Jump to content

Leaderboard


Popular Content

Showing most liked content on 05/11/2020 in all areas

  1. 8 points
    Back to the roots. I have gone one step back and started to mod the old, already uploaded Kuz to make them working. The LOD had some malefunctions. the guns does not look in the right direction. The gun turrets mostly are of wrong type. But as a first step ... I tried to include the skin of the new Kuz into the old one. I added names and shipnumbers, which i had already done and, and, and ...... So it looks now: Not perfect, but better than nothing.
  2. 6 points
    so no one starts one lol....main MAN SX done and launch trailer etc...rescaled and done....need animate table and the pistons...will do one in firing pos and one for on the move. making the radar trailer as there isnt one...theres one in sf1 section but its basic...
  3. 6 points
    Formation of 4 Mirage IIIEZ fly low level to avoid early radar acquisition... Their target is a training camp in Cahama. They dropped bombs Anti-aircraft artillery was expected... ZU-23s were seen firing from two different directions... SA-7 gunners were also present... However even though almost all missiles tracked the targets, Mirages accelerated and missiles missed... During the last raid a single Mirage released its ordnance and started accelerating while climbing... Only seconds before impact an another pilot saw a small missile getting very close... Mirage IIIEZ suffered critical damage and was shot down... While the formation was returning back to base they realized that an another aircraft had been hit by 23mm guns at right wing... Damaged aircraft landed safely and grounded for the necessary repairs. After some days it became operational.
  4. 6 points
  5. 5 points

    Version 1.0.0

    181 downloads

    DC-3 \ C-47 Cockpit for SF2 Converted from FSX Freeware DC-3 model.from http://flyawaysimulation.com I remade quite a few bits as they were poor...some parts remapped and moved...there are some recoloured pit textures too...will upload when later after ive altered them to fit what Ive moved... 2 versions included.... pilot only.. and with copilot. Install............ Drop selected cockpit folder into stock C-47A folder,after 1st deleting any cockpit installed.... IF using as C-47A cockpit... Copy over details in suppled DC-3.ini to the C-47A ini and replace them with the lines supplied... CockpitDataFile=DC3_COCKPIT.ini then add supplied DC3_Cockpit.ini into C-47a folder..... If using Pilot only just copy cockpit folder in the C-47A folder supplied if using copilot LOD, replace the line in the cockpit.ini ModelName=DC3 cockpit.LOD with... ModelName=DC3 CoP.LOD Then move the DC3 CoP.LOD into cockpit folder ...................................................................... or,if converting to a DC-3. (uses stock c47a.data.ini until new DC3 available) ....................................................................... Rename C-47A Main Folder DC-3,and the C-47A.ini to DC-3.ini then replace some lines with these.. [AircraftData] AircraftFullName=DC-3 "Dakota" AircraftShortName=DC-3 CockpitDataFile=DC3_COCKPIT.ini then add supplied DC3_Cockpit.ini into C-47a\DC-3 folder..... If using Pilot only just copy cockpit folder in the DC-3 folder supplied if using copilot LOD, replace the line in the cockpit.ini ModelName=DC3 cockpit.LOD with... ModelName=DC3 CoP.LOD Then move the DC3 CoP.LOD into cockpit folder Thats it... Windows open and close with gears as no option to link them... Animated.....Pilot feet,Rudder pedals,Flap,brake and gear levers... When I get around to doing the DC-3 will update the cockpit. lights...some are always on...ie,oil,fuel lights.... autoplilot,gears and cab doors lights work but not manually...nightlight does work as I based this cockpit.ini on basically default entries. any problems feel free to pm me and will try to answer asap... hope you like it and enjoy flying it...I think it looks good in game....im very happy with it... Thanks to...below for assistance and guidance..after me pestering them lol....not done many pits so thanks gents. Logan4... Yakarov79... Crusader..... Swambast....... cheers Russouk
  6. 5 points
  7. 4 points

