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    1. Sikorsky CH-53A and CH-53D Ver 2.0 for SF2

      This is a third party add-on of early models Sikorsky helicopter CH-53.
      It is designed for and works only in SF2 series. And will never work in SF1. 

      *************************************************************
      This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Jarek Hereda
      ------------------------------------------------------------------------------------------------------------------
      This mod represents Late model of CH-53A already with instaled EAPS and early models oF CH-53D with uprated engines.
      A model never received aux fuel tanks and were used until 1992. At the end of service mostly by reserve units.
      D model /early/ was used also until around 1992.  Not every D model was upgraded so in this config they were flying until the 90s.

      CHANGES:
      I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
      YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
      The rest (except Aircraft folders) are same you can be overwrite without fear...
      Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
      Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
      Added simple bump and specular maps. Also added damage tgas.
      Some changes and rearrangement in the cockpit

      ******************IMPORTANT******************
      FAkePilot mod neede to run this mod. 
      As always.
      This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. 
      Standard commands:

      LANDING GEAR - Nose light deploy/retract at any speed. 
      ANIMATION 1 - right side hatch and door.
      ANIMATION 2 - left hatch cabin windows
      ANIMATION 3 - wipers outside/inside
      Parking animations.
      Two parking animations included one for 'on land base' and other for 'on board' parking.
      Im including two vessels moded as USMC nation.(same as in AH-1J pack) so you can practice start and land. 
      Those ships have moded catapults, deck and arresting cables in data.ini file. 
      Those ships are limited only to those used during Vietnam War on WestPac/SEA cruises.
      You can fold tail and rotor by enabling animation in data.ini  file. But it looks silly. And my intention for this animation was eye candy on board vessel.

      With little practice, you can even hoover. Without fake flaps and airbrakes.
      Important here to control is using rudder and vector thrust control.
      With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
      Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. 
      It is possible to land on board two included ships. don't forget about a hook.
       
      Cockpits.
      One cockpit based on NATOPS manual, an early model for both A and early D model.

      Both models are similar. The only difference is in engine power. D model is 'stronger' so it's easier with heavy loadouts. And only D can tow 'experimental' Mk105 minesweeper.

      Skins.
      All serial numbers are based on available photos, and USMC documents and are historically correct. 
      Weapons.
      The only "offensive" weapon is left/right side gunner. Well, it is a quite defensive weapon.
      Ah.. there is Napalm barrel bombs. Used in Vietnam War. Inside _WingsOverVietnam_Only Addon Folder
      ...BOOM.
      Cargo loads.
      I am releasing this cargo load in current condition. So maybe some skins needs to be adjusted.
      Cargo loads include few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.

      in 1973 USMC joined NAVY in operation End Sweep and equipped their D model (HMH-463 only) with minesweeping stuff. So here you can "tow" Mk105 minesweeper. It is just interim mk105. V.2 is under development.
      To see Mk105 open cargo bay.
      IMPORTANT - 
      Due to construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on airfield - especially with underslung cargo load. 
      Countermeasures.
      I've deleted Countermeasures from weapon loadout. 

      Skins.
      All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
      CH-53A in Vietnam used by HMH-463 and HMH-361.
      In mid-80s A model was still in use by some units. One of the last unit to use CH-53A was HMH-772 until 1992 when they send A to AMARC.
      Also in mid-80s ( I believe it was in middle or late) US Navy composite squadron VC-1 was using old ex-marine CH-53A until 1992 when they send them to AMARC. I think they were using only these two aircrafts.
      CH-53D
      Few paintings fro different years,  early green early 80s green and tri-color mid-80s.
      HMH-361, HMH-362, HMH-461, HMH-461 - two schemes one - 78 from a trip to Japan and one 1973 during Operation End Sweep.

      Pilots - best to use is OldDiego's pilots. 
      This mod still needs some work. Will be working on it. 
      Have fun.
      Edit and report bugs.
      Jarek Hereda.
      Thanks.
      Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. The Trooper
      Thanks for all kind support.
      NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
      H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
      popsmoke.com
      hampshireairfields.co.uk
      navysite.de
      gonavy.jp
      helis.com
      hmh-463-vietnam.com
      amarcexperience.com
      aerialvisuals.ca
      abpic.co.uk
      planepictures.net
      1,026 12
    2. This is one of the first versions of this German fighter, who believes for the sfp2 series. the file contains the model of the plane plus 4 skin, a template of high resolution, the armament plus the new sounds and how to install them, only the pilot is not my author and I do not know who created it, but he is grateful for his work.
      Sorry my bad english
      Torno & Banidos team
      339 0
    3. Bell HH-1H  Iroquois
      This is a third party add-on of Bell helicopter model HH-1H used by USAF as Crash Rescue helicopter.
      It is designed for and works only in SF2 series. And will never work in SF1.
       
      *************************************************************
      This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Jarek Hereda
      ---------------------------------------------------------------------------------------------------
      Copy all files to specific folders in your game mod directory. 

      ANIMATION 1 & 2 - cockpit doors
      ANIMATION 8 - unfold hoist
      ANIMATION 9 - PJ on a winch 
      ANIMATION 10 - lower/raise hoist.
      This is beta file.
      Better to share than store on hard drive.
       
      Aircraft include generic Bell Huey cockpit.
       
      Flying.
      As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes.
      Important here to control is using rudder and vector thrust control.
      Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
       
      Pack includes one helicopter with 1 skin

      Have fun.
      Hope you will enjoy it same as me when working on it.
      Edit and report bugs.

