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Showing most liked content on 10/25/2022 in all areas
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9 points
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8 pointsF1 strike over Kharg Oil Terminal : Takeoff: En route to target: Target acquired : Firing : Egress: Note : My 2 AS30L were noted as "misse", though they seemed to have hit the tanker, do you have an idea why ?
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4 pointsEverybody Ready? Need some altitude Since Bandits are close by... And if I didn't have enough trouble with all the d@%&*ned bombers, there was this nonsense to look out for....
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3 pointsThat is really strange! I don't know what did go wrong. Try to run the same mission and if that happens again then it's something to do with the missile data.
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3 pointsThe US have kept secret the development of special weapons that were made for the newly Space Force. In the year 2023, the United Space Space Force received their 12 first fighter pod for their Earth Base (tail code EB). In the year 2026, the squadron to be based on the moon (tail code MB) will received their 12 fighter pods. Picture of the Space Force fighter pod 007 after takeoff from Earth base.
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3 pointsWell, look where i got with a Huey :) Went higher but can't remember how high it was before i exploded
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2 pointsShaKhrai's Su-27 Ukrainian pixel skin 1.0 cleaned up a little and put through a details template with panel lines and Ukrainian warning markings etc
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1 point@ravenclaw_007 I hope and pray that your health is much better than before.
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1 pointEl caza ala delta sin cola, una propuesta del Dr Reimar Horten a la FMA, como alternativa al FMA IAe.33 Pulqui II. Ilustraciones de Mario Merino Alegre para la monografía de este caza realizada por David Myhra.
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1 pointAnd check the skins of the different planes, so they match an equal quality and paint level. The Mig-17 looks great, but out of the line compared to the rest (skin)
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1 pointHi all, thanks for the updates and feedback - much appreciated. Your feedback absolutely does make a difference.
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1 point
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1 pointFor my Donbass/Southern Ukraine/ Crimean peninsula terrain i'm working on a coastal defence missile system, as placeholder till GKABS will finish a real Rubesh missile system. I took the ZIL 157 SAM trailer and replaced the SA-2 missile by a SS-N-2 Styx. So it looks in game: The missile is not yet at the correct position. Thats no problem. I will change it later. But, how can i get the missile launcher to fire the Styx at enemy ships? Must i set it as "GroundObjectRole=Artillery" in the data.ini or "GroundObjectRole=WARSHIP" or anything else?
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1 pointI was thinking of making a satellite model and I was wondering that is the maximum altitude in the game? I was thinking of something new so we can make some missions using F-15 with ASM-135 ASAT missile. This maybe not something new I don't know but it was a thought.
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Version 1.0.0
18 downloads
Nieuport 24 skins of Escadrille 75 for EmID Nieuport N24 First Eagles 2 __________________________________________________________________________________________________________ ** What you will find in this Nieuport 24 skin Pack: - A full set of skins & decals to Nieuport 24s used by Escadrille 75. - A full squadron (Escadrille 75) with 100 decal serial numbers. - A special skin folder focusing on Slt William Hérisson a french Ace with 11 victories. - 2 New optional hangar screens for Nieuport 24 (N24) in 1920x1200 size. You will find this in the "HANGAR SCREEN" folder. To use it, you must drop or copy the jpg file in your N24 aircraft main folder, next, edit your N24.ini file and add this line: [AircraftData] HangarScreen=ESC 75-HANGARSCREEN 01.jpg <------ add this line to use the first option. [AircraftData] HangarScreen=ESC 75-HANGARSCREEN 02.jpg <------ add this line to use the second option. __________________________________________________________________________________________________________ Historical Sources: - Albin Denis website: http://albindenis.free.fr/Site_escadrille/page_centaine.htm __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS: FE2 INSTALLATION (SKIN) - Drop or copy the folder "N24" from mine "Aircraft" folder to your "Aircraft" folder. (DECALS) - Drop or copy the folder "N24" from mine "decals" folder to your "decals" folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "N24".ini file. [TextureSetXXX] Directory=ESC 75 Name=Escadrille 75 Nation=FRANCE Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 [TextureSetXXX] Directory=ESC 75a Name=Slt William Hérisson Nation=FRANCE Squadron= Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "N24.ini" file order for others skins that you have already installed before. That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira texture skins & decals markings for Nieuport 24 and hangar screens. __________________________________________________________________________________________________________ - Thanks to EmlD for the excellent Nieuport 24 model. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________ -
1 point
Version 1.0.0
19 downloads
