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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

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    1. Low-Viz P-3C Orion Armada Argentina SF2 - DAT

      For the Dev A=Team's P-3
      New paint Low-Viz for P-3C Orion Argentine Navy
      Put this folder in the appropriate place: Documents and Settings or My Documents\StrikeFighters2...
      in SF2 and enjoy.
       
      \ Objects \ Aircraft \P-3C, for SFP2.
       
      and P-3C folder that is inside "Decals ARA LV" in: Documents and Settings or My Documents...
       
      \StrikeFighters2\Decals\
       
      Feel free to modify as you like this painting,
      just give me the corresponding credit. Since I do.
       
      Good flight.Ariell
       
       
      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
       
       
      Nueva pintura Baja Visivilidad para P-3C Orion de la Armada Argentina.
      Ponga esta carpeta en el lugar correspondiente: Mis Documentos\StrikeFighters2...
       
      \Objects\Aircraft\P-3C, para sfp2.
       
      y la carpeta P-3C que esta dentro de "Decals ARA LV" en: Mis Documentos...
       
      \StrikeFighters2\Decals\
       
      Sientase en la libertad de modificar a su gusto esta pintura,
      solo deme el correspondiente credito. Ya que yo lo hago.
       
      Buen vuelo. Ariell

      82 downloads

         (0 reviews)

      0 comments

      Updated

    2. P-3C Orion Armada Argentina SF2 -DAT

      For the Dev A-Team's P-3
      New re paint in Blue for P-3C Orion Argentine Navy
      Put this folder in the appropriate place: Documents and Settings or My Documents\StrikeFighters2...
       
      \ Objects \ Aircraft \P-3C, for SFP2.
       
      and P-3C folder that is inside "Decals ARA" in: Documents and Settings or My Documents...
       
      \StrikeFighters2\Decals\
       
      This repaint is more complete than the previous skin, because that was one of my first skins.
      The serial numbers are all in decal and decorations now, while the first version were painted.
       
      Feel free to modify as you like this painting,
      just give me the corresponding credit. Since I do.
       
      Good flight.Ariell
       
       
      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
       
       
      Nueva repintura Azul para P-3C Orion de la Armada Argentina.
      Ponga esta carpeta en el lugar correspondiente: Mis Documentos\StrikeFighters2...
       
      \Objects\Aircraft\P-3C, para sfp2.
       
      y la carpeta P-3C que esta dentro de "Decals ARA" en: Mis Documentos...
       
      \StrikeFighters2\Decals\
       
      Este repaint es mas completo que la anterior skin, por que aquella fué una de mis primeras skins.
      Los seriales estan todos en decal, así como las decoraciones ahora, mientras en la primera version
      estaban pintados.
       
      Sientase en la libertad de modificar a su gusto esta pintura,
      solo deme el correspondiente credito. Ya que yo lo hago.
       
      Buen vuelo. Ariell

      88 downloads

         (1 review)

      1 comment

      Updated

    3. TW F-105D Repacked

      Stock TW F-105D Repacked
      This an almost complete overhaul using Sundowner great templates and Streakeagle early camo decals.
      34 new and redone high-res skins 34
      original decalset redone
      first "pussy galore" Cpt. Vic Vizcarra plane (adults only ...) [80 TFS]
      TO INSTALL:
      - delete ALL previous mod
      - put ALL in your mod folder and overwrite
      - that's all

      enjoy
      @ paulopanz
       

       

      229 downloads

         (2 reviews)

      0 comments

      Updated

    4. Smokeless rocket effects pack (Beta Version)

       [ It is A very BETA Version,still need some adjustment! ]
      1.What is this?
      So it is just a simple effects mod and will make your AIM-120s、9x、HARMs etc looks cool and closer to what it looks like in real life,we can see the pics.
       
      2.How to make it work?
      (1)unzip the 7z,lol, then copy the Effects folder into your SF2 main folder;
      (2)Open WeaponsEditor and find whatever missile u want to edit, then find [Booster Effect] under Propulsion Data, then change it to "MissileSmokelessFireEffect";
      OR
      (2) open the _data.ini in the missile folder, the edit [BoosterEffectName=]
       
      P.S I made 3 versions : [MissileSmokelessFireEffec] for AIM-120s, [MissileSmokelessFire9XEffect] for AIM-9Xs, and [MissileSmokelessFireLgEffect] for AGM-88s or AGM-65s, be clear before u wanna edit...

