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Showing most liked content on 09/22/2021 in all areas
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3 pointsTAM Tank (Germany/Argentina) Crew: 4 Armament: 1 x 105mm, 1 x 7.62mm MG (coaxial), 1 x 7.62 MG (anti-aircraft), 2 x 4 smoke grenade dischargers Ammunition: 50 x 105mm, 6,000 x 7.62mm Length gun forwards: 8.23m Length hull: 6.775m Width: 3.29m Weight, combat: 30,000kg Engine: MTU MB 833 Ka 500 supercharged 6-cylinder diesel developing 720hp at 2,200 rpm Maximum road speed: 75km/hr Maximum road range: 590km Fuel capacity: 640 lit Armor: 25mm Armor type: Classified NBC system: Yes
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3 pointsParani miG-29 demonstrating the effectiveness of it's camo, and waking up everyone in the city below..
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2 pointsHello, I will be adding to this thread information related to Tanks and Vehicles as a reference for anyone interested in getting this information.
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2 pointsChieftain Mk 5 MBT (UK) Crew: 4 Armament:1 x 120mm gun, 2 x 7.62mm MG Ammunition: 64 x 120mm, 300 x 12.7mm , 6,000 x 7.62mm Length gun forwards: 10.795m Length hull:7.518m Width: 3.504m Height: 2.895m Weight, combat: 55,000kg Engine: Leyland L60, 2-stroke, compression ignition, 6 cylinder (12 opposed pistons) multi-fuel developing 750bhp at 2,100rpm Maximum road speed: 48km/hr Maximum road range: 400 to 500km Fuel capacity: 950 lit Armor: Classified Armor type: steel NBC system: Yes Night vision equipment: Yes (commander, gunner, and driver)
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2 pointsM-84 MBT (Former Yugoslavia) Crew: 3 Armament: 1 x 125mm, 1 x 7.62mm (coaxial), 1 x 12.7mm MG (AA), 11 smoke grenade discharges (one bank of five and one of seven) Ammunition: 42 x 125mm, 2000 x 7.62mm, 300 x 12.7mm Length gun forwards: 9.53m Length hull: 6.86m Width: 3.57m Height (turret roof): 3.19m Weight, combat: 42,000kg Engine: V-12 water-cooled, supercharged diesel developing 780hp at 2,000rpm Maximum road speed: 65km/hr Maximum road range: 700km Fuel capacity: 1,450 lit Armor: Classified Armor type: Composite/steel NBC system: Yes Night vision equipment: Yes (commander, gunner, and driver)
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2 pointsGIAT AMX-13 Light Tank (France) Crew: 3 Armament: 1 x 90mm, 1 x 7.62mm MG (coaxial), 1 x 7.62mm MG (anti-aircraft) (optional), 2 x 2 smoke grenade dischargers Ammunition: 32 x 90mm, 3,600 x 7.62mm Length gun forwards: 6.36m Length hull: 4.88m Width: 2.51m Height to commander's hatch: 2.3m Weight, combat: 1 5,000kg Engine: SOFAM Model 8Gxb 8-cylinder water-cooled petrol developing 250hp at 3,200rpm Maximum road speed: 60km/hr Maximum road range: 350 to 400km Fuel capacity: 480 lit Armor: 25mm Armor type: Steel NBC system: None Night vision equipment: Optional
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2 pointsMi-24D, Mi-24V and Mi-24P, using data.ini edits to get different countermeasures combinations for field mods during the Afghan war.. Mi-24P with IR disco ball only Mi-24P with disco ball and flare dispensers Mi-24P with disco ball and exhaust shrouds Mi-24P with disco ball, flare dispensers and exhaust shrouds Mi-24V with disco ball only Mi-24V with disco ball and flare dispensers Mi24V with disco ball and exhaust shrouds Mi-24V with disco ball, flare dispensers and exhaust shrouds Mi-24Ds with no countermeasures Mi-24D with exhaust shrouds
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Version 0.9.8.1
6,750 downloads
Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. -
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Version
633 downloads
Free/Incoming Weapon Custom View 1.0 This is a Viewlist.ini mod. Perhaps someone else have found out this trick, but here I share what I have done. It's a great modding tool as well. How to Use Copy VIEWLIST.INI into <your mod folder>/Flight Press F9 for Weapon View (press F9 again to cycle multiple instances) This is the Weapons View you had before, but you can zoom and pan freely. Great tool for weapon modders like me. Press F10 for Tower View Incoming Weapon View (press F10 again to cycle more instances - if present) Since I had to use WeaponInFlight instead of the non-working PlayerTarget entry, you can view any weapons that have been launched by anyone during mission. Missiles, bombs, rockets - as long as they have been launched but not yet impacted or self destructed upon the end of lifetime. Weapons launched both friendlies and enemies can be seen. Example of usage: Upon "SAM Launch" message, press F10 as fast as possible to catch the launch moment of the incoming missile. Good if you want to practice evasion - or to feel pervert joy in seeing your enemies incinerated by friendly air defense systems. -
1 pointWith Music...............heads will roll.... yeah yeah yeahs - heads will roll (a-trak remix) ( slowed + reverb ) https://youtu. be/m9k7WgIPK14 [ Lockheed RF-104G Starfighter 1.0.0By paulopanz...........]
