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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

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    1. Charlie Vipers on Guard Part 2: Block 30s in the 90s

                   Charlie Vipers on Guard
                   Part 2: Block 30s in the 90s
      This mod is the second of three to represent the various versions of the F-16C/D in US Air National Guard service during the 1990s. It was a busy time with potential conflicts in Korea and active operations ongoing over Iraq and the Balkans. This mod aims to show the
      units as they were at that time. Included is a  F-16D Block 30 modified from the Aggressor F-16D to cover the two seaters in each unit that had them.

      Included
      Team Viper F-16C Block 30
      Modified Team Viper F-16D Block 30
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load teh same weapons.
       ***************************************************************************************************************************************************************************************************************************
      LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. In the F-16C_B30.iniyou will find these lines
               LoadingScreen=F-16C_Loading_121.jpg
              //LoadingScreen=F-16C_Loading_457.jpg
              //LoadingScreen=F-16C_Loading_512.jpg
      installing this mod will have default loading screen with the New Jersey ANG aircraft. if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without.
      ********************************************************************************************************************************************************************************************************************************

      Credits
      Viper Team                                  F-16C Blocks 30
      Viper Team/daddyairplanes     F-16D Block 30 (derived from the F-16D_B30_Aggressor)
      killerbee331                                original weapons pack that many armaments are drawn from here
      malibu43                                     2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes                          skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                                    NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi

      I hope you enjoy this mod as much as I enjoyed researching and creating it
      daddyairplanes
      aka Kevin Unruh
      27 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      116 downloads

         (1 review)

      7 comments

      Submitted

    2. Orion MPCV Pack

      Orion Multipurpose Crew Vehicle and variants:
       
      _________________________________________
      Hi there Combatace community!
      As you may already know, this Monday (with some luck) the mission ARTEMIS one is going to lift-off setting the path for future manned missions to the Moon, something that as engineer and space nerd I am very excited about. To celebrate this milestone and since I am finding myself without time to continue 3D modelling space gear for the Moon mods, I have decided to upload my UNFINISHED models so you can enjoy them! That includes:
      - Aircrafts (or should I say spacecrafts)
      Orion MPCV: Your normal Orion Multipurpose Crew Vehicle, with some "landing gear" I was trying to design because my experiments with vertical take-off were to this point very unsuccessful... but appart from that and two floating invisible pilons for IR missiles, it should look like the Orion that will take off in a few days! Orion MPCV-ICPS: That is a bigger Orion which includes a variation of the "Interim Cryogenic Propulsion Stage", which in reality is the upper stage of the SLS that will insert the spacecraft into a translunar orbit from Earth. I modelled it here as a longer range Orion since the ICPS module are substantially two giant propellant tanks (big one LH2 and smaller one LOX). Also I have equipped it with four rocket engines which will help compensating the much heavier fuel tanks (I tried to tweak the engines parameters to make it look a little bit more like a rocket engine instead of an airbreathing one, so fuel consumption has become super high hahaha) F-40A Apollo Starfighter: The beginning of the Spacefighters mod, a modified Orion MPCV-ICPS in which the main body of the ICPS module has been modified to carry weaponry becoming a propulsion and warmodule. It includes to arms with a pair of space adapted cannons and pylons for eight SIM-9A the first vacuum rated version of the AIM-9 with reactive thrust control for maneuvering. This is definetely not how I want it to look like but newer models are on the long To Do List. - AAA test beds: In order to become a full Space warfare mod, ground objects have to be implemented, unfortunately appart from static turrets and modified rovers sketches I have not been able to make 3D models, that is why I borrowed randomly GKABS M163 PIVADS models in order to have AAA with good targeting for the following systems:
      Laser AAA: In space, one of the biggest challenges is thermal control of the spacecraft, and since there is no atmosphere to dissipate beams, a laser could potentially become an enemy for sneaky spacecrafts that ventures into restricted territory. That is why a small low power version of Laser AAA is intended to be used in the early stages of the mods conflict. Railgun: An electromagnetically accelerated projectile, with low fire rate but high velocities. It would have sense in the moment in which bigger and armoured spacecrafts appears in later stages of the conflict. - Weapons:
      23mm MG-2040 Lunar Cannon 20mm M168 Lunar Vulcan 100KW XN1 Laser Weapon System (quick fact eventhough "small" 100kW is freaking difficult to generate on the Moon) 105mm Lunar Rail Gun SIM-9A Spacewinder - So what to expect from this release?
      As you will see, it lacks a lot of things we take for granted in this game: ground assets, targets to strike, actual Air-to-Ground and viceversa weaponry, spacecrafts from other nations. But as we all know, time is sometimes really hard to invest in these projects and real life easily takes over it. So at least you can have some dogfights between Orions and experiment this new environment. I personally enjoyed a lot the process of doing them and thinking how a Spacefighter mod would look like after seeing that a Moon map is actually possible (thank you Menrva!).
      So I hope you enjoy this despite of the clearly unfinished models and textures!
      - CREDITS TO:
      Menrva: For the amazing map in which all of this can be developed and for the nations creation with their logos and the skins for them in the Orion. ravenclaw_007: For the incredibly detailed AIM-9 model from which I based my own space version model. GKABS: For the M163 that I included for testing the different AAA systems. Combatace community: In general, for the support, suggestions, advice and the material that I have used but I am not able to track the creator. DISCLAIMER:  As always this is a FREEWARE, the use of this content for commertial purposes is strictly FORBIDDEN.
      Ohhh and before I forget it, THERE ARE NO LANDING GEARS! hahahha
       
