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Showing most liked content on 01/19/2021 in all areas
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11 points
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8 pointsReceived orders to retreat to Saudi Arabia. but first, one last gift for the Republican Guard.
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6 pointsTo avoid messing in the news thread, dear users, please report all 'strange' things here. Keep in mind that few guys get into modding those stuff barely a few months ago..and we have what we have. Somehow we are quite proud of what we achieved in a short time. As you may know, (or not yet) many aircraft have new skins, also new decals sets. We put a lot of effort to double-check everything. But I guess we overlooked few things. So I am asking you to point out bugs and beetles. So we can improve ODS 30 more and more. The same thing applies to weapons. If something is not working (and we already have reports of few bugs) let us know we will fix it. We might be able to help instantly with some quick fix...or we will collect data and proceed with some minor updates. Also If you are in possession of some unique and spicy knowledge about units, aircraft, serial numbers/tactical numbers, nose arts, weapons that we missed - let us know. This might help and will be much appreciated. Do not treat this thread as some kind of a wish list...As a very peculiar collective, we are fixed on how aircraft should appear in-game and we will still continue that way. So if some aircraft is not flyable - perhaps it has no dedicated cockpit. And as long as the situation will not change said aircraft by default will not be flyable. But...we are open to suggestions.
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6 pointsReally nice formation Take off flight and landing....these guys are good.
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6 points
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5 points
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5 points
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4 points
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3 points
Version 1.0.0
117 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M978 HEMIT and M977 HEMIT models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list Name=GK_M977_HEMTT FullName=GK_M977_HEMTT ModelName=GK_M977_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M977_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK_M978_HEMTT FullName=GK_M978_HEMTT ModelName=GK_M978_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M978_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. turbosquid for using their model photos for references and for some texture. https://www.turbosquid.com/Search/3D-Models/m978 Some textures have been used from other games that were in the google search. Google for some photos and information. gerwin for some of his data file And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
3 points
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3 points
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3 points
Version 1.0.0
182 downloads
SF2 Airbus KC-30 Voyager by Veltro2k 1/17/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This package contains 2 new aircraft, 2 variants of the Airbus KC-20 Voyager as used by the Royal Air Force and Royal Australian Air Force. You'll be getting these 2 main variants of the Voyager MRTT (Multi-Role Transport Tanker): KC-30A KC2 as used by the RAF (no center flying boom) KC-30A KC3 as used by the RAAF (With flying boom). This later variant is used by the other export customers as well. All markings are decals, and are 100% historically correct. The RAAF versions also carry their "Names". Decal randomization is TRUE. Other users are easily created by decal work. The included Userlist gives all the present users, and how many aircraft they have. The skin template is included. When in game, on the Aircraft Selection Dropdown menu, you'll see: KC-30A Voyager (KC2) MRTT KC-30A Voyager (KC3) MRTT Please note, that the RAAF, and other users may not use the "KC3" identifier. This was done in case the RAF adds the boom. The boom on the KC3 is activated by the bomb bay (Shift/0 (oh)) keystroke. The hose-and-drogues deploy automatically upon gear retraction. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Credits: Veltro2k for the model and base skin DELS for the cockpit Me for decals and general fiddling with; ini work, decals and stuff Legal BS: This is freeware, it =CAN= be redistrubuted, but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may =NOT= in any way, shape or form be used in any payware additions. Bribes are accepted; ask for the day's going rates... -
3 points
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3 pointsAwesome photography of the refuelling...gott hand it to the Russkies,they make some sexy jets.
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3 points
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3 points
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2 pointsto see how they sound ...thoughts ? ignore double gun pod etc...sorted that since
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2 points
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2 points
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2 points
Version 1.0.0
208 downloads
The Il-78 tanker was developed and designed in the Ilyushin Aviation Complex in Russia. The main reason behind its development was an expansion of the transferable fuel load of an earlier version of tanker, the Il-76. The Il-78 has a total transferable fuel load of 85,720 kilograms (188,980 lb), which includes 28,000 kilograms (62,000 lb) from a pair of 18,230-litre (4,010 imp gal; 4,820 US gal) tanks in the freight hold. In comparison, the Il-76 has a capacity of only 10,000 kilograms (22,000 lb). The Il-78 transfers fuel solely through deployment of the probe-and-drogue refueling method. WHAT'S IN: - IL-78 plane tweaked (engines smoke in place, animations sets etc.) - 14 new skins for ALL around the world operators - proper serial numbers CREDITS: - Veltro2k: plane model - Wrench: original templates - paulopanz: skins, decals and ini works OPERATIONS: - Key = 10 open side door - ctrl+O = open the cargo Bay NOTE: This is the first of the IL-76 family repacks Enjoy! @paulopanz -
1 pointthey look good! I see even the virus isn't slowing you down!! Hope you're feeling better!!
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1 pointI can't figure out why the F-117 TV display does not seem to work for night missions. All I get is a blank screen. I do understand I have to the the LGB selected as my weapon. On day missions I get a display. I do realize the SF2 has some avionics limitations but I thought this was a valid question. I will do some research on prior versions of the F-117 I have. I thought the TV/FLIR display worked differently on those versions?
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1 pointCompleted the in-flight cockpit I will add two pilots and an engineer in the back seat.
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1 pointThanks for the reply Menrva , I meant no criticism of this great add on and hope you were not offended by the question.I just wanted to know If I could use the Apache to open the conflict and now I know .
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1 point
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1 point
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1 pointOur traffic has been slammed with the release of ODS 30 AE. I'll have a look after dinner, it's most likely congestion.
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1 point
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1 point
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1 pointahh, I was hoping it was something like that; That did the trick; thanks for the help guys!
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1 pointNations are restricted to Desert Storm participants and to ones proper for the theater of operation; I don't see a reason to be able to fly for a wrong nation in the Iraqi theater, not to mention that each of the visible nations in the mod use custom made national counters for the planning map. It would have been a waste of time and resources to create 200 different national counters which would be mostly unused. Cargo aircraft are not flyable because they are not supported with proper user-playable missions, they are meant for the AI. Heavy bombers have issues when are used by the player, there are instances where they would crash the game to desktop, and overall they are never meant to be used by the player in stock SF2. Other aircraft missing proper cockpits have been left out for quality consistency. Helicopters currently exist as additional AI-only aircraft for custom made missions, they are not properly supported by the SF2 game engine (too many issues and limitations in regards to missions, flight models, usage of weaponry etc., for proper helo behaviour).
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1 point+veltro2k any chance of developing a KB-50 tanker with drouge’s for the 50s and 60s era?
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1 point
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