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16 points
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11 pointsokee dokee... wont be for while as ive still to finish the pak fa...not far off now...and a suprise...then will finish this....needs some work as it was given to me by a moddeler and im converting it. plus a few other goodies.
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7 points
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5 pointsSpitfires en route to intercept Mosquitoes as part of the RAF's re-enactment of the Amiens Raid at the 1950 Farnborough Display Note the two 'bubbletops'
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5 pointsConsidering the Mules where never painted in 2-tone.....and never used that style of 3 digit (and they were out of service by 1950, before the blue/tan arrived). They were hated and crashed a lot All original IDFAF birds used the "dalet", "period" then numbers. You should only use the decals I made for it, as seen in the 2nd image.
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4 points
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4 points
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4 pointsSince there are no stock decals for this bird I borrowed some from stock Spitfire Mk. IX (1st pic.) and repainted MontyCZ's Avia pack decals (2nd pic.). I think the second one looks better, what you think?
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3 points
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2 points
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2 points
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2 points
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2 points
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2 points
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2 points
Version 1.0.0
301 downloads
SF2 High Resolution Desert Plus Tileset -------------------------------------------------------------------------------------------------------- This is the Hi Res Desert tileset (1024x1024) made by JSF_Aggie modified with a more realistic sea color. I didn't like the stock sea tiles which JSF_Aggie used to make the tileset so I decided to work on it and replace them with a new sea color. New ground and water effects are also included. Original Hi Res Desert tileset can be found here: https://combatace.com/files/file/12368-hi-res-desert-tiles/ -------------------------------------------------------------------------------------------------------- INSTALLATION: As usual, copy the Terrains folder to ...Saved Games\ThirdWire\StrikeFighters2 Mod. -------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. -
2 pointsBelgian 4K. I love this plane. It was already a crappy morning when I left; dark, rainy, lots of people wanting to shoot at me. By the time we got back, conditions han't improved
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2 points
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1 point
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1 point
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1 point
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1 pointalso double check the nations aircraft are assigned to. depending on the source some Japanese planes are listed as IJN or IJA or japanese empire. sometimes you need to fiddle with them a bit.
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1 pointThanks. Good to be home again. - I'll have a look at that but I figured that the inis would have already been sorted out. I'm using it in an interceptor role mostly. I have it loading 4 x R-77 and 4 x R-33 missiles. That's what came with it. - My HUD / ini was messed up. Professional help from Germany fixed it in 30 secs. HUD material was missing in the ini. -The leading edge issue is related to the model. The animation for the nozzles is 8. The animation set in the model for slot 8 is the leading edge flaps. As per the data.ini, the only way I know how to fix it is by removing that animation callout and nothing should move that way. Need a modeller with access to the model to fix it. - Lights are moved. I could only find ref to wingtips, landing / taxi and one tail light in images and the ref that I'm using. (FRA Mikoyan MiG-31 by Yefim Gordon) - So through the LOD Viewer (such a wonderful tool) the MiG31BM skin, can't be repainted? The other skin that is with the MiG31M is in the folder but not being used.