      All being said, kind regards. Nuni

      71 downloads

         (0 reviews)

      3 comments

      Updated

    3. 65th Aggressor Squadron Skin for F-35A

      [The 65th Aggressor Squadron currently flies the F-35A, operating as a high-end adversary air to better simulate stealth fighters being inducted in competing nations. As part of the 57th Operations Group, the squadron simulates peer and near-peer stealth threat tactics for Red Flag exercises and provides support for the USAF Weapons School syllabus.]  From Wikipedia
      This mod inclued basic skin and tail number, training weapons(CATM-120 CATM-9)
      The original F-35  by FastCargo.
      Installation:
      1.Make sure you already have a F-35A;
      2.Coby Objects Folder into your SF2 game main folder;
      3.Open NATIONS.INI then add:
      [NationXXX] --------- xxx need to follow your last Nation number
      Name=USAF_AGRS
      DisplayName=USAF Aggressors
      Alignment=ENEMY
      PilotNameList=NamesMercs.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.str

      71 downloads

         (1 review)

      0 comments

      Updated

    4. New canopy structure for the F-35A, F-35B and F-35C

      New canopy structure for the F-35A, F-35B and F-35C v1.1.0

      Important ! At first I would like to thank GKABS who was so kind to create 
      this FakePilot element. 

      Indeed, this mod uses the FakePilot method.

      This is mainly an update for the F-35A/B/C Lightning II V 2.5 for SF2 by 
      FastCargo : 
      https://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/

      Before using this mod you must install the F-35s.
      The mod contains:
      - the F-35 data.ini files for each 3 versions of the Lightning II fighter.
      - The GKABS mod
      - The FakePilot mod
      - Update by Paulopanz (see NOTAM) 

      NOTAM for v1.1.0 : 
      - the opening canopy animation of the F-35B is deleted 
      and the position of the new structure is updated with new texture.
      - by Paulo :
      - F-35A taxing dancing fixed [Baffmeister's tricks rule ...]
      - F-35B taxing dancing fixed [a better take off like Seaharrier or Yak-36 should nedeed]
      - F-35C taxing dancing fixed; medium carrier set [no LPD LPH etc usage like F-35B]; wingfold and canopy opened on deck [the addon parts are on pilot and not seat entries]

      In order to install it you must put the objects folder into your SF2 
      directory.

