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Showing most liked content on 03/13/2023 in all areas
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7 pointsBundesluftwaffe Jagdgeschwader-71 (JG-71) Richthofen Canadair Mk.6 flown in 1950th and 60th F-104G flown in 1960th and 70th F-4F flown in 1970th, 80th, 90th
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5 pointsVote for Gepard, he's the only one currently creating jobs in the SF2 world....
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5 pointsI have started to create an industrial area near the town of Pilar, north west of Buenos Aires.
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4 pointsI don't want to steal the Rio de la Plata terrain post, so I will post this as a new threat. I asked permission to the new YAP manager in order to post this here, and got it, so everything is clear and approved. I attached the data of their "Target aircraft", is a "plane" that is on the ground and that is attacked by helo gunners. It works, as I tried in my own missions. Maybe someone here can find it interesting and maybe even improved. Thanks to the members of YAP Revamp Works Project by allowing me to post this on CA. Target_DATA.INI
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4 pointsPilar industrial complex is finished. I placed some Flak in the middle. Make a nice firework. Its astonishing, that Flak hits something. This time the tailsection of my wingman. BTW: Does Argentina has SAM?
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3 points
Version 1.0.0
74 downloads
(TMF) E-3A SENTRY RSAF by PeacePuma In the late 1980s the Royal Saudi Air Force purchased 5 E-3A Sentry aircraft which were assembled in the UK with the new CFM56 engines. They had a relevant participation in the Gulf War, being part of the more than 300 missions that prevented Iraq from doing something in secret. They are currently based at 6 Wing and No. 18 Squadron of the RSAF This mod recreates current and early 90s liveries Credits The Mirage Factory...... for the original Aircraft PeacePuma ................. addons 3d, skins, decals, ini edits Strahi............................ ini edits Wrench ........................ approval on behalf of TMF members You must know: This mod does not include a virtual cockpit (if you find a suitable one you can include it yourself) The engines are not animated as it is just a mod overlay for the false seat technique. You must not distribute without permission of its original authors!!! PP Mar, 2023 -
3 pointsOkay, it's possible But there's many things to do. It's a mod designed for 1st generation install, not for SF2. So if you follow the instructions you have 0 chance of making it work. - use an ini file made for SF2 - create a "Photo" folder for the all files provided in the mod and put it in the Pilots folder - create a TGA file with the bmp file, and reverse the photo upside down (Any problem PM me) Then you can follow the instructions of the mod readme and it will need tens of "launch game / check /exit game / adjust" to have the photo where you want it. If you have a doubt, try with [Photo] SystemType=PILOT_COCKPIT Position=(here the position figures you want) PilotModelName= SeatID=3 (or SeatID=2 if it's a single seater, or more 4-5... if it's a multiple crew aircraft or using fakepilot trick) and you shoud have a pilot floating in the cockpit. The pilot is easier to check than the photo and as there's no LOD indicated it will be the stock pilot by default. If you don't see the pilot something is wrong. It's a tricky mod to use, but it's brilliant lol
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3 pointsIt's a 1st gen mod It's based on the "OpenCockpit=TRUE" cockpit with a 3D model photograph as a fake pilot.
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3 pointsTaking off from Isla Martin Garcia Airport It looks like the offending vessel, let get closer and get visual id. yes, this is the right ship Kono, change your course to 120 degrees and prepare to be boarded. No answer? fire a few warning shots Tower, this is flight 452, the ship is turning back, returning to base, over. Safe Landing :)
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3 points
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2 pointsWe have some Roland II Trailers There was a canceled proyect named: TAM VCLM, it was a TAM Chassis with a Roland II turret (it can be found on the SF1 section) And we had Strela 2M, Blowpipe and RBS 70 NG
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2 pointsThanks Gepard!!! for the uruguayan side you can add Botnia Paperworks, near Fray Bentos and Gualeguaychú on the coast of the Rio Uruguay. this factory caused an international incident and protestors blocked the international bridge for more than 3 years. "Tabaré Vázquez mentioned in October 2011 that he had considered the possibility of an armed conflict with Argentina over the topic, and sought support of the United States (during the presidency of George Bush) in such a case. He had interviews with Condoleezza Rice, and ordered the military commanders to stay ready" https://en.wikipedia.org/wiki/Uruguay_River_pulp_mill_dispute
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2 points
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2 points
Version 1.0.1
122 downloads
Re-upload of the A4D-2 with data and texture ini updates submitted by Cliff7600: Addition of cockpit visual of refueling probe USN & USMC 'Stock' texture numbering not showing Inst: All fixes/additions have been made in applicable ini files - just drop 'Object' and 'Sound' folders in main folder and overwrite. ** Note - if you have added additional units/skins applicable changes will have to be made to your A4D-2.INI file. "Thanks Cliff7600" -
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2 pointsIf the Essex was there, they needed a Turtle! Great Addon Thanks
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1 pointGame rules for this thread: Same Unit, different aircraft. Major changes preferred, although in some cases like KC-135, F-4D to E, and C-130 different models could be ok. and you gotta name the unit and rough year of the change. to kick off, the 120th Fighter Squadron, Colorado Air National Guard. A-7D to F-16C, 1992
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1 pointI really loved all your Su-35 versions. Prime work!!! But for me, who fly in HARD settings, looks like they all try to roll to left by themselves. Maybe you should check this in the future.
