it also poisoned a lot of blood for me when I did the Grad. It needsto know about isue and it have to be nailed somewhere
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1 pointWe dont even have to ask permission, what we CAN do is to create and distribute a patch that modifies the original and legitimate exe, what we CANNOT do is to share any exe or game asset.
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1 pointRick Rawlings No. 24 Sqn, November 1916 Bertangles Aerodrome My promotion to full Lieutenant came through the other day, close on the heels of my tenth air victory. More importantly, the promotion came with two weeks of leave. Lately, it has all been Halberstadts and Albatroses, which means that every fight is a near thing, no matter what our initial advantage may be, and my nerves are shot. There are few of the men left from when I joined, having lost Garfield on the attack on Bertincourt and Rogers was killed while I was recuperating from when an Albatros scout rammed my plane... Fortunately, the last flight we took on was of Fokker biplanes, which are not as dangerous and I was able to bring one down. The Major, if course, is still a source of inspiration for us, but I wonder if even he is getting discouraged? It is a sobering thought to remember that with these new German scouts, however many rounds you send after them, twice as many will come back you way...
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1 pointLightning over RAF Martlesham Heath (Battle of Britain 2 of the 1960th terrain WIP) RAF Warmwell
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1 pointWelcome to the world of modding the SF series. I think your AC skins look good. Regarding the template, each person has his/her own preference on layer arrangement, their content, etc so some can feel perfect some not so. Do not get intimidated by the quality of the "great" ones, you will get there and should not hold back if you want to share your work with others. The important thing is that you enjoy the process of creating skins, decals, etc, if something not turns out the way you like it then can always restart or correct, many of us do so, we are not perfect either.
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0 pointsIts a picture from this year. Its an active EuFi of the Luftwaffe. BTW. The Luftwaffe has enough missiles to fully arm 4 Eurofighters. No its not a joke. Only missiles for 4 planes. Of 12 submarines Type 212 only 1 is combat ready. Of 48 Tiger UHT helicopters 9 are ready for combat. In this light you may understand why Germany is no fan of military advantures in the Ukraine. After 5 minutes of combat we could throw only with cotton balls. Sorry guys, you are on your own.
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