Third-generation Canberra derived from B.6 as an interdictor.
Fitted with a new forward fuselage with teardrop canopy on the port side,
and Navigator station forward of pilot (early marks had the navigator
behind the pilot). Provision for a ventral pack similar to the B(I)6
with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint
under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets,
LABS (Low-Altitude Bombing System) for delivery of nuclear bombs.
Prototype converted from the only B.5 and first flown 23 July 1954,
72 built including 17 for export and two converted from B.2s.
WHAT's IN:
- a new plane
- 10 skins for all squadrons
- every 72 plane serials made
- screens
- sounds, pilot, weapons
CREDITS:
- Bobrock/Soulfreak: model & original temps;
- Paulopanz: skins, decals, screens, ini tweaks
INSTALL:
- All in Main mod Folder and overwrite
Enjoy.
This is an standalone F-16 as If Ukraine recieved them starting in 2022. Is based on the Viper Team F-16C Blk25/30 and is basically a repaint with some DATA inis and added the Lightning pod, I added the original readme down there, please read it and pay respects to them. Skin and DATA edition by AngelP. Kudos to him!!
Enjoy!
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
Banidos TA 50 (SU-57)
This is a model of the prototype of the TA 50 (SU 57) created by AleDucat, the model is beta, this means that it has not been tested enough, it may have missing parts and some inconveniences, (none affects anything in the simulator)
the installation method is the standard one, copy the contents of each folder into the corresponding folders in your simulator installation.
The flight model is super unstable, this means that you can perform cobra, super cobra and rotate like a juggler's baton.
if you press the vectoring key (as used on helicopters and harriers) the model will deploy the refueling zone and become more stable.
For animation reasons, the cockpit is unfolded with the key to unfold the mooring hook.
The center bays deploy automatically when firing a radar guidance missile.
In order to engage and fire infrared missiles housed in the wing root wells, you must open them with the key that corresponds to the openings of common wells.
the model is the prototype, remove the pitot t antennas that the working model does not bring from the ini files.
I hope you enjoy.
This folder contains a 3d model of the SU-57, a 3d model of the cockpit, a 3d model of the pilot's seat and optronic seeker, 3 skins with the corresponding decals, and several engine sound files.
3d model :AleDucat
textures: Torno
excuse my bad english this was translated with google translator.
BOEING B-47E STRATOJET by COYOTE AEROSPACE
This is a semi historical mod to represent the B-47E through its career as SACs most numerous bomber.
It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft over its 12 year career that it is impossible to accurately represent all of them. Instead, all major units that could be represented are (in other skin packs) and the general paint schemes used during the appropriate eras are modded for the forward deployments known as Operation REFLEX. Further, new nuclear weapons have been included.
To keep file sizes down somewhat, unit skins will be release by numbered air force and available in the SF2 Skins download section
INSTALLATION
unzip installation folder
cut and paste to desired mods folder
allow overwrites (some effects and weapons mainly)
IF YOU HAVE THE B28 NUCLEAR WEAPONS ALREADY FROM ANOTHER MOD
use caution. I have set the nuclear weapons to a specific station code as NUC. Other mods featuring the B28 weapon do not have this yet, although i intend to do a comprehensive ini edit later this year across many weapons and aircraft
INCLUDED
B-47E(53) and B-47(57) aircraft
Operation Reflex skins, and one unit skin for each aircraft)
Period accurate M64 and M65 bombs
B28 nuclear weapons, 350Kt and 1.1MT yields
new Mk15 and MK39 nuclear weapons, 1.69 and 3MT yields
short document on how best to employ the LABS technique in game with MK15 weapon CREDITS
veltro2K .......................................... aircraft models
daddyairplanes .......................................... skins, tgas, research, ini work on aircraft and weapons, constant nagging on models
yakarov79 .......................................... testing and ini work
GKABS ................................................... new MK15/39 nuclear weapon models
russouk2004 ............................................... B28 nuclear weapons
ravenclaw_007 .......................................... excellent M64 and M65 conventional bombs
NightshadeP/R .......................................... willing crash test dummy (help figure out what works to use MK15)
(whomever created them) .................................. nuclear effects
FB B-47 Stratojet (Model 450) Strategic Bomber group ..... very valuable source of information on markings and weapons
Known Issues
- At this time there are not models for the RATO pods that were commonly used by the B-47. I have a method figured out for it,
but we would need someone to model the horsecollar device with 33 JATO bottles
- Not every upgrade to the Stratojet is modeled. Again, there were 1300+ aircraft built, and 6 phases for upgrades. The (53) roughly represents
the aircraft after introduction, the (57) in between Phase 3 and 4. Anyone that would like to work any fakepilot mods to represent each of the
6 phases, as well as modifications like TEE TOWN would be welcomed.
