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Showing most liked content on 03/03/2023 in Posts
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12 pointsGreat!!! Now, I'll have to go back and see which one's need the wingfold fixed
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12 points
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4 pointsLatest VSN F-104 mod version released. Includes now the NF-104. Video featuring repaints by me.
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3 pointsThank you for all these weapons over the years Raven. I've been playing this game since I was 14. You've certainly kept this great game up to date!
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2 pointsThis is a major problem for the active homing missiles (guidance type 13). The AA-9B is particularly problematic in this case as the seeker range is set to 120000. There is no such thing as an active homing missile with a seeker range of 120000 meters. You can fix this by going to the data file and changing one line. Set SeekerRange=120000.000000 To SeekerRange=20000.000000 This will prevent the computer from firing at you until it can get an accurate range on you with its radar or it closes to within 20000 meters. This will force it to respect the same constraints the player must follow. You can also reduce the firing range by changing this line. MaxLaunchRange=120000.000000 Note that changing this line will also prevent the player from firing the missile at a longer range regardless of other factors. I recommend against changing the SeekerRange value for semi-active homing missiles (guidance type 12) as the computer must first lock you up before firing regardless of the range of the seeker so there is no point in reducing that number. Also, the missile seekers do not appear to be affected by aircraft RCS. I have had MiG-31s fire at my stealth aircraft from the maximum missile range without ever seeing me on radar. This stopped when I adjusted the seeker range.
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1 pointThe missiles in SF2 tend to be over modeled as compared to other simulations. BMS Falcon comes to mind as hitting a fighter at 20 miles is effectively impossible with an AIM-120C-5. I reduced the impulse of all AHMs to reduce their effective ranges and the AIM-120C-5 can still reach 30 miles with enough energy for an intercept.
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1 pointIf I were you and have the means, I would try to see if it works flawless in Win 7. My opinion is that It should work. And if it's that , well...you will know at least how your're standing. In matters of games you don't get anything (except Direct X 12) extra from Win 10. If you are a practical guy and you straigthen up your priorities, you'll notice that what is the simple path you will have to walk on. Good luck!
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1 pointSubLOGIC's Flight Simulator II for the Commodore 64. Man oh man, wireframe WW I biplanes that could actually fired bullets were way too cool !
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1 pointLast time I've tested my joystick was when I was playing the game under Win 7. I never tried with win 10 or 11. Win 10 is not that forgiving as Win 7 was with some old software/programs. They kinnda eliminated almost all sorts of compatibilites without asking anyone if they would like that. If it wasn't for Direct X12, I would have been still running Win 7 even today on my pc.
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1 pointI had a similar issue and I solved it with the Default.ini, replacing the old file as my stick wouldn't work for some reason, even though it relatively works most of the time.
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1 pointThis discussion includes Ed Rasimus and other F-4 pilots describing chaff/flare deployment on F-4s, including clarification on the F-4C and F-4D in the 1970s: F-4 chaff/flare loads (narkive.com) As I originally posted: F-4Cs: never, F-4Ds late 70s/early 80s.
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1 pointI can assure you that the F-4D got the countermeasures retrofitted toward the late 70s early 80s. They wouldn't have put on the pylons without putting in the panels. The F-4Cs were going out of service, and therefore did not get updgraded.
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1 pointmounting the pylons with the AN/ALE-40 is not helping much , you need in the cockpit , front and rear , the AN/ALE-40 control panel and the wiring for it , with out it no chaff and no flares this is the panel in a F-4F rear cockpit there is a F-4C/D flight manual from 1984 - 1990 available at ebay .com , unfortunately they will not ship to germany so i can not buy it , in this manual you should be able to see if there are this control panels or not https://www.ebay.com/itm/221409795156?hash=item338d0d5c54:g:W1AAAOxyeZNTPytq&amdata=enc%3AAQAHAAAAoKLirUgBrrwgX44mMW%2BYEGqf3dnuVjbOqUgnWrqZn1dkjevZl%2FcudPuTGTQBZuvND%2FdqtXlZbwblz3PrH%2FWaQTWDjax4vzMx3NaUUCh8hJin7%2BKXj49IFnUvTMgVmcEOftPX8ML%2BQeHqUMfuqfFqxPuacppiBgFr3o2r%2BDWvL6EoNoXwM7yYd0esizV0KgToPajW8mS5HsSzkEr5QZvHxpo%3D|tkp%3ABk9SR7KK35jUYQ
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1 pointFor me it was Il-2 1946, I remembered coming home from Junior high school and playing it on my dad's PC course teen me didn't care about the whole "dogfighting and realism" thing with me opting to create ungodly amounts of crashes :v
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1 pointF-117 Night Storm and therafter F-22 Interceptor on the Sega Mega Drive console - early Nineties.
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1 pointNot my first game, but it was the first game I ever saw on PC. In the late 70s, my friend down the street's dad was a professor at the university and had a TRS80 at his house. Phone cradle modem, reel to reel and cassette tape. Paul (friend) was so excited to show off Star Trek to us! Not exactly the most blood-boiling game, and certainly not to an 8-year-old. My first game was Microsoft Flight Simulator in 1984 on an Apple IIe. No joystick, and 16 fps [if that] on a green monochrome monitor. Once I moved to IBM, the jig was up for Apple! Then it was Chuck Yeager's Advanced Flight Trainer, Lucas Arts Battle of Britain, SWOTL and MicroProse titles...anything I could get. I still have the 5.25" and 3.5" disks for many of the games. They would likely crumble to dust if I tried to insert them though. Fond memories of being a loner without a guitar.
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1 pointF-4Ds eventually got the same wing pylons as F-4Es with the countermeasures mounted at the rear. F-4Cs never got those pylons, and hence never got built-in countermeasures.
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1 pointFlying the F-4C in 1986 is a challenge. You hope for the F-15s to take on the Flankers, Fulcrums, and Flogger Ks, but no they're off dealing with some Frogfoots, so it's up to the Weekend Warriors from California in their 20 year old crates to deal with them.
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1 pointThe C's and D's were pretty much interceptors by then and more likely to be used to defend CONUS than the Fulda Gap. so not so much of a need for countermeasures some D models went to Ramstein at about that timeframe with Montana and North Dakota ANG while the 86th TFW was converting to Vipers. but pretty sure they would have had countermeasures. push come to shove, do in the data.ini what the crew chiefs would have done: jimmy rig something!!!!
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1 pointLadies and gentlemen, we have a winner: the Taiwanese AIDC F-CK-1 Ching - Kuo jetfighter. (22 votes). After the completion of the bonus plane (SU-34) which is for the time being into the pipes, the Taiwanese project will commence. I will keep you posted as usual. Any post poll commentaries are appreciated. :)
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1 pointMcDonnell Voodoo FAW.4 - No.111 Squadron, RAF Fighter Command, 1967
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1 pointThanks ! Getting FE2 next week and can't wait to see what's in store . First learn the basic sim , then off to the mods ! Excited to get back into some WW I action ! Regards,Scott
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1 pointJust got into the SF2 series and love it. Now the next move ,FE2 ,a awesome looking sim that my gaming rig can handle easily. Very excited about all the addons and all the mods for it. Will be getting FE2 in the next few weeks-(limited income) ,and will really enjoy it. I'm sure i'll be a regular once i do ! Love combat ace. Can't believe what i've been missing out on all this time. Better late than never ! Regards,Scott
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