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Showing most liked content on 07/05/2019 in all areas

  1. 6 points
  2. 5 points
  3. 5 points
  4. 4 points
    View File DLC 28: AVIA S-99/S-199 Flaps Fix Strike Fighters 2 - DLC 28: AVIA S-99/S-199 Flaps Fix Fix for the bugged flaps of the aircraft Avia S-99 and S-199. Fixes the meshes and adjust the data.ini for both planes. This is a patch for the file DLCData028.DLC of 121.878.708 bytes Found in your SF2\DLC folder. For safety backup your original DLCData028.DLC file. The distance LODs will not be fixed, so it is advisable to change the distance in S-99.ini and S-199.ini like below: [LOD001] Filename=S-99.lod //Distance=120 Distance=300 Gerwin 4-7-2019 http://members.quicknet.nl/lm.broers/ Submitter gerwin Submitted 07/04/2019 Category Other  
  5. 4 points
    Right royal pain this is zur ur a bugger...lol...lots to reset as sizes reported wrong,luckily so far been lucky..lots of stray polys and vertices,weird edges from nowhere etc etc.....no awkward anim yet to redo....redone jpgs...sticking with 2048 atm....can be resized before its skinned. (geary get yer rivets ready lol).. ignore gaps and black spaces...textures will soon fill these up you bet ur ass lol....thats for the textures when rolled out...fo bit like intake and jet pipe etc etc sorted fuselage...jpgs are...JUST A TASTER...NO MORE PLEASE KEV...LOL...i NEED SAY NO ...JUST KIDDING M8...DONT MIND REALLY...fekkin caps lock sz... SAB FUSELAGE. SAB NOSE SAB WINGS.
  6. 3 points
  7. 3 points
  8. 3 points
  9. 3 points
    Can do,started to map to this scale now...will complete it then make map each for left wing ------Right Wing, -------Nose,------Fuselage and see how it looks...not a problem
  10. 2 points
  11. 2 points
  12. 2 points
    Well from what it is to what it was...I think we here have actually created SF3 and on 4 lol
  13. 2 points
    Also here is a link some TDC info. https://maritime.org/tech/tdc.htm
  14. 2 points

    Version 1.0.0

    66 downloads

    Strike Fighters 2 - DLC 28: AVIA S-99/S-199 Flaps Fix Fix for the bugged flaps of the aircraft Avia S-99 and S-199. Fixes the meshes and adjust the data.ini for both planes. This is a patch for the file DLCData028.DLC of 121.878.708 bytes Found in your SF2\DLC folder. For safety backup your original DLCData028.DLC file. The distance LODs will not be fixed, so it is advisable to change the distance in S-99.ini and S-199.ini like below: [LOD001] Filename=S-99.lod //Distance=120 Distance=300 Gerwin 4-7-2019 http://members.quicknet.nl/lm.broers/
  15. 2 points
    Yeah, occasionally I think I get normal, but it's usually by accident. When I first started making templates, it was because I wanted to paint planes. Seems I'm not very good at painting. I usually end up REPAINTING someone else's work, such are yours, with my redrawn lines and rivets, etc. Although, if it just takes splashing on paint with a bucket, I can do that. Guess I'm better at making canvas for other painters. Either way, works for me as long as we still make skinners and skins. Some models, like Russouk's little beauties are great for making templates. Well done planes.
  16. 2 points
    Got sworn in fifty years ago today - so long ago the Eagle didn't have her racing stripes yet! Happy Birthday America!
  17. 1 point
  18. 1 point
    Well I claimed my free download and deleted everything (and I mean everything) doing a 'scorched earth' install. Apart from dropping my controls.ini and viewlist.ini back in I've also added Shrikehawk's clouds - that's it. No complaints here - one happy bunny!
  19. 1 point
    just reminder...as I bought my 5th ssd ...nice 250GB sansdisk 100mb\s read usb 6gb\s....20 quid brand new....coolio... and some 16gb ram for my pc I use for this etc....kingston hyper fury x top mem for less than 45 quid when normally near 95 quid got it in my other pc and its faster than m8 m8s 2 grand pc lol...and kicks his ass on Black ops 4 my i5 4670K still kicks ass at 4.5 ghz...who needs gen 9 shyte lol
  20. 1 point
    America, F**K YEAH! :) I was in the US 2 weeks ago (DC, MD,NY) ... so close to the celebrations ..
  21. 1 point
  22. 1 point
    The first graphic in Russian says: Полньй форсаж = Full afterburner Максимал = Full throttle, i.e. highest throttle before afterburner starts Рис. 27 Перегрузки установившегося виража самолета с двумя ракетами Р-3С = Drawing 27 G-load during sustained virage of aircarft loaded with 2 R-3S (AA-2A Atol) missiles G=7500 кг = G=7500 kg Рис. 28 Радиусьй установившегося виража самолета с двумя ракетами Р-3С = Drawing 28 Radius of sustained virage of aircarft loaded with 2 R-3S (AA-2A Atol) missiles The second graphic in Russian says: Зона предупредительной тряски = Warning shake zone (probably refers to a warning shake of the aircraft controls, avialable to warn the pilot, that a critical level of certian flight parameter has been reached, for example a warning shake before stall) сваливания = stall Граница по максимальному отклонению стабилизатора = Limit of maximum deflection of the stabilizer Начало предупредительной тряски = Begining of warning shake На большом плече АРУ = probably means "at high level setting of the automatic booster control" На малом плече АРУ = probably means "at low level setting of the automatic booster control" Рис. 21 Изменение коеффициента подьемной сили самолета = Drawing 21 Fluctuation of the coefficient of aerodymic lift of the aircraft При остатке топливо <= 1200 л = At fuel level of up to 1200 L При остатке топливо <= 2200 л = At fuel level of up to 2200 L Рис. 22 Максимальнъйе разполагаемъйе перегрузки = Drawing 22 Maximum available G-load Hope that helps a little.
  23. 1 point
    I still prefer SF2 over any other similar game/sim because of the modding features. So practical to add, expand and fix objects and terrains, it is like a build you own flightsim toolkit with great stock items. Just wish some rudementary helicopter support was added before development stopped. This complete edition price is pretty good value IMHO. But the other individual prices should come down as well, these were actually raised about year ago. What surprises me a little is that, on his forum **, TK advised against merging SF2NA with the other games, and now he does just that. (** forum now gone.)
  24. 1 point
    Long Live USA! Happy 4t of July.
  25. 1 point
  26. 1 point
    This would be great to fly the "Hog" !
  27. 1 point