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1 pointYou need a WW2-specific version of the Nations.INI file in the Flight folder of your PTO install. Copy the text below into Notepad, then save it as Nations.INI and copy that file to your Flight folder. // WWII nations only [NationData] GenericNationName=Generic // Allied powers ---------------------------------------- [Nation001] Name=RAF DisplayName=Royal Air Force Alignment=FRIENDLY PilotNameList=NamesBritish.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2UKMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=English SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE [Nation002] Name=RoyalNavy DisplayName=Royal Navy Alignment=FRIENDLY PilotNameList=NamesBritish.lst RankList=RanksRN.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2UKMedBomber Formation.Tank=USNFleet Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=English SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str [Nation003] Name=Canada DisplayName=Royal Canadian Air Force Alignment=FRIENDLY PilotNameList=NamesCanadian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE [Nation004] Name=Australia DisplayName=Royal Australian Air Force Alignment=FRIENDLY PilotNameList=NamesAustralian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=ANZEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE StartDate=1921 [Nation005] Name=AustralianNavy DisplayName=Royal Australian Navy Alignment=FRIENDLY PilotNameList=NamesAustralian.lst RankList=RanksRN.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=ANZEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str StartDate=1947 [Nation006] Name=NewZealand DisplayName=Royal New Zealand Air Force Alignment=FRIENDLY PilotNameList=NamesAustralian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2UKMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=ANZEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE [Nation007] Name=SouthAfrica DisplayName=South African Air Force Alignment=FRIENDLY PilotNameList=NamesSAfrican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2UKMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE [Nation008] Name=India DisplayName=Indian Air Force Alignment=FRIENDLY PilotNameList=NamesIndian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2UKFighter Formation.Attack=WW2UKMedBomber Formation.Bomber=WW2UKBomber Formation.Transport=WW2UKMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsUK.ini MedalTextFile=MedalsUK.str UseFAC=TRUE [Nation009] Name=USAF DisplayName=United States Army Air Force Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2USFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2USBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE [Nation010] Name=USN DisplayName=United States Navy Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSN.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2USFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2USBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=SpeechTextUSN.cat Medals=MedalsUSN.ini MedalTextFile=MedalsUSN.str UseFAC=TRUE [Nation011] Name=USMC DisplayName=United States Marine Corps Alignment=FRIENDLY PilotNameList=NamesUSNMC.lst RankList=RanksUSMC.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2USFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2USBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=SpeechTextUSN.cat Medals=MedalsUSMC.ini MedalTextFile=MedalsUSMC.str UseFAC=TRUE [Nation012] Name=France DisplayName=French Armée de l'Air Alignment=FRIENDLY PilotNameList=NamesFrench.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=French SpeechTextFile=USAFSpeechText.cat Medals=MedalsFr.ini MedalTextFile=MedalsFr.str [Nation013] Name=Belgium DisplayName=Belgian Air Force Alignment=FRIENDLY PilotNameList=NamesBelgian.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=French SpeechTextFile=USAFSpeechText.cat Medals=MedalsBelg.ini MedalTextFile=MedalsBelg.str [Nation014] Name=Netherlands DisplayName=Netherlands Air Force Alignment=FRIENDLY PilotNameList=NamesDutch.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsNeth.ini MedalTextFile=MedalsNeth.str [Nation015] Name=Greece DisplayName=Greek Hellenic Air Force Alignment=FRIENDLY PilotNameList=NamesGreek.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsGr.ini MedalTextFile=MedalsGr.str [Nation016] Name=WWII Soviet DisplayName=Soviet Air Force Alignment=FRIENDLY PlayerFlyable=TRUE PilotNameList=NamesRussian.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2SovietFighter Formation.Attack=WW2SovietAttack Formation.Bomber=WW2SovietBomber Formation.Transport=WW2SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Russian SpeechTextFile=USAFSpeechText.cat Medals=MedalsSov.ini MedalTextFile=MedalsSov.str UseFAC=TRUE [Nation017] Name=WWII Poland DisplayName=Polish Air Force Alignment=FRIENDLY PlayerFlyable=TRUE PilotNameList=NamesPolish.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2SovietFighter Formation.Attack=WW2SovietAttack Formation.Bomber=WW2SovietBomber Formation.Transport=WW2SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsPol.ini MedalTextFile=MedalsPol.str [Nation018] Name=Yugoslavia DisplayName=Yugoslav Air Force Alignment=FRIENDLY PilotNameList=NamesYugoslavian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str [Nation019] Name=WWII China DisplayName=Chinese Air Force Alignment=FRIENDLY PilotNameList=NamesChineseYP.lst RankList=RanksPLA.