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Showing most liked content on 02/26/2023 in all areas

  1. 16 points
  2. 11 points
  3. 8 points

    Version 1.4.1

    286 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35K Flanker-E PLAAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  4. 8 points
    Su-35K Flanker-E PLAAF screenshot by @Coupi
  5. 7 points
    Mirage IIIEA, over Isla Martin Garcia, Argentina.
  6. 7 points
    going through some of my older mods. gawd these need reworked
  7. 5 points
    Happy Kuwait National day 25th and Liberation day 26th.
  8. 5 points
    McDonnell Voodoo FAW.4 - No.74 Squadron, RAF Fighter Command, 1967
  9. 4 points
    just thought I'd add this, for those that THIS comes to mind with 'Interdictor" is mentioned
  10. 4 points
    Nice, I wanted to find a suitable British style cockpit from a twin engined jet to have the right amount of engine gauges etc. The ring and dot gunsight reticle is from a picture of a functioning Mk 3 bomber turret gunsight. The Interdictor Canberras used the Mk 3 N turret/ pilot (medium bomber) reflector gunsight. At some point it was modified for the Canberra to be "adjustable to aim rockets".
  11. 4 points
    Daylight comes early in these latitudes....... But I doubt they'll expect me on a sunup raid.....
  12. 3 points
  13. 3 points
    Happy Liberation Day Brother! Hope nobody invade anybody anymore.. war only happen in Strike Fighters.. Peace and Salaam.. Aameen.
  14. 3 points
    Get European Air War from GoG / Jane`s AH-64D from Myabbandonware and post Screenshot Thirwire discord to infrom mobile KIDS
  15. 3 points
    It’s a shame because SF2 on PC has potential for improvement, I think about not only planes but above all avionics, environment, variety of actions, AI, augmented reality... How can TK miss it !!! Last game update... July 2013, ten years ago. P.
  16. 3 points
    another suggestion would be the stock 3w Meteor F8 pit. Works nice for the stock Vatour, as well
  17. 3 points
    Man! Have you ever heard about punctuation marks?
  18. 2 points
    I waited this version. I fly over china so it is very needed. Outstanding. Thank you of such a huge size (I spread my arms wide and show the size of my thanks)
  19. 2 points
    I'm using Menrva's Environmental Mod and running DX12. Hope this helps.
  20. 2 points
    Thirdwire should add more SF2 F-16s too
  21. 2 points
    Tunguska Flak Russia: Ukraine Unfortunatly it does not work to put decals on Flak. So i had to paint the + and V directly on the skin.
  22. 2 points
    McDonnell Voodoo FAW.4 - No.111 Squadron, RAF Fighter Command, 1967
  23. 2 points
    It's Denis Oliveira's clever Mirage 3EX mod with re-coloured bitmaps matched with the stock Third Wire Mirage IIIEO grey skins.
  24. 2 points
    it has a proper sight now!!! good work!!!
  25. 1 point
    The spokesperson of the kingdom of Dhimar announced that a formal complaint has been filed against the empire of Paran for having armed military aircrafts flying under civilian registrations. The head of the training center "Falcon Flight", based near Horreya - Empire of Paran, answered it was a necessary measure to protect innocent civilian student pilots during their flights from (quote) the very dangerous and totally irresponsible trigger fanatics that were recruited in the armies of Dhimar, including their crazy pilots. Chief of the parani public relations added that there was no concern about these aircrafts being equipped with a machine gun because it was "filled with lead". ___ A parani MiG-15 photographed while flying over a Royal Dhimari Air Force base :
  26. 1 point
    Gloster Javelin FAW9 cockpit by Sundowner and Veltro2k with a few changes to create a more suitable (IMHO) cockpit for the Interdictor variants of the Canberra. B(I).8 and B(I).12 etc
  27. 1 point
    Congrats! I wish Kuwait always be rich and powerful country and all thes aircraft uses just for fun. Happy holydays. EF 2000 most beautiful aircraft in the world, not best but butifulest in his curves. Nice.
  28. 1 point
    The G-91Y Gina´s pit has the double engine dials and the same MATRA gunsight of the original plane.
  29. 1 point
    My friend, contrary to the Su-27/30 the current Su-35 does not have the dorsal airbrake remplaced with the differential deflection of the rudders.
  30. 1 point
    When you have a problem do things in this order: - check first the KNOWLEDGE database - use the SEARCH function for your issue. Maybe you will discover that many others before you had this very issue you have and maybe they found a workaround or a solution to it. - if you can't find any match to your problem with search function, THEN come to general thread and try to be very specific about your issue you encountered.(pictures, movies, files etc)
  31. 1 point
    Common errors: - syntax is not correct - Pay attention to the YEAR when those 3D objects can appear. - The country they belong it's wrong - the country name they belong changed after a specific year (Soviet Union -> Ukraine after 1990) - the country you use the weapon for is not listed in NATION.INI file - Check if the object has export parameter TRUE Keep in mind that Mission Editor works with ...data you feed it. If you give it wrong data, the outcome can be spooky.
  32. 1 point
    View File Su-35K Flanker-E PLAAF Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-35K Flanker-E PLAAF All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Model by g00r00 I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together. YEYEYE for the Cockpit I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 02/26/2023 Category Su-35  
  33. 1 point
    Some Problems has Unique cause.. maybe one of above can help you, since you not mention spec, what mod, or SF version/patch etc.
  34. 1 point
    ah. and another remark. You placed your battletank "somewhere" you just dont found it. it stands somewhere lost, may be in river, stucked in mud and crew dirty and ungry got out of the tank and just smoke or eat rations. They are dirty and tired from trying to pull the tank out of the river. Forgotten and lost. The game first looks at the vehicles around your aircraft. Well, that is, in that black circle near the triangle on the editor map, where your plane spawns. There is a tank somewhere, if you fly and look for a long time, maybe you will find it.
  35. 1 point
    Thanks man Really appreciate it
  36. 1 point
  37. 1 point
  38. 1 point
    On my side I made a repaint of Zurawski's F-86F cockpit. The main difference is I used the OpenCockpit entry, with its pros and cons.
  39. 1 point
    (Lovely work there Jarek - thanks very much)
  40. 1 point
    Hi - My name is Spinners and I'm a what-if-aholic. Could someone make me a fixed IFR probe very much like the one in the piccie below. Thank you.
  41. 1 point
    Is that a real modification of the RAAF Mirage and a real scheme? Mandatory pic, Chinese delta-wing.
  42. 1 point