      Best regards
      Coupi 

      313 downloads

         (0 reviews)

      0 comments

      Updated

    5. Saudi Arabian National Guard V150 90 mm APC

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Saudi Arabian National Guard V150  90mm APC model
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Thank the maker of a V-150 model (a free model but don't know the maker's name) I used it as a blueprint as I found it a lot easier to use than the regular blueprint.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      If you need any assistance please contact me at 
      gkabs@gkabs.net
       

      79 downloads

         (0 reviews)

      2 comments

      Updated

    6. Texas Falcons: Vipers over the Lone Star State (90s Edition)

      Texas Falcons:
       F-16s over the Lone Star State 1990-1999
      This mod represents the various models of F-16 that were in service in the Air National Guard and Air Force Reserve during the 1990s. These units include the
      - 457th Fighter Squadron (Air Force Reserve) at Fort Worth
      - 704th Fighter Squadron (Air Force Reserve) at Bergstrom AFB
      - 111th Fighter Squadron (Texas ANG) at Ellington ANGB
      - 182d  Fighter Squadron (Texas ANG) at Lackland AFB
      These units have utilized a range of F-16 models over the years and a wider range of missions. The 704th deactivated in 1996, and the 111th converted to MQ-1s in 2009. But the 457th and 182d are still going strong as Viper operators today
      Included
      Team Viper F-16C Blocks 25, 30, 32
      Modified Team Viper F-16A/B Block OCU, F-16D Block 30
      new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load teh same weapons.
      Other Note: If there is not a two seater assigned to a unit, there will not be a D model skin for that unit. I have checked about a dozen times to be sure I wasnt missing something

      Credits
      Viper Team                                   F-16C Blocks 25, 30, 32
      ravenclaw_007                            new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30templates (C and D)
      Viper Team/daddyairplanes     F-16D Block 30 (derived from the F-16D_B30_Aggressor)
      killerbee331                                original weapons pack that many armaments are drawn from here
      malibu43                                     2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes                          skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                                    NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi,

      Thank you, and I hope you enjoy this mod.
      daddyairplanes
      aka Kevin Unruh
      11 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
      PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      136 downloads

         (1 review)

      2 comments

      Updated

    7. Charlie Vipers on Guard Part 1: Block 25s in the 90s

                   Charlie Vipers on Guard
                   Part 1: Block 25s in the 90s
      This mod is the first of three to represent the various versions of the F-16C/D in US Air National Guard service during the 1990s. It was a busy time with potential conflict in Korea and active operations ongoing over Iraq and the Balkans. This mod aims to show the units as they were at that time. Included is a new F-16D Block 25 from ravenclaw_007 to cover the two seaters in each unit that had them.

      Included
      Team Viper F-16C Block 25 with historical ANG skins
      new F-16D Block 25
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own.
      The load outs are the same so you will be able to load the same weapons.
      ***************************************************************************************************************************************************************************************************************************
      LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. In the F-16C_B25.iniyou will find these lines
              LoadingScreen=F-16C_Loading_119.jpg
              //LoadingScreen=F-16C_Loading_111.jpg
      installing this mod will have default loading screen with the New Jersey ANG aircraft. if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without.
      ********************************************************************************************************************************************************************************************************************************
       

      Credits
      Viper Team                    F-16C Block 25
      ravenclaw_007             new F-16D Block 25, templates (C and D)
      killerbee331                  original weapons pack that many armaments are drawn from here
      malibu43                        2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes             skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                       NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi,

      I hope you enjoy this mod.
      daddyairplanes
      aka Kevin Unruh
      21 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      118 downloads

         (1 review)

      2 comments

      Updated

    8. F-5C_Skoshi Tiger_Ver1.0.7z

      August 2022
      ===============
      United States Air Force F-5C Skoshi Tiger Volume III VERSION 1.0
      ------------------------------------------------------------
      We are proud to present the F-5C Skoshi Tiger, a combat veteran of the Vietnam War, and one of the most enduring American military aircraft designs ever produced during the Cold War period. This third Volume depicts the following variants; the USAF F-5C and the VNAF F-5C. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.

       INSTALLATION INSTRUCTIONS:
      --------------------------
      1. Copy the contents of the "To Mods Folder(s)" to your  SF2 Mod directory.
      Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
      2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility.  You are simply required to substitute the "XXX"s  with the next sequential number in the sound file section of the file.
        
