September 2019
==============
Tornado Marineflieger IDS version (BETA)
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Marineflieger Tornado IDS.
CAUTION !!!!
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Base LOD is using specular maps.
They can really drop fps on slower GPUs [like my GTX 460 ;-)].
If you have this problem, there is archive of LOD without them in plane folder called :
xxx faster_no_specular_LOD
Unpack and use this one.
CAUTION 2:
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Weapons : Since 1988 MBB-Aeritalia recce pod
since 2002 AGM-88
since 2000 Litening II laser pod --> LGBs (GBU-24)
Keys:
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SHIFT+1 -> canopy open
SHIFT+2 -> fuel probe
SHIFT+3 -> weapon operator cockpit
So, the most important part ... CREDITS:
Fantastic five 1st. Nothing wouldn't be possible without these guyz :
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ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help
yakarov79 - skinning lessons, testing, damages
crusader - documentation, testing, avionics, HUD, air search radar
baffmeister - flight model
76_IAP - 3d lessons
Then Godfather of project:
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fanatic modder - testing, documentation, flight model, engine datas, inspiration
And last not least ..
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coupi - hit boxes, damages, testing
florian - some parts and ideas I used in my model from his German Tornado
.. and all previous Tonka creators. THANK YOU ALL VERY MUCH.
guuruu - all bugs
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This is freeware; it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
*************************************************************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************************************************************
Have fun
Wojtek
Sikorsky S-65 C-3 Yasur model version Ver 2.0 for SF2
July 2017
September 2019
This is a third party addon of Sikorsky helicopter S-65 (and CH-53A).
It is designed for and works only in SF2 series. And will never work in SF1.
Basic modding skils are required to run this mod (copy, paste, game folders structure, etc. Fake Pilot mod is needed to run this also.
*************************************************************
This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact me first.
Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
CHANGES:
I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
YOU NEED TO DELETE OLD AIRCRAFT FOLDERSfrom previous Yasur pack. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
The rest (except Aircraft folders) are same can be overwritten without fear.
Small changes in ini files, corrections on fuel loadout, changes in cockpit ini.
Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
Added simple bump and specular maps. Also added damage tgas.
Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
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This is part that no one will read..but feels like I need to share this:
This mod represents Sikorsky S-65 C-3 models used by Israeli Air Force
History of Yasur in Israel air Force is somehow complicated. I was trying to represent all sub-models that served until now. (except yasur2025)
S-65 was an export version based on HH-53C model.
All serials are correct but not always represents specific units (although I've put a lot of effort to sort serials - and it's really hard as always in all Israeli serials from 60-80 period)
I've split this pack into few sub-variants.
Long story in short:
Israel received the first batch S-65 C-3 in august 1970.(some sources give date 1969) already with two-digit numbers. Later re-serialed with added prefix 1 to numbers. This batch was called 'Series A'
The second batch of Yasur helicopters was delivered in July 1971. 5 aircrafts with serials started with 2 (although for some time it carried prefix1) it's called 'Series B'.
The third group consisted of 6 aircrafts were delivered between 1972-1973. Aircrafts received prefix 3 and were called 'Series C' also there were few differences in avionics and all 6 aircrafts were equipped with starlight nvg system.
The fourth group was named 'Series D' and prefixed 4. Delivered after 1973 war. Eight helicopters from USMC surplus. The most prominent difference between S-65C-3 is an absence of refueling probe and auxiliary fuel tanks. Also different avionics and different armor plates in various points of the airframe. In the late 80s (probably) four of them were upgraded into late Yasur S-65 version called 'Series G' and serials prefixed 7,(aux fuel tanks and upgraded avionics).
Other four remained unchanged to keep the ability to recover UAV (MARS method).
Next fifth batch of 18(17) aircraft serials prefixed with 5 and 'called Series E' delivered somewhere in 1974-75 It was standard S-65C3 variant but with Titanium blades and again changes in avionics.
Series six were two aircrafts purchased from Austria in May 1991. And prefixed 6. Right after delivery, it received all Yasur 2000 standard upgrades.
