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Showing most liked content on 01/28/2024 in all areas

  1. 18 points
    Final test flights. Almost all problems solved ...
  2. 9 points
  3. 8 points
  4. 7 points
    Super Etendard
  5. 7 points
  6. 5 points
  7. 4 points
  8. 4 points
  9. 3 points
    Two TARPS F-14As and an EA-6B from Forrestal's air wing on the way back to the coast after a probing flight over Syria... The Alert 5 flight wait on the cats in case they're needed to chase off any trailing MiGs..
  10. 3 points
  11. 3 points
  12. 2 points
    F-84G Thunderjet 51-1158 aircraft number 132 of the 455th Tactical Fighter Wing, Republic of Taiwan Air Force. Flown by Lt Ouyang Yifen (German: Heinz Ouyang) on July 7, 1956 in a battle with Chinese People's Liberation Army Air Force MiG-17's, he shot down two and damage a third! Pretty awesome considering this aircraft was considered inferior to even the MiG-15.
  13. 2 points
  14. 2 points
    why not both? leave it to the terraformer which to use when and where. just my 3.5 cents
  15. 2 points
  16. 2 points
  17. 2 points
    MiG-27K Kayra. The most advanced Strike Flogger. Very capable jammer, had had laser-, radar- and TV-guided missiles with pinpoint accurancy. Anti-Radar-Missiles made to fight down HAWK and Patriot SAM systems. The only one Flogger that was able to drop laserguided bombs. Kayra was a top fighterbomber. Here in the colors of Kazakhstan. If you look to the nose you see the window for the Laserdesignator of the Kayra system. It can look not only forwad, but also behind. Typical for a Flogger: when rolling over the runway, the canopy was rised by 10 cm to get a better ventilation in the cockpit. Direct in the nose tip is the window of the TV-system of Kayra.
  18. 2 points
    I know it is being frowned upon making requests to modders and I apologize in advance, but GKABS, could you make an ALQ-99 dedicated model for the EA-6B? You have the pod, all that is missing is an adapter to be added:
  19. 2 points
    Just completed the AQL-99 and I will upload it soon.
  20. 2 points
    The Cold War gone HOT in 1972. Who said Vulcan's weren't violent?
  21. 1 point
    Hi, while modding time is challenged these days I've had at least 3 requests to make a very large aircraft hangar, capable of housing something like B-52s, KC-135 fueling tankers and more. As far as I understand, we don't really have too many hangar options of that scale. So I decided to honor the requests and made this one from scratch. This is the version I am using, which is much more typical than what you find in some of the newer reference images (e.g., the newer half-dome / wide arc hangars from recent images are very new and quite rare costing est. $34M). Anyway, let me know of any suggestions you might have; otherwise once I finalize the exterior, I will begin creating an interior version as well. Side note, I've created it so the center emblem is completely customizable - you can remove it altogether, you can easily add your own version, etc. so this should allow great flexibility to use it as you need it. Thanks. /
  22. 1 point
  23. 1 point
    done and done
  24. 1 point
    Had strange feeling as well, I can't wait to hear the explanation on this...what a "School Project"....
  25. 1 point
    this is from call of duty.MW?
  26. 1 point
  27. 1 point
    If it was open at both ends we could do this.. or this..
  28. 1 point
    Thank you for your kind words GKABS, and likewise the countless contributions you've made here are amazing indeed. I am looking forward to the opportunity to partner on another project again soon!
  29. 1 point
    WOFF 0 BH&HII - Consolidated Custom Facilities Airfields Mod (Version 2.7) Is now available on Sandbagger's web site
  30. 1 point
  31. 1 point
  32. 1 point
    A Pukin' Dog over the North Atlantic (with slightly corrected tail decals).
  33. 1 point
    Yes, you first have to load objects (*.obj, *.3ds or *.lod) into the TOD editor with File->Object Manager->Load Objects... . Then you can place those object with RMB -> Add or by pressing 'A' onto a TOD. As a 'workaround' to use 'stock' TOD objects you can load a TOD with 'stock' objects, select an object and save this object with RMP -> Save Object. Then you can later load that object as described above.
  34. 1 point
    Hey there! Just wanted to let you know that we'll be uploading the first of our four new pilot models soon. By the way, if any of you out there happen to have some pilot squadron patches from the '70s it would be great if you send them my way I'd be forever grateful if you could send them my way. Thanks a bunch!
  35. 1 point
  36. 1 point
    An F-84E of the 10th Air Force.
  37. 1 point
  38. 1 point
  39. 1 point
    CVW-7 Super Sunday..
  40. 1 point
    Thanks Menrva! Don't worry, things like this sometimes happen. The mod is awesome and I enjoy it.
  41. 1 point
    @MurmanskPrPr I'm sorry to see you posted a 4-star review for something you couldn't even play. If you need assistance, this is the right place to ask. The installer of the mod looks for where your games are installed by reading through the registry keys. You need all three Strike Fighters 2 games I mention and those must be installed with their original installers, not manually copied nor moved elsewhere to other folders or drives. If you own all required games and you install them with the official installers by ThirdWire, the installation of the mod should then proceed correctly as intended. Game folders that are manually copied from or moved from where they are originally installed are not supported.
  42. 1 point
  43. 1 point
    I Installed it some days ago and play. MONUMENTAL WORK. Best mod. The only modification that I did not edit after installation, but just play right away and have fun.
  44. 1 point

    Version 1.0.0

    181 downloads

    SF2 F-84B Thunderjet, 49th FIS, 14th FG Pack 7/7/2019 -For SF2, Any and All (Full Merged Reccomended) This is a NEW aircraft, the Republic F-84B Thunderjet, depicted as when it first became operational in 1947. It it based on (one of) RussoUK's F-84s. It represents aircraft of the 49th FS (JP), 14th FG from 1947 through 1949. The 49th was the first USAF squadron to recieve and deploy the Thunderjet into active service (along with it's sister squadrons the 37th and 48th).They served in the "day and good weather" Air Defense role of the Eastern United states from Dow AFB, Maine. The skin is in jpg format, and 26 serial and Buzz numbers decals were created. Decal Randomization is TRUE. On the number list (individual aircraft serial) drop down, any serials marked with a star (*) has been positively identified as having served in the 49th. The others, while some DID serve in other squadrons of the 14th FG, they could not be identified to any of the 3 squadrons. Others, for the B model, are generic in nature. A NEW late 1940s pilot figure is included, as is the "f84" jet sound. Drop tanks, WW2 era bombs, rockets, etc are NOT. You should have these already. On the Aircraft selection dropdown menu you'll see: F-84B ThunderJet (RUK) (This is to differentiate Russ's T-Jet from the as yet uncompleted FastCargo version; if it every gets done!). As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein


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