    Version 1.0.0

    56 downloads

    Skin for excellent Phoenix D.II by Stephen1918. This is early skin "Natural wood/ natural canvas". I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to PhoenixD2.ini: [TextureSetXXX] Name=EarlyPhR Nation=AUSTRIA Squadron= Specular=0.700000 Glossiness=0.900000 Reflection=0.700000 For FE2 - put folders from "D" into Objects/Decals/PhoenixD2/D. Eugene
  8. 3 points

    Version 1.0.0

    72 downloads

    README Included... BTR-40-RU Turret version...From a freeware model,author unknown.... Named so to avoid conflict with the BTR-40 by GKABS Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file. Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works. [TargetTypeXXX] Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=BTR-40_RU RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini to reduce it to bump mapping only.. Specular=0.200000 Glossiness=0.600000 Reflection=0.000000 This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first. Feel free to mod this ... No templates or other skins as yet. Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly... Credit to GKABS for allowing use of his destroyed LOD ty have fun shooting this.... Russouk
  9. 3 points
    Cocas Brigand conversion upgraded to represent the FA2 version...
  10. 3 points
    The Cold War Has Gone Hot...... A US mechanized infantry unit has survived and been enveloped. LSK (East German Air Forces) jets are being scrambled for a dawn attack... F-16C Block 30s are racing to help the surrounded unit under @Menrva's real sky. A F-16 fires off an AIM-9 to fend off the LSK jets. A LSK Su-22's flares didn't get the job done. LSK MiG-23BNs lob rockets at the mechanized unit, not realizing a F-16C is on its tail.... The F-16C goes to guns on the MiG-23 and then gets to work pounding the ground element: F-111Ds are inbound to whack an airfield the LSK launched from: Only to have MiG-21s launch: Ignorant of the new Fishbed threat, the F-16s carry out more low-level attacks on the ground element: But the BTR-50s and T-62s are still able to close with the mechanized infantry & supports: But with only four F-16s for CAS and lacking IR pods - it's 1989 after all, the outcome is almost certain:
  11. 3 points
    "Sokol to Kuz. Request permission for fast and low flyby." "Negativ. Sokol." "Sorry Kuz. To late!" "Job twoi "
  12. 3 points
    To fix the gun fire effect (now it seems to be firing from ground level), just open the BTR-40_RU_DATA file and correct the MuzzlePosition, as here: [MG] SystemType = GUN GunTypeName = 7.62MM_SGMB MuzzlePosition = 0.00, 0.98, 2.13 MaxAmmo = 1250 TracerLoading = 6 BurstAmount = 12 EjectShells = TRUE
  13. 2 points
    View File DC-3 Cockpits.7z DC-3 \ C-47 Cockpit for SF2 Converted from FSX Freeware DC-3 model.from http://flyawaysimulation.com I remade quite a few bits as they were poor...some parts remapped and moved...there are some recoloured pit textures too...will upload when later after ive altered them to fit what Ive moved... 2 versions included.... pilot only.. and with copilot. Install............ Drop selected cockpit folder into stock C-47A folder,after 1st deleting any cockpit installed.... IF using as C-47A cockpit... Copy over details in suppled DC-3.ini to the C-47A ini and replace them with the lines supplied... CockpitDataFile=DC3_COCKPIT.ini then add supplied DC3_Cockpit.ini into C-47a folder..... If using Pilot only just copy cockpit folder in the C-47A folder supplied if using copilot LOD, replace the line in the cockpit.ini ModelName=DC3 cockpit.LOD with... ModelName=DC3 CoP.LOD Then move the DC3 CoP.LOD into cockpit folder ...................................................................... or,if converting to a DC-3. (uses stock c47a.data.ini until new DC3 available) ....................................................................... Rename C-47A Main Folder DC-3,and the C-47A.ini to DC-3.ini then replace some lines with these.. [AircraftData] AircraftFullName=DC-3 "Dakota" AircraftShortName=DC-3 CockpitDataFile=DC3_COCKPIT.ini