        NOTE    1:
      ------------
      Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package. 
      The user may alternate between the two by "commenting out"
      the relevant line in the F-5C_COCKPIT.INI

      [CockpitData]
      Directory=cockpit           <---This is the default
      //Directory=cockpit_Lo-Fi    

      In order to "activate" the higher resolution textures
      you would decomment the previous line and comment out
      the next line, thus:

      [CockpitData]
      //Directory=cockpit          
      Directory=cockpit_Lo-Fi   <---This is now Low-Res 

        NOTE    2:
      ------------
      Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini  from this..
      [LOD001]
      Filename=F-5C.LOD
      to this..
      [LOD001]
      Filename=F-5C_002.LOD
      Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a,  so please take advantage of this _002.LOD model should you experience frame-rate issues.  While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
       NOTE    3:
      ------------
      For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
       Keys:
      -------
      SHIFT+0 -> canopy open
      -/= (Default thrust vector Keys) -> elevator trim

      CREDITS:
      Sophocles     - 3D Model, Cockpit, textures
      Ravenclaw_007 - Project "God-Father" 3D Modeling,
                      Animations, Weapons, Research,
                      Beta testing
      Baffmeister   - Flight model, weapons edits, Avionics,
                      Beta testing

      Crusader      - Avionics and data tweaks, Beta testing
      Guuruu        -    Sounds and Afterburner effects, Beta
                      testing
      Guest contributors:
      Gkabs         - pilot figure
              
      Cliff7600     -    Avionics tweaks, functioning horizontal
                      trim indicator

      Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
      Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
      Brain-32    - Modeling advice, initial cockpit.cfg + more
      NeverEnough    - Initial work on the Flight model
      Russouk2004    - Always answering questions when I
                         needed help..Cheers!!
      Derk            - Many, many references!!!
      Blade            - Excellent mini-tutorial on damage
                        textures
      Finally, thanks to TK and Thirdwire for creating such a fantastic game.
      ****************************************************************
      FEATURES:
      * A highly detailed external 3d model, including all features specific to the F-5C including...Aerial refueling probe and external armor plates under the cockpit and engine areas
      * Specular color and Normal (bump) maps.
      * Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
      * Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them.
      * Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of  Baffmeister.
      * 3 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by both the USAF and VNAF Squadrons.
      *Accurate serial numbers and pilot name decals for both the 4503rd Tactical Fighter Squadron and 110th commando squadron.
      * Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified  to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
      * Super detailed  dedicated F-5C 'Virtual Cockpit'  with animated throttle control, rudder pedals, control stick,  landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, flap position indicator..and more.
      * A full complement of highly (or should I say "insanely" detailed  weapons carried by the USAF  F-5C, all by ravenclaw_007.
      * Comprehensive F-5C Skoshi Tiger Loadouts  representing the weapons carriage evolution of the F-5C in USAF service from 1965 to the 1967 by Sophocles.
      * Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007.
      * GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
      * All new afterburner, emitter, and engine smoke effects by Guuruu.
      * Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600.
      ******************************************************
      PILOT NOTES
      -----------

      F-5C Limit and Reference Speeds. [Indicated Airspeeds]
      FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge.
      FLAPS (MANOUEVERING):    450kts for both leading and trailing edge
      NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The        AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
      LANDING GEAR: 240kts
      DRAG CHUTE: 165kts
      CANOPY: 50kts
      NOSE WHEEL STEERING: 65kts
      MAXIMUM INDICATED AIRSPEED: 710kts [redline] 
      MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
      --------------------------------------------------------------------------------------------------------------------------------
      TAKE OFF ROTATION SPEEDS
          13500lbs: 155kts [full internal fuel and two sidewinders]
          20500lbs: 195kts [about the maximum weight possible with included stores]
          NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
      --------------------------------------------------------------------------------------------------------------------------------
      CLIMB SPEEDS
      Military Power
          13500lbs: 375kts with a transition to mach 0.89 
          20500lbs: 310kts with a transition to mach 0.74 
      Maximum Power
          13500lbs: 595kts with a transition to mach 0.93 
          20500lbs: 480kts with a transition to mach 0.85
      -------------------------------------------------------------------------------------------------------------------------------
      FINAL APPROACH SPEEDS
          With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
          NOTE: Target touch down speed is 20kts less than final approach speed.
      ----------------------------------------------------------------------------------------------------------------------------------------
                            