      86 downloads

         (0 reviews)

      6 comments

      Updated

    5. [Fictional] Republic F-105D Thunderchief - West Germany

      Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2 
      This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!

      BACKSTORY
      When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
      The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
      That's it!
      The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - 24/11/2022

      46 downloads

         (0 reviews)

      0 comments

      Submitted

    6. sf2_VW T3

      VW T3  Transporter Double Cab Chassis
           HAF       Air Force        This is optimized for the  SF1/SF2 Anatolia Terrain
      ===========================================================================================
      ...I did it, cause there was no............ Greek HAF Air Force truck......  ,  and I think we need more car for
      the ........ Anatolian terrain..........!
      Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!
      ===========================================================================================
      Install:
      - .....extract........ the objects folder....... to a temporary place........!!!!

      - .......copy the objects folder (and every thing inside) to your mods folder.......
      ===========================================================================================
      This package may NOT in any way, shape or form be used in any payware additions.
      This is a freeware any be disburse freely
      I hope you like it
      Also is made for the terrain Bases if someone want to change it for International Air Force...etc...
       
      ace
      05/10/2021

      44 downloads

         (0 reviews)

      0 comments

      Submitted

    7. AIM-97A Seekbat for SF2

      What if Mod : AIM-97A Seekbat for SF2
      v1.0.0

      1) History
          Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF 
          attempt to field a long range AAM for intercepting the Foxbat.
          This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km.
          The Seekbat was another Standard missile derivate...

      2) Installation
          This AAM uses the AGM-78 LOD file from Strike Fighters 2.
          I have repainted the tile and created the needed files with the TW Weapon Editor.

          Put the "Objects" folder to your SF2 Directory

          In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane 
          and add "SAHM" entry to this file :
              // Weapon Stations --------------------------
              [LeftWingStation]
              SystemType=WEAPON_STATION
              StationID=1
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_L
              [RightWingStation]
              SystemType=WEAPON_STATION
              StationID=2
              StationGroupID=2
              ...
              ...
              ...
              AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM
              AttachmentType=NATO,USAF
              ...
              ...
              ...
              FuelTankName=Tank610_F15
              FuelTankNodeName=droptank_wing_R

      3) What if story 
          1980 over Europe : the AIM-97A Seekbat is in operational service !

          
      Its your turn now !

      Coupi ;)

      96 downloads

         (0 reviews)

      0 comments

      Submitted

    8. Kesselbrut & russouk2004 ME 109 COCKPIT JABO for SF 2

      Kesselbrut & russouk2004 Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). 
      I finished a pack for Kesselbrut & russouk2004 Me 109 cockpit, with new textures and new painting approach. 
      I worked in one edition that russouk2004 did in this cockpit to represent a Me 109 "Jabo" versions with the "ZSK 244 A-2/Zünderschaltkasten" (ignition switch box for bombs). This is a switch box, more realistic for 109E/F/G/K versions, but you of course, are free to use wherever you wish.
      The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. 
      I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
      To use one of them just rename the file at your choice to ----> Ger_legs. 
      __________________________________________________________________________________________________________
      Installation instructions Strike Fighters 2:
      First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
      __________________________________________________________________________________________________________
      *OPTIONAL*
      I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
      If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
      [GunsightFront]
      GunsightMilSize=125  <----------------- you must to add this valor.

      [CockpitSeat001]
      MinPitchFront=-57    <----------------- you must to add this valor.
      This is not mandatory. All cockpit files will work normally without this edition as well
      That's all.
      __________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
      - Kesselbrut & russouk2004 for the Cockpit 3D LODs.
      __________________________________________________________________________________________________________
      - Thanks to Kesselbrut & russouk2004 for the excellent Me 109 cockpit model.
      - special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      64 downloads

         (0 reviews)

      1 comment

      Submitted

    9. Kesselbrut ME 109 COCKPIT RLM 66 for SF 2

      Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). 
      I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. 
      The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. 
      I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
      To use one of them just rename the file at your choice to ----> Ger_legs. 
      __________________________________________________________________________________________________________
      Installation instructions for Strike Fighters 2:
      First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
      __________________________________________________________________________________________________________
      *OPTIONAL*
      I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
      If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
      [GunsightFront]
      GunsightMilSize=125  <----------------- you must to add this valor.