    Version 1.5

    67 downloads

    A rendition of the new VX-9 scheme for the famous "Vandy 1" scheme that has been shown throughout the ages. Simply drop in your FA-18F_BlkII folder and go fly, and can be found under Vandy 1 in the drop-down menu.
  43. 1 point
  44. 1 point
    Thanks ! Getting FE2 next week and can't wait to see what's in store . First learn the basic sim , then off to the mods ! Excited to get back into some WW I action ! Regards,Scott
  45. 1 point
    McDonnell RF-101D Voodoo - Voodoo Reconnaissance Flight, Grupo 2, Fuerza Aérea Argentina, 1982 After President Juan Perón was ousted during the short 'Revolución Libertadora' in 1955, US-Argentine relations improved to the extent that, in 1959, President Arturo Frondizi became the first Argentine president to visit the United States. Soon after, Argentina supported the isolation of Cuba after 1960 and also supported the American Alliance for Progress and also the American invasion of the Dominican Republic in 1965. US President Lyndon Baines Johnson rewarded Argentinian President Arturo Umberto Illia with a military aid package with the main beneficiary being the Fuerza Aérea Argentina who received 20 North American F-100C Super Sabres, 15 Convair F-102A Delta Dagger interceptors and 15 McDonnell RF-101A Voodoo reconnaissance aircraft. All 50 aircraft were drawn from USAF stocks and delivered during the latter part of 1965 and early 1966. The RF-101A Voodoo's were hastily refurbished by McDonnell to emerge as RF-101D's with all classified equipment removed and entered service in May 1966. By early 1982 the Fuerza Aérea Argentina's force of RF-101D's had dwindled to just the six aircraft of the Voodoo Reconnaissance Flight attached to the Canberra equipped Grupo 2 de Bombardeo based at Río Grande on the Isla Grande de Tierra del Fuego. During the Falklands War of 1982, the RF-101D's flew several missions to locate the British fleet with a final sortie over the north-west coast of East Falkland on May 22nd to photograph the position of the British Amphibious Task Group after the landings of the previous evening. In total, the Voodoo Reconnaissance flight flew 21 'Malvinas' missions with no losses. Skin Credit: yakarov79 BTW the terrain is Gepard's Rio de la Plata Bay and not the Falklands/Malvinas.
  46. 1 point
    McDonnell CF-101A Voodoo - No.422 Squadron, Royal Canadian Air Force, 1964 Template Credit: sundowner
  47. 1 point
    McDonnell CF-101C Voodoo - No.421 Squadron, Canadian Air Force, 1977 Template Credit: sundowner Still one of the best 3D models ever made for Strike Fighters!
  48. 1 point