      Jarek Hereda.
      230 0
    4. Bell CH-118  Iroquois
      This is a third party addon of Bell helicopter model CH-118 used by Canadian Armed Forces. 
      It is designed for and works only in SF2 series. And will never work in SF1.
       
      *************************************************************
      This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Jarek Hereda
       
      ---------------------------------------------------------------------------------------------------
      Copy al files to specific folders in your game mod directory. 

      ANIMATION 1 & 2 - cockpit doors
      ANIMATION 8 - unfold hoist
      ANIMATION 9 - PJ on a winch 
      ANIMATION 10 - lower/raise hoist.
      This is beta file.
      Better to share than store on hard drive.
       
      Aircraft include generic Bell Huey cockpit.
       

      Flying.
      As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes.
      Important here to control is using rudder and vector thrust control.
      Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
       
      Pack includes one helicopter with 3 skin for specific years to represent paintings used by Canadian Armed Forces.

      Have fun.
      Hope you will enjoy it same as me when working on it.
      Edit and report bugs.

      Jarek Hereda.
      180 0
    5. Here's my rework of the original SF2 F-35A from FastCargo's F-35A/B/C Lightning II V 2.5 for SF2 pack. It includes USAF F-35A only, so there are no B/C or foreign operators versions (maybe I'll do them in the future). This pack was created and tested with full 5 merged install of SF2 with latest patch.
      My main objective was to make this aircraft more reallistic by reworking the skins (RAM coatings, panel lines etc.), loadouts and other minor .ini changes. The afterburner is changed to the Viper Burner by The Viper Team and the pilot is changed to the one with JHMCS.
      Following squadrons are included:
      4th FS, 388th FW, Hill AFB, UT 31st TES, 53d TEG, Eglin AFB, FL 34th FS, 388th FW, Hill AFB, UT 58th FS, 33d OG, Eglin AFB, FL 61st FS, 56th OG, Luke AFB, AZ 62d FS, 56th OG, Luke AFB, AZ 63d FS, 56th OG, Luke AFB, AZ 422d TES, 53d TEG, Eglin AFB, FL All aircraft numbers are real and come from this site: http://www.f-16.net/aircraft-database/F-35/serials-and-inventory/airforce/USAF/
      The default loadouts are all-internal. Presets with external stores are also included to use with in-game mission editor. Most weapons come from Ravenclaw's Weapons Pack 2. Loadouts do not include external fuel tanks as they are not used in real life.
      Reworked skin template based on DoctorWho's template is included. It is suitable for F-35A only. Feel free to create new skins, give me credit when publishing.
      Installation: 
      Firstly, if you are new to SF2, please head to The Knowledge base and read about Mod Folders and installing mods. It is highly recommended to delete your previous version of F-35A from your Aircraft folder. After doing this, copy all the content of "To Mods Folder" folder to your mod folder. Overwrite when asked.
      Credits:
      FastCargo - original F-35A/B/C Lightning II V 2.5 for SF2 pack ravenclaw_007 - weapons The Viper Team - Viper afterburner DoctorWho - original F-35A/B skin template You can use my work included in this pack under the terms of Combatace Freeware License.
      2,116 5
    6. In 1959 Canada bought 30 Soviet Mig-21F Fishbeds. With the failure of the Avro Arrow Canada needed some high speed interceptors
      but this project only lasted over 2 years before selling them off.
      The F-101B Voodoo was Canadas main interceptor purchased from the USAF to fill the needs.
       
      67 1
    7. The F104M by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some small whatif background: 
      The Lockheed F104M was a 1960s company-funded proposal for an improved air superiority Lockheed F-104 Starfighter. It was intended for both the USAF and the export market and was in direct competition with the Northrop F-5E Tiger II, Dassault Mirage F1 and the McDonnell Douglas F-4 Phantom II. Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
      Borrowing heavily from the F-104 design the new type featured a new high-mounted, increased span wing and low-mounted, enlarged tailplanes. Both features were incorporated to improve flight handling characteristics and short-field performance. 
      The F104M was heavily focused for the USAF, trying to sell it as a improved dogfighter variant of the F104 interceptor. Seeing how the F104 small payload and relatively low agility can be a problem If dogfight capability ever arise, the USAF decided to try several prototypes. They liked the plane so much that several squadrons were equipped with the plane that formed part of the USAF until mid 70's.
       
      Included: One plane with several skins and variations.
      153 1
    8. The F104L by CAF team, 3d work by Cocas, skins by Nyghtfall, other ini work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some small whatif background: 
      The Lockheed F104L was a 1950s company-funded proposal for an embarked Lockheed F-104 Starfighter. It was intended for both the USN and Lockheed hoped to capitalize on its F-104 production experience through commonality of parts and systems, and minimize expenses by reusing tooling, jigs and existing factory facilities. 
      Borrowing heavily from the F-104 design the new type featured a strenghtened landing gear, corrosion portection, increased span wing and of course catapult and arreting gear additions.
      The F104L was a specific product for the USN and the USMC, trying to sell it as a fast interceptor with better payload and range than the USAF F104. Both USN and USMC bought a good amount of planes and it saw service in both forces during the Vietnam war as a fighter for the USN and as a STRIKE and CAS airplane for the MARINES. Both services praised the speed and capability of the new planes, but also criticized the slow speed handling, that posed serious problem for a carrier aircraft.
      After getting several kills and a good service record in Vietnam, planes were retired froma ctive duty in 1972, altought USMC used the plane for fast Strike for more several years.
       
      Included: Skins for USN VF162 and for USMC VMFA311
      140 1
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