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  1. 16 points
  2. 7 points
    And they said 5-gen fighters run out weapons easily...
  3. 7 points
  4. 6 points
    The Mirage F1EH-200 is uploaded and waits for approval. It includes ELT-460 fix. The preview
  5. 6 points
  6. 5 points
    In 2022 I tested the AI with a what if project "Rafale NG and the Remora UCAV" from an old UCAV mod. This seems to be interesting to do despite SF2 AI limits.
  7. 5 points
    el viejo modelo de mig 21 i de Ale, hoy ya con tren y algunas cositas mas.
  8. 4 points
    Plan to release with J-20AS, I want to enhance it as much as possible at the AI level
  9. 4 points
  10. 3 points
    My friend, about AI aircraft you should take a look at the Super Hornet v5.5 package mod by EricJ. P.
  11. 2 points
    Indeed, these super hornets have excellent combat capabilities, Even if it has nothing to do with AI, EricJ's project is a MUST HAVE for modern script players!
  12. 2 points
    Lightning take off run at RAF Duxford.
  13. 1 point

    Version

    2,580 downloads

    "Operation Darius" for Strike Fighters 2 This package contains an overhauled version of the "Operation Darius" mod that was originally assembled by Wrench for a collaborative campaign project at CombatAce.com. The mod is based on a fictional scenario set in late 2012 which sees a coalition of Western nations conduct a four week air campaign to degrade Iran's nuclear development facilities. This mod package should be installed to "Strike Fighters 2" (SF2) installations (or merged installs incorporating SF2) that include "Strike Fighters 2: Europe" (SF2E) and that are patched to the Mar2012 or later patch level. If you are running SF2 at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package. Note that this is a COMPLETE mod package. There is no need to install the original "Operation Darius" mod that was released by Wrench. Nor should you attempt to install it over the top of Wrench's version, as you could end up with a non-working install. So, what's different about THIS version of "Operation Darius"? What makes it new and unique? Plenty of things. This version includes: - three blue-side campaigns -- one w/ a ground war; two w/o a ground war - one red-side campaign -- w/o a ground war - new Iranian weapons, incl. AAMs, SAMs, & MRBMs - new Iranian ground objects, incl. mobile SAM launchers, static SAM launchers, AAA, tanks, APCs, ships, & MRBM launchers - two different versions of the IRIAF F-14A, one of which is equipped with the Sedjeel air-to-air missile (based on the Hawk) - dozens of new target areas, incl. SAM sites, MRBM sites, nuclear research sites, and uranium processing/enrichment sites - an overhauled terrain TYPES.INI to better prioritize targets in campaigns - a number of new aircraft, incl. the Rafale, Gripen, Turkish/Greek F-4s & F-16s, the Greek A-7E(H), a new J-7ME, the A-10C (w/ Spectre8750's cockpit), AV-8B Plus, F-35A, F-111C (Late), A310 MRTT, CF-18_07, & Su-30MKM - new menu screens (nothing radical) - plenty of fixes to just about every area of the mod to get things updated to SF2 standards and working correctly - support for new SF2NA features, incl. carrier battle groups, F-14A avionics, cruise missiles, and new mission types This version also departs from Wrench's version in that some aircraft have been removed (F-4E_86, AT-6B, the AlphaJets, excess C-130s & Mirage 2000s, and a few others) in addition to plenty of other unnecessary cruft, incl. gigabytes of unused aircraft skins. (Even with all the removals, this mod is still on the large side.) NOTE: this mod is distributed as set of FOUR 7zip archive files. If you did not download all four 7zip packages from CombatAce.com, then this mod will not work properly. ~~~~~~~~~~~~~~~~~~~~ Minimum Requirements ~~~~~~~~~~~~~~~~~~~~ To install and play this mod, you must have the following installed: SF2 VERSION: Strike Fighters 2 PLUS Strike Fighters 2 Europe PATCH LEVEL: Mar2012 or higher This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required. ~~~~~~~~~~~~ Update Notes ~~~~~~~~~~~~ This mod package is a refreshed and updated version of the original version that was released in August 2012. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package: - new aircraft: Mi-8, SH-3D, SeaKing, UH-1D, & 2 Iranian UCAVs - new SF2NA aircraft: EA-6B_98, E-2C - new optional aircraft: F-14A_Iran, F-14A-Iran, HH-60H, MH-60S - new aircraft models: F-7B, F-7M, F-16I_Sufa, MiG-29A, MiG-29G, Su-25 - new ships: USNTransport, plus 13 new Iranian ships - new alternate main campaign - updated desert terrain tiles ...