                             The Gun Sight
      --------------------------------------------------------
      The designers of the F-5A elected the simplest and most reliable gunsight conceivable. The low-cost, optical-mechanical reticle display was manually adjustable from 0 to 200 mils depression. It was collimated to avoid sighting errors. The gunsight was acceptable for aiming AIM-9B missiles, guns, rockets and bombs.
      It was possible to "replicate" this simple, mechanical operation within Strike Fighters 2 series parameters, and thanks to Crusader's cockpit.ini entries, we have the following functionality: The site itself is animated so that the Mils lever and thecombining glass of the site move according to the Mills selected (activated when
      cycling through air to air weapons ; and more importantly, air to ground weapons with "Backspace" and "\" Backslash accordingly).
      *************************************************************
                          
                                 Agreement
                                 _________
       
      THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
      ************************************************************* 
      Sophocles
      August 2022
       

      674 downloads

         (4 reviews)

      23 comments

      Updated

    9. [FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger

      F-16CD B60 (What-If) Ukraine Reforger by Viper63a 2022
      -------------------------------------------------------------
      This pack asks the question..."What if" the US was to reforge Ukrain with F-16C\D Block 60 "Bear Hunter\Killers". See the "Credits" sections for a list of all the wonderful modders who deserves ALL the "THANKS" for their original packs. Without them, this pack would not exist. 
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
      This pack is intended as a stand-alone pack, you should not need any other mod packs. The USAF F-16C\D Block 60 (Viper Team) aircafts were modified for use in the Ukrainian theater: F-16C\D B60 with correct decals, skins, pilots, data, weapons & a bunch of extras. 
      * Included Jets: Please note the serial numbers are randomized. 
      F-16C_B60_UA
      F-16D_B60_UA
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
      !! First and always - Make a BACKUP copies of your Mod folders...Objects\Aircraft, Decals & Weapons folders...
      1) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
      2) Refer to the "Add F16 SoundList.txt" file on configuring the your "Flight\SoundList.ini" file to use the custom F-16 sounds included in this pack.
      3) Refer to the "Add F16 Squdraons.txt" file on configuring the your "PilotData\SQUADRONLIST.INI" file to use the Ukrainian Squadrons in a campaigne.
      Thats it - Enjoy!
      Viper!
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: 
      -------------------------------------------------------------
      If you didn't sign your Readme.txt - Shame on you (LOL).
      Let me know if I missed anyone and will be more than happy to recognize!
      Thanks!
      -------------------------------------------------------------
      F-16 DATA & LOADOUT update v2.0 - Fanatic Modder
      -------------------------------------------------------------
      Effects/Sounds/LODS/Skins - Dave/The Viper Team
      F110 effects only - Fast Cargo < The new, proper F110 effects possibly again by Fast Cargo. If not, please verify.
      The egyptian skin - mohand777
      The F110 engine sound, I was not able to trace. Pls PM for any feedback to give proper credit.
      -------------------------------------------------------------
      SF2 F-16C/D Block 60 Fictional USAF Squadrons - Viper63a
      -------------------------------------------------------------
      The Viper Team for their EXCELLENT F-16s!
      Ravenclaw_007 for his new weapon packs.
      Spudknocker's work that inspired me to make this pack.
      Dtmdragon's original work that made this pack possible.
       
      If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
      -------------------------------------------------------------

      151 downloads

         (2 reviews)

      1 comment

      Updated

    10. Toyota with SPG-9 Kopye

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota with SPG-9 Kopye comes with 6 textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      yakarov79 for making the gunner/driver models and textures for them and for letting me use it with my Toyota truck
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      lindr2 for using his UB-16 texture
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      80 downloads

         (2 reviews)

      0 comments

      Submitted

    11. USAFE 495th FS Skin for F-35A

      495th FS "Valkyries" (USAFE) Skin for F-35A v1.0.0

      Hello,
      On 15 September 2020, the USAF announced that the 495th Fighter Squadron would 
      be reactivated as first F-35A unit of the 48th Fighter Wing "Liberty Wing" at 
      RAF Lakenheath.
      The "Valkyries" received their first four F-35As on 15 December 2021.