      [CockpitSeat001]
      MinPitchFront=-57    <----------------- you must to add this valor.
      This is not mandatory. All cockpit files will work normally without this edition as well
      That's all.
      __________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
      - Kesselbrut for the Cockpit 3D LODs.
      __________________________________________________________________________________________________________
      - Thanks to Kesselbrut for the excellent Me 109 cockpit model.
      - special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      54 downloads

         (0 reviews)

      0 comments

      Submitted

    10. Kesselbrut ME 109 COCKPIT RLM 63 For SF 2

      Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games). 
      I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach. 
      Releasing, optional textures for early Me 109 cockpit. The first Me 109s (B/C/D and early Es versions) had their interiors painted with the RLM 63 (grüngrau) which was later replaced by the RLM 66 (schwarzgrau). This option could be, very useful for the Me 109 made by Monty CZ.
      The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files. 
      I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
      To use one of them just rename the file at your choice to ----> Ger_legs. 
      __________________________________________________________________________________________________________
      Installation instructions for Strike Fighters 2:
      First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
      __________________________________________________________________________________________________________
      *OPTIONAL*
      I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
      If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
      [GunsightFront]
      GunsightMilSize=125  <----------------- you must to add this valor.

      [CockpitSeat001]
      MinPitchFront=-57    <----------------- you must to add this valor.
      This is not mandatory. All cockpit files will work normally without this edition as well
      That's all.
      __________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
      - Kesselbrut for the Cockpit 3D LODs.
      __________________________________________________________________________________________________________
      - Thanks to Kesselbrut for the excellent Me 109 cockpit model.
      - special thanks to CombatAce.com hosting the files.
      __________________________________________________________________________________________________________
      These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
      __________________________________________________________________________________________________________

      53 downloads

         (0 reviews)

      0 comments

      Submitted

    11. E-3D AEW1

      (TMF) E-3D SENTRY AEW.1 MOD by PeacePuma 
      Production aircraft for the RAF according to E-3C standard with CFM56 engines and British modifications designated Sentry AEW.1, there were 7 aircraft built. Modifications included the addition of a refueling probe alongside the existing boom AAR receptacle, CFM-56 engines, wingtip ESM pods, an improved maritime surveillance capability (MSC) offering marine scan processing (MSSP), JTIDS and Havequick 2 radios. 
      The last 2 E-3D Sentry AEW.1 were recently transferred from the RAF to the Chilean Air Force where they will continue to serve as the only platform of its kind in Latin America.
      This mod recreates the latest liveries of the 8 sqn RAF and Group 10 of the FACH
      Credits 
      The Mirage Factory.....for the original Aircraft
      PeacePuma .............addons 3d, skins, decals, ini edits
      Wrench ................approval on behalf of TMF members 

      You must know:
      This mod does not include a virtual cockpit (if you find a suitable one you can include it yourself)
      The engines are not animated as it is just a mod overlay for the false seat technique.
      You must not distribute without permission of its original authors!!!

      PP Oct, 2022

      115 downloads

         (0 reviews)

      2 comments

      Submitted

    12. Southern Ukraine and Crimean Peninsula Terrain

      Donbass Beta 0.40
      *****************************************************
      Southern Ukraine and Crimean Peninsula Terrain

      THIS IS STILL  A BETA VERSION!!!!
      ============================
      ++++++++++++++++++++++++++++++++++++++++++
      This terrain is written for SF2E. It works well with SF2NA.
      +++++++++++++++++++++++++++++++++++++++++
      I. Short description:
      The south and the east of the Ukraine are battlegrounds in mid 2022. At the moment nobody knows how the war will end.
      This terrain covers the most parts of the Ukraine and some parts of the Russian Federation. But only the southern war theater and the crimean peninsula are included in this terrain so far. Airfields and some other target areas are placed on the map. Further improvements will come.
      I made the airfields in their shape as realistic as possible. Only 3 airfields are more or less freestyle.
      At the moment the terrain is made for scenarios around the Crimean peninsula. Offensive operations are more focused for the ukrainian side. In ukrainian strike missions you can fly against airfields, factories, depots, Sewastopol harbour and support facilities and a dense SAM network.
      For the russian side you can only fly against enemy airfields.
      At the moment possible mission types are:  Sweep, CAP, Escort, Intercept, Recon, Strike and SEAD missions.
      The terrain is set as NavalMap=FALSE, but it is prepared for NavalMap=TRUE. If you use SF2NA as basic game you may change the setting, so that carrier vs carrier operations will be possible.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
      II. INSTALLATION:
      To run this terrain you need SF2NorthAtlantic or SF2 Israel or SF2 Europe.

      Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2XXXX

      Thats it.

      If you have SF2Europe installed you must do nothing more.
      If you miss SF2E and have SF2Israel you must open file
      Donbass.ini
      with Notepad editor and look for the lines:
      //CatFile=..\IsraelME\IsraelME.cat
      CatFile=..\GermanyCE\GermanyCE.cat
      change the entry into:
      CatFile=..\IsraelME\IsraelME.cat
      //CatFile=..\GermanyCE\GermanyCE.cat

      save the file
      ++++++++++++++++++++++++++++++++++++++++++++++++++
      III. Credits.
      Tileset            is basing on Jan Tumas tiles for First Eagles
      Shelter1            circular aircraft shelter taken from AirfieldDevKit_v1.1, made by Pureblue
      EWalls 500,100 and 50 m    taken from AirfieldDevKit_v1.1, made by Pureblue
      SunShelter170m        taken from AirfieldDevKit_v1.1, made by Pureblue
      D_Bunker            taken from AirfieldDevKit_v1.1, made by Pureblue
      ControlTower.LOD        made by RussoUK
      SA-6L            i added Ukraine in the Userlist.ini
      StraightFlush        i added Ukraine in the Userlist.ini
      SA-5 + SquarePair        made by FastCargo, taken from SF2_SAMs_Pack, radar modded by me
      GK-P-14            Tall King Radar, made by GKABS
      GK-D-30Russia        D-30 howitzer made by GKABS
      ShelterZuRoad        made by AmokFloo
      Base_C.lod        round parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      Base_H.lod        small parking area taken from AirfieldDevKit_v1.1, made by Pureblue
      ZIL-157 Sam Trailer        made by ???, taken from SF2_SAMs_Pack,
      Factories            made by Geezer
      T-72A            i added tactical numbers and gave it a Fla-MG
      BTR-80A            taken from eburgers PanzerPack for SF2
      Plattenbau_4_Geschosse    Made by Wingwiner as BlokW704P, i converted it from bmp to jpg
      Plattenbau_11_Geschosse    Made by Wingwiner as BlokW7010p, i converted it from bmp to jpg
      Nitka_Ramp        Made by Yakarow
      NitkaRezystorKompleks    Made by Yakarow
      I hope i have not forgotten someone.
      .
      ++++++++++++++++++++++++++++++++++++++++++++++++
      IV. This Terrain is Freeware. Commercial use is not allowed.
      And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of  the terrain for commercial use is not allowed!!!!!
      +++++++++++++++++++++++++++++++++++++++++++++++++
      V.
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      29. Oktober 2022
       
       
       
       

      838 downloads

         (0 reviews)

      6 comments

      Updated

    13. T80BV Ukraine camo

      Pixel T80 camo with white crosses

      76 downloads

         (1 review)

      0 comments

      Submitted

    14. SA-10 Grumble A/S-300PT SAM system

      The S-300 PT is a long-range surface-to-air missile systems produced by NPO Almaz. The S-300 PT is intended to defeat current and future air targets in all conditions of their combat employment under intensive ECM and multiple-threat environments, such as government precincts, industrial facilities, command posts and headquarters, military bases, strategic and tactical airfields and nuclear sites. The S-300 PT system was first deployed by the Soviet Union in 1979, designed for the air defense of large industrial and administrative facilities, military bases, and control of airspace against enemy strike aircraft. The project-managing developer of the S-300 is Russian Almaz corporation which is currently a part of "Almaz-Antei" Air Defense Concern. S-300PT was using 5V55 missiles developed by MKB "Fakel" design bureau. The S-300 PT is also capable of destroying ballistic missile targets and is regarded as one of the most potent anti-aircraft missile systems currently fielded. Its radars have the ability to simultaneously track up to 100 targets while engaging up to 12. S-300 deployment time is five minutes. The S-300 PT missiles are sealed rounds and require no maintenance over their lifetime. A typical battery would be equipped with three 5P85 TELs, each with four SAMs, or double the SAM complement of the S-75/SA-2 it replaced and permitting 2 rounds per launch. The designation of this TEL following a mid-life block upgrade became 5P85-1.
      INSTALLATION:
      Drop everything from archive to your "Objects" folder.
      LICENSE:
      All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
      CREDITS:
      ThirdWire for making this outstanding simulator.
      Combatace.com for its dedicated support for this game.
      SOFTWARE USED:
      Blender 3.0
      Substance Painter
      3d Max 2009