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Chinese SpeechTextFile=USAFSpeechText.cat Medals=MedalsROC.ini MedalTextFile=MedalsROC.str [Nation020] Name=AVG DisplayName=American Volunteer Group Alignment=FRIENDLY PilotNameList=NamesUS.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2USFighter Formation.Attack=WW2USMedBomber Formation.Bomber=WW2USBomber Formation.Transport=WW2USMedBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=GOOD GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsROC.ini MedalTextFile=MedalsROC.str [Nation021] Name=Brazil DisplayName=Força Aérea Brasileira Alignment=FRIENDLY PilotNameList=NamesBrazilian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsBRZ.ini MedalTextFile=MedalsBRZ.str [Nation022] Name=Mexico DisplayName=Fuerza Aérea Mexicana Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=POOR GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Spanish SpeechTextFile=USAFSpeechText.str // Axis powers -------------------------- [Nation023] Name=Nazi Germany DisplayName=Luftwaffe Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesGerman.lst RankList=RanksGAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2GerFighter Formation.Attack=WW2GerAttack Formation.Bomber=WW2GerBomber Formation.Transport=WW2GerBomber Formation.Tank=GerTank Formation.MobileAD=GerAD PilotTrainingStandard=GOOD GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=German SpeechTextFile=USAFSpeechText.cat Medals=MedalsNG.ini MedalTextFile=MedalsNG.str UseFAC=TRUE [Nation024] Name=WWII Italy DisplayName=Regia Aeronautica Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesItalian.lst RankList=RanksRA.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Italian SpeechTextFile=USAFSpeechText.cat Medals=MedalsItal.ini MedalTextFile=MedalsItal.str [Nation025] Name=WWII Italian Navy DisplayName=Regia Marina Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesItalian.lst RankList=RanksRA.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=IJNFleet Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Italian SpeechTextFile=USAFSpeechText.cat Medals=MedalsItal.ini MedalTextFile=MedalsItal.str [Nation026] Name=WWII Finland DisplayName=Finnish Air Force Alignment=ENEMY PilotNameList=NamesFinnish.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsFin.ini MedalTextFile=MedalsFin.str [Nation027] Name=Hungary DisplayName=Hungarian Air Force Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesHungarian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat Medals=MedalsHun.ini MedalTextFile=MedalsHun.str [Nation028] Name=Romania DisplayName=Romanian Air Force Alignment=ENEMY PilotNameList=NamesRomanian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat [Nation029] Name=Bulgaria DisplayName=Bulgarian Air Force Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesBulgarian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.cat [Nation030] Name=Slovakia DisplayName=Slovak Air Force Alignment=ENEMY PilotNameList=NamesCzech.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsCz.ini MedalTextFile=MedalsCz.str [Nation031] Name=Croatia DisplayName=Croatian Air Force Alignment=ENEMY PilotNameList=NamesYugoslavian.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USEnglish SpeechTextFile=USAFSpeechText.str Medals=MedalsCr.ini MedalTextFile=MedalsCr.str [Nation032] Name=Vichy France DisplayName=Vichy Armée de l'Air Alignment=Enemy PlayerFlyable=TRUE PilotNameList=NamesFrench.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=French SpeechTextFile=USAFSpeechText.cat Medals=MedalsVichyFr.ini MedalTextFile=MedalsVichyFr.str [Nation033] Name=Nationalist Spain DisplayName=Nationalist Spanish Air Force Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesSpanish.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Spanish SpeechTextFile=USAFSpeechText.cat Medals=MedalsNatSpn.ini MedalTextFile=MedalsNatSpn.str [Nation034] Name=Iraq DisplayName=Iraqi Air Force Alignment=ENEMY PilotNameList=NamesArabic.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Arabic SpeechTextFile=USAFSpeechText.str [Nation035] Name=IJA DisplayName=Imperial Japanese Army Air Force Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesIJA.lst RankList=RanksIJA.lst CallsignList=CallsignsJPN.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Japanese SpeechTextFile=USAFSpeechText.cat Medals=MedalsJPN.ini MedalTextFile=MedalsJPN.str UseFAC=TRUE [Nation036] Name=IJN DisplayName=Imperial Japanese Navy Alignment=ENEMY PlayerFlyable=TRUE PilotNameList=NamesIJN.lst RankList=RanksIJN.lst CallsignList=CallsignsJPN.lst Formation.Fighter=WW2AxisFighter Formation.Attack=WW2AxisFighter Formation.Bomber=WW2AxisBomber Formation.Transport=AxisBomber Formation.Tank=AxisTank Formation.MobileAD=AxisAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=Japanese SpeechTextFile=USAFSpeechText.cat Medals=MedalsJPN.ini MedalTextFile=MedalsJPN.str // ----------------------------------------------------------
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1 point
