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Showing most liked content on 09/24/2018 in all areas

  1. 15 points
  2. 12 points
    A skin from a long, long time ago...an EB-57B Canberra Still looks pretty awesome!!!
  3. 6 points

    Version 1.0.0

    1,055 downloads

    Bell UH-1H Iroquois This is a third party add-on of Bell helicopter model UH-1H used by US Army Aviation and many many countries around the world. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Copy all files to specific folders in your game mod directory. ANIMATION 1 & 2 - cockpit doors. open bomb bay - open cargo doors - you will figure out why/how etc. This is beta file. Some small ini edits might be needed. I was planning to make it bigger but I've lost 'thing' for it..but of course you can play with it. For now and in near future I will not work on it - so honestly, I am abandoning it. Better to share than keep it on a hard drive. Aircraft include my generic Bell Huey cockpit. Pack includes one helicopter with 1 very generic skin and PSD templates so anyone can create any skin desired. Flying. As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda.
  4. 5 points
  5. 4 points
  6. 4 points
    Gotta ask yourself, "What were those SAAB Maritime Patrol Aircraft guys thinking?" WIP from a potential peacekeeping campaign around the SAAB... Gripen!
  7. 3 points
  8. 3 points
    this QRC-335-3 looks like the AN/ALQ-101 V6 , the upper cable tray is missing , thats why the wiring is exposed , and 2 antennas are missing i assume this is the AN/ALQ-101 V5 i have made the AN/ALQ-101 V6 so to remove the 2 rear antennas is no problem like this , i will finish it for you
  9. 3 points
  10. 3 points
    I will try to revive this post, i am trying to learn max myself and got this model free from internet, i will be updating it to SF2 standards since it has too many polys
  11. 3 points
    Then they will be truly unhappy with me after this shot of a Galaxy Barbecue!!!!
  12. 2 points
    View File UH-1H Huey. SF2. V1 Bell UH-1H Iroquois This is a third party add-on of Bell helicopter model UH-1H used by US Army Aviation and many many countries around the world. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Copy all files to specific folders in your game mod directory. ANIMATION 1 & 2 - cockpit doors. open bomb bay - open cargo doors - you will figure out why/how etc. This is beta file. Some small ini edits might be needed. I was planning to make it bigger but I've lost 'thing' for it..but of course you can play with it. For now and in near future I will not work on it - so honestly, I am abandoning it. Better to share than keep it on a hard drive. Aircraft include my generic Bell Huey cockpit. Pack includes one helicopter with 1 very generic skin and PSD templates so anyone can create any skin desired. Flying. As with all my previous helos flying is quite easy. With little practice, you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normally throttle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. Submitter yakarov79 Submitted 09/23/2018 Category UH-1  
  13. 2 points
    So it is. If a waypoint in the movement.ini is set on the wrong place tanks and truck go over the water and ships sail over land. But: With the ships on land it can be a bug too. With Carrier groups it can happen, but this has nothing to do with the movement.ini.
  14. 2 points

    Version 1.0.0

    87 downloads

    SF2 WW2 Bandidos FW-190A4 Tweeks Pack 9/23/2018 -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A series of modifications to the recently released Bandidos Team FW-190A4 WW2 Luftwaffe fighter. Included are: Data ini (many changes/corrections) "main ini" (rearranged skin sequence - JG.26 is now the first one) new damage tgas (that looks better) loadout ini (now carries belly tank always by default on A-A missions) "Box Art" hangar screen For a full list of changes, corrections and adjustments, see below in the "Notes" section. A backup copy of the original data ini is included, but I forgot to backup the 'main' ini. You might want to do so before installing this package. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too. Happy Hunting! Wrench Kevin Stein
  15. 2 points
    he then also realized that the one tone grey scheme on the G was darker in 1991 than in later years on the H......
  16. 2 points
  17. 2 points
  18. 1 point
  19. 1 point
    Patent the floating tank, make billions, then retire on your personal island. Challenge presented.
  20. 1 point
    NICE, I so want Soviet super-amphibian tanks in the North Atlantic to strafe and rocket! :-P Is it really just as simple as plunking a waypoint down on the water and would it be doable with TW's mission editor?
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  22. 1 point
    I believe these issues have something to do with the beginning and ending route positions within each terrain's movement.ini, but I could be wrong.
  23. 1 point
    I had aircraft carriers with escorts sailing through land
  24. 1 point
    well do not try even the modifications that I think wrench, but there is already a functional cockpit on the TA-152H, I wonder, nobody created any effect of intermittent flames escape, would anyone interested in recreating this effect?
  25. 1 point
    And I got tanks climbing almost 90° degree tilt hills with no speed loss or gravity effect at all.
  26. 1 point
    Looking at the screenshot of the MB-3 it reminds me, I'm upgrading pretty much all the cockpits in the inventory with modified instrument panels to make them more readable. Another SimHQ member, Ribob suggested it a while back and I think it makes sense. It's taking a while to do them all but I hope to be finished in a month or so. For instance, from this: To this: I'm also adding animated landing gear and flap actuator switches or lights. Notice in shot #2 the set of four vertical red lights next to the flap warning plaque. The lights change depending on the flap position, from full up to full down. Other cockpits have a rotating handle for the flaps rather than the lights. The big silver switch to the right of the fuel gauges goes up and down for the landing gear activation. Adding these animations is a challenge to say the least but they do add a nice touch to our otherwise static cockpits. True there are some cockpits with engine on/off levers and some with gear / flap indicators but not that many. When I'm done pretty much all the cockpits will have these functions. In addition, many of the single seaters will have opening and closing hatches. That is not my invention but I've vastly increased the number that have them.
  27. 1 point
    why not simplify matters, and just package it up (after checking the Freeware Listings), upload to the "What If" section. saves everyone a shitload of time and effort
  28. 1 point
    Since IM STILL LEARNING max, i´m trying to simplify polys on this beast, a long way still but...
  29. 1 point
  30. 1 point
    just have to finish the EO-seeker and add some more details
  31. 1 point
    @ Nyghtfall , Thanks for the info , i did change it right a way for me that is not nitpicking , it is a big help , i´m only human and i make mistakes , i'm very grateful if someone can help me to fix this small errors that i did not find by my own
  32. 1 point
  33. 1 point
    thanks for all your help , i got a big step closer to finish this skin
  34. 1 point
    I could do with a couple of volunteers to try this thing out for me......any takers?
  35. 1 point