      241 downloads

         (2 reviews)

      3 comments

      Submitted

    15. SF2 Vietnam Scooters

      SF Vietnam Scooters - v0.95
      ===========================
      *** SF2, SF2V required. Tested in full 5-merged installation ***
      This pack includes 111 Skins for Thirdwires A-4 Skyhawk-models during Vietnam war from 1964 to 1972. It combines the former v0.01 and v0.02 releases into 1 pack.
      The data.inis for the planes itself are changed from the stockfiles (rearranged weaponsstations, added invisible skids for belly-landings, added new droptanks and missilerails, etc.).
      Sometimes a skin is provided for 2 different Skyhawk-models. This is done to represent different changes througout an ongoing deployment:
      - transition from one Skyhawk-variant to another (for example A-4E to A-4F)
      - retrofit of ECM-equipment (Project Shoehorn) (A-4C to A-4C_65, A-4E to A-4E_65, A-4E_65 to A-4E_67)
      - change in Camouflage (VA-155)
      Skins included (Timeframe 1964 to 1972):
      (compl.) means, that skins, for all deployments to Vietnam are finished for a squadron.
      Navy Squadrons:
      VA-12 Flying Ubangis (compl.)
      VA-15 Valions (1 of 2)
      VA-22 Fighting Redcocks (compl.)
      VA-23 Black Knights (compl.)
      VA-34 Blue Blasters (compl.)
      VA-36 Roadrunners (compl.)
      VA-46 Clansmen (compl.)
      VA-55 Warhorses (4 of 7)
      VA-56 Champions (compl.)
      VA-72 Blue Hawks (compl.)
      VA-76 Spirits (1 of 2)
      VA-93 Blue Blazers (1 of 4)
      VA-94 Mighty Shrikes (3 of 6)
      VA-95 Green Lizards (compl.)
      VA-106 Gladiators (compl.)
      VA-112 Broncos (compl.)
      VA-113 Stingers (1 of 3)
      VA-144 Roadrunners (5 of 6)
      VA-146 Blue Diamonds (1 of 3)
      VA-152 Fighting Aces (compl.)
      VA-153 Blue Tail Flies (compl.)
      VA-155 Silver Foxes (compl.)
      VA-163 Saints (compl.)
      VA-164 Ghost Riders (compl.)
      VA-172 Blue Bolts (compl.)
      VA-192 Golden Dragons (compl.)
      VA-195 Dambusters (4 of 5)
      VA-212 Rampant Raiders (compl.)
      VA-216 Black Diamonds (1 of 3)
      Marines Squadrons:
      VMA-121 Green Knights (compl.)
      VMA-211 Wake Island Avengers (1 of 4)
      VMA-214 Black Sheep (compl.)
      VMA-223 Bulldogs (compl.)
      VMA-225 Vagabonds (compl.)
      VMA-311 Tomcats (1 of 6)
      H&MS-15 Angels (compl.)

      Unfortunately I failed at finishing this MOD! For different reasons, I decided to not invest any more time into this.
      I hope you can still enjoy this pack. Have fun!
       
      Unpacking and installation:
      ===========================
      !!! IMPORTANT !!!
      !!! I recommend using this pack for a standalone-Vietnam-War MOD-folder, as planes.inis are changed accordingly
      !!! That means, that no exportusers are in userlist.ini
      Backup your A-4B. A-4B_65, A-4C, A-4C_65, A-4E, A-4E_65, A-4E_67 and A-4F planefolders, as .inis will be overwritten
      1. Create a temporary folder, copy all 3 zip-files into that folder and unpack them into this folder (overwrite is ok)
      Info: If you do NOT want to include the changed data.inis to your installation, just go to all planes-folders in the temporary folder (Objects/Aircraft/A-4B, etc.) and delete all ini.files in each planes-folder.
      2. open "Put_Contents_In_Your_MOD_Folder" from the temporary folder and copy the contents you want to your Vietnam-MOD-folder
      3. if asked to overwrite, say 'yes'
      4. Thats it!
       