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1 pointView File Hi-Res Desert Plus Tileset SF2 High Resolution Desert Plus Tileset -------------------------------------------------------------------------------------------------------- This is the Hi Res Desert tileset (1024x1024) made by JSF_Aggie modified with a more realistic sea color. I didn't like the stock sea tiles which JSF_Aggie used to make the tileset so I decided to work on it and replace them with a new sea color. New ground and water effects are also included. Original Hi Res Desert tileset can be found here: https://combatace.com/files/file/12368-hi-res-desert-tiles/ -------------------------------------------------------------------------------------------------------- INSTALLATION: As usual, copy the Terrains folder to ...Saved Games\ThirdWire\StrikeFighters2 Mod. -------------------------------------------------------------------------------------------------------- As always open readme.txt first to see installation instructions and credits. Enjoy as much as you can this mod and leave comments with your in-game experience in the support topic! --------------------------------------------------------------------------------------------------------- License: This is a freeware; yet it can be redistributed only in other CombatACE mod packages. You are free to make further modifications for own use but if you plan to release a modified version of this package you must request permission first. In that case you must include original read me file. This mod may not in any way, shape or form be used in any payware additions. Submitter tiopilotos Submitted 04/28/2019 Category Tilesets for Terrains
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1 pointBack from deployment and got into this aircraft. Has this data.ini been updated anymore by anyone other than the above data.ini? I added the BM package and then added this data pack. -No changes to the FM. No knowledge in that field. -Modified the Min Max points to modify the hit boxes. When I opened it in Lod Viewer, the HBs appeared to be from maybe an F-5? New boxes as per attachment. -The ailerons move the same, fixed the right one. So now they move as they should. -Moved the pilot ahead a bit. Have to get seats for those dudes. Kinda looked like lowriders when I started. -Called out the afterburnernodename to the model declared one so the tga isn't visable all of the time. -Added the HBs for the VertTail1 and 2 for the fuel tanks and added the fueltanks in the wings and HBs. Found out in research that the fuselage setup was correct but evened out the fuel qualities for the added wing tanks. -Wingtip vorticies moved. -What is this? What does it do? AIROPEN] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=25 Setting[1].DeployValue=0 Setting[1].RetractValue=40 MaxDeflection=25.0 MinDeflection=0.0 ControlRate=0.4 AnimationID=3 - The wing leading edges seem to move on the throttle setting. They don't seem to move based on aero performance. In the data.ini....this is called out .. SystemName[002]=RightLEFlap But its not used in the control surfaces section on the ini. On the model its Left or RightSlat. Still have more work to do on it but for now it's my pet project.
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1 pointI was feeling like a Delta Dart mission, so a pair of us flew against some heathen interlopers....... Since dogfighting in a 106 is a recipe for suicide, the Genie is the perfect weapon to make short work of the threat.. But it IS a bit disconcerting to have it ignite and go flashing past you...
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1 pointGawd, I wouldn't want THAT escorting a Tu-22M3 over the Sea of Okhotsk... makes the below more likely:
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Version
55 downloads
The full set of my 'home grown' templates for Skippybings Seafury. All layers are intact, with various notations and sets. Those that know what to do with these, need no further instructions. This will now give other texture artists something to work with for the creation of other squadrons, countries, and what nots Happy Skinning! Wrench Kevin Stein -
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Version 1.0
667 downloads
J-29A, A-29B, J-29E, J-29F, S-29C Quite a 'Tunnanpedia'. Here You will find all Tunnans versions in one pack. A plenty of silver, green, camo, austrian & UN skins. You will need (as for my Vampire 50, Viggens and all other incoming Swedish mods) last squadron.ini to work. A sample UN mission 'Kamina Dawn' is also included. Spillone104 helped me in data.ini tweak and as usual added proper sound (thank You my friend). Note: The model we have made by Phlerp is an 'F' with sawtoothwing, IRM rails, and afterburner The 'E' was easy to make: same plane without rails and burner. For the 'C' that had the new wing of 'E' & 'F' as an upgrade, all the guns and pylons except the tank ones were removed. For 'A' and 'B' we changed the wing as much we can. We cannot full remove the sawtooth. [i mailed Phlerp to finish the work making these types as stated in original readme.] Waiting for him (I hope I will answer one of these days) we can use them in great Operation Isbjörn and enjoy. Thank You all for Your interest in those little, great barrels (i.e. barilotti, vero Alex?) Paulopanz -
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