Nieuport 24 skins mID Nieuport N24 First Eagles 2of Escadrille 3 for E __________________________________________________________________________________________________________ ** What you will find in this Nieuport 24 skin Pack: - A full set of skins & decals to Nieuport 24s used by Escadrille 3. - A full squadron (Escadrille 3) with 100 decal serial numbers. - 2 New optional hangar screens for Nieuport 24 (N24) in 1920x1200 size. You will find this in the "HANGAR SCREEN" folder. To use it, you must drop or copy the jpg file in your N24 aircraft main folder, next, edit your N24.ini file and add this line: [AircraftData] HangarScreen=ESC 3 HANGARSCREEN 01.jpg <------ add this line to use the first option. [AircraftData] HangarScreen=ESC 3 HANGARSCREEN 02.jpg <------ add this line to use the second option. __________________________________________________________________________________________________________ Historical Sources: - Albin Denis website: http://albindenis.free.fr/Site_escadrille/page_centaine.htm __________________________________________________________________________________________________________ INSTALLATION INSTRUCTIONS: FE2 INSTALLATION (SKIN) - Drop or copy the folder "N24" from mine "Aircraft" folder to your "Aircraft" folder. (DECALS) - Drop or copy the folder "N24" from mine "decals" folder to your "decals" folder. *ATTENTION* In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "N24".ini file. [TextureSetXXX] Directory=ESC 3 Name=Escadrille 3 Nation=FRANCE Squadron=3ESC Specular=1.800000 Glossiness=1.800000 Reflection=0.000000 Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "N24.ini" file order for others skins that you have already installed before. That's all. __________________________________________________________________________________________________________ Credits: - Julio Junqueira texture skins & decals markings for Nieuport 24 and hangar screens. __________________________________________________________________________________________________________ - Thanks to EmlD for the excellent Nieuport 24 model. - special thanks to CombatAce.com hosting the files. __________________________________________________________________________________________________________ These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. __________________________________________________________________________________________________________ -
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1 pointI wanna go outside, in the rain..... Of COURSE they're under the jungle canopy... Is that a flicker of flame I see? I'm pretty sure the Hilton I'm going to doesn't have a buffet.
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1 pointOhhh so cool I once modelled a super basic version of a generic Empire AA turret if you want to add it to them I can try look for it in my dusty archive xD
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1 pointNext big update comin' to the J-10AR: brand new skin, new weapons, new loadouts and hangar and loading images!
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1 pointCongrats man! As a military science fiction author, it's great to get your book out and the masses to enjoy...
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1 pointThere are some free model in the net we can use them, or I can pay for one if you need it gentlemen. also I can get the model prepared and ready for the game (but someone has to do the data files). let me know. I Forgot to add a photo.
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1 pointI'm working on a new skin for the later and interesting Su-35S (by frtn) found in the SFP1 section. This mod works fine with SF2. Even if there are several little problems with the mapping. P.
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1 pointThis time something not very useful, not even posing a serious threat. Just a piece of equipment to populate airfield areas. Have to admit, inspired by Gepard's terrain work. RSBN-4N Radio Engineering System of short Range Navigation with AD-30T-230M3 generators KNS-1PM-2 on Zil-130 chassis. Light beacon Zis-151 and ATZ-3 (only a few will see differences with Zil-157). I think 4-5 models more and I will upload something for modders, anytime soon. 2 weeks standard CA time.
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1 point
Version 1.0.0
239 downloads
This package represents an vf1 Valkyrie from the macross / robotech series contains the plane with 6 skins, the pilot, weapons and some sounds I did not homologate the simulator's common weapons, only the specific weapons that I created for the model were tested we have the missiles: AMM-1-ARROW air air all aspect RMS-1 nuclear warhead air to destroy zentraedi cruisers RMS-2 ground air with nuclear warhead the GU-11-55 cannon has a caliber of 55mm (if you read correctly) It has a great range but it also has a great kick the plane is a plane, it is not a robot it cannot be transformed into a guardian el piloto es el modelo de la pelicula macroos recuerdas el amor. I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be a great help if you followed me on my youtube channel https://www.youtube.com/channel/UC8BqDDMdd -Xv4nvCnU2rXyw So I could justify the time invested to my wife hahahaha. excuse my bad english the text is translated by google translator -
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1 pointAs always my modding goes sideways...but there is small progress. basic T-55 ZPU-4 in North Vietnam.
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1 point
Version 1.1.0
582 downloads
The purpose of this mod is to improve the chaff and flare effect. The stock effects does not provide realistic drag efficient for both Chaff and Flare. This mod improves these aspects to make combat countermeasure effects a bit real. Installation ----- Extract the files under your SF2 mod main folder and overwrite the file. -
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1 pointAH-1W wiskey supercobra....and....RAH-66 commanchi....by yakarov FJ-1.....FJ-2/-3 ...FJ-4 Fury....F-108 rapier....F-17 cobra............F-84H Thunderscreech.....XF-88 voodoo
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