      Credits
      =======
      - Thirdwire and TK the game and models
      - FastCargo for the fakepilot
      - Alejandro for Escapac-Seat
      - OldDiego for pilotmodels
      - ravenclaw_007 for AGM-12C+E Bullpup
      - ???? for Walleye_I model
      - ???? for sounds
      - me - template, skins, decals, ini- and 3D-work of tanks, rails and addons, walleye-repaint
      P.S.
      ====
      This MOD or parts of it may not be included in any PAYWARE-packs, PAYWARE-mods or "PAY"-related. It is free!
      If you use the MOD or parts of it, you should give proper credits.
       

      445 downloads

         (2 reviews)

      0 comments

      Submitted

    16. Dogfight with Loadouts

      Dogfight version 2.6 for Strike Fighters and First Eagles (Series 1 and Series 2)
      Major changes in 2.6
      The Loadouts of the aircraft as defined in each aircrafts loadout.ini can now be selected. If you hover over the loadout in the list it will display the ordanance carried.
      Fixed bug which prevented some aircraft textures from being displayed.
      Dogfight is a quick mission generator much like Microsofts Quick Combat and
      Ubisofts Quick Mission Builder.

      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
      The action begins at a seperation of 0.5-4 km.
      To use you:
      1)  Start Dogfight.
      2)  Select aircraft types, numbers and heights, Pilot training etc.
      3)  Press the Red WRITE MISSION button.
      4)  LEAVE Dogfight running.
      5)  Start the Thirdwire Simulator.
      6)  Go to the Single Mission page and then Load Mission Menu.
      7)  Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)  When you want to change the mission click on Alt and Tab simultaneously.
      9)  Select Dogfight, make your changes and then press the red WRITE MISSION button.
      10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Mission Menu to update the information.
      12) Play the mission!
       
      Repeat 8-12 as many times as you want
      This sounds a bit long winded but you do soon get used to it.
      Installion
      -------------
      Unzip Dogfight.zip.
      Find the folder called Dogfightv2.6 containing:
      templates (folder)
      df.cfg
      dogfight.exe
      readme.txt
      COPY Dogfightv2.6 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is 
      an Options.ini file in this directory as well.
      i.e Dogfightv2.6 and Objects are at the same level.
      OPEN THE Dogfightv2.6 FOLDER AND CREATE A SHORTCUT FROM dogfight.exe TO YOUR DESKTOP
      (or wherever you want to launch if from).
      Testing
      --------
      DogFight has been tested with:
      FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
      SF1 (chiefly SCW)
      WOE (Principally Wings Over Russia and Wings Over Africa).
      SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
      I've also tried it with some early Korean War era jets.
      Only briefly tried it with more modern types.
      The program was written using Microsoft Visual Studio Express 2017 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
      Thanks
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
      Gary Ireland
      See the Readme for more in depth instructions

      199 downloads

         (1 review)

      0 comments

      Submitted

    17. Su-27 Ukrainian pixel skin

      Ukrainian modern Su-27 skin

      118 downloads

         (1 review)

      4 comments

      Submitted

    18. SA-4 Ganef SAM system/ ZRK 2K11 "Krug"

      The SA-4 Ganef was a long-range mobile system first deployed in the mid-1960s; the missiles, carried in pairs on a tracked launcher, used drop-off solid-fuel boosters and a ramjet sustainer motor. Employing a combination of radar command guidance and active radar homing, and supported by an array of mobile radars for target acquisition, tracking, and guidance, they could engage targets over the horizon. (Because the SA-4 strongly resembled the earlier British Bloodhound, NATO assigned it the code name Ganef, meaning “Thief” in Hebrew.) Beginning in the late 1980s, the SA-4 was replaced by the SA-12 Gladiator, a more compact and capable system.
      INSTALLATION:
      Drop everything from archive to your OBJECT folder.
      LICENSE:
      All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
      CREDITS:
      ThirdWire for making this outstanding simulator.
      Yakarov79 for 1S12 radar grill texture.
      Combatace.com for its dedicated support for this game.
      SOFTWARE USED:
      Blender 3.0
      Substance Painter
      3d Max 2009

      193 downloads

         (0 reviews)