then add supplied DC3_Cockpit.ini into C-47a\DC-3 folder..... If using Pilot only just copy cockpit folder in the DC-3 folder supplied if using copilot LOD, replace the line in the cockpit.ini ModelName=DC3 cockpit.LOD with... ModelName=DC3 CoP.LOD Then move the DC3 CoP.LOD into cockpit folder Thats it... Windows open and close with gears as no option to link them... Animated.....Pilot feet,Rudder pedals,Flap,brake and gear levers... When I get around to doing the DC-3 will update the cockpit. lights...some are always on...ie,oil,fuel lights.... autoplilot,gears and cab doors lights work but not manually...nightlight does work as I based this cockpit.ini on basically default entries. any problems feel free to pm me and will try to answer asap... hope you like it and enjoy flying it...I think it looks good in game....im very happy with it... Thanks to...below for assistance and guidance..after me pestering them lol....not done many pits so thanks gents. Logan4... Yakarov79... Crusader..... Swambast....... cheers Russouk Update.... coloured cockpits for the DC-3 \ C-47A Russian style green and blue... simply drop in Cockpit folder...back up original Douglas_DC3_1_C.bmp if you want to keep it..... Douglas_DC3_2_C.bmp meanwhile is a higher res (1024x1024) Submitter russouk2004 Submitted 05/10/2020 Category Prop Cockpits DC-3Alternative cpit colours.7z
  14. 2 points
    I'd be more than happy to beta test this one...
  15. 2 points
    View File BTR-40_RU.7z README Included... BTR-40-RU Turret version...From a freeware model,author unknown.... Named so to avoid conflict with the BTR-40 by GKABS Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file. Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works. [TargetTypeXXX] Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=BTR-40_RU RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini to reduce it to bump mapping only.. Specular= Glossiness= Reflection= This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first. Feel free to mod this ... No templates or other skins as yet. Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly... Credit to GKABS for allowing use of his destroyed LOD ty have fun shooting this.... Russouk Submitter russouk2004 Submitted 05/10/2020 Category Ground Object Mods
  16. 2 points
  17. 2 points
    They worked fine for me (using Chrome) Nice work so far!
  18. 2 points
    View File Early skin for Phoenix D.II Skin for excellent Phoenix D.II by Stephen1918. This is early skin "Natural wood/ natural canvas". I tried to add some "photorealistic" textures for more impressive image of this aircraft. Add to PhoenixD2.ini: [TextureSetXXX] Name=EarlyPhR Nation=AUSTRIA Squadron= Specular=0.700000 Glossiness=0.900000 Reflection=0.700000 For FE2 - put folders from "D" into Objects/Decals/PhoenixD2/D. Eugene Submitter Eugene2 Submitted 05/11/2020 Category Other Central Powers Aircraft Skins  
  19. 2 points
    Holding the shift key gives you finer control. From the readme: The position and heading of selected objects can be changed with the mouse: -translation (coarse): ctrl + left click + move -translation (fine): ctrl + shift + left click + move -rotation (coarse): ctrl + mouse wheel -rotation (fine): ctrl + shift + mouse wheel
  20. 2 points
  21. 2 points
    East German Su-7 Fitter trying to find targets with @Menrva's realSKY making it hard...
  22. 1 point
    Oh dear, poor Cocas, you attracted my attention again. Any chance for : - A F-118O (late wide nose single seater) with support for specular maps. - A twin-seater F-118 variant of the above, including the wide nose (all two-seaters have the pointed nose). And maybe smoothing the geometry around the airbrake... Ok, ok, I shut up now, I have things to finish. P.S. : Wait, SpecMaps and airbrakes again... Is it turning into some fetish on my part ?
  23. 1 point
    looks good ok on firefox images show ok
  24. 1 point