- while online sources state the 341st Bomb Wing operated Stratojets, veteran and book sources could not even find proof of operation, let alone
marking information (they came through on all other Wings). Therefore I have not included this Bomb Wing in the mod.
- The "afterburner" trick to use water injection on take off is in effect, from 99-100%. If you want realism, and to not be visible across the
continent, dont exceed 97% power in flight.
*************************************************************
This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modifications, contact Coyote Aerospace first.
Any persons wishing to make further modifications MUST remember to put everyone's name in it.
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
34 Canadair Sabre Mk.6 were sold
to the South African Air Force and
served from 1956 in no.1 and No. 2
Squadrons. In 1980 they were transfered
to 85th Advanced Flyng School and
were retired in 1984.
WHAT'S IN:
- 2 planes (due Tanks/Fake pilot camo paint)
- 6 High Rez brand new skins (5 silver and 1 camo)
- serial numbers, hangars, sounds
CREDITS:
- Zur: model
- Ravenclaw: templates
- Wrench: previous version
- paulopanz: skins, decals etc
INSTALL:
- all in your main mod folder
@enjoy
The Canadair Sabre Mk.6 was the final variant and was considered to be the "best" production Sabre ever built.
It was equipped with a two-stage Orenda engine developing 7,275 lb (3,302 kg.) of static thrust. Its altitude
performance and climb rate was enhanced over the Mk 5 and the reinstatement of the wing leading edge slat gave
it excellent low-speed characteristics. The first production model was completed on 2 November 1954 and
ultimately 655 were built with production terminating on 9 October 1958. A total of 390 Mk 6s went to the RCAF
with the majority replacing the existing Canadair Sabre Mk 5s at the Air Division squadrons in West Germany and
France. The main air threats to NATO in the 1950s in Central Europe were the early variants of the Soviet MiG
the MiG-15, MiG-17, MiG-19 and MiG-21. Based on the Korean War experience, the selection of the Mk 6 Sabre to
provide an effective opposition to the MiG threat proved to be a logical one. Canada’s commitment to NATO was
to provide 12 squadrons located at four bases – two in France (Marville and Grostenquin) and two in West Germany
(Zweibrücken and Baden Soellingen). Initially, the contribution consisted of only Sabre aircraft; however, later
it was decided to include the Avro Canada CF-100 aircraft in the defense package to provide a night and all-weather
fighter capability.
In addition to the RCAF deliveries, 225 Canadair Mk 6 Sabres were exported to the West German Luftwaffe, six were
delivered to the Colombian Air Force, and 34 went to the South African Air Force.
WHAT'S IN:
- a plane
- 20 High Rez new/upgraded/fixed skins
CREDITS:
- Zur: model
- Ravenclaw: templates
- Wrench: previous version
- paulopanz: skins, decals etc
INSTALL:
- all in your main mod folder
NOTES:
- Here ALL Canadian Sabre Squadrons in Europe
@enjoy
FW 190F, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cockpit with 3 historical skins, the new luftwaffe pilot (there are 2 lods, one with goggles and one without goggles, the pilot with goggles is worn by default). and many weapons used by this bird (including the disposable wing tanks of the FW190G version)
The F variant had the same blown canopy as the late versions of the FW190D series and is a specialized ground attack aircraft.
I hope you enjoy it, more information in the readme file.
Sorry my English is bad
Torno
Mirage F1JE
This mod is dedicated to BPAO, nothing would have been possible without him.
Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
F1JE specifics:
- R550, no R530, no S530F, no CLB4, no CLB8 (2-seaters trainer)
- radio-altimeter
- Doppler Radar
- Seat Mk6
- RWR BK
- Chaffs/Flares Dispenser (actually introduced after delivery, in ~1984)
- not upgraded for Python (as far as we know)
Covered unit :
Escuadron de Combate 2112
A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
This addon is and will in all cases remain freeware.
Released under CombatAce Fair-Use terms.
Enjoy
The Mirage F1 Team