      This skin must be used with the Strike Fighters 2.
      You should add this skin to the "SF2 USAF F-35 redux 1.0.0" by kblomkvist :
      https://combatace.com/files/file/16811-sf2-usaf-f-35-redux/
      I have created the main decals of this famous fighter squadron of the USAFE
      and I have used the DoctorWho F-35A/B skin templates. These decals are the early delivered
      F-35As for the "Liberty Wing".
      The original mod of the F-35 was made by FastCargo.

      In order to install this skin you have to put the Objects folder into your SF2 game 
      directory.

      NOTAM :) I hope to finalize the integration of a new canopy front structure (Fakepilot method).

      Best regards,

      Coupi.

       

      65 downloads

         (0 reviews)

      0 comments

      Submitted

    12. SF2 F-102A (v2k) ANG Skins & Decals Pack

      SF2 F-102A (v2k) ANG Skins & Decals Pack         8/2/2022
      -For SF2 =ONLY= (Full 4/5 Merged Reccomended)-
      This package contains 3 new Air National Guard skins & decal sets for Veltro2k's F-102A Delta Dart. This package covers Darts used by the Pennsylvania, New York and Connecticut ANGs.
      On the skin/unit selection drop down menu, on the Loadout screen you'll see:
      146th FIS, PA ANG (61-75)
      102nd FIS, NY ANG SEA Camo (72-75)
      118th FIS, CT ANG (66-71)
      Almost all markings are decals, and decal randomization is TRUE. ALL serial numbers are 100% historically accurate for each of the units depicted. Each unit has been supplied with 26 serial numbers (probably more than when actually in service). The SF2 "date switch" IS active.
       
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
      Happy Landings!
      Wrench
      Kevin Stein
      Director of Marketing, Coyote Aerospace
      "We Aim Higher"
       

      62 downloads

         (1 review)

      0 comments

      Submitted

    13. Toyota with DSHK Gun

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota with DSHK Gun comes with 6 textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      85 downloads

         (2 reviews)

      0 comments

      Submitted

    14. Vipers Over Bosnia Pt 1: USAFE F-16C/D Operation Deny Flight

      Vipers Over Bosnia
          Part 1: USAFE F-16C/Ds During Operation Deny Flight
      In April 1993, NATO had documented over 500 unauthorized military flights over Bosnian airspace since the United Nations passed Resolution 781 that prohibited those flights. The Umited Nations then passed Resolution 816 that extended the flight ban to all fixed and rotary wing in the country and authorized memeber states to use all measures need to comply.
      On 12 April 1993, NATO began Operation Deny Flight, combat air patrols to enforce the no fly zone over Bosnia Herzogovina. In June 1993, Resolution 836 allowed NATO to also provide close air support to UNPROFOR on request (This was not often used because requests had to go to the UN in New York, then to NATO then back to the pilots and ground forces involved). As a result, the typical loadout was of air to air missiles as well as a pair of bombs and jaming pod.
      The closest American air base to the conflict zone was Aviano AB in Italy. Many US Fighter units forward deployed there at the beginning, including elements of the 86th Fighter Wing (512th and 526th Fighter Squadrons) which was transitioning from the F-16C Block 30 to the F-16C Block 40. This unit was in the middle of that transition on 28 Feb 1994 when elements of the 526th FS engaged 6 Serbian J-21 jets with the USAF claiming 4 downed (the Serbs claim 5 were lost).
      Later in 1994, the 86th Wing ceased fighter operations and the two squadrons were moved to Aviano to become part of the 31st Fighter Wing (510th FS and 555th FS). These squadrons continued operations over Bosnia through the shoot down incident on 2 Jun 1995 and the air strikes conducted as part of Operation Deliberate Force.
      With the adopting of the Dayton Peace Accords, Deny Flight was determined to no longer be necessary and terminated on 15 December 1995.
      This mod represents the four USAFE main F-16 squadrons that took part, the 512th FS Dragons, 526th FS Knights, 510th FS Buzzards, and 555th FS Triple Nickel. It also covers the two different blocks of F-16 flown at the time (30 and 40)
       
      Included
      F-16C Block 30 and 40, F-16D Block 40
      new F-16D Block 40
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. The best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load the same weapons.