Next and last batch of delivery is again USMC surplus CH-53A airframes delivered after Gulf War (April and September) 1991. Around 10 airworthy airframes. (Plus around 8 airframes in 1993 that were used as spare parts - not received serials nor designation) All aircraft were prefixed 8. And remain in service in standard USMC grey/black/green scheme, until some of them (seven) were designated for an upgrade to current Yasur standards.
In 1992 IAF started Yasur 2000 program. During this upgrades, each helicopter that underwent conversion serial number was changed. S-65C3 plus two ex-Austrians received prefix 0. All other helicopters that were still in service were upgraded to Yasur 2000 variant and received prefix 9. (those are airframes of old CH-53A without aux fuel tanks and refueling probe) Visible difference is an addition of support braces on fuel tanks pylons.
In game aircrafts will appear with following years of service:
Yasur CH-53A Sea Stallion (1973-1992)
Yasur S-65 C3 '69 (1969-1985)
Yasur S-65 C3 '86 (1985-1992)
Yasur 2000 (1993-2050)
******************IMPORTANT******************
FakePilot mod needed to run this mod.
As always.
Standard commands:
ANIMATION 1 - cargo ramp half open
ANIMATION 2 - cabin windows
ANIMATION 3 - wipers outside/inside
ANIMATION 4 - refueling probe
ANIMATION 5 - nvg on some models
Hook - changes position when refueling to see the tip of the spear.
rescue op:
Open "bomb bay" doors - cargo ramp and right side hatch/door
ANIMATION 8 - Open side doors, lower jungle penetrator
ANIMATION 9 - deploy PJ
ANIMATION 10 - lower/raise hoist.
Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
With little practice, you can hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
Cockpits.
new upgraded much more correct cockpits.
Yasur 2000 pit is much more correct now.
Few differences between models mostly in humps/bumps/sensors dispensers.
Weapons.
The only "offensive" weapon is left/right side gunner.
Skins included covers several years of use in Israeli 3 color, first brown and late 80s light brown and unique USMC 3 clolor scheme.
Pilots - best to use is OldDiego's pilots.
Have fun.
Edit your way.
And report bugs.
Jarek Hereda.
Thanks to everyone who helped me with this.
And thanks for all support.
NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
T.O. 1H-53(H)B-1 Flight Manual.
H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
helis.com
amarcexperience.com
aerialvisuals.ca
abpic.co.uk
planepictures.net
dstorm.eu
sky-high.co.il
iskyteam.com
iaf.org.il
and more....
SF2 F-4G(B) USN Pack 8/28/2019
-For SF2, Any and All (Full Merged Reccomended)
This is a NEW aircraft, the F-4G(B) for the US Navy. There were F-4Bs modified with a automatic carrier landing system during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. They were painted in an experimental green camoflauge, as were many other aircraft of CVW-11 in this time frame.
Once upon a time, I know we had this aircraft for 1stGen SF, but have been unable to locate it. So, I rebuilt it, and now present it you all to enjoy. This is a complete aircraft, based off the F-4B_65, so make use you have this bird in your inventory. This aircraft uses all stock 3w items.
The skin is in jpg format, in 2048x, from Sundowner's templates. 12 100% historically accurate Bunum decals are included. Decal randomization is TRUE. This aircraft is given a full year's operational time frame, "1965-1966" in the data ini, even if not historically correct (read: easier). New, aircraft specific hangar and loading screens are provided.
Is should be noted, this mod was started in 2011, and got lost. I do NOT remember who created the original skin I worked from, or the decals (which have been refreshed to remove ghosting around the edges), So I cannot take full credit for this mod (see "Notes" for more speculations).
When in-game, on the aircraft selection drop down, you'll see:
F-4G(B) Phantom II (USN)
This will differentiate it from the USAF F-4G Wild Weasel, and make sure you know it's a Navy bird.
As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
Happy Landings!
Wrench
Kevin Stein
Gerry Andersons amazing series of Animatronic kids tv programmes inspired model of the Captain Scarlett series Angel Interceptor
I found freeware model online but it was crap so decided to model this one....shape of it is as accurate as I im going to do...only found some pics after I had done most of it,then reworked some bits as it is now.
model is about 95% accurate
anyways....its free so what you worrying about ?.lol
OK...
Includes...