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Before installing this mod package, please ensure the installation of "Strike Fighters 2" and "Strike Fighters 2: Europe" that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire: http://thirdwire.com/downloads.htm Also, please be aware that the mod requires "Strike Fighters 2" (SF2) as well as "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2 installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install. The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. ----------------------------------- * STEP 1: PREPARE THE MOD FOLDER * ----------------------------------- This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+, "Operation Desert Storm," or the SF2V Expansion Pack. - Open your SF2 Installation directory and make a copy of StrikeFighters2.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_OpDarius.exe (or whatever unique name you prefer). - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Darius" mod install will have been created in one of these locations: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder] Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Darius" mod files to your Mod Folder. - Open your Mod Folder and delete the \Objects sub-directory (including everything in it). Now you're ready to install the "Operation Darius" mod proper. ------------------------------------------------- * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER * ------------------------------------------------- This is the easiest step. - Unpack the four "Operation Darius" archive packages to a temporary location on your hard drive. - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.) If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories. ---------------------------- * STEP 3: EDIT OPTIONS.INI * ---------------------------- This last step involves a bit of text editing, so please pay attention. Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following: [instantAction] AircraftType=F-22A MissionMap=IR2003 StartTime=05:30:00 StartDate=11/19/2012 StartTimeDeviation=120 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 2012 or higher. I recommend setting the StartYear= and EndYear= as follows: StartYear=2003 EndYear=2020 Finally, a little further down you should find the "Campaign" section. Replace it with the following: [Campaign] CampaignName=20121117 Operation Darius PlayerService=USAF PlayerUnit=44th Fighter Squadron AircraftType=F-15C_85 Difficulty=NORMAL Length=NORMAL AircraftSupply=NORMAL WeaponSupply=NORMAL LoadCampaign=FALSE CampaignSavename=DefaultCampaignSave Save your changes and close the Options.INI file. ----------------------------------------- * STEP 4: Optional Step for SF2NA Users * ----------------------------------------- This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including: - F-14A cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA; - Carrier battle groups in campaigns - New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EA-18G (AI only) as well as Early_Warning missions for the E-2C and E-3A. TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to. * * * * * THAT'S IT. Your ""Operation Darius" mod for SF2 should now be ready to use. Please read the following section for more information on the campaigns included with this mod. ~~~~~~~~~~~~~~~~~ Optional Installs ~~~~~~~~~~~~~~~~~ This mod package includes several optional aircraft that you can isntall, provided you have the models to support them (the models are available from ThirdWire or the A-Team. A. Tomcats Included in the \_Optional folder are files to support the installation of two new versions of Iran's F-14 Tomcat. Both versions require DLC #27 (F-14A Tomcat, Iranian Air Force) from ThirdWire's DLC store: https://store.thirdwire.com/store_dlc.htm To add these aircraft to your OpDarius Mod: 1. Ensure that DLC #27 is part of your target SF2 installation. 