    Version 1.0.0

    270 downloads

    This is all of Sundowner's 2048x2048 F-4B skins for SF2 plus a couple that were previously unreleased. They have been converted to .JPG's. Also includes bump maps that match his skins and replacements for the stock TW F-4B skins. Released with his permission.
  28. 1 point

    Version

    1,570 downloads

    OV-10A Bronco SF2 7 Jul 09 Read the readme. Credits for the update. Old Diego, USAFMTL, Testers Spectre USA, dwcace, JimmyB. Thanks guys 11 Jul 09 Fixed file organization.
  29. 1 point

    Version

    2,236 downloads

    Aero L-39C/ZA/ZO Albatros for Strike Fighters 2 series (Europe, Israel) Installation: Under Win7 or Vista unzip content into User\Saved Games\ThirdWire\StrikeFighters2(...)\Objects Under WinXP is the destination in MyDocuments\ThirdWire... History (from wiki): The Aero L-39 Albatros is a high-performance jet trainer aircraft developed in Czechoslovakia to meet requirements for a "C-39" (C for cvi?ný – trainer) during the 1960s to replace the L-29 Delfín. It was the first of the second-generation jet trainers, and the first turbofan-powered trainer produced, and was later updated as the L-59 Super Albatros and as the L-139 (prototype L-39 with engine Garrett TFE731). The design is still produced in an evolved state as the L-159 ALCA, while more than 2,800 L-39s still serve with over 30 air forces around the world. The Albatros – the most widely used jet trainer in the world – is versatile, seeing duty in light-attack missions as well as in basic and advanced pilot training. Role Military trainer aircraft Light ground-attack aircraft Manufacturer Aero Vodochody First flight 4 November 1968 Introduced 1971 Status 2,800 still in use in various air forces Primary users Soviet Air Force Czechoslovak Air Force Libyan Air Force Royal Thai Air Force Produced 1970s-1999 3D model: Monty CZ Textures: Monty CZ, Soulfreak Cockpit: Monty CZ Flight model: Monty CZ Hangar and Loading textures: Soulfreak Thanks to: Miroslav Han?ar, author of the www.l-39.cz page Barry Hancock, from www.worldwidewarbirds.com (check his articles about flying the Albatros there) all people from www.flightsim.cz who helped me Soulfreak, Kulbit80, 76.IAP-Blackbird, EricJ, NeverEnough and others. For comments visit www.combatace.com Monty CZ
  30. 1 point

    Version 1.0

    619 downloads

    Yak-28B for SF2 Readme Yak-28B Bomber (1959) Model based on Yak-28B model by Pasko, sound by Spiloone 104 A4-E Cockpit repaint by Wrench red5202 pilot by The Trooper plane required SF2 Soviet Bombs pack, please install it before http://combatace.com/files/file/11667-soviet-bombs-pack/ To Install: - unpack Archive in temporary folder - copy Yak-28B folder to Aicraft folder. - copy Sounds to Sound folder - copy pilots to Pilots folder - copy Fuel tanks & MER to Weapons folder (Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout) Plane specifications: Yak-28B: - Engine R-11AF-300 - NR-23 gun - max flight distance 2200 km - Mach limit 1.78 - RBP-3 radar (AG) - Bombs loadout - 6 FAB-250 type bombs (1620 kg max) or - 4 Fab-500 type bombs (2120 kg max) or 1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max) Yak-28B features: - animated canopy - animated air intake cone - animated nozzles - grag chute Yak-28B production: (37 planes 1959-61) Replaced by Yak-28I, Yak-28L


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