Angel Interceptor 3d model created 100% by me ..
All textures by me with any borrowed,with owners consent...
Normal map and speculars....attached LOD with no specular for those who might prefer that...fussy buggers lol...j\k.
Female Angel pilot in Angel uniform to a degree........
based on a free pilot model that I adapted,if and when get a better 3d model then for now its what it is.
AA1 Rockets The Interceptor used these which are internal in nose area
Optional pylons ,
though the tv model didnt use any.
Landing gears\skids ( G )
on tv it was able to land nose up on a launch table but this one lands\takes off conventionally.
Animations...
Canopy =shift and 0
stock. Flaps ( F )
Sounds..J79 I think is stock.....these are,some use F15,sounds,the rest are stock which leaves you able to put what you prefer.
Decals by me.
Also...
Hangar and Loading screens by me.which I think are quite nice lol
Squadrons and Nations...
Copy these into respective ini`s ..
Loadout leaves bit to be desired but its working and basic,for starters.
Nations..
[NationXXX]
Name=WAAF
DisplayName=World Army Air Force
Alignment=FRIENDLY
Mercenary=FALSE
PilotNameList=NamesMercs.lst
RankList=RanksRussian.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=
Formation.Transport=
Formation.Tank=
Formation.MobileAD=
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.str
ActiveDate=1980
Squadrons.
[SquadronXXX]
Name=A1 SQD "Vipers"
DisplayName="Vipers"
Nation=WAAF
TEMPLATE to follow when ive tidied it up
This model and files I created are NOT to be used outside of Strike Fighters 1 and or 2...unless by permission of myself,Not to be used for anything other than freeware,and not to be distributed for gain,or any part thereof used without consent ,by myself or any other contributor.
This model is what it is,if you have a gripe,tough...make your own....unless its a reasonable issue that I overlooked.....to many people moan when they cant create a box...lol...
hope you like flying it as much as I like creating it...have fun and dont get shot down.
Any errors you find contact me at CA.
cheers
Russo
Angel No Specular.7z
The Tupolev Tu-98 (NATO reporting name Backfin) was a prototype swept wing jet bomber developed by Tupolev for the Soviet Union.
Not that much info since this was a prototype. Hence a few modifications where made by me.Using B-58 cockpit. If anyone cares to correct them, be my guest. Also I included and extra lod with alternate mapping.
3D Model (Veltro2k)
Cockpit credit goes to the creator
unzip ad folders to their appropiate places...have fun
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
Douglas EB-66C Destroyer Update Pak (Ver.2) 8/16/2019
= For SF2, Any & All =
This is an update/upgrade/Remod of my 2013 pack. This is considered to be "version 2.0" of the EB-66C Destroyer ELINT/Escort Jammer aircraft. It it designed to replace, in total the earlier package from August 2013. If you have the original pack, you are instructed to delete it completly (aircraft, decals, and all), as this one has some major imporvements.
This remod pack contains 2 skins:
41st TEWS, 355th TFW, PACAF, Takhli RTAFB, mid-60s thru 1974-ish (RC tail code)
39th TEWS, 36th TFW, USAFE, Spangdahelm AB 1969-73 (JN tail code)
Both are new, and are (hopefully!) in the correct SEA 3-tone camoflague colors.
All NEW replacement serial number decals were created. Both skins use a pool of 36 100% historical serial numbers. As only 36 of these aircraft were built (in one block of 30 and a second of 6) it was a easy job. While totaly accurate in nature, the 36 numbers are not representative of individual aircraft of any unit or squadrons that used the EB-66C (other than by random happenstance). Decal randomization is TRUE.
As with the other B-66 mods, a heavily edited cockpit designed to 'fit' within the existing canopy framing is included. Avionics have been upgraded with new jammers, chaff dispensers, and so forth. This aircraft carries =NO= offensive weapons, or defensive guns. FLY ACCORDINGLY!!! A small modification to the data ini also allows for carrying external jammer pods & chaff dispensers in place of the drop tanks.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! See "Change Log" in the Notes section for a full-ish list of what's been, well, changed!
Happy SAM Dodging!!
