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Showing most liked content on 11/02/2018 in all areas
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3 pointsWow! A big WOW ! First I thought this were images from "Over Flanders Fields", but they don't have the Roland D.VIa or that wonderful big Caudron! I had thought of "First Eagles" as a very old game, but what you guys have made of it - hats off!!!
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3 points
Version 1.0.0
50 downloads
New skin for excellent Roland D.VIa by 101tfs. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Places for 4- and 5-color lozengs was taken from Wingnutwings Roland D.VI model kit. Don't forget to add to Roland D.VIa "ini" files: [TextureSetXXX] Directory=Basic Name=Basic Nation=Germany Squadron= Specular=0.350000 Glossiness=0.450000 Reflection=0.350000 Eugene1 -
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2 pointsView File Roland D.VIa skin New skin for excellent Roland D.VIa by 101tfs. I tried to add some "photorealistic" textures for more impressive image of this aircraft. Places for 4- and 5-color lozengs was taken from Wingnutwings Roland D.VI model kit. Don't forget to add to Roland D.VIa "ini" files: [TextureSetXXX] Directory=Basic Name=Basic Nation=Germany Squadron= Specular=0.350000 Glossiness=0.450000 Reflection=0.350000 Eugene1 Submitter Eugene2 Submitted 11/02/2018 Category Other Central Powers Aircraft Skins
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2 pointsHey slow boys... anything you can do, i can do better Ah yeah, for real? I tell you guys, just try me! Okay, i shut down 2 engines. Screw it, i'm out!
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1 point
Version
2,446 downloads
This is the latest (and my final) version of the Desert terrain. After months of tweaking and testing I've come to realise that this is as good as I'm going to get it. So thus I've decided to just release it to the masses and see how it goes.... Desert 4 is similar to Desert V.3 albeit with a few important differences: 1. MOST IMPORTANTLY!!! - This terrain has been navalised, so you'll need to have SF2:NA in order to have missions work the way they should. As to whether this terrain will work without SF2:NA , I'm not sure and I can't guarantee it; but you're free to give it a try. 2. This terrain is based on the STOCK DESERT TERRAIN, so DON'T use the tiles from V3 as that mod is based on Polak's desert terrain. The tiles along the coast will be totally messed up. 3. D9 and D10 Airbases are still based in the mountainous north-western region of the map. However, the problem of having AI flights crashing into a nearby mountain soon after take-off from D10 has been solved by removing the hill in question. Huge thanks has to go to to Baffmeister for his work with that! Credit also has to go to Baffmeister for the surface levelling and re-tiling work around those and other airbases, as well as his work on the islands. 4. The tiles are the work of JSF_Aggie, which are a huge improvement from the stock ones. Note: the tiles within the terrain folder have been resized to 512 X 512 pixels for better framerate performance. But for those with higher spec PCs, you can get the full size tiles in the download section here: http://combatace.com/files/file/12368-hi-res-desert-tiles/ 5. I've used Stary's excellent Desert Ground Environment mod, which for that region of the world, brings 110% more realism to town and city regions, with more realistic buildings and trees. 6. More target areas have been added, as well as a few more "Easter Eggs". So get flyin' and start lookin'! -
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1 pointIf you voted for said government then you are responsible for the actions of that government... A civilian questioning and if necessary opposing their governments actions and motives is not treason... its often an obligation...
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1 pointDefending the Sultanate skies against imperialist agressor, both in 1966 As in 1982... And the Dhimari bastards...
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1 pointExcelente! I´m bit confused. This very Tornado shown on video is already available or not? There are many Tornadoes around. If yes, what´s the link please?
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1 point
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1 pointBTW, I think I'll publish soon 1 version (GR.1B I think), as beta plane,then will wait your opinions, cause this plane will be base version for all next Tonkas. Don't forget it will be still beta and more for testing than fully operational plane.
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1 pointCouldn't agree more. People keep forgetting that Russia has other motives as well: https://en.wikipedia.org/wiki/Metrojet_Flight_9268 I think we can say that while all involved powers want to fight terrorists, they are also following their own agendas, with all their contradictions.
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1 pointWith the post above I want to show that we have to understand Russia has his own agenda, as western powers have their one, we cannot have the double morale of critizing Russia for trying to preserve thier sphere of influence, specially when that sphere collides with the one of the Western Powers.
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1 pointthat is an astonishingly stupid quote since the areas held by the US Kurdish allies are the ones taken from IS. The US and our Kurdish allies are systematically destroying IS. now the Turks......
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1 pointYou can be my Wingman anytime. Of course, I will fly the F-5E and give you a run for your money :D
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1 pointThanks mate, I had missed that release, I have it now. Looking forward to the Belgian skin. Obligatory screenshot: the Netherlands Douglas 8A-3N in 1940
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1 pointUpdate: Ran into a CTD bug. Newer experienced something like this. Happens only in 'Armed Recon' missions. Have to figure out why - Old Italian terrain runs fine - Terrain objects and ini files alle checked - Only major difference is the movement.ini..if I use the content of another terrain it works, e.g. no CTD, if I use the new one it CTD bwaahhhhh Update: Found the issue...not more than 32 nodes within the movement.ini...so as example truck routes should not be more than 32points cheers gterl
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