    Liaoning could be a repainted Kuz. Sinking the ship is at the moment a little problem. It withstand a lot of hits and the CIWS is very effective. I attacked the Kuz with 16 F-18, fired 32 Harpoon and it happens very often, that all 32 missiles were destroyed by CIWS and short range SAM. It needs finetuning.
  25. 1 point
    LSK (East German) MiG-23BN.... attacking a US position of mostly mechanized infantry behind the lines:
  26. 1 point
    Correct. The cliffs are made as LOD. GKABS made them for me. Thanks. It works fine now for me.
  27. 1 point
    Try to clikcl on link. i see its not shown. something going wrong with forum
  28. 1 point
    that'll go very nicely when I finish modernizing the Hawaii terrain.
  29. 1 point
    images not showing up. I know arty is supported ... I figured out how to make it work in 1stGens around 2005.
  30. 1 point
    Fireing test. who said artillery is not supported? ;-) https://funkyimg.com/view/34QB9 https://funkyimg.com/view/34QBb
  31. 1 point
    Yuo're awesome! Thank you very much!
  32. 1 point
    Here are the files to do this: The ini files go in the aircraft's folder and the bmp goes in the cockpit folder. MeteorNF11_COCKPIT.INI Meteor_NF11_AVIONICS.INI RadarScreen.bmp
  33. 1 point
    they beat me to it. there are Gen1 F-16s that might (heavy emphasis on might) work with what you have however i strongly reccomend you get the original goods at Thirdwires site. it took me about 18 months to get everything buying over time, but it may be coming down in price with the new version coming (the old version works fine in most Windows 10 sytems tho) just get what interests you at first, then fill out the collection for other things. Given your interest in the F-16, I'd start with SF2 Israel as it has a stock F-16 Netz, then go from there
  34. 1 point
    Great pit - thanks mate. First plane I ever flew in (pleasure flight from RAF St. Athan's for about 10 minutes over the bay) but what I always remember was just how steep a walk it was to get to my seat!
  35. This post cannot be displayed because it is in a password protected forum. Enter Password
  36. This post cannot be displayed because it is in a password protected forum. Enter Password
  37. 1 point
    The Russian soldier (more precisely, the partisan, judging by the uniform) looks enchanting, as if he came down from the screens of a Hollywood action movie.
  38. 1 point
    Nice looking Soviet-era APC - just remember you need to put in a fix in the BTR-40_RU_DATA file and correct the MuzzlePosition, as here: Otherwise you get this: Instead of:
  39. This post cannot be displayed because it is in a password protected forum. Enter Password
  40. 1 point
    MiG-17PF (Espada misiles aire-aire)
  41. 1 point
    Kuwaiti F-18's, ordinance to spare, parked transports...you know how this ends.
  42. 1 point
    Daily Screenshot Challenge - Day 7 (last day) Theme - Soviet-Afghan War Swing-wing double-bill. Tu-22M3 Backfires, flying from Turkmenistan, carrying out a strike on a Mujahideen held village, while MiG-23 escorts get a grandstand view..... Escort the bombers back to the northern border... ...and then back to base. Another Daily Screenshot Challenge complete! Thanks to those that helped, namely Gepard for his quick fixes with the terrain and Stratos for the solution to Thunder Thursday!
  43. 1 point
    Some company.... at least thats not porn...lol
  44. 1 point
  45. 1 point
    "Dutch" taking a shot at ISIS, SF2 edition: Get the book "Jet Girl". You won't regret it!
  46. 1 point
  47. 1 point
    That's what I call a good Camouflage...
  48. 1 point
    F-111s strike a desert island doubling as a heavily terrorist base as if it was 1986 Libya... Fighting their way in Whacking the jetty with flak going off so much it's like daylight. Big, beautiful secondary explosion after bombing some trucks Whacking the warehouse A precision strike amidst the heavy flak Bombing a Crotiale site on the way out, after it fired off a desperation SAM.
  49. 1 point
    See here: http://www.sim-outhouse.com/sohforums/showthread.php/118983-Mi-24P-Hind
  50. 1 point
    Challenge complete!


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..