2. Copy or move the F-14A_Iran and F-14A-Iran aicraft from the \_Optional folder to your OpDarius Mods Folder. These two DLC-based Tomcats will replace the default F-14s used in the campaigns (though they can be installed alongside the default F-14s, which use Mirage Factory models). B. Seahawks Included in the \_Optional folder are files to support the installation of two new helicopters -- the HH-60H and MH-60S, which are custom mods by JimBeamer5 of Seahawk models available from the A-Team's web site at: http://cplengineeringllc.com/SFP1/Skunworks.html Note that you MUST download the original packages that contain the LOD files (models) from the above site (which requires you to apply for access) in order to use these aircraft. You will need to download two different packages from the A-Team's site: ------------ --------- --------------- ----- Optional A/C LOD Files A-Team Download Notes ------------ --------- --------------- ----- HH-60H sh60F-R*.lod SH-60F SeaHawk four LODs MH-60S mh60-R*.lod MH-60G PaveHawk four LODs To add these aircraft to your OpDarius Mod: 1. Download the specified packages from the A-Team's site (see above) 2. Unzip the packages to a temporary directory. 3. Copy the .LOD files from each package you downloaded to the appropriate aircraft folders in the \_Optional\Objects\Aircraft directory. 4. Once you've added the LOD files to the aircraft folders, you may install the aircraft and accompanying decals from the \Optional directory to your OpDarius Mods Folder. These optional helicopters are used by several USN squadrons in the new alternate OpDarius campaign. If these aircraft are not installed, the game will default to using the SH-3D -- which is not historically accurate but will at least give you flying helos for those squadrons. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on the Included Campaigns ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod includes three different campaigns: 1. OpDarius - a blue side campaign without a ground war. Primary focus for the campaign is bombing Iranian nuclear and military sites. If your primary interest is flying strike, SEAD, or air-to-air missions, this campaign is your best option. 2. OpDarius (alt) - a variant of the original OpDarius campaign (described just above), but with a more restricted Blue-side order of battle, as well as the following changes: - updated USN squadrons & ships - helicopters (USN & Iran) - Iranian ships - Iranian drones This OpDarius alternate version is designed to take full advantage of features introduced in SF2NA -- if you play it with an isntallation that includes SF2NA. 3. OpMarathon - a blue side campaign with a ground war. The only units tasked with CAS missions, though, are the A-10C, AH-64D, and AV-8B units. If you want CAS missions, you need to select one of those units. The ground war consists of border skirmishes along the Iran/Iraq border, not a full-fledged invasion of Iran. Still, a very engaging campaign. 4. OpShamshir - a red side campaign without a ground war. Undoubtedly the most challenging campaign. It'll probably take you a while to develop tactics that allow you to survive more than a few missions. ~~~~~~~~~~~~~~~~~~~~~~ A Note for SF2NA Users ~~~~~~~~~~~~~~~~~~~~~~ If you have SF2NA as part of your install base and go ahead and install the files to support SF2NA features like carrier battle groups, you'll notice the that LCC-19 and LPD-4 ground objects have been disabled (you can find them in \Objects\GroundObject\_disabled). There is a good reason for this. The SF2NA game engine will, by default, generate two battle groups when you fly game-created Single Missions: one carrier battle group to support naval aircraft; a second battle group that includes the two amphibious ships (LCC-19 and LPD-4). This second battle group will be automatically positioned at some distance behind the main battle group. Given the narrow confines of the Persian Gulf, this auto-positioning often results in the second battle group being placed on land (depending on wind direction for the mission). I can assure you that nothing kills the immersive quality of the game quite like the sight of U.S. Navy amphibious ships ploughing across a desert landscape. Definitely something no player wants to see, esp. after a long and otherwise satisfying mission. Unfortunately, this behavior appears to be hard coded, meaning that the only way I've found to stop the game from generating a second battle group on land is to remove the LPD-4 and LCC-19 from the game altogether. Please note that this behavior is a factor only in Single Missions, not campaigns, as none of the campaigns include the LPD-4 or LCC-19 in a carrier battle group. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Anti-Ship Missiles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships. So, for many anti-ship missiles you will now find two versions: 1) "Standard" guided version These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.). 2) ASM/cruise missile version These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names: - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM). - Soviet/WP missiles follow the naming convention used by ThirdWire's Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt). At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Laser-Guided Bombs (LGBs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target. To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided." By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version. You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example: LGB version: GBU-12D/B Paveway II LGB AI version: GBU-12D/B Paveway II (AI) While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons. ~~~~~~~ Updates ~~~~~~~ This mod was last updated September 2015. That update included the following additions, fixes, and changes: New Aircraft: - AH-1J_IRIAA - AH-1W - EF-2000_Luftwaffe - EF-2000_RAF - MQ-9 New Models: - CF-18A_07 updated model - F-18C_Fin updated model - FA-18C updated model New Skins: - AV-8Bplus new skins - C-5A new skins - C-17 new skins - C-141B new skins - F-1EQ new skins - RF-4E_TuAF new skins Other Updates: - AH-64D updated flight model - HH-60H & MH-60S updated flight model - Su-27 & Su-30MKM new cockpits - minor fixes & tweaks to most other aircraft - addition of new aircraft to campaigns - other minor updates to campaigns - addition of around 200 new weapons & guns ~~~~~~~ Credits ~~~~~~~ This mod package incorporates a large number of items are from the following modders, who generously allowed their use: -------------------- The Mirage Factory ................ A-7E(H) Wpnssgt ........................... A-10C original model Spectre8750 ....................... A-10C new model, upgrade, & cockpit AmokFloo .......................... A310-MRTT yakarov79 ........................ AH-1J/W EricJ ............................. AH-1W camo skin Dels .............................. AH-64D Bobrock & Brain32 ................. AV-8B-da & AV-8Bplus Wrench ............................ AV-8B updates 331KillerBee & USAFMTL ............ AV-8Bplus skins Nengajyou Aki ..................... AV-8B Plus (2010) Dels & the Bone Team .............. B-1B_03 USAFMTL, JSF_Aggie, ............... B-52H_06C Dels & wpnssgt The Mirage Factory ................ B707-300 Veltro2k .......................... C-5A & C-141B Veltro2k & Wrench ................. C-17 Daddyairplanes .................... C-5A, C-17, & C-141B skins HrntFixr .......................... C-130A desert skin Dels .............................. C-130H, C-130H_IRIAF, EC-130H Daddyairplanes .................... C-130E/H upgrades & new skins Dels, Sundowner, & Dave ........... RAF C-30K Super Pack (for C-130Ke) AmokFloo .......................... C-160D The Mirage Factory / ModMafia ..... CF-18 dtmdragon ......................... CF-18_07 upgrade The Mirage Factory ................ E-3A USAFMTL ........................... E-3A AEW Update Daddyairplanes .................... E-3A skins & SF2 updates Hawker/Agemmenon & 331KillerBee ... EA-6B Paul Nortress ..................... EA-6B skins Fubar512 & Wrench ................. EA-6B INI upgrades & fixes Home Fries ........................ 3W EA-6B_98 (optional) Ace888 ............................ EF-2000 Typhoon The Mirage Factory ................ F-1EQ Stary ............................. F-1EQ cockpit repaint Sundowner ......................... F-4D_IRIAF, F-4E_IRIAF, F-4E_IRIAF_75 skins Wrench & Sundowner ................ F-4E_AUP Ace888 ............................ F-4E_SRA USAFMTL, Sundowner, & PureBlue .... F-4ETM_2020 Ace888 ............................ F-4ETM_Simsek ravenclaw_007 .................... F-4F_ICE The Mirage Factory ................ F-5A_IRIAF & F-5E_IRIAF lanapa ............................ F-5E_IRIAF skin Crusader .......................... F-5E avionics mod The Mirage Factory................. F-7B & F-7M Airguard (mew models) 101tfs & Gepard ................... F-7ME The Mirage Factory ................ F-14A & F-14A_IRIAF EricJ & Sundowner ................. F-14A & F-14A_IRIAF skins Spectre8750 ....................... F-14A fixes & upgrades FastCargo & team .................. F-15C_85, F-15E_04, & F-15I_Raam Viper Crew ........................ F-16AM, F-16C, F-16CM_B40, F-16CM_B42, F-16CM_B50, & F-16CM_B52 Viper Team ........................ F-16I Sufa (new model) JJava ............................. F-18C_Fin (based on the TMF F/A-18A & F/A-18C) The Mirage Factory / ModMafia ..... F/A-18A & F/A-18C Wildcat,column5,SidDogg,& BPAo .... F/A-18 skins Dels & the Raptor Team ............ F-22A Julhelm ........................... F-22A cockpit Fastcargo ......................... F-35A DoctorWho ......................... F-35A 58 FS skin FastCargo ......................... F-111C(Late) liamp51 ........................... re-textured F-111A cockpit EricJ, FastCargo & team ........... FA-18E, FA-18F, & EA-18G SidDogg, Thundercheif, & EricJ ... FA-18E, FA-18F & EA-18G skins EricJ ............................. FA-18F_RAAF skins & EA-18G Jammin' Jihad scheme Brain32 ........................... Updated F/A-18E/F cockpit Bobrock ........................... HarrierGR9 model Pagan ............................. HarrierGR9 updates Crusader .......................... Harrier avionics mod JimBeamer5 ........................ HH-60H & MH-60S (optional) Insky Group & Erwin Hans .......... J-10A Gux & Gripen Team ................. JAS39C Scandinavian Front Team ........... Gripen updates Bpao .............................. KC-135E & KC-135R tankers The Mirage Factory ................ M2000-5F Amokfloo, JAT81500, & ludo.m54 .... M2000BG Marcfighters ...................... Mi-8 Hip The Mirage Factory ................ MiG-29A_ir & MiG-29G Russouk2004 ....................... MiG-29A updated model dast24 ............................ MiG-29G updates frtn .............................. MQ-9 CadeteBRA ......................... RafaleC Bpao, Crab02, & ravenclaw_007 ..... RF-4E_HAF, RF-4E_HAF_SW, RF-4E_IRIAF, RF-4E_TuAF Ace888 & emresukhoi ............... RF-4E_TuAF skins FastCargo ......................... Saeqeh foxmonter ......................... SEtendard Wrench ............................ SEtendardM update Florian ........................... SH-3D Sea King Veltro2k & Lindr2 ................. Su-24MK dalai_LAMA, Veltro2K, ............. Su-24MK skins & Tunderchief Mikeymead ......................... repainted/updated Su-24 cockpit NATO Fighters 4+ team ............. Su-25 Florian, Baffmeister, Paulopanz, .. Su-25 updated model, INI updates, & new skin & Wrench Marcfighter, Erwin Hans ........... Su-27 Marcfighter, Erwin Hans, .......... Su-30MKM Bpao, & Jv44KT SayWhat!, Massimo, & Erwin Hans ... Su-27 & Su-30MKM skins Orsin & Lindr2 .................... Su-27 & Su-30 flight models YEYEYE ............................ new Su-27 & Su-30 cockpits Sundowner, AD, & Dave ............. TornadoGR4_06 Ianh .............................. Tornado GR4_06 fixes & updates Sundowner & Ianh .................. TornadoRECCE Gramps ............................ UH-1D Huey 101tfs & Spillone104 .............. Iranian drones (from Mescalero mod) -------------------- WhiteBoySamurai ................... Ticonderoga & Arleigh Burke class ships aleks1 ............................ CVN-68 Kesselbrut ........................ LHA SUICIDAL & TORNO .................. Alvand (Type 21 frigate) Hinchbrooke ....................... Damavand (Daring class) WhiteBoySamurai ................... Bayandor (Jianghu) SUICIDAL & TORNO .................. Moudge Class DD (Type 21) WhiteBoySamurai ................... China Cat FAC (new) ThirdWire ......................... ChinaCat (P-4 Patrol Boat), Tir Class (Patrol Boat) Kesselbrut ........................ Supply Ship, Small Cargo Ship, MVNordic_Ferry, MVTor_Caledonia, MVBaltic_Ferry, Trawler 1 & 2 Kesselbrut ........................ Hejaz (Small Cargo Ship), Hendijan (Navy Tug), Kilo Class submerged (November), Spy Trawler (Trawler2) Polak ............................. MVAtlantic_Causeway & MVAtlantic_Conveyor Adrian Benetti .................... Kaman (ARA Intrepida) & Riazi (Sotoyomo) Pasko ............................. Thondar Class (Komar) AleDucat .......................... Kilo Class Sub (ARA Salta) BANIDOS Team ...................... ContainerShip Julhelm ........................... ND Tanker & Kharg (Tanker2) loborojo & SUICIDAL ............... Petrolero Fubar512 .......................... Fleet Oiler Cocas ............................. Trawler Raven ............................. Navy Trawler repaint JSF_Aggie ......................... ThirdWire