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Showing most liked content on 07/13/2022 in all areas
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3 pointswhere the hell are we again? dunno sir. but its drier and hotter than home, thats for sure
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3 pointsShame, I was convinced, after 9 years, we were close to Exp3, SF2 Korea, plus the Indo-Pak and Iran-Iraq games.
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3 pointsI assume you mean TOD objects: In the TODEditor you can save a selected object with right mouse button -> Save Object as *.obj or *.3ds files (saving as *.lod file doesn't work (yet)). Afterwards you can load the object with File->Object Manager...->Load Object and place it on a (new) TOD. But note: the texture coordinates (texture mapping) of the object were not changed. That means the texture of the object must be located on the new texture (atlas) at the same position as on the original texture (atlas). Alternatively the texture mapping of the object (*.obj or *.3ds file) can be changed/adapted with a 3D modeler program, i.e. blender or 3D Max.
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2 pointsnice Desert Storm shots as always. but when you gonna move on to the Balkans?
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1 pointok, so i'll quit clogging up the overall screenie thread with F-16s. over 4600 built. 43 years of service. over major 25 operators. there should be some variety here i'll start this show off mile high...
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1 pointTake care of your wife, wish her a speedy and complete recovery!
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1 pointHere, the Iraqi Invasion Campaign, with some improvements. Iraqi Invasion.INI Iraqi Invasion_DATA.INI
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1 pointIsn't the stainless-steel tip an intentionally designed static electricity discharge point?
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1 pointHmmm yeah, something weird is going on with my inbox, I think it needed a little clean up, I deleted a few things in there... Well, not only do I fly F-16s, but I've been trying to finish a "simple" mod based on the Chilean Air Force for a long time... I say simple in quotes because over time I found details and solutions. of the same in the excellent viper team model... I actually thought of working on the YAP vipers, but although they are very precise the viper team work has more animations and covers the wide variety of blocks and variants... Here are some improvements... * Relocated (and slightly scaled) IFF and RWR antennas * Canopy frames with their respective black borders (in blocks D and B I managed to thicken the frame that divides the cabins) * The section of the engine shown between the fuselage and the nozzle on the B models had a mapping problem that only showed a narrow ring, now also fixed... Some corrections in the drawing of the panel lines (not of the number of rivets type) but something better was achieved. I did a lot of this with added 3D with fake pilot and hiding/overlaying things...also did some work on the canopy TGAs...so far I think it meets my expectations. Later I will try to show new images
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1 pointExtract from Wikipedia: Operational history[edit] The An-26 has a secondary bomber role with underwing bomb racks. The racks are attached to the fuselage in front of and behind the rear landing gear. In the bombing role it was extensively used by the Vietnam People's Air Force during the Cambodian–Vietnamese War and Sudanese Air Force during the Second Sudanese Civil War and the War in Darfur.[7] Russian Forces have also trained with the An-26 as a bomber.[8]
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Version 1.0.1
70 downloads
Just a small aesthetic update. Now all skins have embedded one their wings' textures "DO NOT STEP" warning. (The Bangladesh skin had some missing) I also updated the other YAK-130 skins (the initial launch pack) as well. Installation Just copy them all in each aicraft texture folder accordingly, overwriting the old ones. Skin pack part 1 here: -
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Version 1.0.0
131 downloads