      Credits
      Viper Team               F-16C Blocks 30 and 40
      ravenclaw_007        tweeked F-16D Block 40 and templates (C and D)
      Viper Team               F-16D Block 30 (derived from the F-16D_B30_Aggressor)
      killerbee331             original weapons pack that many armaments are drawn from here
      malibu43                  2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes       skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                 NightshadeP/R, allenjb42

      I hope you enjoy this mod. Hopefully, one day we will have a Balkans terrain to fly them over.
      daddyairplanes
      aka Kevin Unruh
      3 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
      PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      203 downloads

         (0 reviews)

      3 comments

      Submitted

    15. Toyota tactical with ZU23-2 AAA without a cabin

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota with ZU23-2 AAA without a cabin comes with 6 textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      yakarov79 for making the ZU23-2/gunners/driver/textures for them and for letting me use it with my Toyota truck
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      93 downloads

         (1 review)

      0 comments

      Submitted

    16. Soviet Style Airfield for the "Desert" Terrain

      New painted Soviet style airfield for SF2 Desert terrain v1.0.0
      Based on an old mod (2005) for the early Strike Fighters game.
      This pack of tiles replace the parking and runways for the Thirdwire Desert airfield3.lod (P3 terrain for exemple).
      You put the content into the "StrikeFighter2" directory: StrikeFighters2/Terrains/Desert.
      If you are not satisfied you could delete the tiles from the Desert terrain folder.
      Important ! Only used with the Desert terrain of SF2 by Thirdwire.
      PM me if needed.
      Best regards,
      Coupi.

      75 downloads

         (0 reviews)

      0 comments

      Submitted

    17. Toyota tactical with ZU23-2

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota with ZU23-2 AAA comes with 3textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      yakarov79 for making the ZU23-2/gunners/textures for them and for letting me use it with my Toyota truck
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      85 downloads

         (1 review)

      2 comments

      Submitted

    18. Toyota tactical with 107mm rockets launcher

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota with 107mm Type 63 rockets comes with 3 textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      91 downloads

         (0 reviews)

      1 comment

      Submitted

    19. Super Étendard Modernisé Armada de la República Argentina

      IMPORTANTE!!! Antes de instalar la skin es importante tener el avión de denissoliveira.
      IMPORTANT!!! Before installing the skin it is important to have denissoliveira's plane.
       
       
      Español:
      A fines del 2018 unos 5 Super Étendard Modernisé arribaron a la Argentina a la espera de una puesta a punto, pero lamentablemente para el 2022 siguen sin volar.
      Esta skin es lo mas similar a la pintura del Super Étendard del ARA, la única libertad que me tome a la hora de hacer la skin es añadir un killmark como tenían los Super Étendard después de la guerra de Malvinas.
      Si quieren modificar mi skin, añadir algo o lo que sea, agradecería bastante que se me dé el crédito correspondiente, ya que me llevo bastante tiempo debido a la falta de plantilla que me faciliten el laburo. Además darle los créditos correspondientes a denissoliveira por el avión y la skin sobre la que trabaje. Sin nada mas que agregar, espero que disfruten la skin.
      English:
      At the end of 2018, some 5 Super Étendard Modernisé arrived in Argentina waiting for a set-up, but unfortunately by 2022 they are still not flying.
      This skin is the most similar to the painting of the ARA Super Étendard, the only freedom I took when making the skin is to add a killmark like the Super Étendard had after the Malvinas war.
      If you want to modify my skin, add something or whatever, I would be very grateful if you give me the corresponding credit, since it took me a long time due to the lack of a template that facilitates my work. Also give the corresponding credits to denissoliveira for the plane and the skin on which he works. With nothing more to add, I hope you enjoy the skin.