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1 pointYeah, I think that did the trick. AVG appears to have fixed the issue as I'm on the site with Firefox no problems. I cleaned the cache a bit and cookies and it seemed to have fixed the problem.
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1 pointThe bytes you are looking for in the Helopilot01.LOD are at offset FA, 10A and 11A. To reverse this LOD change the entry at FA from 803f to 80bf and the entry at 10A from 7f3f to 7fbf. The first change mirrors the figure, the second reverses him 180 degrees (if you don't do both the writing on his flak vest will be reversed in the sim). The reason why the offset address for these three entries if different is that the old Prop_Pilot.LOD has only two parts, named Pilot and Head, where the more complex Helopilot01.LOD has more (20). So the trick in reversing a pilot LOD is to look for these three entries (803f or sometimes 7f3f) on consecutive lines in your hex editor, and then edit them.
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1 pointMy project list update. Next, I will be completing/start working on these models. Fragata Niteroi F-40 frigate completed AN TPS-77 radar completed TAI Anka drone I will not make it as I had a hard time learning the airplane data structure. P40 Radar yakarov79 made one Chieftain tank completed T-84 Tank M109 howitzer M-84AS Combattante P37-BRL boat next, I will do some other nations tanks and armed vehicles: Challenger tank guuruu made one Type 59 tank <--- I will not make it as another modeler will be making it. Type 80 tank<--- I will not make it as another modeler will be making it. Centurion tank PLZ-45 self-propelled howitzer BM-30 Smerch
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1 pointnothing is invincible, that being said western and eastern tanks were built differently and were meant to be used differently.one on one most eastern tanks were severe underdogs but used en mass in assaults they were effective.the main advantage the west had/has was flexibility of command and and control information dissemination and range/targeting advantages.in short term conflicts that would be a huge advantage. in a protracted slugging match wear and tear and attrition would even things out a bit and numbers would become an advantage.