      5 comments

      Submitted

    19. SF2 3W B-52D/F Upgrade/Mod Pack

      SF2 3W B-52D/F Upgrade/Mod Pack           9/28/2022
      -For SF2 (Full 4/5 Merged Reccomended =MUST= have SF2:V installed!!)-
      This pack contains some mods to the stock 3rd Wire B-52D & the user made B-52F model "Stratofortress" as used by SAC during the 1950s through the 1980s. 
      There are actually 3 aircraft in this pack; due to "oddities" with some loadouts, I found this was easier to do:
      B-52D (57-64) nuclear strike
      B-52D (64-83) conventional, with "Big Belly" mods
      B-52F (58-78) conventional & Nukes. 
      The F, while retaining is nuke abilities, is mostly for conventional iron bombing after 1965. 
      Almost all markings are decals, with very few things painted on. All serial numbers are historically correct for the models depectied. BUT the D cereals should be considered 'generic' in nature as they represent no particular unit. The F serials, OTH, and the nose arts, are also correct, but not 'per squadron/wing'. It should be noted, the F gets all serials for the 89 aircraft produced. These are updated version of the originals issued in 2009. The D model gets all new decals, made for this mod.
      Decal randomization is true. Most skins remain in their 1stGen bmp format. New sounds, effects, pilot/gunner figures, weapons, and hangar & loading screens. Various effects are included for the nuclear weapons. The SF2 date switch is used for some skins, and also in the loadout ini with year-specific loadouts. These aircraft are equipped with an "optical" bombsight for you perverts that inisist on flying the Heavies <g>. In each aircraft's folder is an instructional jpg on "how to". There are also different loadouts for conventional or nuke, accessable through the games' mission editor.
      An example of the skin listing, from the 52F:
      2nd BW >1964
      7th BW (3960th BW) <1964
      the >1964 (less than or 64 and eariler) and <1964 (after 1964 ie: 65 start date). This should give the general idear.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! As always, =PLEASE= read the "Notes" section for various thoughts and musing on this mod. There might even be valuable data/information for you to find! ALL original readmes have been included, when discoverable.
      Happy Landings!
      Wrench
      Kevin Stein
       

      338 downloads

         (3 reviews)

      0 comments

      Submitted

    20. Mirage F1EQ-5

      Mirage F1EQ-5
      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions.
      Covered unit :
      81st Squadron
      F1EQ-5 specifics:
      R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Inertial Navigation System Radio-compass VOR/ILS Seat Mk10 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986)  Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) Patrick LPD1 Laser Designation Pod AS-30L  AM39 Exocet (Fuselage) SLAR Side Looking Aiborne Radar Recon Pod This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team

      211 downloads

         (4 reviews)

      1 comment

      Submitted

    21. Dogfight

      Dogfight version 2.5 for Thirdwire Simulators (Strike Fighter and First Eagles Series 1 and Series 2)
      Major changes in 2.5
      You can now select from multiple terrain positions.
      You can now select the texture that each flight of aircraft will use.
      You can now have 16 aircraft in each flight.
      Dogfight is a quick mission generator much like Microsofts Quick Combat and Ubisofts Quick Mission Builder.
      This simple little program is an attempt to add similar facility to Thirdwire products
      without editing Mission files by hand, or struggling with a complex Mission Editor.
      So, using it you should be up and flying against a selected opponent within a few
      seconds (once you're use to the system anyway!).
      The action begins at a seperation of 0.5-4 km.
      To use you:
      1)  Start Dogfight.
      2)  Select aircraft types, numbers and heights, Pilot training etc.
      3)  Press the Red WRITE MISSION button.
      4)  LEAVE Dogfight running.
      5)  Start the Thirdwire Simulator.
      6)  Go to the Single Mission page and then Load Mission Menu.
      7)  Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
       
      8)  When you want to change the mission click on Alt and Tab simultaneously.
      9)  Select Dogfight, make your changes and then press the red WRITE MISSION button.
      10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
      11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Mission Menu to update the information.
      12) Play the mission!
       