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1 pointWould it be possible to put a photograph in your cockpit? Often pilots are shown to have a photo of a loved one inside their cockpit attached to the dashboard to remind them of home, give them inspiration, etc. Would it be possible to stick one in a cockpit through some kind of texture edit or something?
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1 pointi hope they pay a bonus for dangerous work, or inverst in good AAA and SAMS, being bombed isnt nice.
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1 pointRussian sources claim R-77-SD have 100km range, AIM-120-C-7 is claimed to have 120km. Ramjet R-77-PD is supposed to have more, but no one has seen it in actual service - unicorn missile
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1 pointThere's a mod by FastCargo that does just that. Check the Downloads section and I would tell you the exact name if I remembered it. Should be in either the SF1 or SF2 section.
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1 pointI just uploaded a revamped NL07_Steppe terrain to the above site. In this case, I decided to move islands and cities around, to make things more logical and natural. The terrain has a variety of targetareas now. The harbor from Islandjungle was ported over, because an island needs a harbor. The other two terrains were updated as well. NL08_Scrub now has docks with patrol-boats, along the river. NL10_Islandjungle got more populated harbors. Also I did some height-map corrections here.
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1 point..so it works. Then try this : [GunnerCanopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=0.0 Setting[1].DeployValue=59 Setting[1].RetractValue=60 Setting[2].Angle=30.0 Setting[2].DeployValue=60 Setting[2].RetractValue=59 MaxDeflection=30.0 MinDeflection=0.0 ControlRate=2.0 AnimationID=9 The ModelNodeName is only needed if you want to add some aero coefficients, as drag for example (just my guess).
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1 pointThe small airport near Villa Gesell: It is a long, small runway with one service area, in reality used for civil light aircrafts.
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1 point57th Fighter Interceptor Squadron, NAS Keflavik - The Black Knights of Iceland Northrop F-89C Scorpion, 1953–1962 Convair F-102 Delta Dagger, 1962-1973 McDonell Douglas F-4C Phantom II, 1973–1978 The 87th Red Bulls deployed to Keflavik Iceland in April 1978 to assist the 57th with Alert Duties as that unit transitioned from F-4Cs to F-4Es. McDonell Douglas F-4E Phantom II, 1978–1985 McDonell Douglas F-15 Eagle, 1985-1993
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1 pointIt depends on many factors - altitude, speed, type of target and direction - frontal or rear semisphere. If you fly at 20000m at 1.5M and launch at frontal semisphere of something like C-130 or B-52 - you may hit even from 150km. If you fly lower and slower, and launch a catch-up against a fighter, the hit is not guaranteed even at 30-40km. The problem with such long-range massive missiles is that while they have lots of energy - no joke, traveling at 5-6M, their maneuverability is limited and they use a lot of anticipation while tracking their target. Fighters usually can dodge them if timely maneuver is made. This is how it work in real life, dunno how accurately it is modeled in the game
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1 point
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1 pointthis missile drives me crazy , i have the dimensions for it from the net , length 3,32 meters ( 10.9 feet ) diameter 0,23 meter ( 9.1 inch ) , so i made a cylinder with exact this dimension an made the missile out of it , than i added details and try to make the skin but i discovered that what ever i made it did not work there was always a mismatch with the pictures i have , so i changed the length of that missile to 3,96 meters and i was able to get everything done , but i like to have the missile with the length mention in the net , so scaled the missile just along the x axis until i got the right measurement with the result that some of the circular openings in the missile body are no longer round , but it is just a bit so i let it oval now Red Top missile , it took a long time to do this one but it is done now
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1 pointI would like to make my personal adjustments and additions to these terrains available. I hope a comment here is sufficient. Currently available: - NL08_Scrub (Region: Scrub) - NL10_IslandJungle (Region: Tropical) I hope to give NL07 Steppe a similar treatment, then probably NL09 Glacial... See the Strike Fighters section on my website for the packages: http://www.gb-homepage.nl
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1 pointDuring Bay of Pigs VA-34 A-4B Skyhaks from the USS Essex flew a CAP/ escort mission with the intention of protecting the Rebal A-26 Invaders but due to a timing cock up were an hour late and missed engaging the Cuban T-33A fighters. They also flew multiple reconnaissance flights over the invasion beach throughout the incident. Due to President Kennedy insisting that there be no proof of US involvement the Skyhawks had their USN markings painted over. This was one of the first VSF Skyhawk detachments and the A-4B could not carry the AIM-9 at this point so Skyhawks operating over Cuba just had two wing drop tanks plus thier 20mm cannons.
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