    Version 1.0

    3,272 downloads

    SF2 Su-24 Fencers This mod package contains a collection of Su-24 Fencers, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. Those familiar with Lindr2's Su-24 Fencer Pack for SFP1 will rightly recognize that this updated package simply builds on his earlier efforts. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install, simply drag the \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in this package: Su-24 Fencer Su-24M Fencer-D Su-24M2 Fencer-D Su-24MK Fencer-D Su-24MP Fencer-F Su-24MR Fencer-E The following nations are represented: USSR Ukraine Iraq Libya Syria For more information on the differences between these various versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). Veltro2K ....................................... Su-24 model Lindr2 ......................................... Su-24 Pack for SFP1 (incl. weapons) NormanKnight ................................... F-111 cockpit Veltro2K, Tunderchief .......................... Skins Erwin Hans ..................................... APK-9E Targeting Pod Spillone104 .................................... Sounds If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for Lindr2's Su-24 Pack for SFP1 is included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 22 July 2011
  36. 1 point
    F-15C, the next version will be the one with the "knob" on the top nose, parts are nearly ready Planed version will be: F-15A F-15C F-15C "late" You guys can use those versions and create your own stuff with your skins, each version with a different skin needs a new "pilot part"
  37. 1 point

    Version

    4,623 downloads

    In memory of our friend Olivier Anguille "BPAo" Gone but not forgotten. Mirage 2000 French Air Force package by The Mirage Factory
  38. 1 point

    Version 3.0

    760 downloads

    The Su-11 was an upgraded version of the Sukhoi Su-9 ('Fishpot') interceptor, which had been developed in parallel with the OKB's swept wing Su-7 fighter bomber. Recognizing the Su-9's fundamental limitations, Sukhoi began work on the Su-11, which first flew in 1961 as the T-47 prototype. The Su-11 shared the Su-9's delta wing, swept tailplanes and cigar-shaped fuselage, as well as the circular nose intake, but had a longer nose to accommodate the more powerful 'Oryol' (Eagle; NATO reporting name 'Skip Spin') radar set. A more powerful Lyulka AL-7F-1 turbojet was installed, providing 9.8 kN (2,210 lbf) more afterburning thrust for improved climb rate and high-altitude performance (and to compensate for increased weight). The Su-11 can be distinguished from the Su-9 by the external fuel pipes atop the fuselage, aft of the cockpit. The Su-9's beam-riding K-5 missiles were replaced by a pair of R-98 (AA-3 'Anab') weapons, usually one R-98MR semi-active radar homing and one R-98MT infrared guided. Like many interceptors of the period, it had no cannon. WHAT'S IN: - old Pasko's SU-11 upgraded: canopy & shadow bug fixed - new Anab Missiles - 3 skins - decals, pilot, screens - sounds - loadout image tga CREDITS: - Pasko: Original SF-1 plane - Wrench: 1st SF-2 porting - Stary: pit - Spillone: new canopy, shadow fixing, Anab missiles & Sounds - (?) original decals - Paulopanz new skins editing, new canopy painting, decals reworking INSTALL: - All in mod folder Enjoy @paulopanz PS: one of my favorite plane ever
  39. 1 point