Wrench
Kevin Stein
Douglas RB-66C & WB-66D Destroyer Update Pak 8/12/2019
= For SF2, Any & All =
This package contains 2 of Bunyap's 1stGen aircraft brought up to a more SF2-ish
standard. Also, they seemed to be missing from the SF2 downloads, and I thought
it was time to bring them back. They are the:
RB-66C Destroyer (Recon & ELINT) aircraft
WB-66D Destroyer (Weather Recon, ELINT) aircraft
The units/skins provided herein are:
RB-66C:
42nd TRS, 10th TRW (USAFE)
19th TRS, 66th TRW (USAFE)
WB-66D:
9th TRS, 363rd TRW (ConUS+)
All markings are decals, excepting the 42nd tailfin flash. All serial and buzz
number decals (30 for the RB & 36 for the WB) are 100% historicaly correct. They
represent the full production runs for =BOTH= aircraft. The 2 skins for the RB
use the same pool of decals. A new Hi-Rez replacement skins were created from
HGBN's templates. The skins are in jpg format. As with the B-66 and EB-66, a
highly modified cockpit is supplied to 'fit' within the visible model.
As always, fairly easy to follow, yet detailed install instructions are
included. Please read them! See "change List" in Notes for what's been
modified/changed/adjusted.
Happy Landings!
Wrench
Kevin Stein
Instalación de FW 190A8:
El procedimiento de instalación es bastante normal, excepto por la nueva lista de sonido ini que se encuentra en la carpeta de vuelo. los nuevos sonidos de ametralladoras requerían nuevas entradas en la lista de sonido ini. Este es el procedimiento de instalación recomendado: SI NO TIENE actualmente un archivo ini de la lista de sonido en su carpeta Flight, entonces no hay problema, simplemente suelte la nueva lista ini de sonido en la carpeta Flight. SI TIENE una lista de sonido ini ya en la carpeta Flight, entonces probablemente tenga una lista de sonido modificada ini y las nuevas entradas deberán agregarse manualmente. Simplemente agregue estas líneas al final de la lista de sonido y numere adecuadamente:
SoundFileXXX = MG151
SoundFileXXX = Mk108
Luego agregue estos datos al final de la lista de sonido ini:
[MG151]
Prioridad = NORMAL en
bucle = VERDADERO
NumBuffers = 4
3DSound = VERDADERO efecto
Doppler = FALSO
MaxDist = 1000.000000
MinDist = 50.000000
InsideConeAngle = 360
OutsideConeAngle = 360
ConeOutsideVolume = 0
[MK108]
Prioridad = NORMAL en
bucle = VERDADERO
NumBuffers = 4
3DSound = VERDADERO
Efecto Doppler = FALSO
MaxDist = 1000.000000
MinDist = 50.000000
InsideConeAngle = 360
OutsideConeAngle = 360
ConeOutsideVolume = 0
INSTALACIÓN:
Este paquete FW190 es para una instalación SF2. Simplemente copie y pegue los elementos de las carpetas incluidas en las carpetas correspondientes contenidas en la carpeta Juegos guardados> ThirdWire
CUESTIONES:
la cabina 190 es wip y algunos medidores no funcionan correctamente
NOTAS
Este paquete representa un FW190 A8 temprano
Está diseñado y funciona solo en la serie SF2.
También hay algunos sonidos del motor y calcomanías para futuras versiones.
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Esto es FREEWARE-DONATIONWARE y NO PUEDE ser distribuido a menos que yo mismo otorgue los permisos.
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ESTE MOD DE AERONAVES O CUALQUIER PARTE DE ELLO NO DEBE SER ALOJADO O
PUBLICADO PARA DESCARGAR EN NINGÚN OTRO SITIO WEB SIN MI
PERMISO EXPRESO , O UTILIZADO PARA CUALQUIER OTRO PROPÓSITO QUE
SIMULADORES DE VUELO DE TERCEROS , Y DEBE NO SE VENDE U OFRECE PARA LA VENTA POR SÍ MISMO
O CON CUALQUIER OTRO ARCHIVO O MODO.
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post data: the rocket - obus Wgr21 is not very effective in air-to-air missions
Copie todos los archivos a carpetas específicas en su directorio de mod de juego.
TORNO