      112 downloads

         (0 reviews)

      1 comment

      Updated

    20. Toyota tactical with UB-16 rockets

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Toyota tactical with UB-16 rockets comes with 3textures and a new sound file
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=Toyota
      [Toyota]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      lindr2 for using his UB-16 texture
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      91 downloads

         (4 reviews)

      1 comment

      Updated

    21. VoiceAttack Profile for SF2

      This is a basic profile for use in VoiceAttack so you can speak to your wingmen and squadron to command them instead of hitting keys - voiceattack does the pressing for you.
      All spoken phrases are fully editable within Voiceattack, so you can change any to whatever suits you, doesn't matter what you say, so long
      as it's in the profile and matches the programmed keypresses.
      Makes the game a little more immersive and fun. But it won't make your wingmen actually obey the commands any more than usual 
      The separate Voiceattack program is required, but only costs a small fee to buy.

      45 downloads

         (0 reviews)

      1 comment

      Submitted

    22. WP GPNVG/AVS-10 shader in SF2 (Morden NOD style)

      【GPNVG-18 is a special NOD offering greater strength and durability during rough use in the field, as well as four high performance, MIL-SPEC Unfilmed White Phosphor image intensifier tubes that combine using specialized hybrid optics to provide the end user with an umatched 97° degree field of view, as opposed to the standard 40° field of view provided by traditional binocular night vision systems.】
       
      Highly recommond you guys use it with Realsky Environment Mod.
      This is a shader that can change the original color of the game to make it close to the color of White Phosphor Image Intensifier Tubes in reality. Of course, it will also really brighten the brightness of the picture.
       
      ===========================================================================================
      Usage/ Read Me!!!!!:
      1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】;
      2.check your graphics option and make sure Effects Detail choosed for Unlimited;
      3.make sure your Mission Start Time choosed for Night;
      4.fly and control the night!
       
      This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.

      145 downloads

         (2 reviews)

      0 comments

      Updated

    23. GP AVS-6/9 shader in SF2 (old school style)

      Just like my former mod,this is a shader that can change the original color of the game to make it close to the color of Green Phosphor Image Intensifier Tubes in reality. 
       
      This one is more like AVS6/9 NOD usded by USAF during 1990s-2000s
       
      And Of course, it will also really brighten the brightness of the picture, highly recommond you guys use it with Realsky Environment Mod.
       
      ===========================================================================================
      Usage/ Read Me!!!!!:
      1.put [TWPOSTPROCESS.FX] into your SF2's Flight folder【Back up recommonded】;
      2.check your graphics option and make sure Effects Detail choosed for Unlimited;
      3.make sure your Mission Start Time choosed for Night;
      4.fly and control the night!
       
      This is a shader ,so even in day time the night vision effect will trun on,delete [TWPOSTPROCESS.FX] to return default.

      59 downloads

         (0 reviews)

      1 comment

      Submitted

    24. BM-30 Smerch

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      Two BM-30 Smerch models with 3 textures also 2 new sound files
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFilexxx=9M55K
      SoundFilexxx=MilitaryTruck
      [9M55K]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [MilitaryTruck]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      NumBuffers=4
      MaxDist=2500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally, not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 PrO
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      131 downloads

         (2 reviews)

      2 comments

      Updated

    25. FW-190D

      FW 190D, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cabin with 8 historical skins, plus one without insignia, to fly it with the nation you please , the new pilot of the luftwaffe (there are 2 lods, one with goggles and one without glasses, by default the pilot has glasses). I included all the weapons of the F model (THE ER4 MULTIPLE LAUNCHER THAT BY ERROR I WAS NOT INCLUDED IN THE FW190F PACKAGE) even if this model only carries a bomb or 2 models of disposable tanks.
      I hope you enjoy it, more information in the readme file.
      Sorry my English is bad
      Torno.

      265 downloads

         (5 reviews)

      0 comments

      Submitted

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