    Version 1.0

    3,169 downloads

    SF2 MiG-23 & MiG-27 Floggers - Part 3 This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod. This mod consists of three parts: Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF, MiG-23MF, MiG-23UB) Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P, MiG-23PD, MiG-23-98, MiG-23UM) Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27, MiG-27D, MiG-27K, MiG-27M, MiG-27ML) Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. The WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS. These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions. To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to): \Effects \Flight \Objects \Sounds By default your Mod Folder should be located here: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\ Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\ Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\ ...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aircraft & Nations Included ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following aircraft are included in the three parts of this mod: Part 1: 1st Generation MiG-23s - MiG-23S Flogger-A (Early) - MiG-23S Flogger-A - MiG-23SM Flogger-A (obr.71) - MiG-23M Flogger-B (Ser. 1) - MiG-23M Flogger-B (Ser. 23) - MiG-23ME Flogger-B - MiG-23MF Flogger-B - MiG-23MF Flogger-B (Late) - MiG-23MF Rakshak - MiG-23MS Flogger-E - MiG-23UB Flogger-C (Early) - MiG-23UB Flogger-C Part 2: 2nd Generation MiG-23s - MiG-23ML Flogger-G (Early) - MiG-23ML Flogger-G - MiG-23MLA Flogger-G - MiG-23MLAE-A Flogger-G (32-22) - MiG-23MLAE-B Flogger-G - MiG-23MLD Flogger-K - MiG-23P Flogger-G - MiG-23PD Flogger-G - MiG-23UM Flogger-C - MiG-23-98 Flogger-K Part 3: Ground Attack MiG-23s & MiG-27s - MiG-23B Flogger-F (Early) - MiG-23B Flogger-F - MiG-23BN Flogger-H - MiG-23BN Flogger-H (Egypt) - MiG-23BN Flogger-H (Iraq) - MiG-23BN Vijay - MiG-27 Flogger-D - MiG-27D Flogger-J - MiG-27K Flogger-J2 (Early) - MiG-27K Flogger-J2 - MiG-27M Flogger-J - MiG-27ML Bahadur The following nations are represented: USSR Angola Bulgaria Ethiopia Czechoslovakia Egypt East Germany Iraq Hungary Libya Poland Syria Romania India Ukraine Sri Lanka Cuba Ivory Coast North Korea For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes. ~~~~~~~~~~~~~~~~~~~~~~~~~~ A Few Notes About This Mod ~~~~~~~~~~~~~~~~~~~~~~~~~~ Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one: 1) Different Engine Sounds & Afterburner TGAs I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances. 2) NATO Code Names The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer"). 3) Wider range of Skins/Nations You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits & Acknowledgements ~~~~~~~~~~~~~~~~~~~~~~~~~~ This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above). Rafael & BPAo .................................. MiG-23 models for SFP1 wpnssgt ........................................ MiG-27 models for SFP1 ArmourDave ..................................... MiG-23M for SFP1 The Mirage Factory ............................. MiG-23 packages for SFP1 Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1 Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1 ArmourDave & Sal ............................... Su-17 cockpit Paladrian ...................................... MiG-21MF cockpit Ordway ......................................... SF2 cockpit for MiG-23-98 Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins ghostrider883, whiteknight06604, Soulfreak, Sidewinder86, TMF, & Blackrat Spillone104 .................................... Sounds If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum. ----------- Eric Howes eburger68 20 July 2011
  40. 1 point

    Version 2.5

    865 downloads

    Single-seat defence-suppression aircraft, armed with Kh-58 or Kh-31 air-to-surface missiles. What's in: - an old model revamped, fixed and great improved - a new FM tweaked for SF-2 - a whole new skinset (original reworked): - weapons - PT-5500 fuel tank - pilot - sounds CREDITS: Original plane: - Eburger68 for 1st SF-2 portings - Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner, Ghostrider, Deuces, Moonjumper, HrntFixr, Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit) Boopidoo & Badger the Bad (Su-15 cockpit) for original SF-1 model Upgrades: - Spillone104 3D works, rope/spike fixed, model tweaked, new PT-5500 tank; - Baffmeister new FM and data.ini; - Paulopanz skins, decals, screens; References: Y.Gordon - Red Star, Volume n. 34 INSTALL: - put all the "to mod" folder content inside your mod folder - overwrite Enjoy. @ paulopanz
  41. 1 point
  42. 1 point
    And another Special paint job from VX-4...
  43. 1 point
    Another F-4, this time an F-4N of VF-202 Superheats, circa 1979 .
  44. 1 point
    WIP...can anybody tell me if the tail code is correct for these markings?
  45. 1 point
    Another colorful Phantom...this time from VMFA-451 Warlords, circa 1975...MCAS Beauford.
  46. 1 point
    QF-4E Detachment 1 82nd Arial Targets Squadron Holloman AFB 2016
  47. 1 point
    Going to do every F-4 Navy and Marines Corps squadron...starting with VF-96 Fighting Falcons in 1965.
  48. 1 point
    Just something different for the F-4 community. An F-4B in Gull Grey with VX-4and VX-5, circa 1968.
  49. 1 point
    Never enough CAG aircraft....


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