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Showing most liked content since 08/23/2009 in File Reviews
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6 pointsBrilliant. Absolutely brilliant. Once again the standard by which an all inclusive campaign should be held to has increased. I've played the Third Wire games for something close to fifteen years on and off now, and the Operation Desert Storm campaigns have always been among my favorite. This edition, released in commemoration of the thirtieth anniversary of Operation Desert Storm is incredibly detailed and includes many new aircraft and details. The new campaign featuring the Iraqi invasion of Kuwait is a fun challenge, one I don't expect my pilot to survive! I had been toying with the idea of returning to playing SF2 for a few months now, and this mod has made me feel like I did in 2006 the first time I picked up Wings Over Europe. To the Operation Desert Storm mod team and CombatAce staff, I thank you. Be proud of your amazing work!
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5 points
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5 points
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5 pointsFirst of all Kev I want to thank you for doing an aircraft that I have hundreds of hours in, B-52 SN 1013 (Real TA), one of the more risque nose art selections that could be found at KI Sawyer if you went to the Charlie ramp about 1990. The 644th BMS took great pride in maintaining and flying these aging (even back then) jets. It's been ages since I have seen it, as all the beautiful nose art was simply painted over with gunship grey when SAC went to ACC in 1992. But we did fly that very hull number in the final SAC bomb comp in 1992 and scored in the top three for the Air Force, so it had a great "last hurrah".. Here is another nose art that was probably the most popular and talked about at KIS during that period, "Bridesmaid Becky", and the story behind it (a certain aircrew member was trying to woo a distant lover he met at … you guessed it … a wedding)..
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4 pointsWoooow! Cool! Thank you my friend you r the beeeeest Guys, thanks to all the team, thank you GKAB, thanks Coupi , tnks Compufat, thanks WINGSOVERISRAEL. And YEYEYE did a perfect cocpit many yers ago. In Reality the voice in the cockpit, her name is Ritah not Natasha but it does not affect the quality. This is just for information.
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4 points
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4 points
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4 points
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4 points
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4 points
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4 pointsA amazing piece of pure art, only possible due to the love of the modders in develop something fun, historical correct and at high level. I just want to say thank you guys, its a pleasure to fly, to see, to listen...again, thank you. (Sometimes I got crashes/ctd´s at loading, even with my hardwire being powerfull and quite above the minimum specs,I dont blame the team, I totally understand the engine issues, age and etc.)
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4 points
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4 points
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4 points
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4 points
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4 points
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3 pointsI was running the previous ODS mod, and I thought it was the pinnacle of what could be done with the series. I was wrong. Playing the newest version is like stepping into an entirely new SF, and it blows away the previous mod. And that is saying something. The level of detail and the immersive realism puts it in a class by itself. Just sitting on the carrier deck watching the undulating waves can be mesmerizing, let alone flying over them. The mod is, in a word...superb, and my hat is off to all the creators, contributors, and everyone that had a hand in this. As my daughter would say: "It's Bussin'". I haven't had this much fun with a flight sim in quite a while. If there was a 6th Star to be awarded, I would give it.
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 points
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3 pointsI'm finally getting round after real life delaying things for too long at taking a proper look at these Tornados. First off I'm coming from the persepctive of someone who has worked on the real thing as I was an aircraft armourer for nearly thirty years and have work on all marks of UK Tornado and the associated armament equipment and ejection seats. These models are quite simply gorgeous, everything looks just right. In the cockpit I almost feel I could look up and feel the lump of the MDC if I ran my hand over it, looking out at the 1500ltr drop tanks I can see where the air has eroded the paint down through the yellow primer to the bare metal and the Sky Shadow ECM and BOZ chaff pods are right where they should be. The transition up from idle to full reheat is sublime. I shall try to actually get into learning this aircraft properly but I am sure it will not disappoint.
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3 points
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3 points
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3 points
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3 points
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3 pointsThank you so much for this awesome update Kevin! This is my first flyable 'heavy' in the game, and I never imagined heavies could be such fun. Using 'auto pilot' and 'wing leveler' it's a snap to simulate a radar controlled approach for STRIKE missions. I'm using a simplified gunsight edit and playing around with the 'DefaultDepression' setting (unguided bombs): 645 'mils' seems to be working well for me (I've chosen a default STRIKE loadout of 45x M117A3, at 20,000ft & 370 knots/max power/water injection). [GunsightFront] HasGunsight=TRUE GunsightMilSize=100 GunsightName=F-15E_sight.tga MaxDepression=250 DefaultDepression=645 Having just watched the movie 12 Strong here on SkyTV NZ, it's easy to imagine a special forces detachment on the beach guiding me in, and easy to appreciate why the USAF has kept the BUFFs around for 65 years and counting! "SHACK!" Many thanks, Kevin. Kiwi
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2 points
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2 points
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2 points
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2 points
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2 points
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2 pointsI've followed your thread on the development for this mod and amazing work! It's fun to fly but I do have one question...did I install the plane incorrectly? I'm used to seeing effects and weapons folders for example. The plane has sounds but it doesn't have afterburners and is only limited to various unguided bombs, no cruise missiles are available. Will this be possible in the future?
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2 points
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