May 21 2021 YAK-130 skin pack - PART 1 Not having all the skins ready for the pack, I decided to release now a first part (the skins that are ready) and a second part after finishing and polishing the rest of them. This way everybody will be happy. As I announced in the YAK-130 thread (https://combatace.com/forums/topic/95928-yak-130/?page=3) I also made custom skins for YAK-130 Talisman ECM pod to match the skin colors, so I included the original skins which were available when the plane was released, too.The new skins are 2 for Myanmar, one for Bangladesh and 3 for the Russia.(Black, Blau, VFM_Camo) INSTALL: Unzip and copy the OBJECTS into your main SF2XXXX folder. You will need aircraft ini, dataini and loadout ini files in order to match colors for Talisman ECM pods for each skin.I included them also in each aircraft folder to make things easier. You will notice that in aircraft ini files , where is more then one skin, I divided the periods of time an aircraft is active for demo purposes. If you are not happy with them you can change them to your discretion to suit your needs afterwards. Don't forget to add into your WeaponData.ini the data from Add_to_WeaponDataIni.txt file. CREDITS Myanmar skins - UllyB Belarus skin - Bazillius Bangladesh skin - Compufat Algerian, Syrian, VVS_Camo, Irkut, VVS, VFM_Camo skins - original made by AngelP and custom modified by UllyB. Russian Black and Blau skins - UllyB Talisman ECM pod - original skin made by AngelP All Talisman ECM pod modified skins to match aircraft skin colors - UllyB Aircraft ini, dataini and loadout.ini files tweaked by UllyB Skin Decals - AngelP, Compufat, Bazillius & UllyB Additional decals - UllyB COPYRIGHT THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. UPDATE I apologize, I forgot to add the decals. Now I corrected it. -
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Version 1.0.0
491 downloads
YAK-130 (NATO code name MITTEN) by UllyB May 1st 2021/ver 1.0 **************************************** The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Yak-130 combat trainer was selected as the winner of the trainer competition of the Voyenno Vozdushnyye Sily, Russian Federation Air Force, in April 2002. The aircraft is also actively marketed for export by Yakovlev, the Irkut company, and by Rosoboronexport. The Russian Air Force has a future requirement for 300 Yak-130 aircraft that can be deployed as a light strike aircraft or as a trainer for a range of fourth or fifth-generation fighters. An order was placed for the first 12 aircraft to replace ageing Aero Vodochody L-39 Albatros in 2002. The aircraft entered service in the Russian Federation Air Force at the military pilot training academy in Krasnodar in July 2009 and was showcased in the MAKS 2009 air show.The production line for the aircraft at the Aviation Plant Sokol in Nizhny Novgorod, known as NAZ Sokol, is fully operational and the roll out of the first production series aircraft took place in May 2003. A series of flight tests of the serial production aircraft was started in April 2004. The Russian Air Force ordered official testing in May 2005. The full trials of the advanced combat trainer, including spin and combat tactics trials, were completed in December 2009 prior to delivery of the first two production aircraft to the Russian Air Force. The first Yak-130 ordered by the Russian Air Force completed its flight acceptance test at Sokol in August 2009. The Russian Air Force received the first four of 12 Yak-130s between February 2010 and April 2010. Another five aircraft were delivered in April 2011. In December 2011, the Russian Ministry of Defence placed an order with Irkut for the delivery of 55 Yak-130 combat trainers by 2015. The first batch of six aircraft was delivered to the Russian Air Force in October 2012. The second batch of three Yak-130s was delivered in November 2012. The aircraft deliveries were completed in early 2015. The Russian Air Force commenced pilot training operations of the new Yak-130 combat aircraft in April 2013, however a Yak-130 plane crashed near Akhtubinsk in the Astrakhan region in April 2014. The aircraft performed a flight with advanced digital avionics suite developed by KRET in June 2014. *********************************************** Finally the bird is here! I confess that I did all that I could and depended on me for that aircraft to be a winner. I couldn't have done that without the help of my chosen team and some other good guys from CombatAce who helped also to the big push. I also included a custom setting version of the plane as I let you all know from the aircraft thread.Essentially the same plane with some custom decals, custom adjusted paintjobs, DDS/DXT3 aircraft holes textures, aircraft texture tweak (engine exhauster fake mesh) and an Insky Team cockpit (edited to have characters in Russian rather than Chinese).I also included a set of some stock