LHA upgrade Florian ........................... USN AOE Transport Abhi .............................. AN/TQ-1 Avenger, Pantsir-S1 FastCargo ......................... SA-5 & SquarePair Monty CZ........................... SA-10 & Flaplid, Stinger site Fubar512 .......................... SA-10 INI tweaks Gabilon ........................... Gepard & Tor-M1 Pasko ............................. S-60, KS-30, KS-19P, SA-7, Hawk launcher & radars, BTR-60, Type69, Type59, M-42, D-20, Chaparral, SS-4 launcher & vehicles, 155mm Howitzer, EW_Radar Fubar512 & Wrench ................. Hawk INI tweaks rebel ryder & Nicholas Bell ....... M1939 flak guns bigal1 ............................ M270MLR YEYEYE ............................ PAC-3 system Florian ........................... RolandRad CrazyhorseB34 ..................... RolandRad desert skin EricJ & winterhunter .............. Starstreak Stormer Kesselbrut ........................ ZPU-1, ADATS, BlowpipeUK, OerlikonAAA, Rapier, & Blindfire radar Gerald14 & Kesselbrut ............. M3A1 Bradley & M6 Linebacker BPAo & Sundowner .................. HQ-7 (SA-9) Julhelm ........................... Firecan radar (new model) Stefano ........................... AMX-30 & AMX-30B2 rebel ryder ....................... BMP-1 & M-109 SFP1Ace ........................... Chieftain 5 tank Florian ........................... Leopard2A6 bigal ............................. Scud launcher Moonjumper, Crusader, & Otto ...... Kytusha launchers Spectre8750 ....................... GAZ-66 trucks BANIDOS Team ...................... M167 VADS & TOPOL Richard & Kesselbrut .............. Land Rover trucks BANIDOS Team & SUICIDAL ........... Mercedes trucks Kesselbrut ........................ ZiL-157 trucks SUICIDAL & TORNO .................. Humvees SUICIDAL .......................... New Destroyed Tank LODs -------------------- cellinsky, Insky/Orsin, ........... Environment mods & PanamaRed Fubar512 .......................... Improved water shader effect USAFMTL & Polak ................... Terrain Wrench ............................ Terrain updates & updated desert tiles Spectre8750 ....................... Fake Afterburner Node Stary ............................. Ejection mod OldDiego, Pappy, Wrench, Pasko, ... Pilots Florian/AmokFloo, & PureBlue allenjb42 ......................... OpDarius icon -------------------- (Used in an earlier release of this mod package) Wrench ............................ F-7M update The Mirage Factory, ............... F-16A & F-16C models Swede & Wpnssgt Viggen ............................ F-16AM_KLu (based on The Mirage Factory F-16A) Creepn Death ...................... F-16C_HAF skins Eankhilous ........................ F-16C_TuAF skins wpnnsgt, Swede, & team ............ F-16I_Sufa The Mirage Factory ................ F/A-18C models & skins SidDogg ........................... F/A-18C skins Spectre8750 ....................... F/A-18C upgrade ODS Team .......................... Firecan radar Bongodriver ....................... EF-2000 Typhoon Spiritwalker69 .................... EF-20000 new & updated skins Credit for the original "Operation Darius" mod package goes to USAFMTL, Wrench, and the team of modders that contributed to that campaign collaborative project on CombatAce.com. To peruse the discussion surrounding the original "Operation Darius" project, see this thread: http://combatace.com/topic/68337-ok-lets-start-a-virtual-nato/ If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP. -------------------------- eburger68 & USAFMTL (Dave) 31 August 2012 24 January 2013 30 October 2014 23 September 2015
  14. 1 point

    Version 5.6

    12,840 downloads

    THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD YOU MAY - Have fun with this mod - Use it as you see fit once you download it, even modify it as you see fit - Create your own textures as you see fit and upload them under your name IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players. http://combatace.com...24-my-projects/ Newer skin PSD with Block I ECS (no stacks) now available for skinning needs: http://combatace.com...-skin-template/ - Fixed some glaring errors in the INI files.
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    Alt+Z brings up the config/settings menu for it. You can see (or change) where it saves, quality etc.
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    Two TEST videos : Rafale NG & Remora UCAV...