      Repeat 8-12 as many times as you want
      This sounds a bit long winded but you do soon get used to it.
      Installion
      -------------
      Unzip Dogfight.zip.
      Find the folder called Dogfightv2.5 containing:
      templates (folder)
      df.cfg
      dogfight.exe
      readme.txt
      COPY Dogfightv2.5 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is 
      an Options.ini file in this directory as well.
      i.e Dogfightv2.5 and Objects are at the same level.
      OPEN THE Dogfightv2.5 FOLDER AND CREATE A SHORTCUT FROM dogfight.exe TO YOUR DESKTOP
      (or wherever you want to launch if from).
      Testing
      --------
      DogFight has been tested with:
      FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
      SF1 (chiefly SCW)
      WOE (Principally Wings Over Russia and Wings Over Africa).
      SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
      I've also tried it with some early Korean War era jets.
      Only briefly tried it with more modern types.
      The program was written using Microsoft Visual Studio Express 2017 C++ and FLTK.
      FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
      Without it I doubt that I would have had time to write this program.
      Thanks
      Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
      I would also like to take this opportunity to thank the many add on creators at Combatace and
      the Skunkworks who have given me many hours of great gaming.
      I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
      Gary Ireland
      See the Readme for more in depth instructions

      115 downloads

         (2 reviews)

      3 comments

      Updated

    22. Mirage F1EQ-4

      Mirage F1EQ-4
      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod.
      Covered unit :
      91st Squadron
      F1EQ-4 specifics:
      R550, no R530, S530F, AUF2, CLB4, CLB8 radio-altimeter Doppler Radar Navigation Radio-compass Seat Mk4 RWR BF AAR probe Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability Sycomor gondolas (P0 station, retrofit 1986-87)  Harold pod RPL201 EFT Intertechnique AAR pod (Shift-1 for Hose-Drogue deployment/retraction, MaxSpeed=550 km/h=300 kts) This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team

      497 downloads

         (4 reviews)

      6 comments

      Updated

    23. Chinese Carrier Liaoning


      Aircraft Carrier "Liaoning" ex Varjag ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaoning. A second carrier of the same typ the Chinese built under the name Shandong.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a quick mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      -------------------------------------------------------------
      IV.
      Known Problems:
      The mod is not perfect. The gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The HQ-10 missiles does not start from the silos, but from mid of the ship.
      ----------------------------------------------------------
      V.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      VI.
      The Liaoning and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      September 2022
       

      168 downloads

         (0 reviews)

      1 comment

      Submitted

    24. Mirage F1EQ-2

      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970's, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions.
      Covered unit :
      79th Squadron
      F1EQ-2 specifics:
      - R550, no R530, S530F, AUF2, CLB4, CLB8
      - radio-altimeter
      - Doppler Radar
      - Inertial Navigation System
      - Radio-compass
      - Seat Mk4
      - RWR BF
      - no AAR probe
      - Sycomor, Remora, Caiman, Syrel, Baz-AR, COR2, CC420 pods capability
      - Sycomor gondolas (P0 station, retrofit 1986-87) 
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team

      529 downloads

         (4 reviews)

      5 comments

      Updated

    25. Black Knights and the Slobberin' Wolfhounds

      Black Knight and the Wolfhounds: F-15C in the 57th FIS and 32d TFS during the 1980s
      this mod represents the F-15C while in service with the 57th FIS at NAS Keflavik and the 32d TFS at Soesterberg AB. it is semi historical, as good images of all the aircraft were harder to come by especially for the later 80s
          Installation
      get original FastCargo aircraft pack from here
         https://combatace.com/files/file/10443-f-15-super-pack-version-24/
      or the viper63a revamp here
         https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/
       the skin should work equally well in either. then....
      select either just the F-15C and F-15C_85 aircraft (and associated decal folders if you wish, they arent needed for this mod)
      unzip, drop "Objects" folder into mod folder. should not be any overwriting necessary
          Included
      aircraft skin folders and decal folders for F-15C and F-15C_85 aircraft
          credits
      viper63a:             limited use of decals, skins, much inspiration on how to proceed
      FastCargo:            original model
      daddyairplanes:         minor skin tweeks, revamp of decal layout, tga work
      TK:                 the whole original game
      note: this started as an improvement to my own install on a new system. as i do not usually fly the two seaters, i have no intentions of doing the D models. if interested, i will gladly share the templates so you can create your own.
      thank you for choosing this mod, i hope that you enjoy it
      Kevin Unruh
      aka daddyairplanes
      Aug 2021
       
      UPDATE 24 September 2022
      there is a folder with corrected textures if you encounter your F-15C being blank. this issue was not reported with the
      F-15C_85.
      since i revisited this mod, i also change the filepaths for the decal folders, adjusted the decal inis, and added loading
      screens based on the old TW style but specific to the mod.
       
      big thanks to DEVIL11, who brought the texture issue to my attention.
       

      107 downloads

         (1 review)

      0 comments

      Updated

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