    Version 1.07

    1,534 downloads

    Iraq, Western Asia (1980-2003) Terrain February 13th, 2017 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged This is a complete remake of the DS/IR terrain released long time ago by Wrench. The entire map has been retargetized and retiled using a whole new tileset, combining tiles from JSF_Aggie, Stary, Centurion-1 and my bad transition tiles. All major water bodies, lakes and some minor rivers have been hand-tiled. The Caspian Sea coast had to be hand-tiled as well. Numerous target areas have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from September 22, 1980 (the beginning of the Iran/Iraq War) to May 1, 2003 (the end of major combat operations of Operation Iraqi Freedom); it is designed for the Iran/Iraq War, Operation Desert Shield, Operation Desert Storm, Operation Desert Fox and Operation Iraqi Freedom. Iraq is Enemy, Iran is Friendly, other countries are Friendly as well. Due to limitations in the terrain engine, and not wanting to make three different terrains, I opted to set Iran as Friendly together with other countries such as Saudi Arabia. While you might see US planes spawn in Iran during Single Missions even if the 1979 Iranian Revolution already happened, it's up to the users to play with missions in the editor to fix any historical oddities. Targets reflect Real World events as accurately as possible; for instance, after the invasion of Kuwait by Iraq, Kuwaiti airfields are set as Neutral, enemy targets appear inside Kuwait, etc. Some airfields won't be available after a certain date and/or will change name according to historic changes. Various Operation Desert Storm expeditionary bases and FOBs have been added, and will appear only during Operation Desert Storm dates. All main targets are in their Real World locations (I tried to be as accurate as possible, to such a level that even surpasses ThirdWire's stock terrains). Shiraz Int'l Airport and Prince Sultan Airbase are beyond the Wall. However, if you have SF2NA, long range AI flights can be generated from such airbases. Ground Objects are not included. You can obtain most of them from Wrench's original Iran-Iraq terrains, or from other mod packages. >Credits (in no particular order): -Wrench, who reworked the original terrain and provided the CombatACE community with plenty of mods and scenarios to play with. He gave me invaluable advise, the tools I needed and introduced me to the beautiful, exhausting world of terrain modding/making. Thank you, sir! -swambast, who offered to build two high quality 3D models (Mosul Dam and Mosul Grand Mosque), featured for the first time in this terrain, it's an honor! He also provided major help in tracking and fixing common and uncommon bugs. If the terrain is stable (no CTDs), it's his merit! -Nyghtfall, for creating 3d models of the Kuwait Water Towers and Kuwait Freedom Towers. -tiopilotos, for providing reworked .tga tiles with new alpha channels. Much appreciated! -Spudknocker, who helped me complete the 1980-2003 beta version of the terrain, providing additional target areas. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -MigBuster, I have included some of his great hi-res textures for runways. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -Crusader, who provided me with the info I needed about ODS and other stuff related to targets. -JSF_Aggie, for his high quality DS tileset, which I have expanded with my horrible transition tiles. -7eleven, who directed me to a website filled with Desert Storm related info. -Centurion-1, since I used some tiles from his Desert 4 Mountain Regions+ Addon. I tried to contact you for permission, but it seems RL got in your way. Your WIP mod about the Iran/Iraq war gave me the motivation to complete this terrain. The least I can say is thank you. Best of luck, mate! -Stary, because his tilesets are pure art. I borrowed a few TODs and tiles from his excellent IsraelME tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -Stratos, who supported me support during the terrain's development. -krfrge, who has produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. I am totally sure I missed someone, especially because the terrain was born from Wrench's original ones. So I also included Wrench's original readme files from his IR and IR2003 terrains to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.
  49. -1 points
    I couldn't agree more.


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