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1 pointI flew on a C141 in 2000 doing a deployment to Montana for a firefighting mission. I have to say I preferred the C130 better. I didn't jump but simply flew in it
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1 pointMcDonnell Douglas Phantom FGR.2 - No.6 squadron, RAF Near East Air Force, 1973
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Version
371 downloads
F-100D TuAF Turkey was the most non USAF Hun user, and the last to retire it from service in '80. The panther skin was in an old Salamander book I had when I was a boy, and the Super Sabres still flyed over Istambul ... CONTENT: a specific Turk plane with these skins - Silver - 1.AJU 111 Filo - 1.AJU 111 Filo 'Panter' - 1.AJU 112 Filo 'Seytan' - 7.AJU 171 Filo 'Korsan' - Camo 1970 - Camo 1972 - Green ex RDAF All Historical serial numbers included. CREDITS: - Umut aka 'Pureblue' my own tutor and hangar/loading screen and loadout.inis author; - Hgbn for his great temps and original green skin (updated) TO INSTALL: As usual, all in mod folder. To use the skins without a dedicated plane, simple move the relative folder in F-100AD or F-100C_65 folders and delete F-100D_TuAF one. Paaulopanz -
1 point
Version 1.0
143 downloads
The Republic F-84F/Q Thunderjet Single-seat fighter-bomber in TuAF service. F-84Q were old F-84F overhauled aircraft supplied in '60 to Turkey. N. 108 (F) and 185 (Q) planes delivered in 'to TuAF and served from 1958 to 1957. What's in: - 10 new High Rez skins (6 camo, 4 Silver); - Historical decalsets; - Hangars; - TuAF service history Credits: - Ludo Hi Res template - Paulopanz - Skins & Decals; Install: - all mod folder content in your mod install - overwrite That's all Enjoy @ paulopanz PS: Camo 1 Ex-Luftwaffe livery Turk numbers; Camo 3 Ex-KLU Dutch Numbers Turk livery; -
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Version
91 downloads
...STRIKE FIGHTER'S F-86E (M) RHAF Greece This is 3 pax silver.. Skin's with the greek color's for the F-86E sabre ex cl-13mk2 M ( M = Modified ) Is also incude the acro team Hellenic Flame... The camo is not Ready yet....! The 4 number's are ocurate... real ! Many extra info's pic's....with the serial number's..etc...! Is very easy..just unzip...and copy/paste in the plane's folder.....!! Don't forget they are also ..the pack from paulopanz.....for the Anatolia Terrain... http://combatace.com/files/file/13804-tuaf-f-86em-skinpack/ and many other's ..like whrenc... http://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/ This is a freware.. Thank's combatace....all the maker's and modder's... If someone like to convert...please...do ..! I hope you like it....! -
1 point
Version 1.0
105 downloads
F-86E(M) Designation for ex-RAF Sabres diverted to other NATO air forces 3 skins for 141,142,143 filo + all 107 sabre delivered (*) We have only my JRV red starF-86E(M), but I hope kevin will upload a new sabre, one of these day. Meanwhile You can use these skins in every F-86F/Canadair model You like simply dropping the included skins inside the favorite folder or simply drop in your mod folder the objects included folder if you have my yugo sabre. Credits: - Zur for this fantastic plane - Wrench for generic silver skin I used as base - Wrench for next F-86E(M) he will upload (*) - http://www.tayyareci.com/digerucaklar/turkiye/ for references - Umut for pointing me there sometimes ago Install: - as above Enjoy @ paulopanz -
1 point
Version 1.0
180 downloads
HAF received about 200 F-84F (63 from LW and 18 from KLU) with 335, 336, 337, 338, 340, 342 and 349 Mira What's in: 2 camo and 1 silver High Rez skins with 89 (new) historical decals. Credits: - Ludo Hi Res templates - Natan Deker at http://www.millionmonkeytheater.com/ForgottenJets.html for serials - ACESFAKIA for his Greek inspiration and effort ( )* - paulopanz skins & decals Enjoy @ paulopanz (*) Oh yes Dave the Thunderjets served in Troy siege too -
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Version Version 2
516 downloads
Harbin H-5 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Il-28 'Beagle' to create the reverse engineered Harbin H-5 copy. As the PLAAF also operated the Il-28 I've set the service dates to match those given for the stock Third Wire Il-28 (for China) but the Chinese H-5 programme was a slow starter and it didn't enter service until 1967. Generic markings with new serial numbers based on the photo of '83002' with a painted radome are included and please note that this mod uses Wrench's F-4B pit for pasko's Yak-25B 'Brewer' so it should work with any version of SF2 that has medium length runways. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the H-5 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the H-5 folder into your main Decals folder. 3. From the PILOTS folder drag and drop the PILOT_PLAAF folder into your main Pilots folder. That's it! CREDITS Thanks to Third Wire for a great little game/sim. Thanks to Wrench for the Brewer cockpit. Thanks also to whoever did the excellent PLAAF pilot (let me know and I'll gladly give credit). And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 03/02/19 Version 1 - 14/07/12
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