white Arab serial numbers for the Syrian paintjob. Aircraft general features: - canopy animation (SHIFT+0) - aircraft workable slimmers (CTR+L) - two different fueltanks models (see aircraft texture folders) depending on the chosen aircraft skin. - custom fueltank to match the default aircraft texture colors/paintjob. - YAK-130 gundpod model special crafted for this edition - bump maps (normal maps) - Custom modified entries on aircraft wing to match ECM symetrical pods models (TALISMAN). - some modified textures for the cockpit to match Russians language. - regular aircraft night lights. - a suitable weapons collection hand picked by me for this very plane. - constructor logo special decals - special Russian Airforce decals - original paintjobs, including the factory prototype one. - superb/realistic pilot models - engine smoke/vapors realistic effect - custom made engine intake decals - special/bonus BELARUS paintjob custom made for the launching aircraft event. - Data.ini (engine section) /optional entries for an afterburner version. - Two cockpit models available, one for the custom edition, one for the 1.0 regular version. Take your pick :) ******************************************* Install instructions: - Copy DECALS, WEAPONS folders into StrikeFighter2XXX\Objects folder - Copy YAK-130 folder into aircraft folder - Copy SOUNDS folder in the StrikeFighters2XXX\Sounds folder - Copy Effects folder into StrikeFighters2XXX\Effects folder For Custom edition go to Yak-130_custom_edition folder and - drop the aircraft folder into X:\StrikeFighters2X\Objects\Aircraft\ folder - drop the decals folder into X:\StrikeFighters2X\Objects\ folder ******************************************* CREDITS: - Project sponsor, project manager, cockpit textures editing, aircraft texture tweak (engine exhauster fake mesh - for the custom version), paintjob & avionics tweaks, hangar & loading screens, damage Holes DDS texture files, additional decals, additional weapon textures & editing, data.ini tweaks (UllyB) - Design, 3D modelling, decals, aircraft textures, bump maps (normal maps), slimmers & aircraft animations (AngelP) - SU-27 cockpit (YEYEYE) - (modified) Cockpit for the custom edition.(Insky Team) - Pilots model (GKABS) - special custom made BELARUS skin for the aircraft launching event made by Bazillius. - K-36D Seat model - All credits go to its author. - Effects (CleanExhaustEmitter special effect) (Guuruu) - afterburner base TGA texture used in custom edition (HiHoSilver) - Weapons (Snailman) - Sounds - The sounds I included along with the plane I hand picked them in all those years from different modes so all the credits for them goes to their authors. - Testers (Bazillius, Logan4, Baffmeister) - Project FM supervisor (Baffmeister) - Project technical special advisor (Logan4) - Special thanks to Stratos who had a big contribution for this project to exist. - Special thanks to Bazillius for his superb bonus BELARUS skin. He worked around the clock to have it done for the event opening and for that he deserves all our praise, respect and consideration. - Special thanks to Logan4 for his exquisite 3D model expertise, keen observations and ideas. - Special thanks to the COMBATACE community, a wonderful bunch. - Also special thanks to TK & Thirdwire, who made this wonderful military flight sim we all today enjoy. ******************************************** COPYRIGHT Mumbo-Jumbo THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE . You can use this product or parts of it in your future projects only with my consent if more than 30% of the original release is affected by your work . Also you must give proper credits to the ones who contributed in making it, in case I will allow it to be used by third parties as such. This package may NOT in any way, shape or form be used in any payware addition. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. Final log entry Whoever wants to make skins, from scratch, for YAK-130, I can give them access to the texture templates. Just PM me. -
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Version 1.0
101 downloads
Chile had 3 recon Hunters used by 8° Grupo at Cerro Moreno AB The FR.71A skin was inside FR.10 pack. converted in jpg format. Decals resized and tweaked. I decided to split FR.10 in several planes, using their historical designation as Cliff made for SF-1. So You can pick only the types you need/want CREDITS: Dedicated sound by Spillone104 Cameras & ini edits: by Cliff11 Beta testers: Cliff11, Spillone104 & Gaunt. Install as usual. Enjoy. Paulopanz -
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