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    View File Mirage F1EH-200 Mirage F1EH-200 In December 1975, Morocco ordered 25 Mirage F1CH interceptors. In March 1977, an additional contract was signed, stipulating the delivery of five additional Mirage F1CHs, as well as 20 Mirage F1EHs (including six aircraft equipped with in-flight refuelling probes). F1EH-200 specifics: same as EH_Early + S530F (1990+) AN/ALE-40 Chaffs/Flares dispenser (control panel on left bench) ALR-66 RWR instead of BF ELT-### ECM Pod capability AAQ-8 IRCM Infra-Red CounterMeasure pod capability HARES pod capability This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F.1 Team Submitter ludo.m54 Submitted 08/07/2023 Category Mirage F1  
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    Slow but making progress...The external model and texture processing has been completed. CockPit is the most hard part, I spent almost a whole weekend learning and researching how to make those colorful objects in the cockpit perform the correct feedback behavior, but it finally worked. I've bought a F-35 cockpit from the resource site, maybe will start working on it when the J-20 program is finished.
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    RAF Duxford I added some new parking areas and placed the parked aircraft to correct positions.
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    Be sure - I´ll count them all!!!!
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    So i did some testing with some Missiles and wanted to calculate Air density And this is what i got which seems really wrong but at the same time i did in game testing For context IRL air density usually is around 1.225kg/m3 at Sea level at 15C with normal humidity and pressure Now that either means SF2 Air density is scuffed, Im doing something wrong or SF2 might model air compression from flying?
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    The only type of Vigilante that deserves props...... .
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    Very strong with the force that guy must be... A missile took away the middle section of the fuselage, leaving no connection between the nose and the rear, but that guy in the cockpit still manages to keep his stuff together.
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    I dont hink air present in game at all. As its in X-Plane. When you write FM you write the data exectly in wing or slat or what you werite. Its not depends of environment at all. As i think. So, if you will model a grand piano and write the data into it, even in the keys, even in the lid, it will still fly
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    Over the weekend i reactivated an old project of me, a version of Battle of Britain 2 terrain for the 1960th. Screenshots: Vulcans parking at RAF Wittering, while Lighnings made a full squadron take off.
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    Instead of posting from the link that YT gives you when you upload the video, you go to the video itself and then post that link, then the software here will post it normally like this:
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    Vought V-156s aboard PA Bearn
  33. 1 point
    Hi guys. Why is this site so rude and impossible to download some of mods there. About three years ago i had an account there, and was banned for downloading to many files in a day, oh well. Tried re apply but got a nasty note back say i applied with the same ip under a new email. What the heck did i ever do to this guy...oh well just wondering if any one else had to discover Atlantis before being able to grab a few files there lol.
  34. 1 point
    I've never had a problem with the A-team website or their downloads, I have always found them polite and helpful. You have to register, but that is the same here at CombatAce, and every other download site I know. I have heard of people being banned but the same thing can happen here at CombatAce. Every time I see someone complaining about being banned at the A-Team site, it seems to have been because of breaching the download rules (it is a free site, with limited bandwidth) or because of slagging off at them or their products. They have a huge range of models and all-inclusive Mods, I am just grateful that people who are much more talented than me spend their time creating things for me to enjoy and then giving them to me for free.
  35. 1 point
    If you want to save your nervous system healthy, just forget about this site. You just waste time for nothing and you don't even get access. Kapun once didn't like my email address. I didn't write anything on the forums, I just downloaded some files. Kapun wrote to me and said that my address is not good for. I asked why? He replied that he simply did not like it and I had to re-register from another. I realized that we we are not right for each other , me and that site. There are things in the world that cannot be changed. It's hurricanes, rain, moon phases, and the A Team Skunkworks site.
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    Version

    2,217 downloads

    This is the second of four parts of Operation Darius for SF2. Eric Howes
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    Ah, cool. I just happened to finish a mission as a Dhimari Mirage IIIC pilot, and this would have come in handy. I tried to tweak the ini. files to give me the Arabic markings, but just ended up making a bloody mess. ;) Thanks for this.
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    ti sbagli di grosso non succedera mai che l'italia acquistera un mig
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    Allow me be your young padawan my lord.....
  47. 1 point
    A very nicely put package. The designation could have been Mirage 5IA.
  48. 1 point
    Can't wait to get home from work to DL this one!!! Great imaginative creation!!! Vipers in Kilts....who would've thunk it!!?!!
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